I did a random pug last night and all 3 of my team mates ended up being below CP100.
I think there were a total of two deaths in all of the dungeon, we took it slow, got all chests and they all got the quest finished and their final reward.
Then i handed over a bunch of gear to those who needed it.
And you know what?
It was an all around much more enjoyable experience than any of the "lets see how fast we can run through this dungeon" crap i usually get from those all CP1000+ pugs.
I did a random pug last night and all 3 of my team mates ended up being below CP100.
I think there were a total of two deaths in all of the dungeon, we took it slow, got all chests and they all got the quest finished and their final reward.
Then i handed over a bunch of gear to those who needed it.
And you know what?
It was an all around much more enjoyable experience than any of the "lets see how fast we can run through this dungeon" crap i usually get from those all CP1000+ pugs.
But if I would like to know that if I am queueing into a random instance of, let's say, white gold tower, that I'm gonna be able to have a team that can get through it without wiping every other mob, or taking an hour to down the bosses.
We do need filter.
I am constantly being removed on my low cp accounts (300-400 CP) lately when I queue as a tank for super easy vet non DLC dungeons as soon as I join the group. I am more than capable to tank these and people just say that I need more CPs, if they respond at all why they kicked me before we even started to do dungeon.
If there was a filter, I could avoid most of these people ( I hope)
I know this is way over due. But this is what I was thinking for like a week now. Last week I was queueing for a vet random. And I got in a group with 2 CP 600+, my CP 1165 NB, and this CP 1300 dude. As soon as we started sprinting towards the first area of the dungeon which was The Dread Cellar, the higher CP guy immediately bails out on us. Then the 2 guys that I am with immediately asks why did he leave, and I answered them with the only answer I could think of. "Some high CP players dont like to play with players below CP 1000, and one of them just replied "Who would leave such an enjoyable dungeon? So we queued for another group member who was someone with a lower CP than the 2. But we completed the dungeon with ease. Compared to my previous dread cellar run with group members all having CP above 1000. And I must say they were good. The late comer who had the lowest CP among us, was a hell of a healer. I mean when the 3 of us got wiped out on the last boss, and all the mobs were focused on the guy and he was running around trying to heal himself while avoiding them, I was shocked that he was able to res the 3 of us while avoiding mobs.