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Need buff for weak sets

master_vanargand
master_vanargand
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ESO has 10% strong sets and 90% weak sets.
Need buff for weak sets.
Let's write your request.

[My Request]
I want add status bonus of "Penetration" to "5 items" of "Night Mother's Gaze" in the craft set.

Night Mother's Gaze
(2 items) Adds Critical
(3 items) Adds Damage
(4 items) Adds Critical
(5 items) Adds Penetration
(5 items) When you deal Critical Damage you apply Major Breach to the enemy, reducing their Physical Resistance and Spell Resistance by 5948 for 4 seconds.

I want add status bonus of "Hybrid status" to "2-4 items" of "Twice-Born Star" in the craft set.

Twice-Born Star
(2 items) Adds Critical
(3 items) Adds Damage
(4 items) Adds Penetration

(5 items) You can have two Mundus Stone boons at the same time.

  • Wandering_Immigrant
    Wandering_Immigrant
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    I want grave stake collector to also be able to proc off of the corpses generated by Necro skills.
  • Syrpynt
    Syrpynt
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    ESO has 10% strong sets and 90% weak sets.
    Need buff for weak sets.
    Let's write your request.

    [My Request]
    I want add status bonus of "Penetration" to "5 items" of "Night Mother's Gaze" in the craft set.

    Night Mother's Gaze
    (2 items) Adds Critical
    (3 items) Adds Damage
    (4 items) Adds Critical
    (5 items) Adds Penetration
    (5 items) When you deal Critical Damage you apply Major Breach to the enemy, reducing their Physical Resistance and Spell Resistance by 5948 for 4 seconds.

    I want add status bonus of "Hybrid status" to "2-4 items" of "Twice-Born Star" in the craft set.

    Twice-Born Star
    (2 items) Adds Critical
    (3 items) Adds Damage
    (4 items) Adds Penetration

    (5 items) You can have two Mundus Stone boons at the same time.

    • Night Mother's gaze as is, stands on it's own before you can access group dungeons. And it's not even a 9-trait set. Additionally, I would argue that if you are to make a change, go back to making NMG a non-major source of penetration. But to make it more balanced: 3,500 penetration on 3 critical hits within 10 seconds, unassociated to major/minor. Otherwise it's free bonus penetration, even more than spriggans, except with better 2,3,4 traits for dps. Then at least it can stack with caltrops' major breach. NMG would then be used in trials again on 1 player in group at least.

    • Twice Born Star went to HealthMagickaStamina for 2,3,4 because it is a good tanking/healing set (besides the fact that if you are truly tanking, the divines trait is less ideal than Sturdy). Honestly this set kinda lost it's identity years ago and I don't see it getting buffed for dps because there is no "requirement" to activate the second mundus stone. There are far more than 10 top performing sets compared to TBS, but if it had the changes your proposed, it would be the #1 set, so those changes are never going to happen. Just fyi.
    Edited by Syrpynt on November 4, 2021 2:07PM
  • Stx
    Stx
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    There are so many sets in the game I doubt the majority of them will ever be useful at any given time.

    What I don't understand is the blatant imbalance in proc sets. Like compare pillar of nirn to most proc sets... it's just crazy.
  • master_vanargand
    master_vanargand
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    Syrpynt wrote: »
    ESO has 10% strong sets and 90% weak sets.
    Need buff for weak sets.
    Let's write your request.

    [My Request]
    I want add status bonus of "Penetration" to "5 items" of "Night Mother's Gaze" in the craft set.

    Night Mother's Gaze
    (2 items) Adds Critical
    (3 items) Adds Damage
    (4 items) Adds Critical
    (5 items) Adds Penetration
    (5 items) When you deal Critical Damage you apply Major Breach to the enemy, reducing their Physical Resistance and Spell Resistance by 5948 for 4 seconds.

    I want add status bonus of "Hybrid status" to "2-4 items" of "Twice-Born Star" in the craft set.

    Twice-Born Star
    (2 items) Adds Critical
    (3 items) Adds Damage
    (4 items) Adds Penetration

    (5 items) You can have two Mundus Stone boons at the same time.

    • Night Mother's gaze as is, stands on it's own before you can access group dungeons. And it's not even a 9-trait set. Additionally, I would argue that if you are to make a change, go back to making NMG a non-major source of penetration. But to make it more balanced: 3,500 penetration on 3 critical hits within 10 seconds, unassociated to major/minor. Otherwise it's free bonus penetration, even more than spriggans, except with better 2,3,4 traits for dps. Then at least it can stack with caltrops' major breach. NMG would then be used in trials again on 1 player in group at least.

    • Twice Born Star went to HealthMagickaStamina for 2,3,4 because it is a good tanking/healing set (besides the fact that if you are truly tanking, the divines trait is less ideal than Sturdy). Honestly this set kinda lost it's identity years ago and I don't see it getting buffed for dps because there is no "requirement" to activate the second mundus stone. There are far more than 10 top performing sets compared to TBS, but if it had the changes your proposed, it would be the #1 set, so those changes are never going to happen. Just fyi.

    My ideas are just to bring niche demand in PvP.

    Night Mother's Gaze's Major Breach isn't very valuable.
    Because Major Breach is easy to get with skill.
    So Night Mother's Gaze doesn't even help Solo PvE.
    Also, the opinion that other than "9-trait set" should be garbage is terrible.

    I think it's reckless to do tank or healer on Twice-Born Star.
    Twice-Born Star is real garbage.
    To be honest, I don't know how to buff Twice-Born Star.
    But I think it should be sets suitable for hybrid build.
  • StarOfElyon
    StarOfElyon
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    Stx wrote: »
    There are so many sets in the game I doubt the majority of them will ever be useful at any given time.

    What I don't understand is the blatant imbalance in proc sets. Like compare pillar of nirn to most proc sets... it's just crazy.

    I don't like that proc sets out perform stats so badly. Procs are meta. It's "play as you want but if you don't wear proc sets get used to being outclassed."
  • master_vanargand
    master_vanargand
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    Stx wrote: »
    There are so many sets in the game I doubt the majority of them will ever be useful at any given time.

    What I don't understand is the blatant imbalance in proc sets. Like compare pillar of nirn to most proc sets... it's just crazy.

    I don't like that proc sets out perform stats so badly. Procs are meta. It's "play as you want but if you don't wear proc sets get used to being outclassed."

    Sadly, if play as player wanted, player will be poor :'(
  • Urzigurumash
    Urzigurumash
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    Stx wrote: »
    There are so many sets in the game I doubt the majority of them will ever be useful at any given time.

    What I don't understand is the blatant imbalance in proc sets. Like compare pillar of nirn to most proc sets... it's just crazy.

    I don't like that proc sets out perform stats so badly. Procs are meta. It's "play as you want but if you don't wear proc sets get used to being outclassed."

    True or false, most stat sets were never adjusted after the additional 1k Base Weapon Damage, so they lost power relative to the baseline, whereas scaled procs became more powerful from this extra base damage?

    I think they all need a 25% buff or something. Fury and Voidcaller most certainly do even if my above statement isn't quite right.

    Edited by Urzigurumash on November 4, 2021 9:38PM
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • Stx
    Stx
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    Stx wrote: »
    There are so many sets in the game I doubt the majority of them will ever be useful at any given time.

    What I don't understand is the blatant imbalance in proc sets. Like compare pillar of nirn to most proc sets... it's just crazy.

    I don't like that proc sets out perform stats so badly. Procs are meta. It's "play as you want but if you don't wear proc sets get used to being outclassed."

    As far as I'm aware, damage proc sets aren't meta.. except for relequen. In pvp they might be. To be honest I haven't played pvp since procs could crit.
  • Amottica
    Amottica
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    Syrpynt wrote: »
    ESO has 10% strong sets and 90% weak sets.
    Need buff for weak sets.
    Let's write your request.

    [My Request]
    I want add status bonus of "Penetration" to "5 items" of "Night Mother's Gaze" in the craft set.

    Night Mother's Gaze
    (2 items) Adds Critical
    (3 items) Adds Damage
    (4 items) Adds Critical
    (5 items) Adds Penetration
    (5 items) When you deal Critical Damage you apply Major Breach to the enemy, reducing their Physical Resistance and Spell Resistance by 5948 for 4 seconds.

    I want add status bonus of "Hybrid status" to "2-4 items" of "Twice-Born Star" in the craft set.

    Twice-Born Star
    (2 items) Adds Critical
    (3 items) Adds Damage
    (4 items) Adds Penetration

    (5 items) You can have two Mundus Stone boons at the same time.

    • Night Mother's gaze as is, stands on it's own before you can access group dungeons. And it's not even a 9-trait set. Additionally, I would argue that if you are to make a change, go back to making NMG a non-major source of penetration. But to make it more balanced: 3,500 penetration on 3 critical hits within 10 seconds, unassociated to major/minor. Otherwise it's free bonus penetration, even more than spriggans, except with better 2,3,4 traits for dps. Then at least it can stack with caltrops' major breach. NMG would then be used in trials again on 1 player in group at least.

    • Twice Born Star went to HealthMagickaStamina for 2,3,4 because it is a good tanking/healing set (besides the fact that if you are truly tanking, the divines trait is less ideal than Sturdy). Honestly this set kinda lost it's identity years ago and I don't see it getting buffed for dps because there is no "requirement" to activate the second mundus stone. There are far more than 10 top performing sets compared to TBS, but if it had the changes your proposed, it would be the #1 set, so those changes are never going to happen. Just fyi.

    I would also note that TBS needs to keep it's health because it makes it easier to see if someone has glitched the double mundus. At least in PvE where so few, outside of tanks, will add health.
  • master_vanargand
    master_vanargand
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    Stx wrote: »
    Stx wrote: »
    There are so many sets in the game I doubt the majority of them will ever be useful at any given time.

    What I don't understand is the blatant imbalance in proc sets. Like compare pillar of nirn to most proc sets... it's just crazy.

    I don't like that proc sets out perform stats so badly. Procs are meta. It's "play as you want but if you don't wear proc sets get used to being outclassed."

    As far as I'm aware, damage proc sets aren't meta.. except for relequen. In pvp they might be. To be honest I haven't played pvp since procs could crit.

    Relequen, Zaan, Kjalnar, Maw, etc ...
    PvE is full of strong damage proc sets.
  • Syrpynt
    Syrpynt
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    Night Mother's Gaze's Major Breach isn't very valuable.
    Because Major Breach is easy to get with skill.

    Yes, that is basically what I said. But returning it to the original 5k non-major/minor is overpen in most situations except PvP tanks. Which then you need something along Oblivion damage or Hrothgar's.


    Also, the opinion that other than "9-trait set" should be garbage is terrible.

    EXCUSE ME? When did I say that "if it's not a 9-trait, it should be garbage"??? Don't you dare put words in my mouth to cater to your argument, bruh. If you can't even read my words without twisting them, I don't truly trust your opinion on this entire matter. -->
    Syrpynt wrote: »
    • Night Mother's gaze as is, stands on it's own before you can access group dungeons. And it's not even a 9-trait set.

    I said the set is not 9-trait and that it can stand on it's own. But if you're going to make changes, it has to be BALANCED.

    I think it's reckless to do tank or healer on Twice-Born Star.
    Twice-Born Star is real garbage.
    To be honest, I don't know how to buff Twice-Born Star.
    But I think it should be sets suitable for hybrid build.

    Wreckless to do a healer or tank on TBS? TBS offers Tristats, and You can use any combination of 2 mundus: Resistance, Regen, Healing done, additional Resource Pools--You may not think it's good, but that's because you're trying to force it to be something that it's not. It's not supposed to be a top-tier dps set. It's supposed to be a set that let's players survive easier with freedom of choice and not specialize to any particular class or weapon user. If anything, with the changes to hybridization, this set is already more powerful for HEALERS. Probably it's best strength that people don't even know about.
  • master_vanargand
    master_vanargand
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    Syrpynt wrote: »
    Night Mother's Gaze's Major Breach isn't very valuable.
    Because Major Breach is easy to get with skill.

    Yes, that is basically what I said. But returning it to the original 5k non-major/minor is overpen in most situations except PvP tanks. Which then you need something along Oblivion damage or Hrothgar's.


    Also, the opinion that other than "9-trait set" should be garbage is terrible.

    EXCUSE ME? When did I say that "if it's not a 9-trait, it should be garbage"??? Don't you dare put words in my mouth to cater to your argument, bruh. If you can't even read my words without twisting them, I don't truly trust your opinion on this entire matter. -->
    Syrpynt wrote: »
    • Night Mother's gaze as is, stands on it's own before you can access group dungeons. And it's not even a 9-trait set.

    I said the set is not 9-trait and that it can stand on it's own. But if you're going to make changes, it has to be BALANCED.

    I think it's reckless to do tank or healer on Twice-Born Star.
    Twice-Born Star is real garbage.
    To be honest, I don't know how to buff Twice-Born Star.
    But I think it should be sets suitable for hybrid build.

    Wreckless to do a healer or tank on TBS? TBS offers Tristats, and You can use any combination of 2 mundus: Resistance, Regen, Healing done, additional Resource Pools--You may not think it's good, but that's because you're trying to force it to be something that it's not. It's not supposed to be a top-tier dps set. It's supposed to be a set that let's players survive easier with freedom of choice and not specialize to any particular class or weapon user. If anything, with the changes to hybridization, this set is already more powerful for HEALERS. Probably it's best strength that people don't even know about.

    Using TBS with Tank or Healer is a joke.
    Do you go to vCR or vBRP?
    You can understand my opinion if you go there.
  • Syrpynt
    Syrpynt
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    Using TBS with Tank or Healer is a joke.
    Do you go to vCR or vBRP?
    You can understand my opinion if you go there.

    No rebuttal for misquoting me? [snip] Look at how they balanced Pelinals? It has crazy power, but at a massive cost to the users own survival. You're basically asking for a new Pelinal's, but without the negative effects.

    I *used to* tank vCR, vMoL, vDSA, and vHRC. I know that TBS isn't an endgame set. But nonetheless it is a useful set for those classes to get endgame gear in order to do that content. Few players are just jumping from Fortified Brass or Ebony to vDSA overnight, and if they are, they're gonna have a fun time with resource management or staying alive for 1 hits.

    TBS is good if you have tri-stat everything, then your heals can come from any source, and ToTC can balance the regen. I've successfully used the set, even before U32,doing vDLC content. But it was boring. There was no flashy effects. It is just a stat booster. Didn't really keep a theme, so I dropped it.

    [edited for rude/insulting comment]
    Edited by ZOS_Icy on November 8, 2021 1:26PM
  • Arkew
    Arkew
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    prayer shawl

    (2 items) Adds 1096 Maximum Magicka
    (3 items) Adds 129 Weapon Damage and Spell Damage
    (4 items) Adds 129 Magicka Recovery
    (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4997 damage for 6 seconds. This effect can occur once every 2 seconds.

    change it to

    (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4997 damage for 6 seconds. This effect can occur once every 2 seconds per target.

    if ppl think it's a silly change i ask just

    combat physician

    (2 items) Adds 1096 Max Magicka
    (3 items) Adds 657 Spell Critical
    (4 items) Adds 657 Spell Critical
    (5 items) When you critically heal yourself or an ally, you grant them a damage shield that absorbs 4308 damage for 6 seconds. This effect can occur once every 6 seconds per target.

    this set have litterally cooldown per target and prayer shawl no, what kind of oblivion magic is this.

    i want become shieldman and overshield my teamates XD

    Edited by Arkew on November 8, 2021 8:14AM
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