... and then Bastian has a hissy-fit, which doesn't improve things.It's only been since recent updates but every time I use a single target attack, instead of hitting the enemy directly in my targeting reticle, my attacks shoot off to the sides or sometimes even behind me to zap a rat or beetle or some other level 1 critter.
It's obnoxious.
The number of times Flappy's (twilight familiar) wings have gotten in the way of interactions is obnoxious.
There is zero reason for us to be able to target our summons in PvE content.
Not expecting a fix for this due to refusal to separate PvE and PvP and also the state of the code in general,
but yeah, it's a huge pain and always has been.
TempPlayer wrote: »Because you didn't use the tab lock feature.
Bobby_V_Rockit wrote: »Or my abilities won’t fire at all because the console keeps prioritising other peoples summoned daedra or NPCs
This issue has existed for the six years I have been playing. There was a time when a patch resolved this pretty well, but it was reverted some time later. I believe it stems from how targeting priorities for various interactive things are set, like how the interaction with combat pets and the like was adjusted, so they don’t block more important interactions. Why would critters have a higher priority than enemy mobs? Who knows, but maybe there is a good reason for it, or perhaps the developers get a laugh from people dropping ultimates on squirrels instead of bosses.
This issue has existed for the six years I have been playing. There was a time when a patch resolved this pretty well, but it was reverted some time later. I believe it stems from how targeting priorities for various interactive things are set, like how the interaction with combat pets and the like was adjusted, so they don’t block more important interactions. Why would critters have a higher priority than enemy mobs? Who knows, but maybe there is a good reason for it, or perhaps the developers get a laugh from people dropping ultimates on squirrels instead of bosses.
Actually, I've noticed that recently. The NPC labels aren't properly positioned, so when I'm looking directly at an NPC I may not see the label, but I'll see it when I move my field of view slightly left or right.TequilaFire wrote: »Speaking of priority target, I love it when I look at a player and all it says is "rat". lol
What annoys me far, far more, is when I'm trying to target a player (either to check character name or their level or something) but I won't be able. Only thing I see is Enemy (Dead) Critter (Dead) Blade of Grass (Stomped on), Twilight Chicken (CP160)..... For crying out loud I just want to double check that witty character name!!
FeedbackOnly wrote: »Where does this even happen to you at? I haven't had same experience .
VaxtinTheWolf wrote: »When you start combat by dropping a meteor on a centipede that's by the boss's foot to assert your dominance.
TempPlayer wrote: »Because you didn't use the tab lock feature.