Guild Vendor search by unknown plans/motifs. And anything not in my sticker book already.
I just want to be able to see what I do not know.
Fata1moose wrote: »ESO has more competition on the field with New World. Last year they said they were building the team and they have Microsoft's check book, all of this combined I have high expectations for ESO going forward. If they want to remain relevant they're going to have to take some risks and break away from their comfort zone they've been in since the Morrowind chapter.
- An overhaul to melee combat and archery to make it feel more impactful especially on light and heavy attacks, decapitations and finishers akin to Skyrim (could be disabled like Blade of Woe for those that don't want gore).
- Spear weapon skill line carrying forward melee improvements
- Mounted combat
- Sword and spell skill line casting magic from one hand and melee in the other.
- NPC schedule improvements where they actually sleep and eat at set times like the mainline games
- Further depth added to companions Bioware style romance and marriage
- More in depth dialogue options, instead of just asking questions let us inject our character's personality into dialogue even if it ends up just being "flavor" and has little effect on the outcome of questlines it would be better than just a tree of questions.
- Mannequins in homes where we can display specific outfits.
- Vet overland
My only wish is for an option to hide other players' sorcpets and warden bears in all areas except for PVP zones. We don't have any need (literally no need at all, in the literal sense) to see any of that nonsense when out in the open, and even less so when in confined areas such as banks or quest area homes.
VaxtinTheWolf wrote: »Nightblades having inherent stealth speed, reducing the penalty by 1/2, 2/3 or removing it entirely so you don't need to be a Blood Sucker just to be a more effective Rogue.
Siphoning Strikes getting Major Brutality/Sorcery.
I've been waiting for several years. Come on ZoS, I've got money to spend if you'd just finish those class overhauls/adjustments promised so long ago. Giving each class a designated Tank/Heal/DPS tree with synergy between them like the DLC classes got.
JARTHEGREY wrote: »For my wish list - I'd keep it simple. Just a better Inventory / Bank system. Being able to search for or 'group' items' in different ways (Although this new Armoury Assistant may help toward this - I've yet to check it out).
One of the main problems I face is how many items of a particular set I have. I have over 230 items of set gear in my bank but I'd like the ability to group them so that I can see them as sets e.g. So I can see that I have 5 items of the Mother's Sorrow set. I like to try out different sets and see how they work with my playstyle but trying to equip the sets in an efficient manner for a 'best fit' is laborious.
Also, if I was being totally selfish - I really would like the game to be more 'soloable'. I know at this point a lot of players will be jumping up and down and shouting "But it's an MMO - it's meant to be played in groups" but this is a wish list so ...
Sylvermynx wrote: »[...] my guess is that 2022 is already almost a done deal by this time. Third, you probably should retitle this as 2025 Wishlist.