As a console player, the game before one Tamriel was bad.
4/5 of the map was irrelevant.
I don't know what you mean that towns were busy. You ONLY saw your own alliance. You couldn't interact with 2/3 of the player base in overland.
Yeh, voice chat is used less, but I think that's the text chat being added more than anything else. Maybe highlighting that people used voice chat because they had to.
It's still there, people just must prefer text chat. Plus you can hang out on guild chat and still communicate with people in the zone.
And how did 1T drive out casual players? 90% of people I see are what you would call casual. Abs how would more freedom of where to go and more players to interact with hurt casual players?
Pretty sure the player base BOOMED after 1T. It got way more popular the second year of console than the first.
I'm really not sure what the issue is tbh.
I'm assuming by custom worlds you mean private servers? I don't see why that would benefit anyone.
Why would someone want to play on a private server where anything they do is irrelevant to their account on the Zos servers?