I am quite certain we will go to Hammerfell next, but what I would be looking forward to (assuming it can meet my expectations) would be more of Morrowind.
Also since this is thread is about possible future releases, in order to help people inform their opinions on the possibilities I'll leave a more accurate map than the current ingame map here, courtesy of @BroughBreaux
BroughBreaux wrote: »Today is my day off and Cyrodiil is unplayably laggy as always, so I decided to resume work on the map, and have gotten it to this finished form. There may be a few revisions between now and the addon's release, but this is about what it will look like.
I added the Niben river and cut Bravil out of Cyrodiil's zone highlight since it's inaccessible and the bridge into the city connects to the untouched land to the south, not in from the north. Not that there's anything to see in Bravil anyway, but this way I hope to impress upon ZOS that Bravil would be a good addition to the yet unannounced and (probably) unplanned Nibenay Chapter.
I also corrected the shape of Solstheim according to its interpretation in TES III Bloodmoon since that's the more accurate version as opposed to TES V Dragonborn's version which is shaped funny and the victim of a super-volcano's eruption.
Shadowfen has been moved to the south since that's where it's actually supposed to be, and Blackwood's border has been redrawn to resemble its zone map, which actually fits really nicely against the relocated Shadowfen - no fudging was done to make it work.
I also made more room in the area where a Jehanna DLC could fit, since the zone highlights here are deceptive and are much too generous in sizing these zones. I cut the border at the halfway point in these zones' mountain ranges, which freed up a bit more space, and is more accurate for where a zone border should be drawn. Furthermore, I went ahead and did this for a few other contentious zones such as Eastmarch and the space between Northern and Southern Elsweyr where a Tenmar Forest DLC could be (but lets be honest, does it look like there's space for a playable zone there?). I tried my best but it's still incredibly small.
And speaking of Eastmarch, I rescaled The Rift to line up with it more accurately, and to line up with where the Throat of the World would actually be. Now there's space to fit Helgen and Riverwood, whereas before, those would have been swallowed up by an unfortunately misplaced giant mountain.
And last but not least, I did some minor touchups across the map for visual consistency and to fix errors I'd made previously.
So without further ado, here it is:
I actually don't want Black Marsh. In the lore, you literally cannot go in central Black Marsh if you aren't an Argonian. ZoS will most likely just throw that away, which I really dislike. It won't work currently unless you are an Argonian, so no Black Marsh. I don't want some stupid thing like, "The king of Argonians is very nice and lets other races in the incredibly deadly Black Marsh even though slavery is a thing, people hate the Argonians for the Knahaten Flu, and the fact that literally no one wants to go there. He also somehow sent the entire impenetrable marsh and poisonous plants into nonexistence."
Elvenheart wrote: »I don’t care as long as Uncle Sheo and butterflies are there 🦋
MindOfTheSwarm wrote: »Solstheim. Followed by Atmora. I wanna fight the Kamal.