If you are doing the TG dailies, you can pickpocket NPCs anywhere in the zone, not just where there are quest circles.
Personally, I pickpocket quite a bit and I've never encountered another player trying to stop me. I may have been called a murderer once, though.
So let me get this right:
Murdering npcs - is playing the game as intended (because - Dark Brotherhood DLC)
but
Seeing npcs murdered and feeling that its wrong and needs to be stoped - is not playing the game as intended?
(how about like every zone story?)
Don't get me wrong, I think everyone can have their playstyle. One can be a member of dark brotherhood the other can be a "Tamriel hero".
What I really don't like is this:
Nobody is reporting OP to ZOS for slaughtering their favourite NPC or half of the town that has just been "saved" from something (which is also disrupting their playstyle, and kinda ruining game expierience: "Hey I just saved those people! he cant do that! Oh no.. what? they respawn? Why did they even bother me?"),
but OP is reporting players for things like: yelling murderer, mimicking attack gestures towards his character, throwing mudballs, when he is trying to play the game the way he likes.
So his playstyle should be respected and not disturb but other players style shouldn't?
Do we really have to report other players for everything we don't like?
Well, the OP isn't an NPC and they are literally playing the game as intended. Your "do gooders" are using the OP as content. It's entirely different. In PVE you can do whatever you want to NPCs. The moment you do that to other players you are a problem and deserve to be reported. And no, killing NPCs is not doing something to other players. Killing NPCs is literally a necessary game mechanic for encouraged gameplay in the game.
Killing a bandet or a some villain is not the same as killing the town cryer. Or the woman selling fruit in the market. I play my char like I would want to be, even when it's difficult to do so. That's the fun for me. Being honorable person. If that means chucking a mub ball at a player about to kill that woman selling apples.
If you don't Iike people interacting with your game play. I suggest playing Skyrim on Xbox. Yes. It's better then PS. MMOs are designed to interact with people.
Can you actually prove that was a bandit/pirate/etc, and not some poor townsperson abducted by the bandits/pirates/whatever to cook and run errands for them? I am pretty sure a good 50% of the NPC's you kill are pure innocents. Not to mention I like animals, and people are killing them constantly in this game! Those poor wolves are an endangered species, why do you keep killing them!!!
Not to mention, murdering an entire delve just because some guy claims it is his and his competitor moved in. Did you check with the records section in town to make sure he was the actual owner, or just took his word for it and went on a murder spree? Who is to say he didn't sell it and used you to get it back by killing the folks he sold it to?
Anyhow, claiming you are a "hero", yeah no... I have completed all of the zone quests and most of the side quests at this point, and there are a good many that are very sketchy about who is the good/bad guy.. and pretty sure there were numerous that were a "opps, my bad", maybe we killed the wrong people.
That apple lady BTW, she is a Dominion spy and deserves to die!
Ya, it says bandet over their head not captive.
Some people seem to take the title of Hero of Tamriel too seriously. I have it too, and refuse to use it because every time I go into Selene's Web, I have no option but to side with that uptight high elf and kill Selene who was doing nothing wrong. Every time I go into Vault of Madness, I kill the mad architect and try to help 3 ghosts who drove him to madness. In Wrothgar I've killed harpies and stole their eggs because some wood elf has a client who wants them.
There are no heros in Tamriel, not in the sense of perfect, completely pure with only good intentions "hero". There are no innocent people either. Our characters do what they have to do to survive (and get gold). That "innocent" NPC? They have skulls of slaves in their pockets.
That "innocent" NPC? They have skulls of slaves in their pockets.
SilverBride wrote: »I do not agree with griefing and think these issues should be reported.
BUT...
A thief and/or assassin should not be doing these behaviors in full sight of others. Find targets away from the beaten path, or wait until the area is clear of guards or other innocent citizens before making your move.
Players do not count as potential observers, but other than that, we pretty much have to do as you suggest if we don't want a bounty.SilverBride wrote: »I do not agree with griefing and think these issues should be reported.
BUT...
A thief and/or assassin should not be doing these behaviors in full sight of others. Find targets away from the beaten path, or wait until the area is clear of guards or other innocent citizens before making your move.
SilverBride wrote: »I do not agree with griefing and think these issues should be reported.
BUT...
A thief and/or assassin should not be doing these behaviors in full sight of others. Find targets away from the beaten path, or wait until the area is clear of guards or other innocent citizens before making your move.
Rishikesa108 wrote: »4) I am amazed to read how many people mistake real-world morality for morality in a game. Is ESO immersive? Yes, but up to a certain point. I am always aware that I am playing and that I am in a virtual world where things are done that could never be done in real life. Do I want to be a thief and a killer in the game? And who can stop me or can blame me for it? Those who do so have serious problems of exchanging the virtual with the real. Are you scandalized ? You are not forced to play ESO, where everyday your character kills billions of lifes. Better play social games or sports ones if you are scandalized by killing NPCs. Or simply leave those sinners to their destiny and you play your right way :-)
Some people seem to take the title of Hero of Tamriel too seriously. I have it too, and refuse to use it because every time I go into Selene's Web, I have no option but to side with that uptight high elf and kill Selene who was doing nothing wrong.
So let me get this right:
Murdering npcs - is playing the game as intended (because - Dark Brotherhood DLC)
but
Seeing npcs murdered and feeling that its wrong and needs to be stoped - is not playing the game as intended?
(how about like every zone story?)
Don't get me wrong, I think everyone can have their playstyle. One can be a member of dark brotherhood the other can be a "Tamriel hero".
What I really don't like is this:
Nobody is reporting OP to ZOS for slaughtering their favourite NPC or half of the town that has just been "saved" from something (which is also disrupting their playstyle, and kinda ruining game expierience: "Hey I just saved those people! he cant do that! Oh no.. what? they respawn? Why did they even bother me?"),
but OP is reporting players for things like: yelling murderer, mimicking attack gestures towards his character, throwing mudballs, when he is trying to play the game the way he likes.
So his playstyle should be respected and not disturb but other players style shouldn't?
Do we really have to report other players for everything we don't like?
SpacemanSpiff1 wrote: »why would you think they are "role players"?
CasgarTheSomnolent wrote: »People grief you over that stuff? *rolls eyes*
1) Screencap their names and messages. Always good to have a record. For evidence AND fun.
2) Kill every single NPC in the area.
Just murder the absolute hell out of every innocent you see. Right in front of them. They can literally do nothing to stop you. (They always have the option to port to a different instance.) You'll get a major bounty, and, hey, if you pay it off, you get an achievement and a dye. Make sure to thank them for giving you the kick in the pants you needed to work on that achievement.
Rishikesa108 wrote: »I've tried to read every message, thanks to all. I'd like to clarify some things at this point.
1) I have used the word "roleplayers" because some of those harassers have called themselves in that way. Not all indeed, but some of them. So I thought they were roleplayers and I was ruining their vignettes by pickpocketing and killing NPCs. I respect role players that play the way they like WITHOUT interfere with others way to play.
2) Everyone has the right to play in their own way, but NOBODY has the right to interfere and prevent someone to play in his way. Sometime I am disturbed by other players playing their way (for example I don't like hearing the noises of people playing pvp in the middle of the cities). In these cases it is me who change the instance and leave complete freedom for people to play their way. If someone is disturbed by my licit way of playing, he is not authorized to interfere with me and try to prevent me from playing: it is he who has to change his instance, not me.
3) Competition between players is a different thing. I am not disturbed if someone comes and kill the NPC before me (or loot a chest before me, etc...). This is playing, this is correct. Sometime its my time to win, sometime its another's. I was just speaking about the intention to disturb and prevent the game serenity to someone.
4) I am amazed to read how many people mistake real-world morality for morality in a game. Is ESO immersive? Yes, but up to a certain point. I am always aware that I am playing and that I am in a virtual world where things are done that could never be done in real life. Do I want to be a thief and a killer in the game? And who can stop me or can blame me for it? Those who do so have serious problems of exchanging the virtual with the real. Are you scandalized ? You are not forced to play ESO, where everyday your character kills billions of lifes. Better play social games or sports ones if you are scandalized by killing NPCs. Or simply leave those sinners to their destiny and you play your right way :-)
CasgarTheSomnolent wrote: »People grief you over that stuff? *rolls eyes*
1) Screencap their names and messages. Always good to have a record. For evidence AND fun.
2) Kill every single NPC in the area.
Just murder the absolute hell out of every innocent you see. Right in front of them. They can literally do nothing to stop you. (They always have the option to port to a different instance.) You'll get a major bounty, and, hey, if you pay it off, you get an achievement and a dye. Make sure to thank them for giving you the kick in the pants you needed to work on that achievement.
Lol, I try to avoid bounties - never know it was an achievement to rack them up
[Quoted post has been removed.]
Rogue_Wolf wrote: »Playing as intended...🤣
ZoS gave us the mudball and functional ability to throw mud in other player's faces. Clearly, players are using this game item as ZoS intended!
Rogue_Wolf wrote: »Playing as intended...🤣
ZoS gave us the mudball and functional ability to throw mud in other player's faces. Clearly, players are using this game item as ZoS intended!
Using and over-using are 2 different things. ZOS has banned folks for excessive mud-balling, because that falls into the griefing category, which is against the TOS.
Rogue_Wolf wrote: »Rogue_Wolf wrote: »Playing as intended...🤣
ZoS gave us the mudball and functional ability to throw mud in other player's faces. Clearly, players are using this game item as ZoS intended!
Using and over-using are 2 different things. ZOS has banned folks for excessive mud-balling, because that falls into the griefing category, which is against the TOS.
Maybe they should implement a cool-down timer on the item to curb abuse, rather than banning players. 15-30 minute cooldown time would do the trick, imo.