PizzaCat82 wrote: »[...] and would be easy to adjust the prices for higher end items accordingly. [...]
It just feels like most people will never get what they want via endeavors because the crates will be gone by the time they save up.
Chilly-McFreeze wrote: »PizzaCat82 wrote: »[...] and would be easy to adjust the prices for higher end items accordingly. [...]
It just feels like most people will never get what they want via endeavors because the crates will be gone by the time they save up.
I hope you know that these two don't make sense together. If you could get 3-4 times the seals you can get now - and the prices are "adjusted accordingly", which means prices will also be 3-4 times higher - people will still have too few seals by the time they'd need them.
All you'd achieve is to devalue the effort spent up until the change and make the strict "I don't want to play PvP/E" crowd angry because they would miss out on things. And to be honest I'm fine with them not being much of a chore.
PizzaCat82 wrote: »Chilly-McFreeze wrote: »PizzaCat82 wrote: »[...] and would be easy to adjust the prices for higher end items accordingly. [...]
It just feels like most people will never get what they want via endeavors because the crates will be gone by the time they save up.
I hope you know that these two don't make sense together. If you could get 3-4 times the seals you can get now - and the prices are "adjusted accordingly", which means prices will also be 3-4 times higher - people will still have too few seals by the time they'd need them.
All you'd achieve is to devalue the effort spent up until the change and make the strict "I don't want to play PvP/E" crowd angry because they would miss out on things. And to be honest I'm fine with them not being much of a chore.
Honestly the prices don't need adjustment, even with the freedom to do more endeavors.
And the effort spent isn't devalued, it was artificially capped. It needn't be.
And to all those who "dont' want to play PVP/PVE", always complain regardless. Endeavors are the carrot for cosmetics, designed to get people to participate in things they might otherwise not. No one's going to be hurt by doing PVP for 5 minutes to get 250 endeavors. No one's gonna be scarred by joining a raid or doing a pub dungeon a couple of times a week.
I just dont feel like their complaints are valid with regards to endeavors. You don't have to do them. Its a reward for playing the game, not a job.
Right now the cap just means that its a reward for logging in and doing the bare minimum each day. There's no point to doing anything more.
redspecter23 wrote: »I like that they give us multiple options and we choose which activities we do. As you already mentioned, if we could do all of them, they would just adjust the prices up anyway so you wouldn't progress any faster than you do currently. You would just have to do more for the same outcome.
But no need to worry. If you really want to do that you can. Simply do the other endeavors anyway. You won't get any extra rewards, but since you already wanted the cost to adjust up for more effort, this won't change. You get to put in the extra effort you want and everyone else can continue on as normal. Everybody wins!
Luke_Flamesword wrote: »ZOS gives specific values of Endevours and they won't give more, so there is no chance for giving 2-3 times more. But there is one thing that can make Endavours more fun. Instead locking them when you finish base ones - just give us opportunity to make rest of them for smaller prizes like gold and XP. It's nothing that you will cry about missing it, but it would a additional, small prize when you play more. Why even do this? Well, when you play for years and bit bored, it always some motivation to do certain activities...
PizzaCat82 wrote: »redspecter23 wrote: »I like that they give us multiple options and we choose which activities we do. As you already mentioned, if we could do all of them, they would just adjust the prices up anyway so you wouldn't progress any faster than you do currently. You would just have to do more for the same outcome.
But no need to worry. If you really want to do that you can. Simply do the other endeavors anyway. You won't get any extra rewards, but since you already wanted the cost to adjust up for more effort, this won't change. You get to put in the extra effort you want and everyone else can continue on as normal. Everybody wins!
So you're saying having the option to do all the endeavors would make the game less fun?
Chilly-McFreeze wrote: »PizzaCat82 wrote: »redspecter23 wrote: »I like that they give us multiple options and we choose which activities we do. As you already mentioned, if we could do all of them, they would just adjust the prices up anyway so you wouldn't progress any faster than you do currently. You would just have to do more for the same outcome.
But no need to worry. If you really want to do that you can. Simply do the other endeavors anyway. You won't get any extra rewards, but since you already wanted the cost to adjust up for more effort, this won't change. You get to put in the extra effort you want and everyone else can continue on as normal. Everybody wins!
So you're saying having the option to do all the endeavors would make the game less fun?
I know you said they don't have to adjust the prices, but they certainly would do so.
So let's say you aim for an Apex. Someone said it's roughly 40 weeks to get there. Let's count on that.
What do you think is more fun for most of the players?
Doing 3 daily tasks + 1 weekly for 40 weeks to get that amount of seals plus having the option to choose which tasks fit your playstyle the most.
OR
Doing 5 daily tasks + 3 weeklies for 40 weeks with being forced to play parts that you don't like (e.g. trials or pvp).
I disagree.
Being able to pick only 3 of 5 items allows players to stay away from content they do not enjoy most of the time.
I personally don't care for endeavors that involve battlegrounds of duels. I'm sure other players won't do stuff that requires grouping.
Limiting it to 3 out of 5 is the easiest way to make most people happy.
PizzaCat82 wrote: »redspecter23 wrote: »I like that they give us multiple options and we choose which activities we do. As you already mentioned, if we could do all of them, they would just adjust the prices up anyway so you wouldn't progress any faster than you do currently. You would just have to do more for the same outcome.
But no need to worry. If you really want to do that you can. Simply do the other endeavors anyway. You won't get any extra rewards, but since you already wanted the cost to adjust up for more effort, this won't change. You get to put in the extra effort you want and everyone else can continue on as normal. Everybody wins!
So you're saying having the option to do all the endeavors would make the game less fun?
redspecter23 wrote: »PizzaCat82 wrote: »redspecter23 wrote: »I like that they give us multiple options and we choose which activities we do. As you already mentioned, if we could do all of them, they would just adjust the prices up anyway so you wouldn't progress any faster than you do currently. You would just have to do more for the same outcome.
But no need to worry. If you really want to do that you can. Simply do the other endeavors anyway. You won't get any extra rewards, but since you already wanted the cost to adjust up for more effort, this won't change. You get to put in the extra effort you want and everyone else can continue on as normal. Everybody wins!
So you're saying having the option to do all the endeavors would make the game less fun?
That is exactly what I'm saying, yes. I like to know I can skip 2 of the dailies that I want to do the least. Feeling like I have to run a BG which I don't like or travel all the way to Cyrodiil to do one quest in a city would be much less fun for me.
I'd rather do 3 out of 5 (my choice) of dailies for 30 or 45 combined seals than do all 5 for the same 30 or 45 combined seals, because I know that ZOS would not give us any more seals per day, regardless of how many endeavors they let us do. The system was designed with choice in mind. Why would you want to take that choice away? You can't see how many would find that less fun?
redspecter23 wrote: »PizzaCat82 wrote: »redspecter23 wrote: »I like that they give us multiple options and we choose which activities we do. As you already mentioned, if we could do all of them, they would just adjust the prices up anyway so you wouldn't progress any faster than you do currently. You would just have to do more for the same outcome.
But no need to worry. If you really want to do that you can. Simply do the other endeavors anyway. You won't get any extra rewards, but since you already wanted the cost to adjust up for more effort, this won't change. You get to put in the extra effort you want and everyone else can continue on as normal. Everybody wins!
So you're saying having the option to do all the endeavors would make the game less fun?
That is exactly what I'm saying, yes. I like to know I can skip 2 of the dailies that I want to do the least. Feeling like I have to run a BG which I don't like or travel all the way to Cyrodiil to do one quest in a city would be much less fun for me.
I'd rather do 3 out of 5 (my choice) of dailies for 30 or 45 combined seals than do all 5 for the same 30 or 45 combined seals, because I know that ZOS would not give us any more seals per day, regardless of how many endeavors they let us do. The system was designed with choice in mind. Why would you want to take that choice away? You can't see how many would find that less fun?
PizzaCat82 wrote: »redspecter23 wrote: »PizzaCat82 wrote: »redspecter23 wrote: »I like that they give us multiple options and we choose which activities we do. As you already mentioned, if we could do all of them, they would just adjust the prices up anyway so you wouldn't progress any faster than you do currently. You would just have to do more for the same outcome.
But no need to worry. If you really want to do that you can. Simply do the other endeavors anyway. You won't get any extra rewards, but since you already wanted the cost to adjust up for more effort, this won't change. You get to put in the extra effort you want and everyone else can continue on as normal. Everybody wins!
So you're saying having the option to do all the endeavors would make the game less fun?
That is exactly what I'm saying, yes. I like to know I can skip 2 of the dailies that I want to do the least. Feeling like I have to run a BG which I don't like or travel all the way to Cyrodiil to do one quest in a city would be much less fun for me.
I'd rather do 3 out of 5 (my choice) of dailies for 30 or 45 combined seals than do all 5 for the same 30 or 45 combined seals, because I know that ZOS would not give us any more seals per day, regardless of how many endeavors they let us do. The system was designed with choice in mind. Why would you want to take that choice away? You can't see how many would find that less fun?
You don't have to get all the endeavors every day. The choice would result in less endeavors, but you would still get as many or more than you do now.
If they keep the prices the same, would that bother you?
PizzaCat82 wrote: »I feel like the current system is barely above login rewards and isn't fun or challenging.
PizzaCat82 wrote: »I feel like the current system is barely above login rewards and isn't fun or challenging.
PizzaCat82 wrote: »I feel like the current system is barely above login rewards and isn't fun or challenging.
PizzaCat82 wrote: »I feel like the current system is barely above login rewards and isn't fun or challenging.
But that is the whole point of the endeavour system, it was designed so that people didn't have to go out of their way to get them, it isn't designed to be challenging, its designed to be easy and that you should get them a lot of the time without having to do anything extra.
What you are proposing turns it into a grind, and for no additional reward, because either the number of endeavours we get will decrease or the amount needed to get something will increase.
You say it doesn't cost anything to do this, that it costs Zos nothing to effectively give a top tier mount every 2 to 3 months rather than every 40 weeks.
Now tell that to the accountants and sales team who are suddenly looking at a massive reduction in income due to the massive decrease in crate sales.
Then tell it to the devs because all of a sudden the money coming into the game has massively reduced which means there is less money for changes and system development
Then tell it to the subscribers who find their eso+ tripling in price to make up for that lost income due to the extra endeavours being given out.
And then the next phase is a massive reduction in subscribers as players desert the game.
With a massive decrease in both income and players Zos decide it is no longer worth paying the server costs and so they close the game.
And all because people were not satisfied with a small amount of "free" cosmetic stuff a year and wanted more, more, more....
PizzaCat82 wrote: »redspecter23 wrote: »I like that they give us multiple options and we choose which activities we do. As you already mentioned, if we could do all of them, they would just adjust the prices up anyway so you wouldn't progress any faster than you do currently. You would just have to do more for the same outcome.
But no need to worry. If you really want to do that you can. Simply do the other endeavors anyway. You won't get any extra rewards, but since you already wanted the cost to adjust up for more effort, this won't change. You get to put in the extra effort you want and everyone else can continue on as normal. Everybody wins!
So you're saying having the option to do all the endeavors would make the game less fun?
VaranisArano wrote: »PizzaCat82 wrote: »redspecter23 wrote: »I like that they give us multiple options and we choose which activities we do. As you already mentioned, if we could do all of them, they would just adjust the prices up anyway so you wouldn't progress any faster than you do currently. You would just have to do more for the same outcome.
But no need to worry. If you really want to do that you can. Simply do the other endeavors anyway. You won't get any extra rewards, but since you already wanted the cost to adjust up for more effort, this won't change. You get to put in the extra effort you want and everyone else can continue on as normal. Everybody wins!
So you're saying having the option to do all the endeavors would make the game less fun?
Actually yes.
Endeavors are a daily task, more akin to doing chores than playing the game in many cases.
Did your parents ever hand you a list of five chores?
Or did they ever hand you a list if five chores, and say "Pick three that you want to do"?
Now, obviously very few people enjoy doing chores. But it's far more enjoyable to pick and choose the chores you want to do than it is to be handed a list and told "Do all of them."
So yes, your suggestion would make Seals of Endeavor less fun for many players. It would also make the game less fun, by imposing a clear cost when players either choose to avoid certain activities or do not have the time to do all five.
PizzaCat82 wrote: »[
ZOS makes $450 million a year mostly from ESO. I do not believe they will bankrupt themselves or Microsoft, or even lose profits.
People who gamble for crates will still do so. And they will still have an awful rate on apex and above rewards.
And I'm not asking for "free" stuff. I'm asking to be rewarded for playing the game. ZOS already does this. Other games do this. Why is this such a foreign concept to people.