wtlonewolf20 wrote: »I like the concept, but in the time to get feathers, form a group and kill the thing you can farm up more skulls. There at least should be an achievement or something.
Gleitfrosch wrote: »
Gleitfrosch wrote: »
The_Wunderboy wrote: »I liked the fight, wouldve been nice if daily awarded 1 extra ticket/account/day.
There is literally 0 point in doing this boss. No loot drops, I don't know if it dropped any exp because I was in /zsone trying to figure out if the boss is supposed to drop nothing...in the time it takes to kill that boss, you can run around in a smaller public dungeon like Forgotten Crypts and get 3-5 Skulls, plus loot drops from the bosses/mobs and exp.
@ZOS_Kevin @ZOS_GinaBruno
Please tell us the boss is just glitched and it's actually supposed to drop things, because if it's working as intended...seriously what's the point? The effort to beat the boss doesn't come anywhere CLOSE to matching the pitiful rewards. At least make it drop three of the Dremora Skulls if that's all it's going to reward us.
The boss was more difficult than I was thinking it would be (more inline with a group dungeon boss). My toon (stamsorc) is not yet geared up enough to solo a world boss and the same for this boss.
I tried 5-6 times. The closest I got was getting the boss down to 19%.
First bust was completely solo - didn't run around much, just tried to take on the boss.
The next attempts all tried with companion (but neither geared up - one tank, one healer). And lots of running around and breaking the grave stones when I could:I think better gear on my toon (maybe for a solo build) plus better gear on my companions would have allowed me to take down this boss "almost solo".
- With tank companion, tank drew the aggro well, but didn't last long, at least with my clanfear, I could rez it anytime it died to join back in the fight ... note: for all the fights this toon could not sustain resources long enough to matter in the end
- With healer companion, she stayed alive a little longer than the tank companion, but the same issues occurred in the end
- I was using the tank companion when I managed to get the boss down to 19%
It was an interesting boss.
I plan on using a stamplar toon next time that has some solo gear (first with a tank companion, then next time just solo, and maybe even use werewolf, just to see how they fare)
Thanks.
It was funny. I didn’t pay attention to the boss loot, I just did my quest solo and got plunder skull reward. Then afterward I wanted to help lowbies do their quest and farm event loot too.... So I grouped with a lowbie, and midway through fighting I realized I didn’t actually get any loot from the boss earlier lol.
It’s a good fight but I doubt I’ll do it much. Imo it should give a new event set piece drop for killing the boss. Something like:
Hallowjack’s Haunt (pumpkin appearance)(1 item) Adds 548 Maximum Stamina, Adds 548 Maximum Magicka, Adds 603 Maximum Health
(2 items) Skeletons rise from the enemies you slay, attacking your enemies for 15 seconds. The skeleton’s basic attacks deal 220 Physical Damage. Up to 3 skeletons can be active at a time, which increases to 6 skeletons under the effect of the Witch’s Militia set. Scales off the higher of your Weapon or Spell Damage.
Witch’s Militia(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Abilities which summon pets now only deal 65% of their original damage, but summon twice as many pets.
(overall is a 30% damage buff from the original tooltip and more pets)
Event-based sets would be cool to see.
Versispellis wrote: »It was funny. I didn’t pay attention to the boss loot, I just did my quest solo and got plunder skull reward. Then afterward I wanted to help lowbies do their quest and farm event loot too.... So I grouped with a lowbie, and midway through fighting I realized I didn’t actually get any loot from the boss earlier lol.
It’s a good fight but I doubt I’ll do it much. Imo it should give a new event set piece drop for killing the boss. Something like:
Hallowjack’s Haunt (pumpkin appearance)(1 item) Adds 548 Maximum Stamina, Adds 548 Maximum Magicka, Adds 603 Maximum Health
(2 items) Skeletons rise from the enemies you slay, attacking your enemies for 15 seconds. The skeleton’s basic attacks deal 220 Physical Damage. Up to 3 skeletons can be active at a time, which increases to 6 skeletons under the effect of the Witch’s Militia set. Scales off the higher of your Weapon or Spell Damage.
Witch’s Militia(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Abilities which summon pets now only deal 65% of their original damage, but summon twice as many pets.
(overall is a 30% damage buff from the original tooltip and more pets)
Event-based sets would be cool to see.
You DO highlight the biggest problem with this event quest. There's no incentive for people to go back and help those that are struggling afterward. They get nothing, save the satisfaction of having helped, which isn't a good motivator for a lot of people. :P
The simplest thing they could have done imo: boss drops 3 plunder skulls for everyone, quest turn in gives a gold skull.
I am going to go out on a limb and say I don't think they expected people to need to group up to complete this boss.
There is literally 0 point in doing this boss. No loot drops, I don't know if it dropped any exp because I was in /zsone trying to figure out if the boss is supposed to drop nothing...in the time it takes to kill that boss, you can run around in a smaller public dungeon like Forgotten Crypts and get 3-5 Skulls, plus loot drops from the bosses/mobs and exp.
@ZOS_Kevin @ZOS_GinaBruno
Please tell us the boss is just glitched and it's actually supposed to drop things, because if it's working as intended...seriously what's the point? The effort to beat the boss doesn't come anywhere CLOSE to matching the pitiful rewards. At least make it drop three of the Dremora Skulls if that's all it's going to reward us.
TequilaFire wrote: »Amusing how all the players decked out in meta and mythic gear find it so easy.
In a general event like this not all players have acquired these items.
Put on a general stat set and then come back and tell us how it went.
I like the fact the boss is hard , but it belongs in content where you know what you are getting into.
At least lower levels and not yet meta'd out characters can group up, but it is their only choice.
TequilaFire wrote: »Amusing how all the players decked out in meta and mythic gear find it so easy.
In a general event like this not all players have acquired these items.
Put on a general stat set and then come back and tell us how it went.
I like the fact the boss is hard , but it belongs in content where you know what you are getting into.
At least lower levels and not yet meta'd out characters can group up, but it is their only choice.
[snip]SeaGtGruff wrote: »To all the players griping about this quest-- I don't think it was meant for you (and me). It seems like it was meant to give the players who are always begging for more difficult content something to kill. I just left the pocket realm before killing it, since I'm not OP enough to kill it (even though I can solo plenty of world bosses), and I'm not interested in respeccing my build until the Armory comes out and I can save my current build first. Anyway, it seems like some players are enjoying this new boss, so I'm thinking those are the players it was meant for in the first place.
The quest and boss were meant for everyone, not just one group of people. There's literally no reason it shouldn't drop loot like every other boss in the game does, regardless of how hard or easy it is.
[Edited for off topic discussion]
TwinStripeUK wrote: »Not sure if that's what was intended at all - if it were, then they'd probably have made it a one-off and made the pre-requisite harder too.
Bit of a missed opportunity IMO - it's tough to beat (too tough for most solo) and other than the minor cheevo, there's nothing you couldn't get by running far easier content that takes less time (you could definitely run three delves in less time than this takes to beat solo).
Integral1900 wrote: »Because I’m telling you now , If you can solo that boss you are categorically in the top 0.00 one percent, like it or not.