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The Cauldron first and last boss do not attack companions

Asp3ct
Asp3ct
Soul Shriven
In addition to Icereach dungeon bosses bugs with companions, mentioned in this thread, i want to report incorrect behavior in The Cauldron.

First and last bosses do not deal damage to companions and completely ignores their aggro towards them. But this time last boss ignores not only their attacks, but taunt abilities aswell.

1. First boss - Oxblood the Depraved
I slotted taunt last and added damage abilities, so it's more obvious that boss have zero interest in companion attacks (he just ran directly to me). Result is same as in Icereach - companions attacks deal zero aggro to boss, and when he is finally taunted - he can't attack them and just stands there, nor he can damage them with any of his abilities.

2. Last boss - Baron Zaudrus
This time he ignores companion completely. I slotted both available taunts to first position and removed anything else. Both spells were used - zero reaction from boss. And again, all boss-sourced damage abilities can't hurt them, even AoE, including Desintegration Beam (which was shown), only summoned minions can attack companions.

Looks like many bosses here and there in dungeons have issues with aggro towards companions.
  • Jaimeh
    Jaimeh
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    Asp3ct wrote: »
    In addition to Icereach dungeon bosses bugs with companions, mentioned in this thread, i want to report incorrect behavior in The Cauldron.

    First and last bosses do not deal damage to companions and completely ignores their aggro towards them. But this time last boss ignores not only their attacks, but taunt abilities aswell.

    1. First boss - Oxblood the Depraved
    I slotted taunt last and added damage abilities, so it's more obvious that boss have zero interest in companion attacks (he just ran directly to me). Result is same as in Icereach - companions attacks deal zero aggro to boss, and when he is finally taunted - he can't attack them and just stands there, nor he can damage them with any of his abilities.

    2. Last boss - Baron Zaudrus
    This time he ignores companion completely. I slotted both available taunts to first position and removed anything else. Both spells were used - zero reaction from boss. And again, all boss-sourced damage abilities can't hurt them, even AoE, including Desintegration Beam (which was shown), only summoned minions can attack companions.

    Looks like many bosses here and there in dungeons have issues with aggro towards companions.

    This is still happening, I did a few solo runs in the Cauldron and every time the last boss completely ignored Bastian's taunt. I double checked he had the skill slotted and everything. Also, today I encountered a bug in WGT where having Miri active in the last boss fight caused one of the lightning aspects to remain alive and so Molag Kena could not exit her invulnerable phase (when Miri was unsummoned the aspects could be killed normally, hence why I think it could be companion-related). @ZOS_GinaBruno could you please pass these to the companion dev team, if possible :smile:
  • etchedpixels
    etchedpixels
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    The WGT one happens without companions too and is another of the 'this bug is so old the first reports are in latin' dungeon bugs.

    There are a bunch of other dungeons that companion behaviour is weird in. Malubeth in WSII for example will never bind a companion and people use this to solo the dungeon by standing at the very back and healing the companion like crazy.
    Too many toons not enough time
  • Necrotech_Master
    Necrotech_Master
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    from what i have seen the WGT bug happens when you kill the lightning guys too fast, if you kill them slower or with DoTs then they usually dont bug out

    as for companion issues, ive seen numerous times when the companions will randomly lose aggro on the boss i am currently engaged with, run back over to me, then re-aggro (because im still fighting the boss) and the only way they can survive is because they are constantly going "out of combat" (and due to being a pet, out of combat results in instant refill of hp)

    when the companions do that, it also greatly lowers the dps they are providing cause they constantly stop attacking
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
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