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What would your perfect hub look like?

  • Grandchamp1989
    Grandchamp1989
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    Ideally:

    -Writ board and crafting stations VERY close to the right of the Wayshrine and guild traders VERY close to the left.
    -Writ turn-in very close to the crafting stations
    -Horse trainer very close north of the wayshrine with an outlaws refuge right beside it
    -Open bank very close south of the wayshrine

    Currently:
    For characters that have finished horse training I find Leyawiin the fastest.
    For characters that still need their horse training I find Rimmen/Vivec the fastest.
    Edited by Grandchamp1989 on October 15, 2021 6:37AM
  • Kwoung
    Kwoung
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    Vivec by far outshines every other area "IF" you run many toons through crafting dailes (I have 14). Everything is close by, bank doesn't require zoning and if you are still at that point, training your horse is a breeze.

    That said, a similar layout in a more modern city that isn't all dirt and under perpetual construction, would get my vote. I tried Lleywin(sp?), but honestly it is too dark and depressing, and they screwed up the turn ins to the point it is a real pain positioning to even be able to click them unless you are 6' tall.
  • TheImperfect
    TheImperfect
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    Leyawiin is almost perfect. Even the bank and wayshrine are very near. If the bank wasn't behind a door it would literally be perfect. It's the best IMO because everything is near including the dye station. Forgot to mention that horse trainer would need to be near to get 10/10 but once riding is maxed it is the best. Stables too far away there. Vvardenfell is best when horse training.
    Edited by TheImperfect on October 15, 2021 7:20AM
  • TheImperfect
    TheImperfect
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    Ooh outlaws refuge, yes that is a major convenience, didn't think of that @code65536
  • Araneae6537
    Araneae6537
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    Vivec City is pretty ideal overall and the only bank faster to access than my personal banker. Love the outlaw den being right there and without a looong tunnel to run through (as in Solitude as well as Leyawiin, the latter of which also feels claustrophobic although probably more realistic to not have high ceilings). I don’t use the Outfit station that often and need a recipe even less often (my master chef cooks large batches for all my characters).

    That said, I like variety and station my characters in different cities based on where they live or are currently questing. I like Alinor and Rimmen too. Rimmen is a bit more spread out, yes, but there’s lots to loot, a fantastic bard, and is the city I started in in ESO. Grahtwood and Mournhold sometimes too if I’m doing Undaunted or guild dailies.

    On that note, I would add that an ideal hub has an absence of NPCs that repeat their dialogue too often. One of the downsides of Grahtwood, besides being more spread out, is hearing about the madness in Southpoint on endless repeat. :expressionless:
    Edited by Araneae6537 on October 15, 2021 9:33AM
  • Gythral
    Gythral
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    Vivec City with needed NPCs that have been isloated from Nirn for an eon, no NPCs clamouring for my attention or spouting on about unholy pastimes, all NPCs just out of the way, but not too far out the way & not a buliding site!
    “Be as a tower, that, firmly set,
    Shakes not its top for any blast that blows!”
    Dante Alighieri, The Divine Comedy
  • The_Wunderboy
    I like Velyn Harbor in Malabol Tor. Very quiet since you must do quest to clear town of hostiles. Only downside is Shalidor keeps trying to flirt every time I go into the Mages Guild. C'est la vie.
  • Taggund
    Taggund
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    I used Rawl'kha when the character had mount training to complete, then moved to Vivec. I used Alinor for awhile, but overall, Vivec remains a better place - especially with easy guild bank/trader access when short of material. The outfit station is only thing missing, but I use one I have in a house, and it is not a daily use item. Also, when returning to VVardenfell using BeamMeUp, most of the time i get ported to that wayshrine just as I want.
  • patrick_smyth
    patrick_smyth
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    When I need an "Outlaw Refuge" I usually port to the Anvil wayshrine (available in Dark Brotherhood expansion or ESO+).
    Anvil refuge out-of-city entrance is very convenient and there are (currently) no guards on the way.
    There are so many stables I just use whatever is handiest while I adventure.
    @patrick_smyth PC EU Server
    Character: Richard Greymane - Breton Assassin (Stamina Nightblade) - Daggerfall Covenant
  • SianTamzin
    SianTamzin
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    Honestly my favourite non-DLC hub has gotta be Grahtwood, apart from the daily crafting drop offs bring a bit far out it's just the perfect layout for me, banker and crafting stations all laid out in the same space plus the open space if you fancy duelling players. Also just go down the floor below and all three statues (marriage, attribute and skill points) are there.

    Could just be my elf bias though. :lol:
  • GoldenGirl
    GoldenGirl
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    Rimmen is by far my favorite hub. Everything is in close proximity - stables, crafting stations, guild traders, wayshrine, bank. Outlaw refuge is a bit farther away but still pretty close. And I LOVE that I can port to the outside of the Sugar Bowl Suite for free and be just a few steps from the wayshrine to get to wherever I need to go.

    Two things would make it ideal: add a master writ turn in near the regular ones, and silence the repetitive NPCs there. (WHY does ZOS feel they have to add these kind of NPCs to every area? It's not immersive, it's just annoying!)
    Edited by GoldenGirl on October 19, 2021 1:35PM
  • Ippokrates
    Ippokrates
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    Vivec is almost perfect. Stations, banks, outlaws refuge, stablemaster.

    Just move a drop area little closer, also outfit station and altairs for skills & attributes reset. And maybe Undaunted in a place where now is event merch. With Battlemaster Ryvin. And add some house to free TP a little bit closer than inn room in compound. That would be perfect ;)


    EDIT: Oh yes, and Rol Hlaalu ;)
    Edited by Ippokrates on October 19, 2021 1:41PM
  • fizl101
    fizl101
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    Rimmen is where I park my characters. Everything is relatively nearby. If it had a master writ trade in area it would be perfect for me
    Soupy twist
  • pdblake
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    Perfect would be a single street. Writ boards at one end, then crafting stations all in a row, writ drop off, open air bank, a merchant, bag merchant, stablemaster, wayshrine, all in a nice long line with nothing to bump into or get stuck on.

    Pick up writs, do writs, hand in writs, open containers, dump stuff in bank, sell junk to merchant, upgrade bag and feed horse if necessary and on your way.

    All the aesthetics and atmospheric stuff , guild traders, bards etc could be on the other side of the street.

    ETA: bag merchant.
    Edited by pdblake on October 19, 2021 1:46PM
  • Celephantsylvius_Bornasfinmo
    Celephantsylvius_Bornasfinmo
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    Deeshan since 2014 lol
  • Destai
    Destai
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    Rimmen is by far my favorite hub. Everything is in close proximity - stables, crafting stations, guild traders, wayshrine, bank. Outlaw refuge is a bit farther away but still pretty close. And I LOVE that I can port to the outside of the Sugar Bowl Suite for free and be just a few steps from the wayshrine to get to wherever I need to go.

    Two things would make it ideal: add a master writ turn in near the regular ones, and silence the repetitive NPCs there. (WHY does ZOS feel they have to add these kind of NPCs to every area? It's not immersive, it's just annoying!)

    This. I get the idea - make ambience via NPCs. Problem is that completely ignores how the player experiences the system. We all rush through our dailies and whatever other routines, so ambient NPCs become annoying really quickly - especially when it's the same dialogue on repeat. WoW had NPC schedules years ago, it's a shame this game never had something similar. We have popup-ads NPCs intrusively peddling quests while you are just trying to live your life. Like I was in Ebonheart randomly on alt and this NPC (Nilthis, I believe) is literally standing on top of the freaking outfit station. Like who thinks that's actually immersive?
    Edited by Destai on October 20, 2021 2:53PM
  • Sturmfaenger
    Sturmfaenger
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    I've been in Mournhold, Deshaan for years now with my big chars. The provisioning station could be out in the open instead of in the taverns basement. And I could do without the doors on the alchemy and enchanter shop. I won't relocate anywhere else.
    For the little chars I have them stationed in Shadowfen because the stables are so nicely close to the wayshrine. Stormhold is good also for the eso birthday daily marathon, would be even better if the stables/crafting daily chests/wayshrine would be a bit closer to the crafting/bank area.
    Edited by Sturmfaenger on October 19, 2021 6:54PM
    PC/EU
  • GoldenGirl
    GoldenGirl
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    Destai wrote: »
    Rimmen is by far my favorite hub. Everything is in close proximity - stables, crafting stations, guild traders, wayshrine, bank. Outlaw refuge is a bit farther away but still pretty close. And I LOVE that I can port to the outside of the Sugar Bowl Suite for free and be just a few steps from the wayshrine to get to wherever I need to go.

    Two things would make it ideal: add a master writ turn in near the regular ones, and silence the repetitive NPCs there. (WHY does ZOS feel they have to add these kind of NPCs to every area? It's not immersive, it's just annoying!)

    This. I get the idea - make ambience via NPCs. Problem is that completely ignores how the player experiences the system.

    And the NPCs in Rimmen can STILL be heard as far away as the stables, crafting area and the door to the bank.. that's just ridiculous.

  • FlopsyPrince
    FlopsyPrince
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    Destai wrote: »
    Rimmen is by far my favorite hub. Everything is in close proximity - stables, crafting stations, guild traders, wayshrine, bank. Outlaw refuge is a bit farther away but still pretty close. And I LOVE that I can port to the outside of the Sugar Bowl Suite for free and be just a few steps from the wayshrine to get to wherever I need to go.

    Two things would make it ideal: add a master writ turn in near the regular ones, and silence the repetitive NPCs there. (WHY does ZOS feel they have to add these kind of NPCs to every area? It's not immersive, it's just annoying!)

    This. I get the idea - make ambience via NPCs. Problem is that completely ignores how the player experiences the system. We all rush through our dailies and whatever other routines, so ambient NPCs become annoying really quickly - especially when it's the same dialogue on repeat. WoW had NPC schedules years ago, it's a shame this game never had something similar. Just the pop-ads NPCs peddling quests while you are just trying to live your life. Like I was in Ebonheart randomly on alt and this NPC (Nilthis, I believe) is literally standing on top of the freaking outfit station. Like who thinks that's actually immersive?

    Try the lady telling you that the guild needs your help in Blackwood! You have to hit that at least 3 times, maybe 3, doing the dailies, once for each board and once for the Alchemy table if you need to use that. That is really irksome....
    PC
    PS4/PS5
  • FlopsyPrince
    FlopsyPrince
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    Destai wrote: »
    Rimmen is by far my favorite hub. Everything is in close proximity - stables, crafting stations, guild traders, wayshrine, bank. Outlaw refuge is a bit farther away but still pretty close. And I LOVE that I can port to the outside of the Sugar Bowl Suite for free and be just a few steps from the wayshrine to get to wherever I need to go.

    Two things would make it ideal: add a master writ turn in near the regular ones, and silence the repetitive NPCs there. (WHY does ZOS feel they have to add these kind of NPCs to every area? It's not immersive, it's just annoying!)

    This. I get the idea - make ambience via NPCs. Problem is that completely ignores how the player experiences the system.

    And the NPCs in Rimmen can STILL be heard as far away as the stables, crafting area and the door to the bank.. that's just ridiculous.

    Try the singing guy in Alinor. He sometimes sings even when he is not there! All the time if you happen to load inside the crafting area.
    PC
    PS4/PS5
  • Aznarb
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    Always be in Alinor, it's my favorite city.
    amazing for daily, good looking, all near hand.

    Vivec is not bad too but I don't like the overall look of the area.

    Edit : Little correction, when South Elsweyr get released, I had a blast with the town of Senchal, beautiful. But sadly no way to do craft-daily was added :(
    Edited by Aznarb on October 20, 2021 7:15AM
    [ PC EU ]

    [ Khuram-dar ]
    [ Khajiit ]
    [ Templar - Healer ]
    [Crazy Gatherer & Compulsive Thief]

  • renne
    renne
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    Rimmen. The only thing it doesn't have is a bank wihout a door.
  • emilyhyoyeon
    emilyhyoyeon
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    It would require players to complete the main and IC quests to unlock at the very least, but my perfect hub is a fully repaired and bustling Imperial City where

    +the market district has all the guild traders, crafting, writs, bank, outlaw tunnels, etc., including a horse trainer for convenience while there also being a horse trainer outside (in the oblivion Chestnut Handy Stables location). Has wayshrine
    +the main residential districts (elven gardens/talos in oblivion) have a couple player homes and nice rp areas
    +the arboretum and temple districts still open to ideas, could also just be more rp
    +the arena district has not only the normal arena but also brings you to instances to do ranked 1v1, 2v2, 3v3 PVP if you want
    +the Arcane University becomes the grandest mages guild with cute features like harvestable alchemy and enchanting nodes (kinda like the Coldharbour city) and maybe even a transmute station, DLC locked or not. Has wayshrine
    +the waterfront district has plenty of boats for zone travel (some of us still do that), and has wayshrine, maybe some cute legerdemain features/minigames

    This is my dream hub and if they make something even half as detailed I would explode. The main hub spot would be the market district while the other areas are more for fun and extra stuff.
    Edited by emilyhyoyeon on October 20, 2021 7:53AM
    IGN @ emilypumpkin
    Tullanisse Starborne altmer spellsword battlemage & scholar of the ayleids
    Qa'Rirra khajiit assassin & dancer
    Seliwequen Narilata altmer necromancer & debaucher
  • Larcomar
    Larcomar
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    Kind of surprised about some of the responses here. For eg I lived in Mournhold for a while; it's great if you're doing the undaunted dailies every day but otherwise I thought it was pretty bad, esp bank access.

    Personally, I love Rawl Ka and would't consider moving. It's really well laid out - it's all close and a simple circuit - it's a nice setting and Sleek creek makes a great base.

    Stuffs maybe a little more spread out compared to say Vivec and - prob the biggie - there's a door to bank which there isn't there. But I find vivec is so congested that it loads way slower. Its not mournhold or - yikes - grahtwood levels - but it's a factor, certainly on an older pc.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    Mournhold, with the bank being a smidge closer.

    I was going to say that but also through in the stable being a bit closer as well. I really wont care about the stable until we get a new class, as all my horses are trained. I don't do a lot of writs these days, but most of my toons are still parked in Mournhold.

    Mournhold does have doors for the enchant, jewelry, but my load screens are always instantaneous so it doesn't bother me. I also like that the traders are in a nice circle in the same spot.
  • Destai
    Destai
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    Destai wrote: »
    Rimmen is by far my favorite hub. Everything is in close proximity - stables, crafting stations, guild traders, wayshrine, bank. Outlaw refuge is a bit farther away but still pretty close. And I LOVE that I can port to the outside of the Sugar Bowl Suite for free and be just a few steps from the wayshrine to get to wherever I need to go.

    Two things would make it ideal: add a master writ turn in near the regular ones, and silence the repetitive NPCs there. (WHY does ZOS feel they have to add these kind of NPCs to every area? It's not immersive, it's just annoying!)

    This. I get the idea - make ambience via NPCs. Problem is that completely ignores how the player experiences the system. We all rush through our dailies and whatever other routines, so ambient NPCs become annoying really quickly - especially when it's the same dialogue on repeat. WoW had NPC schedules years ago, it's a shame this game never had something similar. Just the pop-ads NPCs peddling quests while you are just trying to live your life. Like I was in Ebonheart randomly on alt and this NPC (Nilthis, I believe) is literally standing on top of the freaking outfit station. Like who thinks that's actually immersive?

    Try the lady telling you that the guild needs your help in Blackwood! You have to hit that at least 3 times, maybe 3, doing the dailies, once for each board and once for the Alchemy table if you need to use that. That is really irksome....

    Oh, Bera? That rabid dog of an NPC? She needs to be leashed in the fighters guild. Or thrown in Coldharbour, whichever.
    Larcomar wrote: »
    Kind of surprised about some of the responses here. For eg I lived in Mournhold for a while; it's great if you're doing the undaunted dailies every day but otherwise I thought it was pretty bad, esp bank access.

    Personally, I love Rawl Ka and would't consider moving. It's really well laid out - it's all close and a simple circuit - it's a nice setting and Sleek creek makes a great base.

    Stuffs maybe a little more spread out compared to say Vivec and - prob the biggie - there's a door to bank which there isn't there. But I find vivec is so congested that it loads way slower. Its not mournhold or - yikes - grahtwood levels - but it's a factor, certainly on an older pc.

    Rawl'kha is a good place, especially when the Sleek Creek House is owned. I just have to turn off dialogue because of Finedrin being prosecuted for the rest of time.
    Edited by Destai on October 21, 2021 4:00PM
  • captainwolfos
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    Rimmen's my perfect hub.

    All crafting areas nearby, a cheap house to teleport to from anywhere, and a wayshrine close to said house to travel to literally anywhere else.
    Enemy of Boob Plates
    For the Covenant! For the High King!
    Solo Player | PVEer | Not caring about PVP since 1992
    Spill some blood for me, dear brother
  • deejayvee
    deejayvee
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    Thanks for this thread. I've now moved all my toons to Rimmen and am getting used to the layout.
    PC - NA
  • Rudrani
    Rudrani
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    ...like Cardi B
  • Sheezabeast
    Sheezabeast
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    Legit question, how do you all like using Rimmen? Every time I port to my apartment there to go to the guild traders there, I get so much lag around the wayshrine. I hate porting to RImmen. I avoid going there unless TTC has me hunting down a deal there. I would like Rimmen, but even Rawl-Ka is less laggy than Rimmen for me. Heck, Vivec City is less laggy than Rimmen. I dunno what it is about the place.
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
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