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[PC] Multi-threaded rendering causes major input lag when the GPU is at 100% load

PurpleScroll
PurpleScroll
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Since MTR came out, while it does improve the frame rate, it also gives some really severe input lag when the GPU is at 100% load. When MTR off, even if the GPU reaches 100% load again, there is no input lag.

I've tried with and without vertical sync and also used Votan's Advanced Settings to turn smoothed frames down to 0 - these make no difference. I am playing in windowed-fullscreen mode, and this is with an AMD Ryzen 1500X @ 3.6GHz and an NVIDIA 1050 Ti 4GB.
  • maboleth
    maboleth
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    Considering the bug with the marker also, I think this feature was released far too early from Beta-state
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