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Necromancer rework

Pa3DoP
Pa3DoP
Soul Shriven
Hello. I don't know if yоu agree with me, but the class spam abilities of the necromancer need to do something.
1) Poisonous skull - it is difficult to spam with a ranged skill, inserting a light attack into rotation using duals or a greatsword, why not replace the poisonous skull by analogy with the crystal weapon of the sork. Firstly, this will make the gameplay difference between necro mana and stamm, and secondly, this type of spam ability is conveniently used by any weapon. In the third, add a poison effect to it, a necromancer class with a bonus to damage over time in which there is only 1 class DoT in the stamina.
2) Ruinous Scythe - This skill is definitely the worst of the weapon abilities. If the poisonous breath of the DК, thanks to Major Breach and the low cost, is still competitively capable, then the scythe cannot boast of this, all the tanks I know use the mana morph, and I hardly see the stamina morph. Either reduce the cost, or add to it executioner effect.
  • thomas1970b16_ESO
    thomas1970b16_ESO
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    I want a permanent undead pet.
  • Necrotech_Master
    Necrotech_Master
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    I want a permanent undead pet.

    this is why i have been kind of disappointed by necromancers, i was super stoked by the class thinking it would have a sorc like pet (or you know any of the necromancer NPCs that summon a zombie or some other kind of undead enemy)

    the only reason i could see they made the pets temp is that they were also going to lump the necromancer skills in with being negative on justice system (imagine having to desummon your clannfear every time you went to town, or you would get beaten over the head by a guard every time you neared town)
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • metalsugarb16_ESO
    metalsugarb16_ESO
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    IMO all pets should despawn in cities.

    Can't see the banker because there are three flapping pets in the way. So fraking annoying.
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