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How did you collect your crafting stations

thorwyn
thorwyn
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This question goes out to those people who managed to pick up all crafting stations by themselves, not via guild donation funds or anything. I am trying to figure out the most efficient way of reaching that goal.

So how did you manage to get all the stations?

Did you get them mostly via
And if the dam breaks open many years too soon
And if there is no room upon the hill
And if your head explodes with dark forebodings too
I'll see you on the dark side of the moon

How did you collect your crafting stations 79 votes

gold (farming, trading etc.)
15%
lolo_01b16_ESOkojouElvenheartmeekmikobuttafacedeano469WildRaptorXSteff_EnDiebesgutLerozainWithMyLaserGunSilverCoffee 12 votes
master writs
60%
SirAndyBlueRavenCaligamy_ESOwenchmore420b14_ESOApoAlaiaQuietPanda_22falcasternub18_ESOLonestryderSheridanAlvarBouldercleaveEnemy-of-ColdharbourCillion3117CzeriSarannahrobwolf666ligegladMTibbs89VoodooPlatypusmethod__01 48 votes
crowns (exchanging crowns for gold)
2%
moo_2021tim77 2 votes
a combination of the above
13%
Gythrales4evaTannus15InaMoonlightlillybitLarianaganzaesoKalik_GoldRed_FeatherAshfieldLadomnidoh 11 votes
something completely different (please specify)
7%
MalkivSylvermynxwhitecrowbmnobleRasande_RobinSaieden 6 votes
  • zelaminator
    zelaminator
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    master writs
    Writs except for the Blacksmithing station.. that's from a lead
  • Rasande_Robin
    Rasande_Robin
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    something completely different (please specify)
    Have all set crafting stations. I basically just played the game... though I've been playing for a long time.
    PC/EU: Orcana "something"-stone
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    gold (farming, trading etc.)
    To get all crafting stations you need writ vouchers worth roughly 75m gold.
    I'm sure almost everyone who got them without the help of friends made gold via trading and bought either the required writs or the stations.
  • tmbrinks
    tmbrinks
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    master writs
    98% + of the writ vouchers needed to buy the attunable stations I got by doing writs daily on 36 characters across 2 accounts.

    I very, very rarely bought master writs (only if they were a "steal", and somebody was massively underselling it), and I didn't buy a single attunable station (I've sold more than what I even have in my own house)

    The only reason it's not 100% is because I had a friend, who would do writs on 1 character, when they got a master writ they couldn't do, they'd just give it to me, but that was maybe a grand total of 500-1000 vouchers over a year.
    The Unshattered - Tenacious Dreamer - Hurricane Herald - Xalvakka's Scourge - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
    The Unchained - The Brilliant - Moth Trusted - The Just - Oathsworn - Bedlam's Disciple - Temporal Tempest - Curator's Champion - Fist of Tava - Invader's Bane - Land, Air, and Sea Supremacy - Zero Regrets - Battlespire's Best - Bastion Breaker - Ardent Bibliophile - Subterranean Smasher - Bane of Thorns - True Genius - In Defiance of Death - No Rest for the Wicked - Nature's Wrath - Undying Endurance - Relentless Raider - Depths Defier - Apex Predator - Pure Lunacy - Mountain God - Leave No Bone Unbroken - CoS/RoM/BF/FH Challenger
    71,345 achievement points
  • Saieden
    Saieden
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    something completely different (please specify)
    I joined well-established guilds and use theirs.
  • Gythral
    Gythral
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    a combination of the above
    & now I'm selling those same items to recoop the gold spent..
    “Be as a tower, that, firmly set,
    Shakes not its top for any blast that blows!”
    Dante Alighieri, The Divine Comedy
  • joerginger
    joerginger
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    master writs
    Only by doing lots and lots of master writs. I guess it would have been much more efficient financially to sell the materials required, especially the ones for all the horribly expensive jewelry writs. But I'm not allergic to getting some experience, so I didn't buy any attunable stations for gold.
  • Ippokrates
    Ippokrates
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    master writs
    I got all (not tunnable) stations (including large outfit but without blacksmith that was from quest or lead, don't remember :p ) from Hlaalu for writs.
  • robwolf666
    robwolf666
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    master writs
    Master writs... I think. It's been a long time, but I think I got some kind of attunement things from a writ merchant then went and copied the ones I wanted.
    Edited by robwolf666 on September 8, 2021 4:56PM
  • SilverBride
    SilverBride
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    Sorry, didn't read the question throughly.
    Edited by SilverBride on September 8, 2021 5:04PM
    PCNA
  • aurorable
    aurorable
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    master writs
    I do crafting on 18 toons, so I get lots of writs that I can do for vouchers to buy stations with. It's cheaper to do writs rather then buying the stations with gold from guild traders.
    Edited by aurorable on September 8, 2021 5:47PM
    Crazy Cat Lady
    PC/NA CP2600+
    Stamsorc DPS (Master Crafter)
    DK Tank (Crafter)
    Templar Healer (Crafter)
    Templar Healer (Crafter)
    Necro Healer (Crafter)
    Warden Healer (Crafter)
    Sorc Healer (Crafter)
    Crafter
    Crafter
    Crafter
    Crafter
    Crafter
    Crafter
    Crafter
    Crafter
    Crafter
    Crafter
    And last.. but not least another crafter!
  • zelaminator
    zelaminator
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    master writs
    To get all crafting stations you need writ vouchers worth roughly 75m gold.
    I'm sure almost everyone who got them without the help of friends made gold via trading and bought either the required writs or the stations.

    75mil.? Are you sure your math is correct.? I made mine purely from writs acquired via crafting dailies
  • whitecrow
    whitecrow
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    something completely different (please specify)
    They gave us one of each last year during the witches' festival.
  • Red_Feather
    Red_Feather
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    a combination of the above
    I got 3 free ones, but the rest I got from guild traders for gold or crafting writs.

    The gold was easy and perhaps the best way. Can buy an alchemy station for 40k or less.

    Edited by Red_Feather on September 8, 2021 6:03PM
  • thorwyn
    thorwyn
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    75mil.? Are you sure your math is correct.? I made mine purely from writs acquired via crafting dailies

    Yes, the math is quite correct. I came up with the same figures give or take.
    Thanks for the replies so far. It is really surprising to see that so many people actually went through the writ treadmill. I would have guessed that more people went for the gold option, which was my first idea.
    And if the dam breaks open many years too soon
    And if there is no room upon the hill
    And if your head explodes with dark forebodings too
    I'll see you on the dark side of the moon
  • karthrag_inak
    karthrag_inak
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    master writs
    Khajiit got 55 of his stations via writs, the rest from gold, except for one set which was a generous gift.

    This one is thinking of making another crafting hall - he has currently 40k-ish vouchers, and approx 20k vouchers-worth of writs to do, once witch-time gets here.
    PC-NA : 19 Khajiit and 1 Fishy-cat with fluffy delusions. cp3600
    GM of Imperial Gold Reserve trading guild (started in 2017) since 2/2022
    Come visit Karth's Glitter Box, Khajiit's home. Fully stocked guild hall done in sleek Khajiit stylings, with Grand Master Stations, Transmute, Scribing, Trial Dummies, etc. Also has 2 full bowling alleys, nightclub, and floating maze over Wrothgar.(Pariah's Pinacle)
  • zelaminator
    zelaminator
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    master writs
    thorwyn wrote: »
    75mil.? Are you sure your math is correct.? I made mine purely from writs acquired via crafting dailies

    Yes, the math is quite correct. I came up with the same figures give or take.
    Thanks for the replies so far. It is really surprising to see that so many people actually went through the writ treadmill. I would have guessed that more people went for the gold option, which was my first idea.

    So when you say "all crafting stations", are you counting attuneables too.?
  • joerginger
    joerginger
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    master writs
    I believe the whole point of this thread were the attunable stations. The other stations are quite cheap in cxomparison.
    Edited by joerginger on September 8, 2021 11:40PM
  • Blackskyszz
    Blackskyszz
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    master writs
    So far only have 7 attunable stations. Took some time to get them since some of the master writs I have can't be done because of the style/motifs and time.

    These stations are in one House for now, other housing locations have no crafting stations at the moment.

    But will work on getting a few more attunable stations.
  • Kalik_Gold
    Kalik_Gold
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    a combination of the above
    Free attunables from some contest. Bought odd ones with writs and gold.
    Main Character:
    Ras Kalik a Redguard Templar, the Vestige

    PvP Pure-class:
    Goliath of Hammerfell a Redguard Dragonknight
    Jux Blackheart a Redguard Nightblade
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: Subclassed or Specialty
    Movárth Piquine a Nord Vampiric Necromancer (Tank)
    Voa a Priest of Sep a Redguard* Necromancer (Healer)
    Tsar af-Bomba a Redguard Vampiric Nightblade (Bomber)
    Two-Big-Horns an Argonian Arcanist /Sorcerer
    Uri Ice-Heart the Twin a Nord Vampiric Warden (Ice-Theme)

    PvE:
    Cinan Tharn an Imperial Dragonknight (Tank)
    Herzog Zwei the Genesis an Akavari* Templar (Healer)
    Bates Vesuius of Dawnstar an Redguard** Dragonknight (Raid Damage) --- Name change needed

    PvE: Specialty
    Tyrus Septim an Imperial Sorcerer (Dungeon Damage)
    Tav'i at-Shinji a Redguard** Warden (Arenas)
    Lucky Hunch the Gambler - a Redguard Nightblade (Thief)

    Leveling...
    Styx of Akatosh a Goblin*** Arcanist --- Race change needed
    Zenovia at-Tura a Redguard** Lycan Sorcerer
    Yesi af-Kalik a Redguard Templar
    ======
    Passives of another race used:
    *Breton
    **Imperial
    ***Argonian




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant
  • Lady_Lindel
    Lady_Lindel
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    master writs
    11 crafters for several years bought in lots of writs. Currently I have 11k writ vouchers in bank with nothing to buy. Now I only do master writs when they are valuable. No more writs for 7 vouchers. Saves a ton of mats.
  • kojou
    kojou
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    gold (farming, trading etc.)
    I think it is more efficient to buy the stations with gold. For our guild hall we had quite a few through writs, but then we found some players that were selling vouchers and just bought the rest.
    Playing since beta...
  • Sylvermynx
    Sylvermynx
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    something completely different (please specify)
    I don't have all of them. I don't need all of them. I buy (with writ vouchers) the ones that are just too annoying to mess with (Clever Alchemist.... Spell Parasite.... Fort Brass....various others)

    I don't need all of them. I only bother with the ones I get a lot (Clever Alchemist, Spell Parasite, Fort Brass) where I have to kill something I don't want to bother with just to get to the crafting stations.

    Y'know.... having to kill stuff just to complete a master writ annoys me no end. In fact, having to kill stuff to just get around the game annoys me. What I really want is a game that gives XP for NOT killing stuff.... I want quests that are pointed at diplomacy, secrecy, ANYTHING besides killing my way across a zone for a tiny stupid reward I don't even want.

    Yeah yeah. I know. Don't bother telling me.
  • bmnoble
    bmnoble
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    ✭✭
    something completely different (please specify)
    All the guilds I am in already have full craft houses, I just use those.

    Still accumulating writ vouchers as a side product of XP leveling from the master writs during double XP events though, in case I ever decide to set up my own in craft house in the future, currently got a bit over 20000 writ vouchers in my banks currency tab.

    I just don't really see much point in doing it though, why spend my gold/vouchers to make something I already have access to 5 times over already.

    Have donated quite a few gold master writs I don't want to do to some of my guilds over the years, they either do them for the writ vouchers or sell them in the guilds auctions.
  • thorwyn
    thorwyn
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    So when you say "all crafting stations", are you counting attuneables too.?

    Yes of course... I thought that part was obvious. Sorry if it wasn't.
    And if the dam breaks open many years too soon
    And if there is no room upon the hill
    And if your head explodes with dark forebodings too
    I'll see you on the dark side of the moon
  • zelaminator
    zelaminator
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    master writs
    thorwyn wrote: »
    So when you say "all crafting stations", are you counting attuneables too.?

    Yes of course... I thought that part was obvious. Sorry if it wasn't.

    That would explain quite a lot :smiley: I only thought you meant the "standard" ones :smile:
  • lillybit
    lillybit
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    a combination of the above
    I put a combination, because I used a few crowns and gold too, but thinking about it I used the gold to buy more master writs (and sometimes the mats for them) and the crowns were for mimic stones to do them too, so should've gone with that!

    Best advice I could give is make lots of crafters. Most of mine I did with just one and it was really slow going. When I started levelling up all the rest of my characters to do writs it flew by - partly because I was getting more master writs drop but also because I had more gold and mats to buy and complete them. Seems obvious but took me forever to think of it :D

    I'm doing it again on my alt account now and with 18 (20 if I can be bothered to log on to my alt!) max level crafters it'll take me less than a year without going out of my way and buying anything, just doing the writs that drop. If it was urgent I could've done it much quicker but I'm in no rush.

    Edited for typo
    Edited by lillybit on September 9, 2021 8:24PM
    PS4 EU
  • Ken_Koerperich
    Ken_Koerperich
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    No option...

    What are you talking about....

    Hehe!
  • method__01
    method__01
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    master writs
    ps4 account has all crafting stations -up to blackwood

    im now trying do the same on pc account and im halfway there

    master writs is my primary source for vouchers-do almost all of them
    Edited by method__01 on September 9, 2021 10:31PM
    PC EU/NA /// PS4 EU/NA

    Vasanha
    This one hears nothing. Sees nothing. This one only sweeps.
    desperately need a survey assistant
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