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How bad awful are my STATS? (be brutal plz, i can take it) ...

NeeScrolls
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Greetings, i was wondering if u guys/gals in our amazing community could please critique my STATS on my main healer toon and offer any tips. See screenshot...

52X91xL.jpg

....And some brief context (if it matters) : i've been here subscribed to ESO since 2013 beta, but i'm technically a "casual" type player. My MMO history consists of only SWG (all eras) and SWTOR (also since beta) . That's it.

For ESO, i run pretty much every aspect of combat depending upon how much time i have and depending upon my mood (gotta be in a certain mindset for PVP Cyrodiil...and especially for battlegrounds lol yipes ) , but i rarely ever do VET Trials (yet) . I'm only 'Champion 715', so i couldn't care less about being "the best" but i'm always open to being...better. So, here i am, asking first about the easiest thing to fix: STATS !

Anyways, THANKS gang! And again: feel free to be as brutal (but detailed) as you want, np. It's just a super fun video-game i pay money$ for each month. Nothing more. B)

p.s. i just came back from a break, so i'm currently using the 'Spell Power Cure' set and 'Defiler' set And believe it or not, i run all content as hybrid-healer with a mix of various healing skills (including 'Restoration Staff' line of course) . I'm well aware this build & such is very unorthodox and possibly moronic, but it's enjoyable to play and gives me versatility to help my guildmates of any levels/situations.
Edited by NeeScrolls on November 6, 2021 9:17AM

Best Answer

  • GrumpyDuckling
    GrumpyDuckling
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    The big thing that stood out to me was how low your recovery stats are. If you're going hybrid I expect that main stats to be on the low side as you split them up, but I'm wondering if you could invest in food/drink bonuses that up your recovery stats to allow yourself to cast more skills.

    Another thing you could do is consider the following move -- exchanging the defiler set (5 pieces) for the sellistrix set (2 pieces). The sets basically do the same thing (AOE stun), and it would open up a whole new 5 piece set for you that you could use for more recovery/stats or other cool effects.

    For example:

    5 Spell Power Cure
    2 Sellistrix (keeps the stun that you would otherwise get from Defiler)
    5 Recovery/Stat buffs and/or another fun set that does something unique/enjoyable to your playstyle
    Answer ✓
  • colossalvoids
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    The thing is that some min max or strictly specialised build will obviously have different and much better stats, also due to cp and such but if it works for you as is it's fine to start improving some lacking points for example recoveries if needed or boosting health if it was a problem at some point. Jut analyse your playstyle and what you might lack personally.

    You can also always check more specialised builds on YouTube or whatsnot to get an idea how people build themselves for roles statewise but again better to look up on how you personally play and adjusting bit by bit actually understanding what you're doing and not just copying. Gl!
  • colossalvoids
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    Oh and also with new armory system you have 2 free slots with it so can have a dedicated healer one and pvp for example, or one for generally dealing damage in content that requires you to and swap to healer back without much issue so you can have sets like spc and some other healer ones on one spec and things like defiler on the other not loosing anything if that floats your boat.
  • NeeScrolls
    NeeScrolls
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    Just analyse your playstyle and what you might lack personally.
    Well yeah but i mean that's why i created this thread, so that someone other than ME could do the analysis B) .
    You can also always check more specialised builds on YouTube to get an idea how people build themselves for roles statewise but again better to look up on how you personally play and adjusting bit by bit actually understanding what you're doing and not just copying.
    Again, i been doing all that anyway (but never on YouTube , since imho these ESO forums have far better info & detailed threads & such) and clearly just looking at my screenshot people can tell i'm not "copying" (who would copy a hybrid lol ) .

    I guess i'm just sorta surprised none other players have chimed in to go thru my STATS from the screenshot. It's possible the 'question' i posed is too vague maybe i dunno.

    Oh and also with new armory system you have 2 free slots with it so can have a dedicated healer one and pvp for example, or one for generally dealing damage in content that requires you to and swap to healer back without much issue .
    Yep, i'm already well aware of the new 'armory' , as well as the major BUG associated with it (which seems to have been fixed of course) . Oh well, thanks for replying at least. /tip-hat
    Edited by NeeScrolls on November 5, 2021 6:13PM
  • Casul
    Casul
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    Hot garbage. pLz dOn't BAn mE

    Being that it's a pvp healer there are 2 potential routes

    1 is team buffer with sets like transmutation and spell power cure

    2 is combat medic with stuff like heavy kagranac and sanctuary

    1 is squishy and a back line healer, 2 is more stand your ground and support teammates by taking damage from them as well as healing.

    Personally I enjoy 2 when I heal in pvp.
    PvP needs more love.
  • NeeScrolls
    NeeScrolls
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    BuildMan wrote: »
    Hot garbage.
    Now THAT'S ^ that kind of brutal honestly i was looking for! :D
    BuildMan wrote: »
    Being that it's a pvp healer there are 2 potential routes.
    i hear ya yep , and i typically dabble in BOTH (depending upon who & how many i'm grouped with) . And i suppose, now that i think about it, for Trials & such i'm probably more of the 'team supporter' back-healer role , since it's very rare to be accepted as a MAIN healer with hyrbid build (at least, from my experience) .
    The big thing that stood out to me was how low your recovery stats are. If you're going hybrid I expect that main stats to be on the low side as you split them up, but I'm wondering if you could invest in food/drink bonuses that up your recovery stats to allow yourself to cast more skills.

    Another thing you could do is consider the following move -- exchanging the defiler set (5 pieces) for the sellistrix set (2 pieces). The sets basically do the same thing (AOE stun), and it would open up a whole new 5 piece set for you that you could use for more recovery/stats or other cool effects.

    For example:

    5 Spell Power Cure
    2 Sellistrix (keeps the stun that you would otherwise get from Defiler)
    5 Recovery/Stat buffs and/or another fun set that does something unique/enjoyable to your playstyle

    And THAT'S ^ that kind of excellent info (that i never would've thought of myself) i was hoping for! :)

    THANKS so much! I'm def. gonna look into your suggestion, even though tbqh i only stay with 'Defiler' set cuz i just love seeing that freaky BEAST thing spawn every few seconds lol

    Cheers @GrumpyDuckling !
  • GrumpyDuckling
    GrumpyDuckling
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    NeeScrolls wrote: »
    BuildMan wrote: »
    Hot garbage.
    Now THAT'S ^ that kind of brutal honestly i was looking for! :D
    BuildMan wrote: »
    Being that it's a pvp healer there are 2 potential routes.
    i hear ya yep , and i typically dabble in BOTH (depending upon who & how many i'm grouped with) . And i suppose, now that i think about it, for Trials & such i'm probably more of the 'team supporter' back-healer role , since it's very rare to be accepted as a MAIN healer with hyrbid build (at least, from my experience) .
    The big thing that stood out to me was how low your recovery stats are. If you're going hybrid I expect that main stats to be on the low side as you split them up, but I'm wondering if you could invest in food/drink bonuses that up your recovery stats to allow yourself to cast more skills.

    Another thing you could do is consider the following move -- exchanging the defiler set (5 pieces) for the sellistrix set (2 pieces). The sets basically do the same thing (AOE stun), and it would open up a whole new 5 piece set for you that you could use for more recovery/stats or other cool effects.

    For example:

    5 Spell Power Cure
    2 Sellistrix (keeps the stun that you would otherwise get from Defiler)
    5 Recovery/Stat buffs and/or another fun set that does something unique/enjoyable to your playstyle

    And THAT'S ^ that kind of excellent info (that i never would've thought of myself) i was hoping for! :)

    THANKS so much! I'm def. gonna look into your suggestion, even though tbqh i only stay with 'Defiler' set cuz i just love seeing that freaky BEAST thing spawn every few seconds lol

    Cheers @GrumpyDuckling !

    Haha yeah the Defiler set does look really cool! I run it on one of my characters too.

    Alternatively, if you want to keep Defiler, you could get some magicka recovery (plus another cool summon) by looking into a monster set like Chokethorn -- which also adds another heal to your mix.

    Chokethorn
    1 item: Adds 129 Magicka Recovery
    2 items: When you use a heal ability, you have a 33% chance to summon a strangler sapling that heals you or an ally for 6986 Health over 6 seconds. This effect can occur once every 10 seconds and scales off the higher of your Maximum Magicka or Stamina.

    That allows you to keep your original setup (Spell Power Cure and Defiler), while also pushing your magicka recovery above 1,000. Plus whatever food/drink you add can help too.

    Another monster set option to also consider that adds sustain to your group plus more healing:
    Sentinel of Rkugamz
    1 item: Adds 4% Healing Done
    2 items: When you heal yourself or an ally you summon a Dwemer spider that heals for 1000 Health and restores 125 Magicka and Stamina to you and your allies within 5 meters every 1 second for 8 seconds. This effect can occur once every 15 seconds.
  • Vevvev
    Vevvev
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    The attribute placement. It burns, it burns!!! Please tell me you buffed before taking that picture as those resistances are incredibly low.
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • NeeScrolls
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    Vevvev wrote: »
    The attribute placement. It burns, it burns!!!
    LOL's ,, and what's even funnier to me is that i've never bothered to change my attributes ever since i started in 2013/2014 (except when Zenimax did a force-respec upon 1st login after a new update or bug fix or whatever)
    Vevvev wrote: »
    Please tell me you buffed before taking that picture as those resistances are incredibly low.
    Nope, no buffs, no drinks, no foods, no nothin'. However, obviously, before i embark upon any game combat or adventures, i always consume food/drink, etc.
    Edited by NeeScrolls on November 6, 2021 2:16AM
  • Vevvev
    Vevvev
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    NeeScrolls wrote: »
    Vevvev wrote: »
    The attribute placement. It burns, it burns!!!
    LOL's ,, and what's even funnier to me is that i've never bothered to change my attributes ever since i started in 2013/2014 (except when Zenimax did a force-respec upon 1st login after a new update or bug fix or whatever)
    Vevvev wrote: »
    Please tell me you buffed before taking that picture as those resistances are incredibly low.
    Nope, no buffs, no drinks, no foods, no nothin'. However, obviously, before i embark upon any game combat or adventures, i always consume food/drink, etc.

    Whew, okay not as bad as it could be. Still pretty low, but now that I know the health isn't buffed you're not going to die instantly... Against most people.

    You're a hybrid healer but a sorcerer. Kinda odd, especially considering there is like... maybe one stamina healing ability you can use to heal others? Not only to mention healing proc sets scale with the highest of the two resource pools, and with them split like that any proc sets that heal are going to be far weaker than a pure build. Feel like the hybrid healer would work better on a Warden since they are the only class with pretty good stamina healing abilities. I guess the large stamina pool you have could be useful for dodge rolling like a maniac, but the Magicka pool is very low to be casting a whole lot of heals and/or Streak/Ball of Lightning with that low recovery.

    One way to get away with recovery lower than that is to play a class specialized in restoring resources by other means. My magDK vampire for instance runs less than 900 mag recovery, but I can get away with it thanks to Battle Roar, Combustion, and the health cost melee ability in the vampire toolkit.
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • NeeScrolls
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    Vevvev wrote: »
    Whew, okay not as bad as it could be. Still pretty low, but now that I know the health isn't buffed you're not going to die instantly... Against most people.
    Yeah, as crazy as it sounds, i haven't changed my template at all in 8 years lol (except when Zenimax forces me to cuz of skill points auto-reset upon 1st login after an update) ...and i do just fine in all content; even in PVP, particularly when i achieved 'Emperor' wayyyyy back in 2016 and my umm "reign" lasted for a whopping 6 days! o:)
    Vevvev wrote: »
    You're a hybrid healer but a sorcerer. Kinda odd, especially considering there is like... maybe one stamina healing ability you can use to heal others?
    Well, as i mentioned earlier: i use the 'Restoration Staff' healing abilities , PLUS a mix of other support skills (like 'Elemental Drain' , for example....or skills within the 'Alliance War' line) .
    Vevvev wrote: »
    Feel like the hybrid healer would work better on a Warden since they are the only class with pretty good stamina healing abilities.
    Yep i already have a Warden ALT but i just haven't had time to level him up yet.
    Vevvev wrote: »
    I guess the large stamina pool you have could be useful for dodge rolling like a maniac, but the Magicka pool is very low to be casting a whole lot of heals and/or Streak/Ball of Lightning with that low recovery.
    Yes i realize it seems that way but...what i haven't mentioned yet is: i use a Staff that has 'restore 300 magicka' enhancement on it. B) So i rarely ever run out of magicka tbh. (and, ironically, i actually only really run out of stamina sometimes---especially in PVP with all the frequent dodges & blocks)
    Vevvev wrote: »
    One way to get away with recovery lower than that is to play a class specialized in restoring resources by other means. .
    I been playing this toon in the screenshot ^ as my main since 2013, so i won't be changing that (as in, it will always be my main) . However, i made this thread in the hopes of adjusting & evolving ( to get better ) , so i'm really appreciating all the tips & suggestions (especially the gear combos of sets i wasn't aware of) .

    Def. looking forward to testing out a couple new subtle tweaks & such, based on what you & others in this thread have replied about. /tip-hat
  • Vevvev
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    NeeScrolls wrote: »
    Yeah, as crazy as it sounds, i haven't changed my template at all in 8 years lol (except when Zenimax forces me to cuz of skill points auto-reset upon 1st login after an update) ...and i do just fine in all content; even in PVP, particularly when i achieved 'Emperor' wayyyyy back in 2016 and my umm "reign" lasted for a whopping 6 days! o:)

    I wish I had the the time to achieve that. Every time I get close I'm either too tired to continue on, work gets in the way, or my friends and guildies need me for something. (I care for my peeps)

    I'll also add they did nerf minor magickasteal, however the magic damage status effect now has the effect on it. So raw magic damage has the debuff on it making Elemental Drain/Siphon Spirit, depending on the abilities you use, a little less valuable. If you're doing a lot of magic damage all Drain would be doing is applying major breach to the target. With the buff to the charged trait this patch with a high magic damage build you might be able to remove the ability entirely or change it to the other longer lasting morph that afflicts enemies with additional elemental status effects. This morph does draw aggro though since the status effects do deal damage.
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • NeeScrolls
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    Vevvev wrote: »
    So raw magic damage has the debuff on it making Elemental Drain/Siphon Spirit, depending on the abilities you use, a little less valuable. If you're doing a lot of magic damage all Drain would be doing is applying major breach to the target. With the buff to the charged trait this patch with a high magic damage build you might be able to remove the ability entirely or change it to the other longer lasting morph that afflicts enemies with additional elemental status effects. .
    ahhh ok , good insightful tip THANKS!

    Lots of new builds & morphs to investigate now based on everyone replies so far yep...


    Edited by NeeScrolls on November 7, 2021 5:23AM
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