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Your ESO 2022 feature wishlist

  • WiseSky
    WiseSky
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    Some Really heavy Snow and Rain Animations !

  • Reverb
    Reverb
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    - Improved Cyrodiil performance. Actually improved, not “improved” by removing features or utility
    - Dynamic population caps in cyrodiil
    - The Elder Scrolls: Legends card game embedded in ESO as a tavern minigame
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • RD065
    RD065
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    Account wide skill lines. Transfer my Skyshard's from one character to another (ones that are unused).
  • Rex-Umbra
    Rex-Umbra
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    New Cyrodiil
    Harder overland and more quest xp.
    Xbox GT: Rex Umbrah
    GM of IMPERIUM since 2015.
  • ealdwin
    ealdwin
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    drunkendx wrote: »
    To actually be able to enter non DM BG's by selecting "random BG"...

    I would hope that comes before 2022
  • Ulfhethinn
    Ulfhethinn
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    - solo dungeon mode so you can do the quest story without everyone speed running and at your own pace
    - text search bar at guild vendors
    - global guild vendor search (still have to travel to vendor)
    - hide any armor piece (at least shoulders, but why stop there)
    - at least one player definable inventory category. sort of like the junk tab, you assign items to it, but no risk of destroying everything tagged into that category
    - "excess motif/etc" turn in vendor. Something like turn in 10x of Motif X: Axes for one of the other Motif X: [item type]
    Edited by Ulfhethinn on November 9, 2021 3:04PM
  • DreamsUnderStars
    DreamsUnderStars
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    Jaimeh wrote: »
    Fhritz wrote: »
    I would love to see the things you want for the 2022 expansion, even if it seems unrealistic ! Personally, I would love to see :
    - Group mount for 2 / 4 / 12 players

    The thought of a 12-person mount cracked me up so much... what would it even look like :lol: Imagine being in a PvP group, typing 'To Aleswell!', wistling for the mount, and a 12-person ride appears, taking people on, and zooming around the hills of Cyrodiil :smiley: ZOS, take my money! Also, it'd be a good way for every group member to stick to following the crown!

    Dwemer elephant, with peeps in little saddle mounts hanging off the side and the mount owner in the "kokpit" at the top. xD
    Edited by DreamsUnderStars on November 9, 2021 3:05PM
  • Maya_Nur
    Maya_Nur
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    — I would like to see enemies equal to the player in terms of combat actions.
    — Further development on the companions, new companions of non-playable races.
    — More Deadlands' structural furnishings like fortress walls/gates and some spiral stairs
    — Fennorian and Naryu as a houseguests and/or a companions
    — More male story-characters!!! Not only boys play ESO, girls also need some love!!! 😭
    — More dialogue choices. At least three would be decent: good, evil, chaotic/neutral; with exclusively optional "newbie questions" and please, do not make it "Who are you again?", make at least "Sorry, do we met before?".

    — And one wish for ESO not necessarily for 2022: don't be afraid of implementing some fundamental mechanics! Mini-games are good for evolution of the game, but soon it will need something revolutional :)
  • Nisekev
    Nisekev
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    Improvements for Justice system (so that master safeboxes weren't worse than beggar pockets in terms of loot) and more fun things to do for thieves.
  • Bat
    Bat
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    My only wish is for an option to hide other players' sorcpets and warden bears in all areas except for PVP zones. We don't have any need (literally no need at all, in the literal sense) to see any of that nonsense when out in the open, and even less so when in confined areas such as banks or quest area homes. I wouldn't even mind if sorcerers and wardens got their wish for "reskins" of their unsightly assistants fulfilled - as long as it costs them considerable crown as they would be merely cosmetic, and as long as the rest of us have the option to hide them. I would likely stop playing as much as I do if zoo keeper classes were made more popular by giving them cosmetic customization that other classes don't have, if we weren't also given the option to make all of those flappies and squeekies and clompers invisible (and preferably muted) while out and about. It's already that much of a nuisance in my honest opinion.
    Edited by Bat on November 9, 2021 4:10PM
  • Leogon
    Leogon
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    - Solo trial/arena
    - 2-Player trial/arena
    - Vet solo trial/arena sets as good as the 12-player trial ones with the nice 5% more damage, awesome sustain, crit, etc. They're also trials after all and you can't get carried in the solo ones so why are we getting inferior sets?
    - More stuff to do in our homes like farming, spellcrafting, etc.
    - The ability to hide armor pieces.
    - Companions who don't always die when we bring them where they're needed.
    - New Class/Weapon
    - Higher furniture limit
    - More empty lands and also more walls, roofs, etc. to build our own homes
    - More customization for polymorphs so they don't all look the same
    - More beards
    - Skins for class pets and also werewolves. They added a section for this and we only got one and that was 4 years ago.
    - Class change tokens
    - A fishing boat that you can sail with and fish with.
    - Trial finder

    That's all I can think of right now.

    Edited by Leogon on November 9, 2021 6:15PM
  • etchedpixels
    etchedpixels
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    - Accessibility options (text to speech hooks in the UI, turn off the stupid flare screen to white effect, cross hair scaling in the base game, high visibilty option for game areas - especially murky ones like WS and the new Deadlands/Fargrave zone)
    - New servers
    - Fix the awful game lag, 50ms on my 70 coming off the servers is horrible by modern stanards
    - More than 18 toons (and at the same time nerf the per character returns on transmutes and writs down when you do a lot of them on an account)
    - A nice house for lots of gold
    - A BG 'not deathmatch' queue that works
    Too many toons not enough time
  • zaria
    zaria
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    ✭✭✭✭✭
    Jaimeh wrote: »
    Fhritz wrote: »
    I would love to see the things you want for the 2022 expansion, even if it seems unrealistic ! Personally, I would love to see :
    - Group mount for 2 / 4 / 12 players

    The thought of a 12-person mount cracked me up so much... what would it even look like :lol: Imagine being in a PvP group, typing 'To Aleswell!', wistling for the mount, and a 12-person ride appears, taking people on, and zooming around the hills of Cyrodiil :smiley: ZOS, take my money! Also, it'd be a good way for every group member to stick to following the crown!
    Problem would be to get all on the buss :)
    Mount would obviously be an stilt walker, shorter legs for easier animation and not so visible.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • FeedbackOnly
    FeedbackOnly
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    Bards!
    Capes ... whatever I still want
    Guild tools
    Tavern mini games!
    Non humanoid companion
    Bug fixes for companions
    Jester festival letter in player mail. ( I miss this)
    Broom outfit style
    Skins for sorc pets
    Battlegrounds only event
    Bounties for cydrolli on players
    A reason besides ap to defend castles
    Jumping trees mini game
    Swimming world boss fight
    Bigger roaming bosses that are epic like dragons
    Trial finder
    New provision ingredients like eggs
    More group mementos
    Harp skill line
    Blade master skill line
    Battle mage
    Bosmer content
    Active dice that rolls a number
    Guild mail
    PC voice chat for groups
    More events with housing stuff as rewards
    Small alchemy garden
    More dragon like world events
    Battles where DPS isn't most important factor to win
    Buff vampire
    Herosim Potion with spell critical
    Quests like frog races that interactive and engaging
    A world event where you lose all health regain
    Pie memento
    More fox mounts
    More sections for face marking.
    Hair dye shop
    Nice December monthly rewards
    Toss pumpkin in basket holiday quest



    .buff empowered ward

    Alternative set to roaring opportunist for healers * please
  • adrazns
    adrazns
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    Photo mode :hushed:
  • Kessra
    Kessra
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    *) Guild leveling based on active members or certain guild related activities that allow guilds to unlock certain perks. Currently guilds are flock of more or less regularly interacting people. A trading guild could i.e. specialize on certain items, i.e. fire destruction staffs, where people could offer i.e. 5-10 additional fire staffs compared to their regular limit. PvP focued guilds may gain some passive perks in Cyrodiil if at least a certain number of players of that guild play together. And so forth.

    Leveling the guild may be done by certain activities: For trading this could be done sell X amount of items within a week while for PvE there could be some guild related events they have to be done.

    *) Players should be able to collect a bit of money from people visiting their houses. There are people out there who spent enough of their time and gold into putting almost all crafting tables into their houses. People usually visit those homes to do their crafting-writs and therefore "leach" of other peoples achievments. It would be cool if that guy could set up an entrance fee for players they have to pay before being allowed access to that house. This could give players an additional incentive to care for their homes and provide services to others. Also, people with crazy good ideas and skills could earn a bit of gold that way by having people visiting their creations, and there are really good ones out there.

    *) In the more incentives for housing perk category I'd also love to see more usefulness to the housing in general. I.e. planting crops that can be harvested days later or rasing some animals (mini-farmville) which you can use to gather food stuff or leather. Also, I'd love to see more storage space for houses. And I don't mean the 350/700 storage capacity in houses necessarily but allow to store items in coffers, cabines, chests and so forth we created through furniture crafting. Also some stand-in models which we could equip with certain armor/clothes would be a cool addition IMO.

    *) Normalize damage! We currently have a system where new/casual players have problems dealing accurate damage while good players solo even vet dungeon bosses almost easily. Here the lower end should be brought up significantly while the upper end needs to be brought down notably. This migh also resolve the "dungeon rushing" mentality a bit. In trials the sum of the sets worn by the people should provide enough (passive) synergies to reach almost the same damage output as we have now. With a-priori negotiations of which sets should be worn this adds a further level of group-play to this game. Currently it seems most of the folks out there are wearing just the best meta-set for their class, which isn't that different from the sets other classes in that same role use.

    *) And of course lag-free mass-PvP as in the good old days. Having seen some of the recent streams Rich Lambert did, I at least have hopes that they are able to pin-point the problem and work on a solution here.
  • ShinyBacon
    ShinyBacon
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    I would like to see more accesibility options and i think this should have more priority nowadays.
    I think ESO is really far far behind in terms of making the game accesible for abled and non-abled people.

    Im aware that a lot of options are available for PC players through add-ons but console is lacking severly although it often is the first choice for people with ability issues and we need to work together as a community to make playing games as easy as possible for our fellow gamers.
    • Colourblind options!! We need more! urgently! Just some examples from some of my guildies: One guildy cant see the difference between the red lines and the whites lines coming out of an emenies body indicating an interrupt or a heavy attack. I am not colourblind at all but even I struggle to notice them because they are not "thick" enough and get lost on my relatively small TV. Vmol twins: we had a heartbreaking encounter where one guild member quit out of frustration because he just can not see conversion. we convinced him to come back and everyone did their best to tell him which colour head he has, which was heartwarming, but it shouldnt be like that, he was devastated to let the team down and just really upset.
    • Let us change colour and shape of markers. This includes team members markers (crown, healer, tank, any customisable shape above players heads) Again im not colourblind myself but on my small TV I can not tell the difference between the little arrow and the tiny crown above peoples head. Sometimes i whish there were additional options where i could give each team member its own symbol and colour... Triangle for the person doing mechs, circle for healer etc.
    • More Map markers, that i can also change the colour and shape. often i want to set more than just one marker when i for example go do a survey but also want to dig out a treasure map on the way there. I would love the ability to put a red cross on my map AND a large green triangle and they both appear on my compass and map.
    • general UI modifications. Combat text does help a lot already with accesibility. But i would like a feature where i can place it somewhere else on the screen, give the text a different colour and increase its size.
    • There are probably hundreds more ideas how we could make the game more accesible for our fellow gamers but thats all i can think of right now

    and for more things i like to see that dont have anything to do with accesibility:
    More smaller houses. im getting overwhelmed with large 700 slot houses and would love to see more 200/400/600 slot house especially in the new DLC areas. Tiny farmhouse in Blackwood, with a small garden like Autums gate. A log cabin in Western Skyrim <3
    ability to share more than 1 house with the public (console) so i can have a primary and a public guild house and a comp house and a fun house that can be visited at any time.
    be able to buy the antiquities skill line... i just cant... grind that... ever out... again... im to old for that **** :wink:
  • Odovacar
    Odovacar
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    -Work MORE on server performance; that is all from me...

  • BomblePants
    BomblePants
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    Just a tiny thing.

    I’d like to be able to pet my pets….
  • croakie
    croakie
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    I want mannequin and weapon rack furnishings to store armor and weapon sets on so that they do not have to be kept in the bank or chests.
  • dinokstrunz
    dinokstrunz
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    Standard Performance Improvements

    New Class/Skill Line is a must for 2022, the game is getting extremely stale

    Freshen up the existing classes for the same reason as above

    More mini games would be fun, Tavern games similar to TES:Legends?

    More PvP reward improvements and BG rating system update

    Increase housing slots

    Better rewards for Trials & Dungeons

    Duo Arena would be pretty fun B)



  • tomfant
    tomfant
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    Fixing performance issues is my No 1, closely followed by polishing of the existing content. I don't need new content so badly.

    And I'd like to see them adding a couple of QoL things such als
    -merge all storage chests into one (not visualy, just the access to the stored stuff)
    -super set table that merges the ever growing number of individual set tables into one (or max four) master table(s)
    -ability to research, reconstruct and upgrade of companion gear
    -merge all timers into the daily reset; no more separat timers for mount training, daily randoms, daily crafts, motif drops from daily coffers, etc
    -hireling that can be sent out to harvest survey reports
    -.....
  • Adremal
    Adremal
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    WiseSky wrote: »
    Some Really heavy Snow and Rain Animations !

    Seconded! We need some "wind's howling".

    Also, a companion who's ok with you being a murdering, blade-of-woe-happy psychopath.
  • Ravensilver
    Ravensilver
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    More housing slots

    More housing slots

    More housing slots

    oh yes... and I'd also like...

    ...more housing slots.

    - the ability to adjust furniture size
    - Bards as houseguests
    - everything that @FeedbackOnly has on his/her list :)
  • Bignupie1911
    Bignupie1911
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    A crafting assistant to do surveys- they are great but take up way too much time. The assistant could be sold in crown store and placeable at a home.

    Alliance lock on all CP campaigns

    A deadric* class

    More items put as passives on CP trees

    Expand the IC story and open more of the depths mentioned in the Zone story

    Create a solo battle royale zone with objectives and dozens of players

    Create new rewards for the various events

    Make treasure maps great….

    Increase drop rate on rare items…. 6 years no cipher

    Next years big baddie needs to be significant fight to take down not a cheesy one shot….

  • gariondavey
    gariondavey
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    S t a c k i n g
    I n
    G u i l d
    B a n k
    Please :)

    And

    Alliance points for kills in bgs!
    Edited by gariondavey on November 11, 2021 8:18PM
    PC NA @gariondavey, BG, IC & Cyrodiil Focused Since October 2017 Stamplar (main), Magplar, Magsorc, Stamsorc, StamDK, MagDK, Stamblade, Magblade, Magden, Stamden
  • CaptainVenom
    CaptainVenom
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    Class Change Token.
    🌈 Ride with Pride🌈
    Magicka/Damage Sorcerer - PC - NA - DC
  • SilverBride
    SilverBride
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    I want a single housing chest option with tabs like our banks. We could buy storage space up to a max of what is currently available with the separate chests, and they could have skins such as cabinet or wardrobe for example, to make them blend better with our decor.

    Players who wish to keep the separate chests could still do so.
    PCNA
  • Lumsdenml
    Lumsdenml
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    PVP DLC Area.
    In game ID: @KnightOfTacoma
    Main: Black Knight of Tacoma - EP Lvl 50/CP 2160 Nightblade NA PC - Grand Master Crafter, adventurer and part time ganker. Rank 35 - Palatine Grade 1
    PVP Main:Knight of Tacoma - EP Lvl 50 Templar NA PC - Rank 29 - Brigadier Grade 1 - Ravenwatch veteran. Blood for the Pact!
    Guild: The Disenfranchised - ZZ!
    Obituary:
    RIP Priest of Tacoma - EP Lvl 22 Dragon Knight NA PC Kyne - Lost in the Garden of Shadows.
    RIP.Viscount of Tacoma - EP Lvl 18 Dragon Knight NA PC Kyne - Lost in the war.
    RIP. Squire of Tacoma - EP Lvl 50 Templar NA PC - Died of Knahaten Flu.
    RIP Reaper of Tacoma - EP Lvl 50 Templar NA PC - Died of Consumption.
    RIP Sovereign of Tacoma - EP Lvl 32 NightBlade NA PC Kyne - Lost at The Battle of Brindle, December 13, 2018.
    RIP Dauphin of Tacoma - EP Lvl 50 Templar NA PC Kyne - Overdosed on Skooma.
    RIP Wraith of Tacoma - EP Lvl 10 Dragon Knight NA PC - Eaten by a dragon.
    RIP Red Knight of Tacoma - EP Lvl 50 Templar NA PC - Died at the Battle of Chalmen, March 18th, 2021.
    RIP Maharajah of Tacoma - EP Lvl 50 Templar NA PC - Lost in a sandstorm.
    RIP Vampire Of Tacoma - EP Lvl 50 Sorcerer NA PC - Fell asleep in the sun. RIP
  • TmzOS
    TmzOS
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    - Storage improvements (and outside ESO Plus);
    - Cyrodiil improvements;
    - Unnarmed skill;
    - More software performance improvements (more polishing included).
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