Main issue I see is is then to activate it.
Is you required to do all the quests in the game for it?
Or perhaps Caldvell's gold?
I say make an new character, by the time you have done all the zones in you main faction you should be pretty fleshed out in skill points I believe. Extra characters are always nice for everything from storage, events and farming.
If FFXIV can do it, then ESO should be able to as well.
trackdemon5512 wrote: »I don’t understand. You’re given 18 possible character slots, half of which are unlocked already. The developers have gone on record saying that players, including themselves, have on average 2 to 3 characters they play with.
CP carries over between characters. Gear is transferable between characters. Gear can be crafted, banked, and sent to new characters. The game world in no case changes from what it is: CP160 enemies to which your stats are scaled to match until you yourself hit CP160
For what reason would redesigning an entire game for a New Game+ option be a sound financial or practical idea when you can create a new character and blow through the material?
There will not be an increased difficulty option. The developers have also gone on record saying that doing so fractures instances and the group play dynamic and isn’t in their interest. That veteran overland isn’t coming back has also been stated.
I see no reason for a New Game+ on the same characters. Please provide sound reasoning for such taking into account what the developers have gone on record about and what you can currently do in game.
I think the idea is that it would reset your quest triggers, not your level or gear or skills.Caligamy_ESO wrote: »Wouldn't this just create lvl 10 characters in Cyrodiil with all passives and skill lines? That place has enough problems as it is.
_adhyffbjjjf12 wrote: »Alts is a thing that has really grown since WOW as a way to replicate content (and for those that like playing different chars ofc)
Kiralyn2000 wrote: »_adhyffbjjjf12 wrote: »Alts is a thing that has really grown since WOW as a way to replicate content (and for those that like playing different chars ofc)
I played alts in all sorts of games before WoW; Diablo-likes for instance. Or doing multiple runs through class-based RPGs to try different classes/skillsets/playstyles/etc.
PeacefulAnarchy wrote: »I think the idea is that it would reset your quest triggers, not your level or gear or skills.Caligamy_ESO wrote: »Wouldn't this just create lvl 10 characters in Cyrodiil with all passives and skill lines? That place has enough problems as it is.
The alternative would be that it resets everything except skyshards, mount training and inventory space upgrades, and research which would basically be like starting a new character without the time gates.
Neither of those options would create balance issues (they probably have a host of technical implementation issues, though).
Now redoing the dungeon quests could be nice, or simply listen to them then other do them had been nice.Main issue I see is is then to activate it.
Is you required to do all the quests in the game for it?
Or perhaps Caldvell's gold?
I say make an new character, by the time you have done all the zones in you main faction you should be pretty fleshed out in skill points I believe. Extra characters are always nice for everything from storage, events and farming.
So where does the Plus come in?
Ususally New Game+ is harder. Not my first choice, but if they can find no other way to introduce harder solo content, I'll take it.
So where does the Plus come in?
Ususally New Game+ is harder. Not my first choice, but if they can find no other way to introduce harder solo content, I'll take it.
I've never known NG+ to be harder. It's usually just an option to replay the game but keep all your stats, gear, and other progression that you've acquired. In FFXIV, it is actually like having a 'story book', in that you can switch back and forth between 'current story' and 'past story'. So you can go back and re-play past story arcs with all your current progression, and at any point, can switch back to 'current story' mode. I thought it was a pretty cool concept.
In most single player games, it's simply about replaying the game with all your previous progression... so you can play the game over but with all your awesome accessories, abilities, skill points, etc. In fact, NG+ typically makes you super OP in additional playthroughs... so exactly the opposite of what you described.