Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

This year's expansion in review...by no one important

Baconlad
Baconlad
✭✭✭✭✭
It is lame...huge plot holes. Makes no sense. I don't even know what I'm trying to stop from happening..."worlds ending" is all I know.

Fargrave supposed to be the universes wayshrine...but I didn't even use a fargrave portal to get there. You just...use a basic run of the mill wayshrine. I have zero reason to be there. Lyrinth didn't even invite me. I just kinda...stumbled into the current big bad of the universes homeland.

People told me when questing through black wood that there was something super serial I had to stop...but I couldn't tell you what I did. Same with deadlands...why am I there? It just seems like me running from point to point helping with local issues without stopping a real threat. I just...don't get it.

Overall terrible year to come back to the game. I'd rather quest through Cadwell silver. I came back to the game two months before blackwood and started a new account on xbox...enjoying old content but this year I cannot wait to be over.
Sorry guys. My rants over. Miss you all on PC
  • TwinLamps
    TwinLamps
    ✭✭✭✭✭
    I went there for fishing, ngl
    Awake, but at what cost
  • Baconlad
    Baconlad
    ✭✭✭✭✭
    Ah...a side note/ afterthought. Fargrave is really fun to roam around. Seeing all the different deadra and humans really gave fargrave the immersion aspect. Until I wandered to the "portal room" with no portals to anywhere except deadlands...kinda..big womp womp there

    9/10 on zone design and art for deadlands...side quests were fun as well. Main story is just "what...is going on?"
  • Lady_Galadhiel
    Lady_Galadhiel
    ✭✭✭✭✭
    ✭✭✭
    I did complete the zone to have it done but I didnt enjoy it.
    I will just compare it to last year wich was pretty lame for me too in ESO regarding the new content.
    Greymoor worse than Blackwood.
    The Reach far better than Deadlands.
    Total ESO playtime: 8325 hours
    ESO plus status: Cancelled
    ESO currently uninstalled.
  • Destai
    Destai
    ✭✭✭✭✭
    ✭✭✭✭
    For me, the game peaked with Southern Elsweyr. This just feels very phoned in. Don't get me wrong, their art direction is getting nothing but better. The set pieces are outstanding - as always. The story though, man - I feel like my character is getting dumber with these dialogues. I enjoy older content much more and wouldn't mind playing through Morrowind or Orsinium again.
    I did complete the zone to have it done but I didnt enjoy it.
    I will just compare it to last year wich was pretty lame for me too in ESO regarding the new content.
    Greymoor worse than Blackwood.
    The Reach far better than Deadlands.

    Compared to last year's Q4, this is a low point. Markarth had a lot of nuance to it and was a surprisingly good follow-up to Greymoor.
    Edited by Destai on November 17, 2021 7:03PM
  • Tan9oSuccka
    Tan9oSuccka
    ✭✭✭✭✭
    ✭✭✭
    I’ve heard this before from various people that mention the story doesn’t make sense etc.

    Most are skipping pretty much all dialog, run through mobs and complete it in a few hours.

    If the OP is anything like that, of course…..probably doesn’t remember anything clicking through dialog speed running to quest markers.
  • WildLight
    WildLight
    ✭✭✭
    I’ve heard this before from various people that mention the story doesn’t make sense etc.

    Most are skipping pretty much all dialog, run through mobs and complete it in a few hours.

    If the OP is anything like that, of course…..probably doesn’t remember anything clicking through dialog speed running to quest markers.

    Uhhhhhh... Pretty sure if people are skipping dialogues and rush to the end of the questline they wouldn't complain about story quality because they don't care about it.

    The story was trash. And so was the last year's story. Honestly, everything past Summerset was awful in terms of writing with a handful exception of a few side quests here and there.

    I really wish ZOS would drop a year-long adventure model and stop pumping out half-baked expansions about world's end every cycle but we all know that won't happen.
  • Nowa133
    Nowa133
    ✭✭✭
    Well... we still got a lot of bugged quests... Forever holds your peace says hello (Thieves guild main-quest).
  • Ravensilver
    Ravensilver
    ✭✭✭✭✭
    Unfortunately... I have to agree...

    On the whole, I like the idea of a year long questline. But this one... wasn't.

    The best of the whole year-long-story lines was Elsweyr. Intricate, engaging, lots and lots of story and quests, interesting characters, great enemies, lots to discover, great delves and dungeons. It just kept you occupied for the whole year. There was always something to do, something to see, another part of the mystery to uncover. Even now, people are still doing the dragons. Maybe not as frequently as when it was new, but the content is still being played.

    Greymoor was... ok. I loved Skyrim, but Greymoor wasn't quite on a part with it. I hated the Harrowstorms in Western Skyrim and I'm not that much of a winter and Nord fan to really be ecstatic over the Greymoor year. I liked the Reach and often do the Harrowstorms there, but only because of the furnishing plans that can drop from them. I never quite got the connection between the whole Dwarven stuff and the Reach, but ok.
    Nevertheless, I was through the Greymoor story fairly quickly and that already bothered me.

    Blackwood/Deadlands is... boring. I was through the story so fast (especially Deadlands... I've been saving the last few moments with Eveli, just so I still have something to do), I don't think I needed more than two or three evenings for all of it. And that's even though I can't play 24/7. The delves were ok, but nothing special.
    Blackwood as a zone is pretty empty. They did add more nodes so that I can now farm it ok... but there are still streches where there are next to no mobs. It's not that I need a mob every few feet, but the zone is just... dead without things that move and act.
    There are no real interesting rewards, so no one is doing the WBs anymore. I almost never see people in my guilds calling for groups to do the dungeons.

    And Deadlands is even worse. Definitely living up to its name. Lots of space between interesting locales, nothing to explore, very few side quests, the story done in two evenings. I still have a few side quests open - mostly, because I save them for later. But basically, I'm done with the content (I have to add here that I don't raid and don't do trials, so for people who do, there's more, of course).
    I'm also getting terribly frustrated by the lack of containers (that aren't gated behind locked doors and owned) that give me a chance at the furnishing plans.
    The story didn't engage me. The characters didn't interest me. There is virtually no exploration in the Deadlands. The delves are boring, especially False Martyrs' Folly - I don't even bother with the mobs there anymore.

    Right now, I really don't know what I'm going to be doing in ESO for the rest of Q4, except doing housing (my absolute favorite pasttime... *__*), which is rapidly devolving into a study in frustration and futility. I actually didn't log in an evening or two this week... and didn't even feel bad about it... >.>

  • ClevaTreva
    ClevaTreva
    ✭✭✭
    Is it just me or do we only get to fight Mehrunes Dagon the once per account? All content is marked as complete on a second toon and no end fight happened. What gives?
  • Dragonlord573
    Dragonlord573
    ✭✭✭✭✭
    Lyranth during the DLC dungeons really felt like that line from Destiny. "I could tell you but I won't."

    Why be this vague about the plot?
  • Hurbster
    Hurbster
    ✭✭✭✭✭
    ✭✭
    It's Tanelorn without the budget.
    So they raised the floor and lowered the ceiling. Except the ceiling has spikes in it now and the floor is also lava.
  • Parrot1986
    Parrot1986
    ✭✭✭✭✭
    My least favourite so far. Really not a fan of the 12 month stories and feel like it’s far too rushed and difficult to get invested as before you know it you are killing the bad guy and your onto the next evil and rinse and repeat
  • FeedbackOnly
    FeedbackOnly
    ✭✭✭✭✭
    ✭✭
    Just my feedback roaming bosses were super lame. It compares nothing close to dragon fights at all.

    They should of been a lot bigger and harder or should of been more of them

    Blackwood was extremely ugly and uneventful zone. The companions are full of bugs that plagued pets and companion gear is unbalanced traits and everyone knows it.

    I get it's a darker theme this year but blackwood was ugliest thing I ever seen in game. You can do dark without being boring ugly.

    I hope next year has color and something better for group events

    Wait another thing Deadlands lacks monsters. It get that it's dead but felt boring. Like where's the world design and immersion?

    Land is dead but we should seen creatures still struggling to survive. It felt like a doll house with nothing moving instead of a new world.

    I am very disappointed in world development and building this year. Also ecology looks lacking

    P.S dungeons were fun. I especially remember goat one
    Edited by FeedbackOnly on November 17, 2021 9:15PM
  • Sylvermynx
    Sylvermynx
    ✭✭✭✭✭
    ✭✭✭✭✭
    Actually there is at least one portal to Fargrave: it's around the corner from the daily quest givers in Leyawiin, just inside the graveyard.
  • joerginger
    joerginger
    ✭✭✭✭✭
    ClevaTreva wrote: »
    Is it just me or do we only get to fight Mehrunes Dagon the once per account? All content is marked as complete on a second toon and no end fight happened. What gives?

    Did you play the entire Blackwood story on your second character? The epilogue to the year-long story does not appear for characters who haven't done the chapter story, just like it was the case for Elsweyr and the Western Skyrim chapter and their follow-up DLCs.
  • MaisonNaevius
    MaisonNaevius
    ✭✭✭✭✭
    I didn't like Greymoor. The story was interesting but it was a vampire story. In fact, the connection with Western Skyrim is quite ... well I don't understand actually.
    The kingdom of Svargrim had a lot to offer and promised to be very interesting since the base game. In the end, it's a huge waste.

    On the contrary, I was surprised at the quality of Markarth in Q4 2020. I really liked this DLC.

    Blackwood ... This has to be the worst region in TES IV. While Skingrad seemed promised, it was finally Leyawiin and the swamps. The region is quite empty and far too linear. There is less and less freedom in the new regions since Summerset.
    Blackwood is much better than Greymoor, but not as good as Elsweyr.
    I have a feeling that Blackwood could only be interesting because the history of the area involved Lovidicus or even Dagon. But it stops there.

    I have to admit I loved Deadlands against all odds.

    In short, the Q4 DLCs are of better quality than the Q2 Chapters.

    Elsweyr was fantastic ... I'm not talking about dragons because, even if I accept the story proposed by Zos, I just can't stand these creatures.
    But the region, the story ... It was excellent.

    I know that Zos will continue to offer mystical/ancient bosses ... Like: Daedra prince, Vampire lords, dragons ... While the threat can simply be politicians. One like Orsinium who had a political-religious crisis. But no direct divine intervention.
    > Wiki spécialisé sur Cyrodiil / en cour de rédaction <
    https://tescyrodiipedia.blogspot.com/

    - Naevius-
  • Blinx
    Blinx
    ✭✭✭✭✭
    my least fav place in all of tamriel, there is just something about this zone I find unappealing, imo Blackwood: is The Year of Disappointment!
  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    I’ve heard this before from various people that mention the story doesn’t make sense etc.

    Most are skipping pretty much all dialog, run through mobs and complete it in a few hours.

    If the OP is anything like that, of course…..probably doesn’t remember anything clicking through dialog speed running to quest markers.

    I'm playing through reading everything for Blackwood so I can write fanfic, and I can see where people struggle. The main story quests are long, with a lot of steps to them. They don't really start building momentum until about quest 4 "Weapons of Destruction" because until then, the Ambitions/MacGuffins don't DO anything. Before then, it's mostly like "I gotta stop the newly revealed bad guy from doing...uh...something bad."

    Even once you do understand some of what's going on, there's just not a lot at stake for you aside from vague "gonna destroy the world again." Like one character asked me: "Why are you helping the Ambitions?" The only answer was not inspiring.
    The only available answer is "Because the Ambitions are people and should get to make their own decisions."

    Boy, can you tell that my character has formed a deep and lasting relationship with Calia, Destron, and Sombren who I rescued from certain death at the hands of cultists? Me neither.

    Greymoor followed a similar pattern where a lot of time was spent figuring out the pieces of an overarching plot. It's not always the easiest to get into, especially when it relies on the player remembering a bunch of disparate info acquired at different times (and interrupted by Events, natch) to put the pieces of the plot together. Add in recapping dialogue that makes it seem like you hardly have to pay attention, and by the time players make it to Weapons of Destruction in Blackwood, I would not be at all surprised if they've mentally checked out.

    Once you do "Weapons of Destruction," it explains a lot about the plot of Blackwood. But that requires still being checked in with the story.


    If the OP or anyone want to know what was going on in Blackwood, spoilers ahoy:
    So rewind to the Longhouse Emperors twenty years before ESO. They make a deal with Mehrunes Dagon and specifically his dremora Xynaa to put a portion of his power into babies, creating the Ambitions. They plan to let this power mature in safe vaults and in the process mix Nirn and the Deadlands. When they sacrifice these Ambitions, they get the power and Dagon gets a permanent connection to Nirn and the Deadlands, allowing him to take over and making the Longhouse Emperors in charge of all Tamriel.

    Enter Duke Varen Aquilarios. Exit Longhouse Emperor Leovic, pursued by the Duke.

    Leovic dies, and now the Ambitions are up for grabs. Whoever kills them gets the power. A Dremora Xynaa trains one Ambition Sombren to control his portion of Dagon's power. Vandacia, Dagon's High Priest plots to find and kill the Ambitions himself.

    As the Ambitions mature, the plot starts moving. Vandacia eliminates rival councilors of Leovic's, moving to find where the Ambitions are while framing the Dark Brotherhood for the murders. When assassins don't suffice, he attacks the remaining councilors in Leyawiin and is chased off by the Vestige.

    Tracking down leads, the Vestige finds the Twin Ambitions in a doomvault. Destron and Calia are people, which is a great surprise to the Vestige, who was expecting Weapons. They bring the twins to Gideon because Leyawiin isn't safe.

    The twins sit there like bumps on a log while the Vestige investigates yet more leads. Vandacia is throwing a party in the Deadlands where he plans to kill a captured Ambition for the power it'll give him. The Vestige crashes the party and rescues Sombren.

    Sombren had training to use his power, so he tries to train the Twins. It all goes wrong, and we learn that their Dagon power gets out of control without training. That's very destructive, so we take them to meet Sombren's mentor, Xynaa, to get training.

    You can guess where this is going. After a vision of a future where Vandacia brags that he sacrifices the Twins for power and gets to be Emperor of all Tamriel while Dagon rules over all of Nirn, Xynaa betrays Sombren and prepares to sacrifice the twins to Dagon so he can get their power and unlock the Gates between Nirn and the Deadlands.

    We're the Vestige, so of course we rescue them. Vandacia decides he will get the Ambitions by hook or by crook and comes at us with an army. We defend the twins at Fort Redmane. Destron dies. Calia and Sombren help us defeat Vandacia and then skedaddle off to the Deadlands so Calia can learn to use her powers without destroying herself or other people.

    So what did you stop?
    Well, you stopped a bad future where Vandacia is Emperor and Mehrunes Dagon took over all of Nirn.

    It's not over, since ZOS still has Deadlands. It's not really over until you've done Blackwood, Deadlands, and the epilogue you unlock by doing both.

    Still, that's the plot of Blackwood. If it doesn't seem familiar, it's probably because most of the backstory is spelled out only in a Lorebook (Xynaa's Book of Contracts). Or at some point, you checked out and rode the railroad. I can't say I blame you.
    Edited by VaranisArano on November 18, 2021 12:55AM
  • Sylvermynx
    Sylvermynx
    ✭✭✭✭✭
    ✭✭✭✭✭
    Gosh, I didn't have any problem following the Blackwood story at all. Made perfect sense to me.... and I was really happy to have the Longhouse Emperors and Varen Aquilarios tied in so neatly.

    I haven't done the Deadlands questline yet. There's still way too many damn people all over the place there.... even though I play off peak!
  • kaushad
    kaushad
    ✭✭✭✭
    Sylvermynx wrote: »
    Actually there is at least one portal to Fargrave: it's around the corner from the daily quest givers in Leyawiin, just inside the graveyard.

    There's another one in Greenshade. When I first tried the DLC on PTS, I followed the quest compass through like 5 zones looking for it.

    They did something like this for Markarth last year. Verandis said that House Ravenwatch would send for the player character. Then they didn't; you just show in the Reach on your own initiative.

    Edited by kaushad on November 18, 2021 3:22AM
  • xgoku1
    xgoku1
    ✭✭✭✭✭
    I still haven't recovered from Greymoor's cringe story.

    World ending threat plot makes my eyes roll. There's ZERO sense of consequence when you know that they inevitably fail and Tamriel is fine in subsequent eras.

    Are people supposed to be on the edge of their seats to know HOW Dagon failed to invade Tamriel for the nth time?
  • Kwoung
    Kwoung
    ✭✭✭✭✭
    ✭✭
    Deadlands looks like they phoned in the entire zone. Even during the stream before it launched when the guy who designed it was showing it off, it looked lame... once I got there, it was even lamer than I expected. Not to mention the complete lack of lootable containers, mobs spread so far out you have to literally go out of your way to run into one... and the delves... my wife and I just run through them and ignore the mobs to do the dailies, no sense of fear or danger whatsoever... Yawn.
  • FeedbackOnly
    FeedbackOnly
    ✭✭✭✭✭
    ✭✭
    Please bring back quality we lost since summerset
  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    xgoku1 wrote: »
    I still haven't recovered from Greymoor's cringe story.

    World ending threat plot makes my eyes roll. There's ZERO sense of consequence when you know that they inevitably fail and Tamriel is fine in subsequent eras.

    Are people supposed to be on the edge of their seats to know HOW Dagon failed to invade Tamriel for the nth time?

    Yes. But we were also supposed to be on the edge of our seat when its looked like Vivec was going to lose his divinity and Baar Dau was going to crush Vivec City in the Morrowind Chapter.

    ESO kind of assumes that players haven't played Morrowind and Oblivion, or if they have, that they'll go with the flow and not care that there's zero narrative tension when we already know how these big stakes stories pan out.

    I cared a lot more about whether or not certain side characters survived than I did about whether or not Dagon succeeded in merging Nirn with the Deadlands.
  • DormantOne
    DormantOne
    ✭✭✭
    I'm having fun. Sorry many of you aren't :(
  • dcam86b14_ESO
    dcam86b14_ESO
    ✭✭✭✭✭
    I read everything and you're not missing anything worthwhile.
    Some major twist just seemed flat when they happen bc the story heavily hints at them before even getting to that part.

    I'll keep saying this, the crow boss from Halloween was tougher than any main story boss EVER. Let's fix that please.
  • Vevvev
    Vevvev
    ✭✭✭✭✭
    ✭✭✭✭✭
    I will admit I had to seriously go out of my way to start Fargrave's questline without just porting straight to it. Even then I just gave up and used the stories tab in collections to start the quest. I found the portal to Fargrave in a cave in Greenshade, and even then I just kinda talked to an old man, stepped through the portal, and found myself right next to the wayshrine and the quest start. All that work for essentially.... nothing.
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • Nisekev
    Nisekev
    ✭✭✭✭
    I'd blame annual chapter schedule ZOS is using. Looks like it doesn't work in terms of content quality. Hope they'll abandon it soon.
  • xgoku1
    xgoku1
    ✭✭✭✭✭
    xgoku1 wrote: »
    I still haven't recovered from Greymoor's cringe story.

    World ending threat plot makes my eyes roll. There's ZERO sense of consequence when you know that they inevitably fail and Tamriel is fine in subsequent eras.

    Are people supposed to be on the edge of their seats to know HOW Dagon failed to invade Tamriel for the nth time?

    Yes. But we were also supposed to be on the edge of our seat when its looked like Vivec was going to lose his divinity and Baar Dau was going to crush Vivec City in the Morrowind Chapter.

    ESO kind of assumes that players haven't played Morrowind and Oblivion, or if they have, that they'll go with the flow and not care that there's zero narrative tension when we already know how these big stakes stories pan out.

    I cared a lot more about whether or not certain side characters survived than I did about whether or not Dagon succeeded in merging Nirn with the Deadlands.

    Yeah the Morrowind one wasn't any better. Baar Dau is a bit closer now, big whoop.
  • TempPlayer
    TempPlayer
    ✭✭✭✭✭
    They don't call Dagon as Prince of Disaster for nothing.
Sign In or Register to comment.