Can dragonknights make great dps?

Biscuit_290
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Made a new khajiit dk. Started going the stam way but have yet to think about the build. I want to know if it's possible to turn this into a very good dps at some point. Not 'okay' or 'decent' levels. It has to be good enough to steamroll a dungeon on its own using minimal food. I only care about the damage output. If I can kill things fast enough, I should be able to get by with a resto staff on the back or some potions.
If not, what should I do with the next char I make?
Edited by Biscuit_290 on December 5, 2021 6:35PM
  • NeeScrolls
    NeeScrolls
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    Made a new dk. Started going the stam way but have yet to think about the build. I want to know if it's possible to turn this into a very good dps at some point.

    If not, what should I do with the next char I make?
    Got a DK alt toon w/ magicka build & 'Stonethorn' set ( yes i realize others might consider this "out-dated" ) and, while i unfortunately don't get to play my DK much , each time i take a break from my healer-main and do play it, i literally feel like i'm wrecking EVERYTHING in my path lol ( AOE fire damage + constant ultimates = PVE mob carnage )

    Of course, i'm also one of those outlanders who believes ANY build combo can be meta....if researched & played properly.

    True 'alpha' comes from within! Play how you want! Your $ub , your FUN! blah blah blah B)
    Edited by NeeScrolls on December 5, 2021 8:16PM
  • UntilValhalla13
    UntilValhalla13
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    Mag dks are probably one of the hardest hitting dps in the game right now.
  • Brrrofski
    Brrrofski
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    Yes.

    Any class can.
  • Vevvev
    Vevvev
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    Mag dks are probably one of the hardest hitting dps in the game right now.

    Indeed, the buff to the DK passive to include all flame/poison damage instead of flame AoE and making poison abilities cost less was huge!

    DK traditionally had less damage due to a lack effective damage increasing passives but that's changed now. Probably not the bleeding edge meta but it's up high on the list.
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • Biscuit_290
    Biscuit_290
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    I see
  • Biscuit_290
    Biscuit_290
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    Alcast is telling me to use staves on mag dk dps. I am tired of using that since it's all I've ever done in MMOs. Will I lose a lot if I use melee weapons or should I go with a stam build? If the latter, what kind of weapons do I need to equip?
    Edited by Biscuit_290 on December 6, 2021 6:50AM
  • xPoisin
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    Staves are needed for sustain in PVE, without them you will suffer when not playing in good team where tou can get resources back.
    I play my solo magDK with dualwield melee and is fun, but I must use recovery food and plan the skills and rotation in longer fights to not deplete the maticka pool in few GCDs.
    In team content it does much more damage bacause of the passives and also with combination with 2-3 pieces of medium armor (yeah I know that I am loosing passives from light armor but the damage output is awesome) but tou need the realurce recharge from your team (healer and tank).
  • UntilValhalla13
    UntilValhalla13
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    Alcast is telling me to use staves on mag dk dps. I am tired of using that since it's all I've ever done in MMOs. Will I lose a lot if I use melee weapons or should I go with a stam build? If the latter, what kind of weapons do I need to equip?

    Daggers on the front bar are also viable, since PvE is all about crit damage. Dks are mostly melee oriented, so it synergizes well. The highest dps parses have dual daggers.
  • Biscuit_290
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    Got it. Thanks.
  • ke.sardenb14_ESO
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    So I've been a stubborn and biased stamDK main for 3 years, but I can now honestly at admit it that it has never been more of a blast to be one then this patch. I've always done well in solo arenas, but now it just melts through vMA and vVH.

    The strongest set up for stamina is run 2 daggers on the frontbar, with a 2h sword on the back. 2h/bow, dual wield/bow, and bow/bow do less damage but give you solid aoe and range damage.
    My favorite set up is running charged 2h on the frontbar, and Infused dual wield on the backbar. It does a little less damage then the dual wield/2h, but resources sustain is easier because you are procing poison and burning twice as often, and it still out performs other set ups.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    Yeah, a khajiit stam DK with a back bar resto and minimal food is not going to pull good DPS, but I can replace DK in that sentence with any other class and it would also be true.

    If you want to steam roll content, you are probably going to need to run meta food, potions, and certainly go all in on your damage. If you only car about damage output, a resto staff makes no sense whatsover.

    Can a stam DK pull high DPS? Of course, any class can, but you need to build for it properly. The main issue with stam is that in higher end trial content, stam is often not ideal because they need to be melee range. Most trial groups do have melee spots, but they are much more competitive to get because they are expected to do the most damage. Stam DK is not the class I would suggest to get into harder end game, but certainly its doable. In 4 man stuff, it works just fine.

    Magic DK, is often used more for buffs in a raid group that pure raw damage output. Damage can still be high, but anytime you are providing buffs, you simply cant expect it to be has high as someone that is full damage.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    Alcast is telling me to use staves on mag dk dps. I am tired of using that since it's all I've ever done in MMOs. Will I lose a lot if I use melee weapons or should I go with a stam build? If the latter, what kind of weapons do I need to equip?

    Daggers on the front bar are also viable, since PvE is all about crit damage. Dks are mostly melee oriented, so it synergizes well. The highest dps parses have dual daggers.

    This is very true. If any magic class lends itself to DW, its DK. You would still back bar a fire staff, and truthfully, you will do better most of the time with a staff on your front bar, especially when learning. Will you pull like 2k more DPS with daggers? Yes, but it forces you into melee essentially 100% of the time. A staff gives much more flexibility. Of course, nothing stops you from carrying both. Most of my magic toons run a staff 98% of the time. That said, if its a fight I know I can keep my nose on the bosses arse, I swap to daggers for a bit more damage.
  • ke.sardenb14_ESO
    ke.sardenb14_ESO
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    With the implementation of the critical damage cap, it is now easier than ever to build raid teams for stamina in endgame. Right now alot of guilds are in the early stages of building for that, so it can be an opportunity, if that is genuinely the play style you are interested in.
    From what I understand stamina DK is about the 4th strongest stamina spec, and magicka dragonknight is at least in the 3 magicka spec, but again the DK had significant change to perform within the last month.
    Since you are a khajti, I recommend making a build that is stamina, and one that's stamina and learning what works for you rather then chosing on or the other right away. With patches shifting the playstyles as wildly as they do, who knows what will be meta in 2 months.
  • Ippokrates
    Ippokrates
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    Yes.

    I have Imperial mDK and Redguard sDK and in usual pug dung they are doing around 60% dmg with 30-35k dps on st (sometimes when team is good i can hit almost 50k).

    But you really need to think about your build.

    Daggers are great BUT you will need a source of penetration, because most of tank is not covering all 18k of enemy resistance. You can get it from set, use maces/maul or replace Thief with Lover Mundus. Also, you can go in dots, because with duel wield most of your skills will have dot component.

    However, although most of DK class skills have melee range, but in this patch, thanks to poison dmg bonus, you can make a really nice bow build.

    Also, combustion could help with sustain, especially with charged trait, but if you play anything more than normal, you shouldn't put all sustain on kills, because you will lose resources at first harder mob. Seriously, Lava Soup is really cheap, get some.
    Edited by Ippokrates on December 12, 2021 4:52AM
  • El_Borracho
    El_Borracho
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    Alcast is telling me to use staves on mag dk dps. I am tired of using that since it's all I've ever done in MMOs. Will I lose a lot if I use melee weapons or should I go with a stam build? If the latter, what kind of weapons do I need to equip?

    Daggers on the front bar are also viable, since PvE is all about crit damage. Dks are mostly melee oriented, so it synergizes well. The highest dps parses have dual daggers.

    Yep, and you are in melee range a lot because of the whip, so why not. @Biscuit_290 if you run daggers over staves, you will want to check out the passives in both. You will be losing some sustain while gaining crit.
  • Biscuit_290
    Biscuit_290
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    hmm
  • xPoisin
    xPoisin
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    Inam playing DKs for a looong time as a main. I have learned one thing years ago and that is the fact about hybridization especially for mag DKs.
    For the most fights I am using mag and stam skills because you can get nice numbers (not the META) from using razor caltrops (major breach and a snare) while dualwielding on frontbar (also getting nice crit with nirnhooded dagger and some sustain with charged dagger in offhand) and using stave on backbar (maelstrom fire staff still the best). Sometimes i switch from daggers to inferno staff and Inuse stamina morph of fiery breath for the pen with almost same results.
    With the current changes to DK class it seems that the tank-only class got ressurected to viable play in DPS role with major use of class abilities instead of other (mostly weapon) skill line dependent gameplay.
  • Oreyn_Bearclaw
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    xPoisin wrote: »
    Inam playing DKs for a looong time as a main. I have learned one thing years ago and that is the fact about hybridization especially for mag DKs.
    For the most fights I am using mag and stam skills because you can get nice numbers (not the META) from using razor caltrops (major breach and a snare) while dualwielding on frontbar (also getting nice crit with nirnhooded dagger and some sustain with charged dagger in offhand) and using stave on backbar (maelstrom fire staff still the best). Sometimes i switch from daggers to inferno staff and Inuse stamina morph of fiery breath for the pen with almost same results.
    With the current changes to DK class it seems that the tank-only class got ressurected to viable play in DPS role with major use of class abilities instead of other (mostly weapon) skill line dependent gameplay.

    I would never call a DK the tank only class. Like any class, they have had their time in the sun, and they have had their time when they are less than ideal. I remember many years ago, we had meta raids that were 7-8 DKs as damage dealers. First class I ever saw break 2k DPS (you read that right, that was a ton of damage in the early game), was a DK Skoria DOT build. It wasnt that long ago, that DKs moved back into the spotlight and were considered Meta DPS with a talons, VAS staff build. In fact, Mag DK was the first magic class I broke 100k on a trial dummy. For the last year or two, they have mostly been known as Z'en DKs, because every raid group needed one for buffs. DKs got a nice buff recently, not at the top, but very strong.

    Point is, if you always want a meta DPS, well you need a dozen characters, because pretty much every spec has had their time in the spotlight. If you only play one class, you simply can't guarantee where you will be in the pecking order from patch to patch. That said, every class can pull competitive DPS to clear any content. Trial Dummy parses at the extreme edge of things can be missleading. You see spec X pull 120k, and spec Y pull 105k. That gap is almost always smaller in the hands of the masses at similar skill level.

    And yes, Hybrid DKs can actually pull really good damage if built well.
    Edited by Oreyn_Bearclaw on December 9, 2021 4:53PM
  • El_Borracho
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    With @Oreyn_Bearclaw. I had a Stam DK DW when I first started this game. It was a trials beast. Damage, survivability, sustain. Recently, Mag DKs have been on a roller coaster between top DD, down to middle, and now back up near the top. At one point, running Zaan, Siroria,, and Elf Bane was beyond ridiculous DPS in PVE. Zaan + Elf Bane PVP was even better. To the point they had to change Elf Bane because it was too powerful, especially on DKs.

    While DKs make great tanks, that doesn't mean they can't be great DDs. The biggest knock on DKs as DDs is that they can have a boring rotation. Oh, the horror.

    As for alternatives, I have a number of alternate DD characters. Occasionally, one will far outpace the others, such as the magblade earlier this year. But for the most part, all put out similar damage. Its matters more how you play them.
    Edited by El_Borracho on December 9, 2021 5:22PM
  • Oreyn_Bearclaw
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    With @Oreyn_Bearclaw. I had a Stam DK DW when I first started this game. It was a trials beast. Damage, survivability, sustain. Recently, Mag DKs have been on a roller coaster between top DD, down to middle, and now back up near the top. At one point, running Zaan, Siroria,, and Elf Bane was beyond ridiculous DPS in PVE. Zaan + Elf Bane PVP was even better. To the point they had to change Elf Bane because it was too powerful, especially on DKs.

    While DKs make great tanks, that doesn't mean they can't be great DDs. The biggest knock on DKs as DDs is that they can have a boring rotation. Oh, the horror.

    As for alternatives, I have a number of alternate DD characters. Occasionally, one will far outpace the others, such as the magblade earlier this year. But for the most part, all put out similar damage. Its matters more how you play them.

    Yep, I have no idea what the pecking order is currently TBH. Let's say for argument (just making this up) that Magplar is the worst class and a stamblade is the best class for ST DPS. Well, a good Magplar will smoke an average Stamblade every single time. If you arent on the bleeding edge of DPS, probably 110k+ DPS, and pushing leaderboards or trifectas, your class just doesnt matter. Play the one you enjoy. If you play it well, you wont have any trouble finding people to play with.
  • Jaimeh
    Jaimeh
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    Mag dks are probably one of the hardest hitting dps in the game right now.

    Yup, I've seen 200k trial parses this patch from mag DKs. Crazy good in this update.
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