
fullheartcontainer wrote: »Are they though? Looking at the stats in one of my pvp addons, there is one class that far outperforms the others and it isnt warden. Warden is barely played at all. I guess maybe you had a bad encounter with a tanky warden or something that deleted you, but statistically you're wrong about everyone rolling one and them dominating pvp. At least on PC-NA
Andre_Noir wrote: »
VaranisArano wrote: »fullheartcontainer wrote: »Are they though? Looking at the stats in one of my pvp addons, there is one class that far outperforms the others and it isnt warden. Warden is barely played at all. I guess maybe you had a bad encounter with a tanky warden or something that deleted you, but statistically you're wrong about everyone rolling one and them dominating pvp. At least on PC-NA
Out of curiosity, how far back do those stats go?
fullheartcontainer wrote: »Are they though? Looking at the stats in one of my pvp addons, there is one class that far outperforms the others and it isnt warden. Warden is barely played at all. I guess maybe you had a bad encounter with a tanky warden or something that deleted you, but statistically you're wrong about everyone rolling one and them dominating pvp. At least on PC-NA
fullheartcontainer wrote: »VaranisArano wrote: »fullheartcontainer wrote: »Are they though? Looking at the stats in one of my pvp addons, there is one class that far outperforms the others and it isnt warden. Warden is barely played at all. I guess maybe you had a bad encounter with a tanky warden or something that deleted you, but statistically you're wrong about everyone rolling one and them dominating pvp. At least on PC-NA
Out of curiosity, how far back do those stats go?
That's actually kind of tricky to answer because the stats go back about three years but with large hiatuses away from game and I've tended to come back on big patches. It's certainly not "this patch" 100% accurate but it's a pretty good overview of the fights I've been in over the course of major patches in the past few years.
Dalsinthus wrote: »fullheartcontainer wrote: »Are they though? Looking at the stats in one of my pvp addons, there is one class that far outperforms the others and it isnt warden. Warden is barely played at all. I guess maybe you had a bad encounter with a tanky warden or something that deleted you, but statistically you're wrong about everyone rolling one and them dominating pvp. At least on PC-NA
That’s really interesting. By those numbers it looks like NB is most popular but Templar has hands down the best k/d. I’d be very interested to see these numbers for the current patch. I feel like I fight tons of wardens and necrosis, but they may stand out more for their tankiness with burst.
Also a screenshot of kill counter stats means nothing when it comes to balance, i
Stamwarden and both Necromancers are overperforming and both the warden and necromancer class should be completely reworked.

Marcus_Aurelius wrote: »
Also a screenshot of kill counter stats means nothing when it comes to balance, i
Stamwarden and both Necromancers are overperforming and both the warden and necromancer class should be completely reworked.
Yes let's deny numbers and only rely on wrong perceptions.
Let's still call for nerf to wardens.
Why wardens are rarely killing me if they are so mighty and powerfull?
I heard you're on Pc EU, please let me introduce you to some people in a duel and show us how weak warden is by beating them
Marcus_Aurelius wrote: »
Also a screenshot of kill counter stats means nothing when it comes to balance, i
Stamwarden and both Necromancers are overperforming and both the warden and necromancer class should be completely reworked.
Yes let's deny numbers and only rely on wrong perceptions.
Let's still call for nerf to wardens.
Why wardens are rarely killing me if they are so mighty and powerfull?
Their ability to 1vx is what makes people think classes are overpowered.
Marcus_Aurelius wrote: »Their ability to 1vx is what makes people think classes are overpowered.
They can 1vX because people love to follow them in situations where they shines, tower and other places where they can kite around, build ultimates and then burst people that are running to catch them and don't know the concept of blocking.
That is true for every class, but its the class' toolkit which makes them different and stronger than other in different situations.
Andre_Noir wrote: »That is true for every class, but its the class' toolkit which makes them different and stronger than other in different situations.
May be pvdoor funs don't know but there is no different situations in Cyrodiil. When you reset a fight it's loss but without death and that reset it's not just for yourself but for a clear winner too. And that is bring us to a fact that when you decide to reset a fight then you lost a objective fight. Add here AoE spammable with damage of an ultimate, builin purge, heal and tankiness and ask then who is clear winner
fullheartcontainer wrote: »Are they though? Looking at the stats in one of my pvp addons, there is one class that far outperforms the others and it isnt warden. Warden is barely played at all. I guess maybe you had a bad encounter with a tanky warden or something that deleted you, but statistically you're wrong about everyone rolling one and them dominating pvp. At least on PC-NA
There are different situations all the time, not every fight is next to a keep/outpost/resource.Sometimes you are riding to a keep and 5 random players appear from nowhere and start attacking you. Now the situation is different from if you were on a resource flipping the flag because the terrain is different. Maybe theres a couple rocks, maybe some trees, or nothing at all. Sorcs/nb would have higher survival rate than any other class because of mobility and cloak if there is nothing to kite around.
If you reset a fight by streaking, cloaking or running away then you lost the fight if they did NOT chase. This almost never happens cuz everyone wants to kill you no matter what so the fight continues. You are not going to win a 3v1 against decent players in open field. And not every fight is about the objective, personally i only play for the fun in PvP by fighting players.
Andre_Noir wrote: »There are different situations all the time, not every fight is next to a keep/outpost/resource.Sometimes you are riding to a keep and 5 random players appear from nowhere and start attacking you. Now the situation is different from if you were on a resource flipping the flag because the terrain is different. Maybe theres a couple rocks, maybe some trees, or nothing at all. Sorcs/nb would have higher survival rate than any other class because of mobility and cloak if there is nothing to kite around.
If you reset a fight by streaking, cloaking or running away then you lost the fight if they did NOT chase. This almost never happens cuz everyone wants to kill you no matter what so the fight continues. You are not going to win a 3v1 against decent players in open field. And not every fight is about the objective, personally i only play for the fun in PvP by fighting players.
No, they are exactly the same: you are going with your allies for objectives or you are going pointless fights from your examples that bring nothing, serve to nothing. Cyro is the worts place to have random PvP fights due to 0 reward, far respawn and lack even a remote balance in that pvdoor
Marcus_Aurelius wrote: »I heard you're on Pc EU, please let me introduce you to some people in a duel and show us how weak warden is by beating them
No problem, can I come on my Magsorc?
You could also come to some BGs where 3 of 4 players are magsorcs. People are really so bad that they choose another class instead of Wardens?
Warden are very good in Ball Groups or against people that love to follow them inside a tower.
Maybe people should learn instead of crying for nerfs?
That is because Warden is behind paywall, so naturally base game class is played more. Not every one has warden & necro.fullheartcontainer wrote: »Are they though? Looking at the stats in one of my pvp addons, there is one class that far outperforms the others and it isnt warden. Warden is barely played at all. I guess maybe you had a bad encounter with a tanky warden or something that deleted you, but statistically you're wrong about everyone rolling one and them dominating pvp. At least on PC-NA
Tommy_The_Gun wrote: »That is because Warden is behind paywall, so naturally base game class is played more. Not every one has warden & necro.
Tommy_The_Gun wrote: »That is because Warden is behind paywall, so naturally base game class is played more. Not every one has warden & necro.fullheartcontainer wrote: »Are they though? Looking at the stats in one of my pvp addons, there is one class that far outperforms the others and it isnt warden. Warden is barely played at all. I guess maybe you had a bad encounter with a tanky warden or something that deleted you, but statistically you're wrong about everyone rolling one and them dominating pvp. At least on PC-NA
theCampeR_ wrote: »Tommy_The_Gun wrote: »That is because Warden is behind paywall, so naturally base game class is played more. Not every one has warden & necro.fullheartcontainer wrote: »Are they though? Looking at the stats in one of my pvp addons, there is one class that far outperforms the others and it isnt warden. Warden is barely played at all. I guess maybe you had a bad encounter with a tanky warden or something that deleted you, but statistically you're wrong about everyone rolling one and them dominating pvp. At least on PC-NA
Warden is included in the base game since years now. Your statement couldn't be further away from the truth.