babykubrow wrote: »I do my own thing. If I interfere with you, it isn't done on purpose, I am just not looking over my shoulders, spinning my camera around to triple check if someone elses is near a chest, resource and whatnot.
Then again, most of the time others don't worry about me either, and why would they. We are all trying to do the same stuff.
Versispellis wrote: »Versispellis wrote: »
And I'm generally pacifistic toward lone players in Cyro or IC, unless they engage me first.
I have an issue that I want to fight solo players, but since we are both not engaging solo players I have hard time conveying I want a fight, so I end up just walking away
I think running up real fast and bashing them in the face will do the trick. Pretty clear message but does minimal damage so they have a chance to recover and run away. If you can't catch them to hit them in the face, well, that answers that. 🤣 Tbh attacking someone in Cyro or IC doesn't make you evil, I'm just a big ole softie.
I'm really interested about the outcome of this poll. It's anonymous so that everybody can feel free to answer honestly without being embarrassed.
What I mean with "behavior" is for example: do you run over players on your way or do you go around them? Do you mount//dismount straight at door, without caring to go a few steps away? Do you back up if someone arrives at a pant/tree/ore node/chest before you or do you speed up to take it under his/her nose? Do you turn off your pets when at vendors/crafting stations/... or not? And so on...
I believe that there are 3 main categories: those who fully care, those who care but not all the time and/or not for everything, those who just go straight forward not caring.
cyberjanet wrote: »I treat other players as I want to be treated: with respect. No, I don't steal their chests or even hang around hoping they'll fail. I dismiss pets and dismount when I get into towns. I answer questions properly if I know the answer. I encourage them to walk through dungeons and do the quests slowly and read all the stuff.