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Add a change class token

jerj6925
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I dont want to have to grind out another class, really dont have the time and the way ZOS just changes each class all the time why not give us change tokens. That way when you brake my class and wont fix it I can just change to the one you turned in to god mode. then when you brake that one I can just change into the next class you buff.
  • Parasaurolophus
    Parasaurolophus
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    jerj6925 wrote: »
    I dont want to have to grind out another class, really dont have the time and the way ZOS just changes each class all the time why not give us change tokens. That way when you brake my class and wont fix it I can just change to the one you turned in to god mode. then when you brake that one I can just change into the next class you buff.

    What class did you break?
    PC/EU
  • Gracous
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    Zos has already said many time that they will not give us a class change token. It has something to do with the coding.
  • Wing
    Wing
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    Gracous wrote: »
    Zos has already said many time that they will not give us a class change token. It has something to do with the coding.

    they said the same thing about alliance change back in the day too.
    ESO player since beta.
    game got too disappointing.
  • Tandor
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    It would be a bad move. People are already lobbying for fewer changes to be made, and class change tokens would inevitably result in more changes as they would be a source of revenue. It would also lead to a FOTM class with people being kicked from groups if they didn't conform with the favoured class. It's one of those "be careful what you wish for" things that could end up costing an awful lot of Crowns each time you decide you want or need to change class.
  • Franchise408
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    No, thank you.

    There is already a class change token, it's called "Create A Character", which is essentially what would happen with a class change token anyways because you would have to level all of the skill lines from scratch anyways.

    Choices matter. It's bad enough there are already race change, name change, appearance change, and alliance change tokens. If you can just change everything about your character on the fly, then 0 choices in the game actually matter.
  • Troodon80
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    No, thank you.

    There is already a class change token, it's called "Create A Character", which is essentially what would happen with a class change token anyways because you would have to level all of the skill lines from scratch anyways.

    Choices matter. It's bad enough there are already race change, name change, appearance change, and alliance change tokens. If you can just change everything about your character on the fly, then 0 choices in the game actually matter.
    Choices matter. Until they don't. Back in my day, I chose to be a dunmer templar tank. I got laughed at and no one would take me into end game raiding. "You have to be a DK," I was told, "You need chains," "this content is impossible without chains" (it wasn't). Then I made a DK because that was the direction of the game I wanted to go in. Then years went by and... all classes can do almost the same things. Groups are taking in Sorcerer tanks, Templar, Nightblade, etc.

    Choices now are a lot less relevant than they used to be and are largely only a factor with people who want to chase meta. If I could choose to go back to being a templar tank, I would. That character is still there, it used to be my main. I spent time and money on it already in the form of race and name change tokens. But it's not my main. Not anymore. I have more achievements and crafting knowledge on my DK now than on my templar. My DK is now my main.

    That choice was already made for me because of how ZOS originally designed the game 6+ years ago. If given the choice, I would swap my DK to Templar and my Templar to DK. Along with a name change token for both so they'd still be aptly-named.

    Also, saying 'it's already an option, it's called "Create a Character."' I already have 18 fully levelled characters. You want me to delete one of those choices I made so I can make a new character and level it from scratch again? That sounds more like your opinion impacting my ability to choose. You say choices matter, but your opinion invalidates my ability to choose what I want for my characters.
    @Troodon80 PC | EU
    Guild: N&S
    Hand of Alkosh | Dawnbringer | Immortal Redeemer | Tick Tock Tormentor | Gryphon Heart
    Deep Dive into Dreadsail Reef Mechanics
  • Tandor
    Tandor
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    Troodon80 wrote: »
    No, thank you.

    There is already a class change token, it's called "Create A Character", which is essentially what would happen with a class change token anyways because you would have to level all of the skill lines from scratch anyways.

    Choices matter. It's bad enough there are already race change, name change, appearance change, and alliance change tokens. If you can just change everything about your character on the fly, then 0 choices in the game actually matter.
    Choices matter. Until they don't. Back in my day, I chose to be a dunmer templar tank. I got laughed at and no one would take me into end game raiding. "You have to be a DK," I was told, "You need chains," "this content is impossible without chains" (it wasn't). Then I made a DK because that was the direction of the game I wanted to go in. Then years went by and... all classes can do almost the same things. Groups are taking in Sorcerer tanks, Templar, Nightblade, etc.

    Choices now are a lot less relevant than they used to be and are largely only a factor with people who want to chase meta. If I could choose to go back to being a templar tank, I would. That character is still there, it used to be my main. I spent time and money on it already in the form of race and name change tokens. But it's not my main. Not anymore. I have more achievements and crafting knowledge on my DK now than on my templar. My DK is now my main.

    That choice was already made for me because of how ZOS originally designed the game 6+ years ago. If given the choice, I would swap my DK to Templar and my Templar to DK. Along with a name change token for both so they'd still be aptly-named.

    Also, saying 'it's already an option, it's called "Create a Character."' I already have 18 fully levelled characters. You want me to delete one of those choices I made so I can make a new character and level it from scratch again? That sounds more like your opinion impacting my ability to choose. You say choices matter, but your opinion invalidates my ability to choose what I want for my characters.

    Surely if you already have 18 fully levelled characters then you already have all bases covered, not least once the armoury comes into effect.
  • Call_of_Red_Mountain
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    Yes, I want this token.
  • Troodon80
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    Tandor wrote: »
    Surely if you already have 18 fully levelled characters then you already have all bases covered, not least once the armoury comes into effect.
    Yes? But I don't see how that's relevant? Scenario in point:
    Troodon80 wrote: »
    If I could choose to go back to being a templar tank, I would. That character is still there, it used to be my main. I spent time and money on it already in the form of race and name change tokens. But it's not my main. Not anymore. I have more achievements and crafting knowledge on my DK now than on my templar. My DK is now my main.

    That choice was already made for me because of how ZOS originally designed the game 6+ years ago. If given the choice, I would swap my DK to Templar and my Templar to DK. Along with a name change token for both so they'd still be aptly-named.
    The bases are covered, yes. For that very reason. But my main is my main not through my own personal choice, but because of opinions at the time. Opinions that even now are dictating what we should or should not be doing with our characters.
    @Troodon80 PC | EU
    Guild: N&S
    Hand of Alkosh | Dawnbringer | Immortal Redeemer | Tick Tock Tormentor | Gryphon Heart
    Deep Dive into Dreadsail Reef Mechanics
  • N3CR01
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    I wish they would because I wish my main was a NB instead of a Necro... but I understand why they wont.
  • Tandor
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    Troodon80 wrote: »
    Tandor wrote: »
    Surely if you already have 18 fully levelled characters then you already have all bases covered, not least once the armoury comes into effect.
    Yes? But I don't see how that's relevant? Scenario in point:
    Troodon80 wrote: »
    If I could choose to go back to being a templar tank, I would. That character is still there, it used to be my main. I spent time and money on it already in the form of race and name change tokens. But it's not my main. Not anymore. I have more achievements and crafting knowledge on my DK now than on my templar. My DK is now my main.

    That choice was already made for me because of how ZOS originally designed the game 6+ years ago. If given the choice, I would swap my DK to Templar and my Templar to DK. Along with a name change token for both so they'd still be aptly-named.
    The bases are covered, yes. For that very reason. But my main is my main not through my own personal choice, but because of opinions at the time. Opinions that even now are dictating what we should or should not be doing with our characters.

    It's up to you whether you follow other players' opinions or play your 18 characters the way you want to do so, given that you agree that you have all bases covered. If you only want one character to be your main and to change that character's class every time other people's opinions favour your other characters, why do you have 18 in the first place?
  • Amottica
    Amottica
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    Wing wrote: »
    Gracous wrote: »
    Zos has already said many time that they will not give us a class change token. It has something to do with the coding.

    they said the same thing about alliance change back in the day too.

    This is correct from what I understand.

    However, with costs for mount training, sky shards, skill lines, I am expecting Zenimax is choosing to not offer such a token since they see it as losing money if they were to price it to where it would actually sell.

    Heck, they already provided us with the means for instantly creating a strong charter outside of the few hours it takes to level up to 50 and some extra time to level up some skill. If someone does not have the time for that then they probably do not have the time to play the game.
  • Blinx
    Blinx
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    I'm all in for more choices, prob wouldn't use it, but let those that want to have a go at it.
    The only choice that truly matters in this game is 2 skill points or the girl.
  • Troodon80
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    Tandor wrote: »
    It's up to you whether you follow other players' opinions or play your 18 characters the way you want to do so, given that you agree that you have all bases covered. If you only want one character to be your main and to change that character's class every time other people's opinions favour your other characters, why do you have 18 in the first place?
    Because each character was made for a specific purpose to prolong my enjoyment of the game in various ways? Again, unsure how the question is relevant?
    @Troodon80 PC | EU
    Guild: N&S
    Hand of Alkosh | Dawnbringer | Immortal Redeemer | Tick Tock Tormentor | Gryphon Heart
    Deep Dive into Dreadsail Reef Mechanics
  • AcadianPaladin
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    I support class change tokens. Having them available neither forces anyone to use them nor do they directly impact the game of those who don't use them enough to restrict this option from others. More options that don't hurt others is a good thing, right?

    PC NA(no Steam), PvE, mostly solo
  • Amottica
    Amottica
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    I support class change tokens. Having them available neither forces anyone to use them nor do they directly impact the game of those who don't use them enough to restrict this option from others. More options that don't hurt others is a good thing, right?

    They can easily affect revenue if the net effect on revenue is less than selling shards, skill lines, etc. Zenimax already gave us the ability to very quickly get a character up to speed and they may prefer the revenue off that then what a class change token can provide.
  • Tandor
    Tandor
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    I support class change tokens. Having them available neither forces anyone to use them nor do they directly impact the game of those who don't use them enough to restrict this option from others. More options that don't hurt others is a good thing, right?

    What about if someone chose not to use a token to change his/her class and as a result got kicked from a group because their class wasn't the "right" one?

    It's also another step in trivialising the game, and that is a progression that affects everyone.
  • Parasaurolophus
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    Tandor wrote: »
    I support class change tokens. Having them available neither forces anyone to use them nor do they directly impact the game of those who don't use them enough to restrict this option from others. More options that don't hurt others is a good thing, right?

    What about if someone chose not to use a token to change his/her class and as a result got kicked from a group because their class wasn't the "right" one?

    It's also another step in trivialising the game, and that is a progression that affects everyone.

    Sorry? We actually have 18 character slots. Change the word "change" to "relog to alt"
    PC/EU
  • Pauwer
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    Yes, i also would like this or that if i delete a char, the inventory upgrades, horse training etc. Would remain on the new char you create. Skyshards and whatnot. You know.
  • Franchise408
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    Tandor wrote: »
    I support class change tokens. Having them available neither forces anyone to use them nor do they directly impact the game of those who don't use them enough to restrict this option from others. More options that don't hurt others is a good thing, right?

    What about if someone chose not to use a token to change his/her class and as a result got kicked from a group because their class wasn't the "right" one?

    It's also another step in trivialising the game, and that is a progression that affects everyone.

    Sorry? We actually have 18 character slots. Change the word "change" to "relog to alt"

    "relog to alt" also applies to the class change token.
  • Jeremy
    Jeremy
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    jerj6925 wrote: »
    I dont want to have to grind out another class, really dont have the time and the way ZOS just changes each class all the time why not give us change tokens. That way when you brake my class and wont fix it I can just change to the one you turned in to god mode. then when you brake that one I can just change into the next class you buff.

    Agreed.

    With the way they make such dramatic changes to the classes, changes that can alter or even erase your entire playstyle, this game 100% needs class change tokens.

    That or give players the option to make more achievements account-wide. That would help also.
    Edited by Jeremy on October 28, 2021 1:31AM
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