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Rush of Agony Set is not 10 Meters like description says

Red_Feather
Red_Feather
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I do not have any in game video to show, but an enemy won't get pulled by Rush of Agony's effect unless the enemy is around one and a half the height of my character away and my character is 1-2 meters. So I'm going to guess that Rush of Agony actually pulls enemies that are 2-3 meters away?

This video shows how far 10 meters is. It is a very big difference.
https://www.youtube.com/watch?v=Gg8b65WNJJA
Edited by Red_Feather on September 6, 2021 11:31AM
  • stefj68
    stefj68
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    i reported something like that for void bash sets... nothing as changed in 1 year
    yes it feels very small i agree with you
  • Red_Feather
    Red_Feather
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    stefj68 wrote: »
    i reported something like that for void bash sets... nothing as changed in 1 year
    yes it feels very small i agree with you

    I wonder if the game engine is using feet instead of meters!
  • vesselwiththepestle
    vesselwiththepestle
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    I wonder if the game engine is using feet instead of meters!
    I am pretty sure it does. As all skills are using the same strange distance model, Rush of Agony probably isn't bugged, though.



    1000+ CP
    PC/EU Ravenwatch Daggerfall Covenant

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  • Red_Feather
    Red_Feather
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    I wonder if the game engine is using feet instead of meters!
    I am pretty sure it does. As all skills are using the same strange distance model, Rush of Agony probably isn't bugged, though.



    That looks to be it. Now I know not to worry about it. Just a wording thing.
  • Aznox
    Aznox
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    I haven't tested precisely but in this clip you can see the sorc on the left getting pulled from much more than "2-3 ingame meters" :
    https://clips.twitch.tv/DeliciousOnerousChickpeaRitzMitz-83oWawPP9vHQXKDD
    Aznox
    PC EU
    Khajiit Orc Bosmer Stamina Sorcerer and Werewolf Stage 3 Vampire
    I live in Battlegrounds
    Theorycrafting enthusiast
    Official Cheese Lord
    CP1500+ club
  • spacefracking
    spacefracking
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    In my experimenting, it's just really unreliable. There is probably different code for ground effects like caltrops and dark convergence, and stuff like rush of agony that selects each player and casts a separate chain on them or something. Because dark convergence works great lol.

    My initial idea when this patch dropped was to stampede into a group, which procs both rush and convergence. Rush has a 10 meter radius to convergence's 8. It also does not have the 2 second delay that dark convergence has, and the text states rush does not trigger cc immunity. So, if it performed as stated, we'd be seeing more of these 10 meter dark convergence combos, with 3 pulls, 1 stun, 2 damage stages, multiplying damage, on top of whatever originally triggered it.

    I, for one, am very happy that scenario didn't occur.
  • Red_Feather
    Red_Feather
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    Aznox wrote: »
    I haven't tested precisely but in this clip you can see the sorc on the left getting pulled from much more than "2-3 ingame meters" :
    https://clips.twitch.tv/DeliciousOnerousChickpeaRitzMitz-83oWawPP9vHQXKDD

    I can't see it. There is dark convergence and rush of agony both happening at around 9 seconds but the red chains of rush of agony are not more than 3 meters long. 10 feet is roughly 3 meters so since we found out the game is actually in feet but the descriptions are replacing the word feet with meters for some reason.
  • Aznox
    Aznox
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    So, if it performed as stated, we'd be seeing more of these 10 meter dark convergence combos, with 3 pulls, 1 stun, 2 damage stages, multiplying damage, on top of whatever originally triggered it.

    I, for one, am very happy that scenario didn't occur.

    Just look at the clip above, only difference is that there's only 2 pulls because DC does a stun after its first pull that gives CC immunity.



    Aznox
    PC EU
    Khajiit Orc Bosmer Stamina Sorcerer and Werewolf Stage 3 Vampire
    I live in Battlegrounds
    Theorycrafting enthusiast
    Official Cheese Lord
    CP1500+ club
  • Aznox
    Aznox
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    Aznox wrote: »
    I haven't tested precisely but in this clip you can see the sorc on the left getting pulled from much more than "2-3 ingame meters" :
    https://clips.twitch.tv/DeliciousOnerousChickpeaRitzMitz-83oWawPP9vHQXKDD

    I can't see it. There is dark convergence and rush of agony both happening at around 9 seconds but the red chains of rush of agony are not more than 3 meters long. 10 feet is roughly 3 meters so since we found out the game is actually in feet but the descriptions are replacing the word feet with meters for some reason.

    It doesn't make any sense to compare it with anything outside of the game, if your goal is to determine whether Rush of Agony is working as expected, you need to compare it to range of other in-game skills.

    For example, melee heavy attack range is 7 meters, and this pull definitely looks further than that to me :
    zHmj6tB.jpg
    IOTznJC.jpg
    Aznox
    PC EU
    Khajiit Orc Bosmer Stamina Sorcerer and Werewolf Stage 3 Vampire
    I live in Battlegrounds
    Theorycrafting enthusiast
    Official Cheese Lord
    CP1500+ club
  • Red_Feather
    Red_Feather
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    Aznox wrote: »
    Aznox wrote: »
    I haven't tested precisely but in this clip you can see the sorc on the left getting pulled from much more than "2-3 ingame meters" :
    https://clips.twitch.tv/DeliciousOnerousChickpeaRitzMitz-83oWawPP9vHQXKDD

    I can't see it. There is dark convergence and rush of agony both happening at around 9 seconds but the red chains of rush of agony are not more than 3 meters long. 10 feet is roughly 3 meters so since we found out the game is actually in feet but the descriptions are replacing the word feet with meters for some reason.

    It doesn't make any sense to compare it with anything outside of the game, if your goal is to determine whether Rush of Agony is working as expected, you need to compare it to range of other in-game skills.

    For example, melee heavy attack range is 7 meters, and this pull definitely looks further than that to me :
    zHmj6tB.jpg
    IOTznJC.jpg

    Can you please stop. Read post 3,4,5. Now read post 6. Did you word it in a way to start an argument.
  • Aznox
    Aznox
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    Aznox wrote: »
    Aznox wrote: »
    I haven't tested precisely but in this clip you can see the sorc on the left getting pulled from much more than "2-3 ingame meters" :
    https://clips.twitch.tv/DeliciousOnerousChickpeaRitzMitz-83oWawPP9vHQXKDD

    I can't see it. There is dark convergence and rush of agony both happening at around 9 seconds but the red chains of rush of agony are not more than 3 meters long. 10 feet is roughly 3 meters so since we found out the game is actually in feet but the descriptions are replacing the word feet with meters for some reason.

    It doesn't make any sense to compare it with anything outside of the game, if your goal is to determine whether Rush of Agony is working as expected, you need to compare it to range of other in-game skills.

    For example, melee heavy attack range is 7 meters, and this pull definitely looks further than that to me :
    zHmj6tB.jpg
    IOTznJC.jpg

    Can you please stop. Read post 3,4,5. Now read post 6. Did you word it in a way to start an argument.

    My bad, thought you were interested in this specific set, while you wanted to discuss in-game distances in general.
    You have to admit that the title can be a little misleading :)

    Aznox
    PC EU
    Khajiit Orc Bosmer Stamina Sorcerer and Werewolf Stage 3 Vampire
    I live in Battlegrounds
    Theorycrafting enthusiast
    Official Cheese Lord
    CP1500+ club
  • Red_Feather
    Red_Feather
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    Aznox wrote: »
    Aznox wrote: »
    Aznox wrote: »
    I haven't tested precisely but in this clip you can see the sorc on the left getting pulled from much more than "2-3 ingame meters" :
    https://clips.twitch.tv/DeliciousOnerousChickpeaRitzMitz-83oWawPP9vHQXKDD

    I can't see it. There is dark convergence and rush of agony both happening at around 9 seconds but the red chains of rush of agony are not more than 3 meters long. 10 feet is roughly 3 meters so since we found out the game is actually in feet but the descriptions are replacing the word feet with meters for some reason.

    It doesn't make any sense to compare it with anything outside of the game, if your goal is to determine whether Rush of Agony is working as expected, you need to compare it to range of other in-game skills.

    For example, melee heavy attack range is 7 meters, and this pull definitely looks further than that to me :
    zHmj6tB.jpg
    IOTznJC.jpg

    Can you please stop. Read post 3,4,5. Now read post 6. Did you word it in a way to start an argument.

    My bad, thought you were interested in this specific set, while you wanted to discuss in-game distances in general.
    You have to admit that the title can be a little misleading :)

    I am sorry. I have problems that cause me to get confused and defensive.
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