
WhyMustItBe wrote: »It must be doing way more damage than this tooltip indicates in-game then. Not surprised, this tooltip was obviously from a PTS version of the set.
That is too bad, I really don't like the visual effect from Rush of Agony on a magicka character. Oh well, guess I'll have to wait for them to add a pull set that is actually meant for tanks, preferably magicka-based.

WhyMustItBe wrote: »
Even on live however, the damage of the initial hit is very similar, and the 2nd hit on Dark Convergence only hits things within 3 meters which will rarely happen. So technically it is better yes, but it doesn't quite seem like TWICE the cooldown better. I am also not counting a 4 second snare of 60% as it is nice but not really a game changer either.
WhyMustItBe wrote: »Well in fairness, if you look at the old tooltip the damage between the two looked pretty similar. ~1800 base damage on Rush of Agony, or ~1100 on Dark Convergence, plus another ~2200 to any in a tiny 3 meter area.
In-game however, the current numbers are considerably higher:
Even on live however, the damage of the initial hit is very similar, and the 2nd hit on Dark Convergence only hits things within 3 meters which will rarely happen. So technically it is better yes, but it doesn't quite seem like TWICE the cooldown better. I am also not counting a 4 second snare of 60% as it is nice but not really a game changer either.
I guess I should be happy they lowered the cooldown from 20 seconds to 15 at least.
WhyMustItBe wrote: »So my question is, why does Dark Convergence have almost TWICE the cooldown time as Rush of Agony (15 seconds vs 8 seconds)?
WhyMustItBe wrote: »So my question is, why does Dark Convergence have almost TWICE the cooldown time as Rush of Agony (15 seconds vs 8 seconds)?
Because if they shared the same cooldown, they wouldn't work synergistically with each other, proccing one after the other and pulling people all over the map every few seconds! You clearly haven't tried stacking these together, have you?
zelaminator wrote: »WhyMustItBe wrote: »So my question is, why does Dark Convergence have almost TWICE the cooldown time as Rush of Agony (15 seconds vs 8 seconds)?
Because if they shared the same cooldown, they wouldn't work synergistically with each other, proccing one after the other and pulling people all over the map every few seconds! You clearly haven't tried stacking these together, have you?
I've considered that many times.. you sound like you've tried it.. how does it play out.?
zelaminator wrote: »WhyMustItBe wrote: »So my question is, why does Dark Convergence have almost TWICE the cooldown time as Rush of Agony (15 seconds vs 8 seconds)?
Because if they shared the same cooldown, they wouldn't work synergistically with each other, proccing one after the other and pulling people all over the map every few seconds! You clearly haven't tried stacking these together, have you?
I've considered that many times.. you sound like you've tried it.. how does it play out.?
I haven't, to be honest. But I'm getting hit with it regularly in Cyrodiil..... so I can tell you that it's an effective combination.
Rush of Agony isn't as common in Cyrodiil, because of having to run dungeons to get it vs. simply playing PvP and having the new sets (including Dark Convergence) fall into your lap. But there are a few who are running both sets.
Let's just say that you won't be disappointed in the results if you choose to go that route.
Just for reference, so far as off-meta sets go for PvE, this is an okay-ish set to go for. Generally if you want a "pull" set most would go with Vateshran one-hand and shield because you can still proc another set on the back bar without losing a full five piece set. Wouldn't bother in trials as most things can't be pulled or the smaller things that can are outside the pull radius (e.g. Sunspire), but this does decent DPS on a tank in trash (base pop) fights in regular and DLC dungeons and has a larger radius than Vateshran. Better if you're doing big pulls, though, which not all dungeons allow for.WhyMustItBe wrote: »Not at all. I just found the set on guild stores and assumed it was a weird magicka DPS-tank option or cool off-meta DPS set with a fun mechanic. I didn't realize it was being abused in PVP as some sort of OP meta, as I don't really PVP much anymore.
Although, having heard numerous people claiming it is OP, I can see how it might seem that way. XD
WhyMustItBe wrote: »I didn't realize it was being abused in PVP as some sort of OP meta, as I don't really PVP much anymore.
Although, having heard numerous people claiming it is OP, I can see how it might seem that way. XD
Knockmaker wrote: »Not gonna make any comments on whether Dark Convergence or Hrothgar are OP, but I can definitely tell that ball groups almost entirely disappeared or their lifespan shortened significantly ever since these sets came out.
That is all I have to say regarding these sets.
Knockmaker wrote: »Not gonna make any comments on whether Dark Convergence or Hrothgar are OP, but I can definitely tell that ball groups almost entirely disappeared or their lifespan shortened significantly ever since these sets came out.
That is all I have to say regarding these sets.
WhyMustItBe wrote: »[snip]
Not at all. I just found the set on guild stores and assumed it was a weird magicka DPS-tank option or cool off-meta DPS set with a fun mechanic. I didn't realize it was being abused in PVP as some sort of OP meta, as I don't really PVP much anymore.
Although, having heard numerous people claiming it is OP, I can see how it might seem that way. XD
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