Welcome to the club. For months I have been wasting so many hours with this lead that I think there may be some bug. I even ran during night hours, looting a water node about every 30s, still no lead. This is the MOST FRUSTRATING LEAD EVER DESIGNED.I been at this for months, at least a few hours per week. It's really unenjoyable.
https://forums.elderscrollsonline.com/en/discussion/584299/pc-mac-patch-notes-v7-1-5-waking-flame-update-31#latestZOS_GinaBruno wrote:"(...) Updated the Tide-Glass Beads Antiquity lead to also have a chance to drop from any alchemy harvesting node in Shadowfen. (...)"
redlink1979 wrote: »Increase your odds by harvesting any alchemy node.https://forums.elderscrollsonline.com/en/discussion/584299/pc-mac-patch-notes-v7-1-5-waking-flame-update-31#latestZOS_GinaBruno wrote:"(...) Updated the Tide-Glass Beads Antiquity lead to also have a chance to drop from any alchemy harvesting node in Shadowfen. (...)"
redlink1979 wrote: »Increase your odds by harvesting any alchemy node.https://forums.elderscrollsonline.com/en/discussion/584299/pc-mac-patch-notes-v7-1-5-waking-flame-update-31#latestZOS_GinaBruno wrote:"(...) Updated the Tide-Glass Beads Antiquity lead to also have a chance to drop from any alchemy harvesting node in Shadowfen. (...)"
Isnt Kilt useless next patch coz the crit damage cap is 125% ? In trials anyways and dummy parsing, you would be well over cap.
Isnt Kilt useless next patch coz the crit damage cap is 125% ? In trials anyways and dummy parsing, you would be well over cap.
i knew this would happen. thats why i never really put my back into farming the sucker.
"125%" means my character sheet that says 34% crit damage will now effectively be reduced to 125%?
Sordidfairytale wrote: »Isnt Kilt useless next patch coz the crit damage cap is 125% ? In trials anyways and dummy parsing, you would be well over cap.
i knew this would happen. thats why i never really put my back into farming the sucker.
"125%" means my character sheet that says 34% crit damage will now effectively be reduced to 125%?
This isn't entirely accurate. Your character sheet shows 34% if you hover over the tooltip it says that this is in addition to the base 50% of bonus crit damage. So you would have 84% bonus crit damage and could potentially still use the 10% from the Kilt to reach the 125% bonus crit damage cap.
The kilt stacks also increase your critical strike chance allowing for more crits to happen.
Sordidfairytale wrote: »Isnt Kilt useless next patch coz the crit damage cap is 125% ? In trials anyways and dummy parsing, you would be well over cap.
i knew this would happen. thats why i never really put my back into farming the sucker.
"125%" means my character sheet that says 34% crit damage will now effectively be reduced to 125%?
This isn't entirely accurate. Your character sheet shows 34% if you hover over the tooltip it says that this is in addition to the base 50% of bonus crit damage. So you would have 84% bonus crit damage and could potentially still use the 10% from the Kilt to reach the 125% bonus crit damage cap.
The kilt stacks also increase your critical strike chance allowing for more crits to happen.