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The new sets in PVP, what are your thoughts?

Mrtoobyy
Mrtoobyy
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So I've played alot of BG's and Imperial city today.
And before I say anything what is everyone elses thoughts of these sets? I'm talking about all of the "Zerg" killer sets
  • Lady_Galadhiel
    Lady_Galadhiel
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    They will eventually get nerfed at some point like almost everything.
    Total ESO playtime: 8325 hours
    ESO plus status: Cancelled
    ESO currently uninstalled.
  • Jameson18
    Jameson18
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    There's like a dozen threads on it >_<

    Not doggin' out the post. Just saying, being that there are so many threads like this, you'd think it would be brought to someone's* attention by now.
  • Grandchamp1989
    Grandchamp1989
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    Since the new patch I don't play PvP anymore outside of grapping event tickets, honestly.

    it seems 80% of the people I play against outside of IC are streaking sorcs and the new proc sets are frustrating to play against. This meta is not for me.
    Edited by Grandchamp1989 on August 30, 2021 7:58PM
  • DontWorryAboutit
    DontWorryAboutit
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    More crutches for bad players! this game just keeps getting worse.
  • TPishek
    TPishek
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    They killed both of my pvp guilds. :'(
  • Mrtoobyy
    Mrtoobyy
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    Ok glad I'm not the only one having these feelings. =)
  • danno8
    danno8
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    Get my transmutes and then get out. That's my current PvP schedule. Who wants to fight against these sets?
  • Lumsdenml
    Lumsdenml
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    Personally, I like the intent, not sure about the how it was implemented. I think a good tweak would be to make them not proc unless at least 4 people are in the AOE
    In game ID: @KnightOfTacoma
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  • Sindrik8x
    Sindrik8x
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    Simple question - If you're nerfing Ravenwatch and not allowing procs anymore (to a large extent), why on earth unleash more of these monstrous killer sets? It makes NO sense. Literally, unless you plan to only play BG's and CP Cyro, it's just stupid. Enough with the *** proc sets. Just give us static style sets. So tired of this crap and having to alter course on my characters in Ravenwatch.
  • neferpitou73
    neferpitou73
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    Sindrik8x wrote: »
    Simple question - If you're nerfing Ravenwatch and not allowing procs anymore (to a large extent), why on earth unleash more of these monstrous killer sets? It makes NO sense. Literally, unless you plan to only play BG's and CP Cyro, it's just stupid. Enough with the *** proc sets. Just give us static style sets. So tired of this crap and having to alter course on my characters in Ravenwatch.

    The actions of the devs over the past several months are not that actions of devs that want to have a healthy PvP community.
  • Ratzkifal
    Ratzkifal
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    Dark Convergence is a little bit too annoying in 1v1 situations for a "zerg killer" set. A set intended to combat groups shouldn't be this effective at fighting solo players.
    I was fighting someone who was clearly crutching on that set and with its relatively short cooldown I was really struggling to not get damaged by it (which hurts btw), but the crowdcontrol immunity-bypass makes it an absolute pain to deal with. The set disrupts you so much that even if your build has stronger stats and you are the better player, you just can't line up your combo as you spend the time between Convergence procs on trying to heal and reset from the last one, ultimately letting the other player completely dictate the tempo of the fight without any significant effort on their part.
    I think the damage should be cut more than in half and the modifier for additional players should be upped accordingly so the set just provides cc against solo players and nothing else, while still being as effective against groups. Alternatively the cooldown needs to be higher.
    This Bosmer was tortured to death. There is nothing left to be done.
  • WaywardArgonian
    WaywardArgonian
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    I like them. Finally the meta is shaken up a bit where solo players can do something against unattentive groups, and it's no longer limited to Magblade bombing. They do need to tweak a few things about the sets that don't seem like they were intended, but I'd just like to see how this will change sieges and group play going forward. It's the first time in a long while where Cyro didn't feel like same old, same old.
    PC/EU altaholic | #1 PVP support player (contested) | @ degonyte in-game | Nibani Ilath-Pal (AD Nightblade) - AvA rank 50 | Jehanne Teymour (AD Sorcerer) - AvA rank 50 | Niria Ilath-Pal (AD Templar) - AvA rank 50
  • AScarlato
    AScarlato
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    Sets are anti-fun. Being blown up constantly by the early adopters. Waiting for everyone to have these and everyone can just 1 shot each other.
  • woe
    woe
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    I think there are too many threads about this and people need to not make a new topic every 5 minutes. Sets are good they stop a lot, people who are crying about them need to buff up in pvp because they don't understand the point of them.
    uwu
  • CaffeinatedMayhem
    CaffeinatedMayhem
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    Plaguebreak isn't that much damage IMO, and it's easy to avoid the bomb, just don't purge. (I say this as a magden main, meaning I have to watch netch usage)

    Dark Convergence doesn't even damage for 4 seconds after pull... plenty of time to break free.

    Hrothgar... now if it is bypassing Battle Spirit then sadly it will get nerfed. Otherwise, it's a great set. Now anyone with a stun can get a nice boom. We're all running immovable pots, right? Plus the CP that extends CC immunity. Yes Hrothgar can reach big numbers, but it takes a Warden+malacath+other damage modifiers to get there. Also, maybe wear less than 40k armor, just saying. ;) P.S. and spread out.
    Edited by CaffeinatedMayhem on September 1, 2021 9:50PM
  • AScarlato
    AScarlato
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    People think that using these procs take skill or can't understand the point of them? We understand the point and they just aren't fun.

    The reward for CC used to be CC, so you can safely combo in more damage. Now the reward for CC is that and a huge explosion in one that also AE's everyone. It's doing massive damage in Battlegrounds even if no one is near you so if it is bypassing Battlespirit I can't wait for the nerf. 7 seconds is practically using this on CC cooldown and it's asinine.

    Most of the time without procs if you are building to be a tank you sacrifice a lot in other stats. Hrothgar just counters that for free, with nothing given back in return. What's the point of building tank if half the people are going to run these new sets and blow you up anyway?
  • Ratzkifal
    Ratzkifal
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    [...]

    Dark Convergence doesn't even damage for 4 seconds after pull... plenty of time to break free.

    [...]

    It's not 4 second after the pull. The ground effect is put down, then after 2 seconds it pulls and then stuns for 1 second and explodes on the 4th second after the ground effect is put down. That's 2 seconds since the pull, so you need to breakfree and immediately dodgeroll out. That's a lot of stamina you need to burn and remember that this set doesn't apply cc immunity, so you need to breakfree twice! That's plenty of time? Tell that to the DKs using fossilize on you after you got pulled.
    This Bosmer was tortured to death. There is nothing left to be done.
  • CaffeinatedMayhem
    CaffeinatedMayhem
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    Ratzkifal wrote: »
    [...]

    Dark Convergence doesn't even damage for 4 seconds after pull... plenty of time to break free.

    [...]

    It's not 4 second after the pull. The ground effect is put down, then after 2 seconds it pulls and then stuns for 1 second and explodes on the 4th second after the ground effect is put down. That's 2 seconds since the pull, so you need to breakfree and immediately dodgeroll out. That's a lot of stamina you need to burn and remember that this set doesn't apply cc immunity, so you need to breakfree twice! That's plenty of time? Tell that to the DKs using fossilize on you after you got pulled.

    Fossilize has required 2-3 break free's for several years now. What's your point?

    BTW - the set that openly bypasses CC immunity of Rush of Agony. Dev's even had to break CP for this to work.

    Fossilize has been broken for years, now Dark Convergence is proving it. Will the devs fix Fossilize? Probably not.
    Edited by CaffeinatedMayhem on September 1, 2021 10:19PM
  • Ratzkifal
    Ratzkifal
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    Ratzkifal wrote: »
    [...]

    Dark Convergence doesn't even damage for 4 seconds after pull... plenty of time to break free.

    [...]

    It's not 4 second after the pull. The ground effect is put down, then after 2 seconds it pulls and then stuns for 1 second and explodes on the 4th second after the ground effect is put down. That's 2 seconds since the pull, so you need to breakfree and immediately dodgeroll out. That's a lot of stamina you need to burn and remember that this set doesn't apply cc immunity, so you need to breakfree twice! That's plenty of time? Tell that to the DKs using fossilize on you after you got pulled.

    Fossilize has required 2-3 break free's for several years now. What's your point?

    BTW - the set that openly bypasses CC immunity of Rush of Agony. Dev's even had to break CP for this to work.

    Fossilize has been broken for years, now Dark Convergence is proving it. Will the devs fix Fossilize? Probably not.

    Hmm. Seems I misremembered the patchnotes. Eitherway, I am 90% sure the DK I was fighting was using Dark Convergence and the AOE was huge and it was a pain to deal with despite me being a solo player.

    But my point remains. Your description of Dark Convergence is incorrect, the delay is significantly shorter than 4 seconds after the pull and the set shouldn't be that oppressive against solo players when its intended use is for fighting groups.
    Also reminder to the devs that Crystal Frag procs aren't allowed to deal damage and stun, yet this set gets to do damage, displace and stun with just one skill activation required.
    The set should deal way less damage against solo targets and the ramp up modifier should be amped up instead so it stays effective against groups without completely dictating the tempo of the fight in 1v1 situations.
    Edited by Ratzkifal on September 1, 2021 10:36PM
    This Bosmer was tortured to death. There is nothing left to be done.
  • GlorphNoldorin
    GlorphNoldorin
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    Plaguebreak isn't that much damage IMO, and it's easy to avoid the bomb, just don't purge. (I say this as a magden main, meaning I have to watch netch usage)

    Dark Convergence doesn't even damage for 4 seconds after pull... plenty of time to break free.

    Hrothgar... now if it is bypassing Battle Spirit then sadly it will get nerfed. Otherwise, it's a great set. Now anyone with a stun can get a nice boom. We're all running immovable pots, right? Plus the CP that extends CC immunity. Yes Hrothgar can reach big numbers, but it takes a Warden+malacath+other damage modifiers to get there. Also, maybe wear less than 40k armor, just saying. ;) P.S. and spread out.

    They may be ok on paper and for those with reasonable latency, but the game is so lagged out for people not close to servers in prime time that you cant break free at all.....dark conversion then becomes ridiculous.

    I am tired of the dev's and their merry go round. The number of out-right broken sets that constantly gets added after feedback from PTS coupled with the steady disintegration of performance is enough for me.

    ESO's combat held it apart from much serious competition in mmo's, I am so glad that NW and others on the horizon can provide serious alternatives now.
  • Path
    Path
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    I just wear what I have or can craft.

    Not into being the best. Survival, even with a few deaths, I am ok with.

    Ya, ya. Odd player but I do love the scenery.

    I play for fun.
    Fairy Tales Really Do Come True...Kinda.
  • Supreme_Atromancer
    Supreme_Atromancer
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    Regarding Dark Conversion, the response was: "You wanna sit there and ball up and exploit all the stacking resistances and such, you get what's coming".

    That hurt to hear! I don't want to exploit anything. I found a way that I really enjoy playing in Cyro - running with a bunch of good people, co-ordinating strategies in order to mostly play objectives. There's room to test ourselves, improve - sometimes we win, sometimes we loose. To see that painted as wantonly exploitative, and to have it reflected in very overt anti-play development decisions is alarming.

    ZOS, sincerely, if you consider ball-groups to be the pariah of Cyrodiil PvP I'd honestly rather just know so I can move on to other areas of the game. No one's gonna have a good time investing effort and building relationships around a playstyle that you're explicitly against.
  • Folkb
    Folkb
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    Makes new world look better and better.
  • EF321
    EF321
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    Since they already have buffs that only work on grouped players, they realllllly should make these anti-zerg sets and abilities to deal meaningful damage only to grouped players, and little damage to others.

    Why should a solo player be punished because one other random was in general area?

    Then balls/zergs could choose not to group, but then they will lose access to group only buffs too.
  • Dojohoda
    Dojohoda
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    People seem to enjoy using the new pvp sets. Being on the receiving end ... well, that's another matter. :#
    Fan of playing magblade since 2015. (PC NA)
    Might be joking in comments.
    -->(((Cyrodiil)))<--
  • DreadDaedroth
    DreadDaedroth
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    They are balanced and should not be nefered in anyway.
  • Sheezabeast
    Sheezabeast
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    They have 100% completely put me off of PVP. I feel like if I make a tank build, the new proc sets will kill me. If I wear light armor, proc sets will kill me in 2 seconds. I feel like for solo players, these new sets completely shift the balance of survivability and at this time I don't like them. They were not zerg killers.
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • Marcus_Aurelius
    Marcus_Aurelius
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    They are balanced and should not be nefered in anyway.

    So balanced, hit button > 15k AoE damage
    Yep, very balanced
  • Roztlin45
    Roztlin45
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    Remember Sloads? Same thing,maybe worse. Viper sting , that was prime.ganking days in pvp. These new sets will be nerfed to dust ,like the others. I tried sloads the other day..what a joke now, might as well remove it from the game. I think they (zos) releases broken and unbalanced sets to drum up attention to the new dlc or expansion. Seen plenty of post warning about these sets prior to.going live.
    Please try not to take pvp too seriously.
  • FluffWit
    FluffWit
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    Having seen a lot of complaints about this here I think I'm gonna give running two of these a go when the update hits in console next week.

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