Maintenance for the week of December 15:
· [COMPLETE] PC/Mac: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] Xbox: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] PlayStation®: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

Need extremely difficult Hardcore dungeon content

Kaelthorn_Nightbloom
Kaelthorn_Nightbloom
✭✭✭✭✭
✭✭✭
Dungeons are too easy, even Vet DLC dungeons. I need 4 player Hardcore content that takes 1-2 hours to clear but drops gold quality sets that are difficult to obtain.

Make it like Everquest. Groups must hide in the corner of the room and pull 1 pack at a time or wipe. It took 2 hours to clear Lower Guk.

wLFAFIw.png
PC NA

Need extremely difficult Hardcore dungeon content 98 votes

Yes - add Hardcore dungeons with better loot
28%
amastop02fleetingyouth_ESOCyberOnEsoStevieKingslayerAlvarRagnaroek93Jack-0C0L0SSUSMatheriosfizl101TheImperfectAtt1TudeJierdanitWelanduzRaideenStarlight_KnightUrvothEevee_42vilio11Aardappelboom 28 votes
No - the Veteran dungeons are just fine
71%
BlueRavenvailjohn_ESOnenekotanb16_ESOfreespiritKhenarthiZephiran23tenryutaSheridanDagoth_RacAsysbrandonredspecter23Enemy-of-ColdharbourTequilaFirecaptainwolfosDalsinthusRex-UmbraToxic_HemlockAzrael_1976wolfie1.0. 70 votes
  • Kaelthorn_Nightbloom
    Kaelthorn_Nightbloom
    ✭✭✭✭✭
    ✭✭✭
    Yes - add Hardcore dungeons with better loot
    I feel like there's no sense of danger or excitement with Vet DLC dungeons. Most of them are over in 20 minutes even w/ "hardcore" boss fight which isn't even difficult once you know the gimmicky mechanics.

    Surely there's other players that feel dungeons are too easy with little reward? :neutral:
    PC NA
  • Toxic_Hemlock
    Toxic_Hemlock
    ✭✭✭✭✭
    No - the Veteran dungeons are just fine
    ESO is not that kind of game, and the dev time could be much better used elsewhere IMO. If you want an everquest experience, may I just suggest you play everquest. I can understand that many want more of a challenge, but at what cost to normal development?
  • Kaelthorn_Nightbloom
    Kaelthorn_Nightbloom
    ✭✭✭✭✭
    ✭✭✭
    Yes - add Hardcore dungeons with better loot
    ESO is not that kind of game, and the dev time could be much better used elsewhere IMO. If you want an everquest experience, may I just suggest you play everquest. I can understand that many want more of a challenge, but at what cost to normal development?

    Zero additional development cost to make the next dungeon more difficult. They shouldn't go back and change old content.

    They need to fix and improve Battlegrounds before anything else.

    I'll never play EQ again. That game is ancient. ESO is the best MMO out right now.

    Edited by Kaelthorn_Nightbloom on December 10, 2021 9:31AM
    PC NA
  • Lucozade85
    Lucozade85
    ✭✭✭
    Yes - add Hardcore dungeons with better loot
    Only worth doing trifectas at the moment.
  • spartaxoxo
    spartaxoxo
    ✭✭✭✭✭
    ✭✭✭✭✭
    No - the Veteran dungeons are just fine
    There are very few people that have Trifectas.
  • Call_of_Red_Mountain
    Call_of_Red_Mountain
    ✭✭✭✭
    No - the Veteran dungeons are just fine
    Try random vet dlc pug run. This is extremely difficult mode. For your patience too. 😄
  • Kaelthorn_Nightbloom
    Kaelthorn_Nightbloom
    ✭✭✭✭✭
    ✭✭✭
    Yes - add Hardcore dungeons with better loot
    spartaxoxo wrote: »
    There are very few people that have Trifectas.

    The rewards for trifectas aren't good enough for most players to spend the time. They do nothing to help your character other than cosmetics. We need very rare sets with good bonuses for players to get invested.

    Hardcore dungeons = Hardcore loot
    PC NA
  • spartaxoxo
    spartaxoxo
    ✭✭✭✭✭
    ✭✭✭✭✭
    No - the Veteran dungeons are just fine
    SkaraMinoc wrote: »
    spartaxoxo wrote: »
    There are very few people that have Trifectas.

    The rewards for trifectas aren't good enough for most players to spend the time. They do nothing to help your character other than cosmetics. We need very rare sets with good bonuses for players to get invested.

    Hardcore dungeons = Hardcore loot

    So you just want nicer loot? The point of doing the Trifectas is the higher difficulty.

    Edit

    Also frankly, cosmetics aren't raking in companies billions of dollars because they aren't worth it. People aren't doing trifectas because dlc dungeon achievements are not easy and significantly harder than normal vet.
    Edited by spartaxoxo on December 10, 2021 9:40AM
  • Toxic_Hemlock
    Toxic_Hemlock
    ✭✭✭✭✭
    No - the Veteran dungeons are just fine
    SkaraMinoc wrote: »
    ESO is not that kind of game, and the dev time could be much better used elsewhere IMO. If you want an everquest experience, may I just suggest you play everquest. I can understand that many want more of a challenge, but at what cost to normal development?

    Zero cost to development. Very low opportunity cost on players who bounce.

    I'll never play EQ again. That game is ancient. ESO is the best MMO out right now.

    Zero cost to develop?? Unless the dev in question is an unpaid intern there is always a cost to assigning a dev to anything.

    As for being the best MMO out there, I agree, that is why I like it the way it is and even though I would never play the more difficult content, I don't see why catering to the 1ish% helps the game attract new players.

    Most group content like that that was offered in EQ is the byproduct of a bygone era:

    Maybe watch this to see why catering to more solo players IMO is the way of the future.

    https://www.youtube.com/watch?v=b2l2ZxNhCSg&t=500s&ab_channel=GDC
  • hafgood
    hafgood
    ✭✭✭✭✭
    No - the Veteran dungeons are just fine
    No, why waste the time doing something only a handful of players can do? You know it will be nerfed patch after patch until most people can do it and then your bragging rights are worthless anyway.

    This game is aimed at the masses, and therefore the aim is challenging content (when it comes to dungeons) that over time most can do
  • spartaxoxo
    spartaxoxo
    ✭✭✭✭✭
    ✭✭✭✭✭
    No - the Veteran dungeons are just fine
    hafgood wrote: »
    No, why waste the time doing something only a handful of players can do? You know it will be nerfed patch after patch until most people can do it and then your bragging rights are worthless anyway.

    This game is aimed at the masses, and therefore the aim is challenging content (when it comes to dungeons) that over time most can do

    They actually have tiered content in dungeons

    Normal Mode = aimed at the masses
    Vet mode = aimed at players a bit above average
    Vet HM = aimed at good players
    Trifectas = aimed at elite players

    And those people who can do all the titles rake in millions from people wanting to buy them because it's far harder than what most can do
    Edited by spartaxoxo on December 10, 2021 9:43AM
  • Kaelthorn_Nightbloom
    Kaelthorn_Nightbloom
    ✭✭✭✭✭
    ✭✭✭
    Yes - add Hardcore dungeons with better loot
    SkaraMinoc wrote: »
    ESO is not that kind of game, and the dev time could be much better used elsewhere IMO. If you want an everquest experience, may I just suggest you play everquest. I can understand that many want more of a challenge, but at what cost to normal development?

    Zero cost to development. Very low opportunity cost on players who bounce.

    I'll never play EQ again. That game is ancient. ESO is the best MMO out right now.

    Zero cost to develop?? Unless the dev in question is an unpaid intern there is always a cost to assigning a dev to anything.
    <snip>

    I edited my post for clarity before you responded. What I'm saying is there is little-to-no additional development cost for ZOS to adjust difficulty sliders and change loot tables for the next dungeon release. I'm not saying there's zero development cost, sorry for the misunderstanding.

    Content is easier in ESO because it's more accessible to a broader audience and thus generates more revenue. The introvert personality trait and associated social behavior makes sense as well.

    We're on the same page here. It would just be nice if they added some difficult content with greater rewards. Imperial City is a great example. It's completely dead except for Mayhem event. Add some powerful PvP gear but make it difficult to acquire and watch Imperial City become the most popular hotspot for PvP. The same applies to dungeons.

    Edited by Kaelthorn_Nightbloom on December 10, 2021 9:56AM
    PC NA
  • spartaxoxo
    spartaxoxo
    ✭✭✭✭✭
    ✭✭✭✭✭
    No - the Veteran dungeons are just fine
    The average player in eso is doing like 10k dps. This stuff isn't utilized because very few can even try to do it.
    Edited by spartaxoxo on December 10, 2021 9:51AM
  • Grandchamp1989
    Grandchamp1989
    ✭✭✭✭✭
    ✭✭✭
    No - the Veteran dungeons are just fine
    It sounds like a Challenge that is closer to an Arena or Trial HM than a dungeon.

    I do like the idea of pulls being more challenging though, maybe it would help stop DDs from pulling left and right.

    I’m sure Zos got the information laying around on how many people got vet trial trifecta’s. Because this Challenge sounds tougher than even that…

    If 0.2 % got all the trial trifectas, and you offer an even harder Challenge.. that is a very very small playerbase this content i directed towards.
  • Lady_Galadhiel
    Lady_Galadhiel
    ✭✭✭✭✭
    ✭✭✭
    Yes - add Hardcore dungeons with better loot
    If its optional then why not.
    We could have:
    Normal.
    Veteran
    Veteran HM
    Veteran Super HM - with golden loot from the bosses.
    Total ESO playtime: 8325 hours
    ESO plus status: Cancelled
    ESO currently uninstalled.
  • colossalvoids
    colossalvoids
    ✭✭✭✭✭
    ✭✭✭✭✭
    Can't say I'm super interested in 2h dungeons when I have super limited time now to play and probably won't be able to fully commit to it but can't be opposed to the idea as there are plenty of committed players that have all the time in the world for that.

    People concerned about "0.2%" shouldn't worry much as game should cater to all the player levels (and not only the very bottom) so it's pretty logical to assume people want to progress further at a higher difficulties, it's what most RPGs I played were about. It's pretty stagnant at the "very end" to just "leave as is".
  • Bobby_V_Rockit
    Bobby_V_Rockit
    ✭✭✭✭✭
    No - the Veteran dungeons are just fine
    BABY MODE FTW!
  • Sheridan
    Sheridan
    ✭✭✭✭✭
    No - the Veteran dungeons are just fine
    I'd prefer Story mode.
  • Larcomar
    Larcomar
    ✭✭✭✭✭
    EQ was great. But I think the world's just moved on. Realistically, how many would play this. i don't think that's where the market is now, and it's definitely not where the bulk of ESO's playerbase is at. They struggle to fill dlc dungeons...
  • hafgood
    hafgood
    ✭✭✭✭✭
    No - the Veteran dungeons are just fine
    spartaxoxo wrote: »

    They actually have tiered content in dungeons

    Normal Mode = aimed at the masses
    Vet mode = aimed at players a bit above average
    Vet HM = aimed at good players
    Trifectas = aimed at elite players

    And those people who can do all the titles rake in millions from people wanting to buy them because it's far harder than what most can do

    Are you new round here? Not being rude but Trifectas are not aimed at elite players, maybe when a dungeon first comes out they may be but as updates come dungeons get nerfed, we see it all the time, every patch something gets made easier in a dungeon.

    Zos want people doing the content, they want people getting trophies and achievements.
  • bmnoble
    bmnoble
    ✭✭✭✭✭
    ✭✭
    No - the Veteran dungeons are just fine
    Wonder how many millions the carry runs for the gear would be.
  • Xebov
    Xebov
    ✭✭✭✭✭
    No - the Veteran dungeons are just fine
    Iam against it. There is no reason to provide specific content just for the upper 0.05% of the games population. Also 2h to clear? Who should do that? Dungeons are nice and played because you dont have to plan the whole night just to do it once.
  • Blinx
    Blinx
    ✭✭✭✭✭
    No - the Veteran dungeons are just fine
    Comparing MMO's of yesteryear with todays MMO's is like comparing apples and oranges, what worked then, isn't going to work today
  • AinSoph
    AinSoph
    ✭✭✭✭✭
    No - the Veteran dungeons are just fine
    You want a dungeon that takes 1-2 hrs minimum subject to the random queue? Are you serious?
  • Bucky_13
    Bucky_13
    ✭✭✭✭✭
    No - the Veteran dungeons are just fine
    If you want more challenges for dungeons, then here are some ideas:

    Run them naked.
    Run them without weapons equipped.
    Run them without any CP allocated.
    Or do all 3 at once, do it solo while you're at it.
  • Kiralyn2000
    Kiralyn2000
    ✭✭✭✭✭
    ✭✭✭✭✭
    No - the Veteran dungeons are just fine
    2 hour clears? Sounds awful.

    (and also, thinking about "speedrun" culture, I'm pretty sure most dungeon runners aren't into that anymore.)
    SkaraMinoc wrote: »
    I edited my post for clarity before you responded. What I'm saying is there is little-to-no additional development cost for ZOS to adjust difficulty sliders and change loot tables for the next dungeon release.

    "Adjust difficulty slider"?!?

    To make something as crazy long & slow as you're asking, they'd need to rework how these things work in the first place. New mechanics, new mob setups, etc. And then playtesting, balancing, playtesting, balancing, repeat... yeah, just move some sliders. :/

    Ditto for the loot - you want better/stronger/etc loot, that all needs to be balanced, too.

    Non-trivial amount of dev time here.
  • Kiyonami
    Kiyonami
    ✭✭✭
    No - the Veteran dungeons are just fine
    2 hours to complete the dungeon (if everything goes smoothly, and x2 more time if not), I'm pass. This will be another wall between solo / pug players (80% of which are far away from completing the current HM, Trifectas, etc. ) and elitists.
  • Sylvermynx
    Sylvermynx
    ✭✭✭✭✭
    ✭✭✭✭✭
    Other - I don't do group content at all, so the only stake I have in this is that I would rather dev time go to something everyone uses - like figuring out optional harder overland for the masochists around us.
  • wolfie1.0.
    wolfie1.0.
    ✭✭✭✭✭
    ✭✭✭✭
    No - the Veteran dungeons are just fine
    SkaraMinoc wrote: »
    spartaxoxo wrote: »
    There are very few people that have Trifectas.

    The rewards for trifectas aren't good enough for most players to spend the time. They do nothing to help your character other than cosmetics. We need very rare sets with good bonuses for players to get invested.

    Hardcore dungeons = Hardcore loot

    So you want an extremely hard dungeon that you can complete with an exclusive gear set that will force people to try to complete the dungeon?

    Just go one person a 12 man trial on vet.
  • Remathilis
    Remathilis
    ✭✭✭✭✭
    No - the Veteran dungeons are just fine
    wolfie1.0. wrote: »
    SkaraMinoc wrote: »
    spartaxoxo wrote: »
    There are very few people that have Trifectas.

    The rewards for trifectas aren't good enough for most players to spend the time. They do nothing to help your character other than cosmetics. We need very rare sets with good bonuses for players to get invested.

    Hardcore dungeons = Hardcore loot

    So you want an extremely hard dungeon that you can complete with an exclusive gear set that will force people to try to complete the dungeon?

    Just go one person a 12 man trial on vet.

    Just trying to widen the gap between elites and the lowly plebs who already struggle to keep up on trials and PvP.
This discussion has been closed.