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If Random Vet Dungeons Gave 20 Transmutes Per Day, Would You Likely Queue For Vet Instead Of Normal?

  • colossalvoids
    colossalvoids
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    Problem is that random normal is fast. Vet isn't as fast especially if your random team is lacking severely so twice transmutes aren't gonna convince people wanting 18 quick runs before job.

    Also with all the speedrunning and fake roles queue times are pretty good compared to pre-transmute runs so I doubt zos want to spoil their statistics for daily dungeon completions and want to hear "I was in queue for hours" again, no one wants that back really. Despite the quality of said runs they're successful on companys end.
  • grkkll
    grkkll
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    PVP and RNs give me all the stones I'll ever need
  • wheresbes
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    I always queue for random because of otherwise long queues for dds, and it's almost always vet because it's fun and challenging (unless I really need to be done in a few minutes).

    Dungeons are one of my favourite activities, so I may pop 3/4/5 random queues one after the other; that plus PVP rewards, made transmutes sort of an issue. ATM, I'm reconstructing in bulk a 25-piece, purple head to "store" them.
  • What_In_Tarnation
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    The next complain thread will be like "Just got kicked from random veteran dungeon, they said I'm not ready for that."
    Or "Just leave a random veteran dungeon, so many unprepared new players wanna got carried."

    And the comment will be "Oh it's random, what you gonna do? form your own group mate." :D
    Edited by What_In_Tarnation on November 16, 2021 9:17AM
  • Uvi_AUT
    Uvi_AUT
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    I only queue up for Veteran Dungeons. I dont like the normal ones.
    That being said, I wouldnt mind more Transmute stones :)
    Registered since 2014, Customer Service lost my Forum-Account and can't find it.....
  • wheresbes
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    Elephant in the room is DLC. The reason I don't queue for Vet dungeons solo (we pick up a fourth all the time), is because I will end up in a 2 hour DLC prog, 9/10 times.

    That is true, but at least where I play, I'd say it's 5/10. If I have the time, and the players are making an effort, I'll gladly endure. Some other times is better to just leave. Btw, random vet is how I got the Thane of Falkreath title which fits my Nord perfectly B)

  • hafgood
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    No, because getting some of the DLC dungeons would be a nightmare, especially with fake tanks and fake dd's.

    If you could avoid DLC's then yes
  • Sarannah
    Sarannah
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    Honestly, I'm not really after transmutes. Only at the moment due to the armory, but normally I don't really care about them even though I would be more likely to queue up for the one giving the highest amount. Yet I would rather like it if they added two undaunted keys to the random veteran rewards.
  • Larcomar
    Larcomar
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    I'm not sure. Right now I don't need transmutes. If I did, maybe. I largely do RNDs because I actually enjoy them; they're a quick little blastathon between writs / questing / pvp. Or used to be. Way too many people just sprinting past mobs now.

    But....

    - agree wholeheartedly vets shd get some better reward. I am not one of those people who want to nerf everyone else and cut transmutes from RNDs. Really? But it seems very odd that vets get nothing extra.

    - while theyre at it, they shd really do a pass through pledge rewards. Seriously, 1 transmute and 1 key unless you do HM (which can actually be a bit fiddly with a pug on some - 4 ghosts, 4 mobs, don't go in the bubble...) is feeble.

  • Chrysa1is
    Chrysa1is
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    Because knowing my luck, i'd be put in a group with people who don't know what they are doing, and i don't want to spend hours in a dungeon.
  • Lisa
    Lisa
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    I only random vet dungeons. I'm in no hurry.
    Blessed are those who explore the unbeaten path...
  • AcadianPaladin
    AcadianPaladin
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    Random group for a specific nonDLC pledge is as random as I'm ever going to queue for.

    Will not add to the randomness of my group composition by adding randomness to which dungeon we go to. And would certainly never consider pugging a DLC dungeon.

    No level of enticement or rewards is going to change any of that for me. I do one normal pledge a day (usually solo) and get one transmute stone. Slow but supports my needs just fine. When I pug, it is for a normal pledge that I can solo and for the purpose of simply exercising my healer's flexibility and challenging her with some unexpected antics from a random pug.
    Edited by AcadianPaladin on November 16, 2021 12:48PM
    PC NA(no Steam), PvE, mostly solo
  • redlink1979
    redlink1979
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    Saieden wrote: »
    I already queue for random vet dungeons for fun.
    Same here.
    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
    • Sons of the Night Mother | VforVendetta | Grownups Gaming EU | English Elders [PS][EU] 2500 CP
    • Daggerfall's Mightiest | Eternal Champions | Legacy | Tamriel Melting Pot [PS][NA] 2300 CP
    • SweetTrolls | Spring Rose | Daggerfall Royal Legion | Tinnitus Delux [PC][EU] 2525 CP
    • Bacon Rats | Silverlight Brotherhood | Canis Root Tea Party | Vincula Doloris [PC][NA] 2300 CP
  • Ascarl
    Ascarl
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    I have one alt character hoarding transmute reservoir items, so I am not interested in more crystals.

    I fear the extra transmutes will lure people into joing the queue and then instantly disband if a DLC will show up.

    This would as well further punish ESO+ subscribers in getting harder queues.
  • danno8
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    Elephant in the room is DLC. The reason I don't queue for Vet dungeons solo (we pick up a fourth all the time), is because I will end up in a 2 hour DLC prog, 9/10 times.

    If they gave us the ability to toggle DLC AND gave us extra rewards from vet, I would only use normal dungeons for the occasional gear farm. And usually with gear farms, it's not hard to find 2-3 others that want to farm as well.

    Agreed.

    What should really be happening is ZoS collecting "average time for completion" on every dungeon run occurring right now. Then scaling rewards to take into account the amount of time you need to invest and allowing tiers of dungeons to be selected based on the time/difficulty.
  • BXR_Lonestar
    BXR_Lonestar
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    I voted that I would be more likely to que for random vet dungeons, but the caveat is that I would only que with a pre-made. Ain't no way I'm pugging some of those dungeons on a random vet.
  • jle30303
    jle30303
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    I will not queue for random veterans because DLC.
  • kojou
    kojou
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    Bat wrote: »
    The real question is: how much more terrible would the fake tank situation become?

    My guess is, a lot. It would become a lot more terrible.

    I doubt it. The fake tank situation only happens on normal dungeons because they don't require a tank to finish successfully. In DLC veteran dungeons it would be a pretty bad experience for all if a player hops in with a DPS queued as a tank. I find that the caliber of players queuing for veteran dungeons is much higher in general, and a fake tank would get kicked before the run even started if it was a dungeon where you couldn't succeed easily without one.
    Playing since beta...
  • xylena_lazarow
    xylena_lazarow
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    The only way I queue for random vet is if they separate DLC and non-DLC queues.
    PC/NA || Cyro/BGs || retired until Dagon brings a new dawn of PvP metas
  • Lady_Sleepless
    Lady_Sleepless
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    As some one who mostly plays support because of the queue I think this would be good for me. Plus I always need gems.
  • Vevvev
    Vevvev
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    Bat wrote: »
    The real question is: how much more terrible would the fake tank situation become?

    My guess is, a lot. It would become a lot more terrible.

    Maybe, but once they realize queuing the fake role leads to failure they'll probably be more pressed to actually make a tank and receive a reward than wasting their own time.
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • PizzaCat82
    PizzaCat82
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    So aside from crafting sets, what use is there for transmute crystals?
  • ixthUA
    ixthUA
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    They are for gold farming.
  • buttaface
    buttaface
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    No, pugging normals can be bad enough, so I wouldn't subject myself to pugging ANY vet.

    But they need to loosen up transmutes generally so that people can have more fun experimenting with builds from their sticker books, especially in light of all the recent set changes and buffs. I have already farmed or in the process of farming all the crystals I'll ever need, so I don't have any bias and wouldn't resent people getting transmutes more easily.
  • MudcrabAttack
    MudcrabAttack
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    I solo que for random vet every day anyway, just in case it turns out to be a pledge. But by all means throw in more transmute stones.

    I get into DLCs all the time, and it’s usually not bad, like a 15-30 minute run 80% of the time on PCNA. Sometimes a tank can’t survive some things and it stretches longer, but the stash of pricey motifs keeps growing
    Edited by MudcrabAttack on November 17, 2021 1:45AM
  • CaffeinatedMayhem
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    People doing 5k DPS would get vote kicked insanely fast from the harder stuff.

    Honestly, have you ever tried passing a vote kick in a pug? Unless you have 1 or more friends in the group, I have literally never had a vote kick pass with 4 random players.

    There's always one "no I just want this to be over" even when the person we're voting on is the reason we're failing ( as in, someone who is not getting a mechanic and isn't paying attention to chat). Some people would rather try to "stick it out" than vote someone out. Other reasons I've heard:

    "That's mean" (really? so being the 5k DPS when 20-25k is required wasn't mean to the 3 ppl stuck with them?)
    "Why don't we kick you instead?" (uh, sure if you want to lose your tank fine by me)
    "They're just new." (if you're NEW, why are you in a VET? esp DLC)
    "Why aren't you doing DPS anyway?" (I'm the tank/healer? or if DPS, I AM doing the req DPS)
    and about there I stopped initiating vote kicks, even if the person is spewing racist/homophobic/etc in chat. I'd rather take a 15 min penalty than deal with trying to pass a vote kick.
    Edited by CaffeinatedMayhem on November 17, 2021 3:18AM
  • Rudrani
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    yes, i would
  • Amottica
    Amottica
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    Amottica wrote: »
    It would not be a good change to make since it would drive more inexperienced players to the vet queue making random groups formed by the GF an even bigger nightmare.

    Of course, players like myself would not have to worry about this as I am in a good guild so find groups easily. I am just pointing out the very real problem the incentive would bring about.

    In following up on this, I would choose the 4th answer as the transmutes do not affect me doing a random dungeon. However, the answer forces me to falsely state I do not do random dungeons often. It is best to keep the available responses simple.

    I do both random and vets, depending on the group I form. I would be less likely to queue solo for a random vet if more crystals were rewarded due to the greater likelihood inexperienced DPS will queue for the dungeon for the greater reward. I would also be less inclined to queue with a 3 man group for a vet dungeon for the same reason.

    I see the negative effect it will have on the queue.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    People doing 5k DPS would get vote kicked insanely fast from the harder stuff.

    Honestly, have you ever tried passing a vote kick in a pug? Unless you have 1 or more friends in the group, I have literally never had a vote kick pass with 4 random players.

    There's always one "no I just want this to be over" even when the person we're voting on is the reason we're failing ( as in, someone who is not getting a mechanic and isn't paying attention to chat). Some people would rather try to "stick it out" than vote someone out. Other reasons I've heard:

    "That's mean" (really? so being the 5k DPS when 20-25k is required wasn't mean to the 3 ppl stuck with them?)
    "Why don't we kick you instead?" (uh, sure if you want to lose your tank fine by me)
    "They're just new." (if you're NEW, why are you in a VET? esp DLC)
    "Why aren't you doing DPS anyway?" (I'm the tank/healer? or if DPS, I AM doing the req DPS)
    and about there I stopped initiating vote kicks, even if the person is spewing racist/homophobic/etc in chat. I'd rather take a 15 min penalty than deal with trying to pass a vote kick.

    Yep. Typically not successful when vote kicking a speed runner in a random normal, but I have seen them pass quite often in vet content if people really aren't keeping up or doing their jobs. Admittedly, I see it more with tank/heals, but I have certainly seen DPS booted.

    Group DPS is like farting in an elevator with 2 people. You always know who did it. If I look down and I see I am pulling 85% of group DPS, I know the other guy is bad and it takes a click of a button to show the support who is the problem.

    Now typically I do not care. I can easily carry a group in all vet Non-DLCs with my damage, but there are DLCs where that becomes a tougher job, especially if people don't know all the mechanics.
  • Fennwitty
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    Interesting comments here. Lot more focus on the DLC vs. non-DLC part of the dungeons themselves.

    The daily randoms people on the whole like speed and ease, whether the dungeon itself or the difficulty being acceptable to the random people they're paired with.
    PC NA
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