Please, just add an option for us solo-preferred players. It doesn't take anything away from those that enjoy group content, and it increases QoL for those that don't.
Furthermore, the group dungeons have some neat lore to them, and I love being able to take my time going through them but 90% of players just wanna rush as fast as possible through them. I don't wanna slow them down, but I don't wanna be rushed either. Not to mention, having to setup my character in ways that work best with a group isn't super fun for me.
Please, just add an option for us solo-preferred players. It doesn't take anything away from those that enjoy group content, and it increases QoL for those that don't.
It does, in fact, take something away from those people who are not interested in a solo version of ESO: developer and server resources.Furthermore, the group dungeons have some neat lore to them, and I love being able to take my time going through them but 90% of players just wanna rush as fast as possible through them. I don't wanna slow them down, but I don't wanna be rushed either. Not to mention, having to setup my character in ways that work best with a group isn't super fun for me.
Then go and solo them. Group dungeons give you exactly what you are asking for, an instanced game experience. WIth the exception of a few dungeons that require a second person due to mechanics, you can solo them all on normal and enjoy the story.
This has been an annoyance of mine since release tbh, but man, do I wish I wasn't forced to interact with people, mostly referring to delve and dungeon (group and public) content.
Ippokrates wrote: »Waiting for delve boss to respawn rarely work (had my lesson in Cyro during Mayhem -_- ).
Try kill some mobs or reenter dung. Sometimes it triggers respawn.
Its plenty of instancing in the game, housing, group dungeons and trials, arenas and solo quests.Not an opinion I disagree with, but it would mean having to instance everything for each player that was playing it at the same time, and it doesn't look like this game is set up to handle instancing well. They don't even have a button to switch instances if you and someone in your group are placed into different instances so you are invisible to each other, so I think they just didn't really think about instancing. I sure would enjoy delving without what you mention, though.
I am with you in being one of the rare few who does not think that just because a game is Massively Multiplayer means that everyone must do the activities together. They're not called Massively Grouped RPGs, after all, and I remember back in the day when malls were popular I could go to the mall with a few hundred other people and not feel obligated to hang out with any of them, yet I could still go into stores. It's a little weird to expect that "putting lots of people into the same space at the same time" is automatically assumed to mean "obligatory cooperative play" to so many folks. It's been pretty clear for decades now that there are people who love group activities and people who hate them, but when a game-builder puts activities in a game that are enjoyable to both types of people it's odd of players to assume that everyone is going to be social butterflies and yell when they aren't.
Ippokrates wrote: »Waiting for delve boss to respawn rarely work (had my lesson in Cyro during Mayhem -_- ).
Try kill some mobs or reenter dung. Sometimes it triggers respawn.
Please, just add an option for us solo-preferred players.
I do wish delves were instanced since everything in there melts. I don't know about public dungeons. I know some players probably can't solo them. So prob keep them as is.
Ippokrates wrote: »Waiting for delve boss to respawn rarely work (had my lesson in Cyro during Mayhem -_- ).
Try kill some mobs or reenter dung. Sometimes it triggers respawn.
Cyrodiil is different.
In the base game zones, if a player enters the delve that doesn't have the achievement for completing it yet, the boss respawns in under a minute.
I'm sorry but this is not a single player game. If you want one of those go and play one.
Even at 5am, there is almost always just one other player doing the most far off delve in the game while I am there.
This has been an annoyance of mine since release tbh, but man, do I wish I wasn't forced to interact with people, mostly referring to delve and dungeon (group and public) content. Yeah, yeah, I know it's an MMO but it's also a TES game; for the most part, I think they handle both aspects fairly okay just not with this.