Spell damage - where from?

Censorious
Censorious
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I'm trying to understand some of the numbers in this game.

My spell damage stat seems rather low and I'm trying to work out how to increase it.
I can't find any information on what influences this parameter.

I've even tried unequipping every item of gear - it makes no difference. Is this bound to level/class only?
Edited by Censorious on April 23, 2014 12:06PM
'Clever' sigs get old real fast - just like this one.
  • Nasuradin_ESO
    Nasuradin_ESO
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    While the amount of max magicka you have will augment your magicka-using skill damage, Spell Damage does not, I'm not sure what else will increase it, but I do know that you can craft jewelry glyphs that will add a few points to it by using the rune Makderi
  • Censorious
    Censorious
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    It's very strange. The parallel stat 'weapon damage' is straightforward based on the weapon you have equipped.
    The other stats seem to depend on how many attribute points you put in. (I don't know if these can be re-allocated like skill points)
    'Clever' sigs get old real fast - just like this one.
  • Nasuradin_ESO
    Nasuradin_ESO
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    Censorious wrote: »
    The other stats seem to depend on how many attribute points you put in. (I don't know if these can be re-allocated like skill points)

    The capital city of each faction has 3 shrines, one for skill points, one for attribute points, and a shrine of mara.

  • Kyosji
    Kyosji
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    Yeah, these have been confusing me as of late. I finally found out a few days ago that Stamina is what determines your weapon damage for light and heavy attacks, regardless of your weapon (Meaning that your destruction and healing staff damage is determined by stamina as well). Someone yesterday was mentioning that all skill damage, regardless of what line and what attribute it burns, gets it's damage output depending on Magika. I cannot confirm this, but there were a few agreeing with him.

    Sadly, I can't find a clear answer that doesn't beat around the bush anywhere.
  • Censorious
    Censorious
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    It's not good.
    I've seen ppl 3-4 levels below me one-shot stuff I have to take 3-4 shots at with my heaviest attack. (I'm talking magic damage) yet my magicka is at the soft cap. The only stat I can't change is spell damage and it looks lower than everything else.
    For a High Elf that's bad news.
    'Clever' sigs get old real fast - just like this one.
  • Kyosji
    Kyosji
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    Could also be the glitch that lets people bypass the animation. They had a video of it where they were throwing out 3-4 skills at once because this game has no cooldown, just an animation.
  • Nasuradin_ESO
    Nasuradin_ESO
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    Kyosji wrote: »
    Someone yesterday was mentioning that all skill damage, regardless of what line and what attribute it burns, gets it's damage output depending on Magika. I cannot confirm this, but there were a few agreeing with him.

    Sadly, I can't find a clear answer that doesn't beat around the bush anywhere.

    If you want to know if a skill is getting a damage boost from your max magicka and that skill shows its damage in the tooltip, take note of what the damage is of the skill, then eat some magicka boosting food or wear an item with a +magicka glyph, or go poke a mage mundus stone. If magicka boosts the skill's damage, it will have changed.

    Same for stamina skills
  • Censorious
    Censorious
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    My question is about the primary stat 'spell power' shown on the character tab.
    What is the source of this number? It isn't related to gear - that much I know.
    'Clever' sigs get old real fast - just like this one.
  • Mortuum
    Mortuum
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    Censorious wrote: »
    My question is about the primary stat 'spell power' shown on the character tab.
    What is the source of this number? It isn't related to gear - that much I know.

    It is related to gear-at least partially. You can find or craft jewelery with spell damage on it. Mages Guild quest give 2 rings with this stat around lvl20-30(still have both). Also spell damage glyphs can be crafted by enchanters, and used on plain jewelry(or to replace existing enchantment if possible).

  • Censorious
    Censorious
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    I'll take a look at that - but it's strange we get 'weapon damage' as a basic stat actually on weapons - but no obvious way to increase the 'spell damage' stat.
    'Clever' sigs get old real fast - just like this one.
  • Creaper
    Creaper
    I have been trying to figure this out myself. My spell damage is 50 points below cap. The only things I have found that effect it are Glyph of Spell Damage, Potions of spell damage, and possibly the Mundus Stone.
    I have read many times that Magicka effects it, but I have respected to test this, and raising your magicka DOES NOT change spell damage on the character sheet.

    I am a high Elf Sorc and I feel doing 72 spell damage out of 122max is ridiculous.
  • Selstad
    Selstad
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    Yes it's a bit strange that stat and not very clear. In the whole, I feel that the stat system isn't that clear at all. It should be a bit more clear what you're going to look for.

    I guess we just have to wait until they begin talking a bit about how their stats actually works out.
  • pat02468prerb18_ESO
    Selstad wrote: »
    I guess we just have to wait until they begin talking a bit about how their stats actually works out.
    beta
  • frwinters_ESO
    frwinters_ESO
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    Kyosji wrote: »
    Yeah, these have been confusing me as of late. I finally found out a few days ago that Stamina is what determines your weapon damage for light and heavy attacks, regardless of your weapon (Meaning that your destruction and healing staff damage is determined by stamina as well). Someone yesterday was mentioning that all skill damage, regardless of what line and what attribute it burns, gets it's damage output depending on Magika. I cannot confirm this, but there were a few agreeing with him.

    Sadly, I can't find a clear answer that doesn't beat around the bush anywhere.

    Magicka based ability damage is based off your maximum magica. Stamina based abilities damage are based off your stamina.

    this is a pretty good explanation. There is a part two about basic attacks.

    http://www.youtube.com/watch?v=xr_OIx7bp7g
  • mutharex
    mutharex
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    Censorious wrote: »
    My question is about the primary stat 'spell power' shown on the character tab.
    What is the source of this number? It isn't related to gear - that much I know.

    Passives from various skill lines and enchants raise Spell Power, IIRC
  • alexj4596b14_ESO
    alexj4596b14_ESO
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    Censorious wrote: »
    I'm trying to understand some of the numbers in this game.

    My spell damage stat seems rather low and I'm trying to work out how to increase it.
    I can't find any information on what influences this parameter.

    I've even tried unequipping every item of gear - it makes no difference. Is this bound to level/class only?

    Spell damage is boosted by how much magic you have, your lvl and certain glifs! Hope this helps
  • Attorneyatlawl
    Attorneyatlawl
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    Selstad wrote: »
    Yes it's a bit strange that stat and not very clear. In the whole, I feel that the stat system isn't that clear at all. It should be a bit more clear what you're going to look for.

    I guess we just have to wait until they begin talking a bit about how their stats actually works out.
    The whole user interface isn't clear and gives woefully inadequate information about gameplay. The short story for spell damage is it affects class skills at a coefficient of 1.5 to 3.0 dmg per spell power, and this status can only be boosted through jewelery enchants currently. It is a varied thing from skill to skill and also changes slightly as to what it provides off of max magicka, for the coefficient. Longer cast skills gain more as do dots, typically.
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Creaper
    Creaper
    And i can confirm that the more Magicka you have the more damage you do. This is not reflected on the character sheet, but does show on the skill tool tip.
  • Danarchist
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    From what I can tell after equipping a spell damage ring is it seems to act as some sort of multiplier with magika. I was wondering about this awhile ago after getting my first spell damage ring. Eat magika food and my damage on the bolt spell went up by 23. Equipped the ring and its 25, although the ring spell was 6 spell damage I believe. It seems to be very small but has some effect. What I cant figure out is equipping the ring without the magika food raised the damage of the spell by more than magika food+ring? *edit* to clarify, as what I said made no sense, when I equip the ring by itself it raises my damage by a larger amount than when I equip the ring after eating magika food. Meaning either I am hitting a undisplayed softcap of some sort or spell damage items have some sort of formula that I am assuming isn't working right.
    I am really annoyed with this game sometimes
    Edited by Danarchist on April 29, 2014 10:39PM
  • Creaper
    Creaper
    With no glyph or food. My magicka on character sheet is 1403, spell damage is 71, my spell (Dark. Crystall) does 395 damage.
    With only glyph (plus 7 spell damage), my spell damage on character sheet goes to 78, magicka stays the same. My dark crystal damage goes to 414.

    Without my glyph, but with food that adds magicka(increase magicka by 186), my magicka goes to 1608, spell damage back to 71, dark crystal damage 423.

    With both glyph and food, magicka 1608, spell damage 78, dark crystal damage 442.

    So the overall answer I have been striving for is now answered.
    Character sheet is flawed. It does not show you your real spell damage. It only shows you your lvl scaled spell damage plus your glyph(and maybe other bonuses). Your skill(spell) tool tip shows you your real damage output.
    Magicka DOES raise your overall DPS, as reflected in your skill(spell) tool tip.

    Magicka does give diminishing returns after hitting soft cap.
    Edited by Creaper on April 29, 2014 10:53PM
  • Attorneyatlawl
    Attorneyatlawl
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    Make sure you guys are checking actual damage done to monsters ;) not just the tooltips. They often don't update properly.
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Creaper
    Creaper
    You're saying check actual damage With an add-on?
  • Attorneyatlawl
    Attorneyatlawl
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    Yeah, no default way to unfortunately. But that's another topic entirely... heh. :(
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
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