TheEndBringer wrote: »Same goes for NPCs following you halfway across the map until you turn around and hit them. Then they become invincible and run away.
TheEndBringer wrote: »Same goes for NPCs following you halfway across the map until you turn around and hit them. Then they become invincible and run away.
Ok now I'm not sure *that one* is standard
TheEndBringer wrote: »If they can see you to target you the attack will follow you even if you find cover. This is standard MMO practice. Same goes for NPCs following you halfway across the map until you turn around and hit them. Then they become invincible and run away.
RicAlmighty wrote: »TheEndBringer wrote: »If they can see you to target you the attack will follow you even if you find cover. This is standard MMO practice. Same goes for NPCs following you halfway across the map until you turn around and hit them. Then they become invincible and run away.
It blows my mind that people are ok with this and just accept it. Seriously.
TheEndBringer wrote: »RicAlmighty wrote: »TheEndBringer wrote: »If they can see you to target you the attack will follow you even if you find cover. This is standard MMO practice. Same goes for NPCs following you halfway across the map until you turn around and hit them. Then they become invincible and run away.
It blows my mind that people are ok with this and just accept it. Seriously.
I assume it's to keep players from cheesing NPCs the way players cheese other players in pvp. 😆
Honestly every MMO I've ever played operated like this.