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The nontoxic dungeon thread

SeaGtGruff
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So often, we see threads about toxic or rude behavior in group dungeons and public dungeons. Lately I've been trying to run group dungeons much more frequently than I used to-- frankly, I used to actively avoid them-- although as a general rule I prefer to solo them if possible, aside from rare instances of answering other players' pleas for help with dungeons.

Since I've been finding the experience to be mostly enjoyable-- if sometimes frustrating due to some insufficiency with my character or my lack of familiarity with any mechanics-- I thought it might be nice to have a thread where everyone can share stories about their enjoyable experiences in dungeons. Maybe it was the first time you finally cleared a particular dungeon, or maybe you thought the dungeon was really cool for some reason. But it doesn't have to be about soloing dungeons; if you had a fun time clearing a dungeon with other players, feel free to share that story, too.

My only request is that you try to keep your story positive. If something was frustrating, it's okay to laugh good-naturedly about it, but please don't gripe about it-- and especially do not gripe about, or laugh rudely at, other players' actions or performance in dungeons. If something happened and everyone involved had a good laugh about it, it's okay to share that; but not laughing at or belittling other players at their expense. Let's keep this thread positive, upbeat, and nontoxic.

I'll start with two stories, but am going to post them separately to make it easier for people to comment on either one if desired without quoting a lot of unrelated text.
I've fought mudcrabs more fearsome than me!
  • SeaGtGruff
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    Wayrest Sewers I (normal)

    This was one of the Undaunted pledges the other day, so I ran it with Bastian on PC NA. I think it was the third time I've run it with him, although it might be the fourth. In any case, he's always died, sometimes more than once-- at the Rat Whisperer, at the Hungry guy, etc.

    This time when I ran it, I managed to keep Bastian alive through the entire dungeon. It was quite the challenge at some of the bosses, such as the Rat Whisperer and the Hungry guy, because I had to keep taunting the boss plus all of the mobs and adds to keep them away from Bastian. But I was really happy to finally make it all the way through without losing him a single time.

    I think working with Bastian is helping me improve my performance as a tank. :)
    I've fought mudcrabs more fearsome than me!
  • fizl101
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    I am the lucky leprechaun for those looking for the lead in Ruins of Mazzatun. I called a group together in the guild because I was looking for the lead.

    Did 3 runs on the Tuesday - everyone got the lead except me. Did another 4 runs on the Thursday, all different players - we all got the lead (me on the last run of course).
    Soupy twist
  • bmnoble
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    Can't really think of anything recent, its one of those things if the run goes well, you don't really have much reason to think back on it much.

    Its only when things go poorly that a run tends to stick in my memory, mostly due to a bad running usually taking more than an hour compared to a good run which depending on the dungeon can be anywhere between ten minutes to half an hour at most.
  • SeaGtGruff
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    The Blessed Crucible (normal)

    This was another recent Undaunted pledge. For the longest time I actively avoided Undaunted pledges, because early on I'd been unable to finish them (solo) and had simply left them as unfinished quests in my Journal. But recently I've started doing the pledges for many of the base-game dungeons.

    I was hesitant to attempt this one solo-- I considered just abandoning the pledge when I saw which dungeon it was for-- since my one previous attempt to solo this dungeon ended badly at the first big boss fight-- the one with the four bosses who turn into werewolves. But I gave it a try on my PC EU main, who'd never attempted it before.

    I managed to get through the dungeon with only two or three deaths. It looked like I was going to make it through without a single death-- although I came pretty close a few times-- but then I died a few times while fighting the incinerator beetles. In fact, I came close to calling it quits at that point, but I decided to give it one more try and managed to clear them.

    The Troll King was probably the worst boss to clear, not because he was close to killing me-- my character maintained close to 100% health through the whole fight-- but rather because he constantly regenerates health and my character doesn't have high DPS, so it took forever to keep slowly but surely whittling him down until I could finally make the killing blow.

    Two things struck me as pretty amusing about this dungeon:

    First, the quest NPC starts out talking to you as though you're a group of adventurers (since it's a group dungeon), but by the end of the dungeon you're being referred to as "the Champion" as though it's just you by yourself (which it is if you're soloing).

    And second, I like to loot every single thing in a dungeon if I can, and there seemed to be a lot of crates and sacks and packs and urns all over the place-- but every single one of them was empty, except for a few at the very beginning before you even fight the giant to gain entry into the arena. I'm thinking, "Why do they even have these here?" (in my best impersonation of Yzma from The Emperor's New Groove, "Why do we even have that lever?").
    I've fought mudcrabs more fearsome than me!
  • Lady_Galadhiel
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    I only remember 2 very funny trial runs,regarding to dungeons my runs are mostly normal.
    Total ESO playtime: 8325 hours
    ESO plus status: Cancelled
    ESO currently uninstalled.
  • SeaGtGruff
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    fizl101 wrote: »
    I am the lucky leprechaun for those looking for the lead in Ruins of Mazzatun. I called a group together in the guild because I was looking for the lead.

    Did 3 runs on the Tuesday - everyone got the lead except me. Did another 4 runs on the Thursday, all different players - we all got the lead (me on the last run of course).

    That's awesome! I haven't even tried for that lead yet, despite letting myself get drawn into the lengthy and laborious process of grinding for the lead that dropped from water nodes or water plants. Maybe I should ask you to accompany me there? :)
    I've fought mudcrabs more fearsome than me!
  • BoraxFlux
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    A few naked runs, with only fists equipped, which went surprisingly well.
    Alas one screenshot, but still, good times.
    20171008193018-1.jpg
  • zvavi
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    SeaGtGruff wrote: »
    Wayrest Sewers I (normal)

    This was one of the Undaunted pledges the other day, so I ran it with Bastian on PC NA. I think it was the third time I've run it with him, although it might be the fourth. In any case, he's always died, sometimes more than once-- at the Rat Whisperer, at the Hungry guy, etc.

    This time when I ran it, I managed to keep Bastian alive through the entire dungeon. It was quite the challenge at some of the bosses, such as the Rat Whisperer and the Hungry guy, because I had to keep taunting the boss plus all of the mobs and adds to keep them away from Bastian. But I was really happy to finally make it all the way through without losing him a single time.

    I think working with Bastian is helping me improve my performance as a tank. :)

    So you created a thread because there were many "group bad experience topics" so you wanted one with "group good experience" and then go on about your solo experience with Bastian? I am very confused, aren't those 2 things contradictory?
  • SeaGtGruff
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    I only remember 2 very funny trial runs,regarding to dungeons my runs are mostly normal.

    I meant to say that trials are fine, too, but I forgot. And arenas, delves, group delves, and public dungeons are also fair game; in this case, "dungeon" is more of a loose term for all these things in general-- delves being "baby dungeons" and trials being "dungeons on steroids," as it were.
    I've fought mudcrabs more fearsome than me!
  • fizl101
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    SeaGtGruff wrote: »
    fizl101 wrote: »
    I am the lucky leprechaun for those looking for the lead in Ruins of Mazzatun. I called a group together in the guild because I was looking for the lead.

    Did 3 runs on the Tuesday - everyone got the lead except me. Did another 4 runs on the Thursday, all different players - we all got the lead (me on the last run of course).

    That's awesome! I haven't even tried for that lead yet, despite letting myself get drawn into the lengthy and laborious process of grinding for the lead that dropped from water nodes or water plants. Maybe I should ask you to accompany me there? :)

    If you are on PS EU happy to give it a go
    Soupy twist
  • SeaGtGruff
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    BoraxFlux wrote: »
    A few naked runs, with only fists equipped, which went surprisingly well.
    Alas one screenshot, but still, good times.
    20171008193018-1.jpg

    I like the idea of a naked run, where a group goes in with no gear of any sort-- no armor, weapons, food, or potions-- and can only use whatever they come across in the dungeon. I haven't had the nerve to try that, though-- certainly not solo. :)
    I've fought mudcrabs more fearsome than me!
  • corrosivechains
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    nothing noteworthy but I also haven't had any of the bad experiences some seem to experience, and I quote, "everytime I run a dungeon!"

    There's a pretty fitting quote from the show Justified about people who always have a bad or toxic time when engaging in group activities.
    "Could you post me a link to the official MMO rule book please." - clayandaudrey_ESO
  • SeaGtGruff
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    zvavi wrote: »
    SeaGtGruff wrote: »
    Wayrest Sewers I (normal)

    This was one of the Undaunted pledges the other day, so I ran it with Bastian on PC NA. I think it was the third time I've run it with him, although it might be the fourth. In any case, he's always died, sometimes more than once-- at the Rat Whisperer, at the Hungry guy, etc.

    This time when I ran it, I managed to keep Bastian alive through the entire dungeon. It was quite the challenge at some of the bosses, such as the Rat Whisperer and the Hungry guy, because I had to keep taunting the boss plus all of the mobs and adds to keep them away from Bastian. But I was really happy to finally make it all the way through without losing him a single time.

    I think working with Bastian is helping me improve my performance as a tank. :)

    So you created a thread because there were many "group bad experience topics" so you wanted one with "group good experience" and then go on about your solo experience with Bastian? I am very confused, aren't those 2 things contradictory?

    What can I say? I'm very confusing.

    But seriously, there are also negative threads about players trying to solo something and getting frustrated, venting about it in the forum (which could also be considered a toxic attitude of a sort), and then the thread gets a lot of critical replies that can get pretty toxic. So "nontoxic thread" in this case refers to more than simply players' treatment of each other in a dungeon run; it also means a player's own attitude while soloing content, and forum members' attitudes when participating in a thread.

    Anyway, jump in and share your own good times, if you wish.
    I've fought mudcrabs more fearsome than me!
  • aaisoaho
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    Today didn't feel like doing veteran depths of malatar again, even tho it was a pledge, so I decided to let group finder choose a vet DLC dungeon I haven't done. I queued as a dd for Fang Lair, Lair of Maarselok, Moongrave Fane, Black Drake Villa and The Cauldron.

    I went on my way and farmed some materials in Sotrmhaven in a hope of seeing someone needing a dd for vDLC. Little did I know, my queue popped in 5 mins and I saw a loading screen: veteran moongrave fane.

    The tank from group finder disconnects and we decided to wait at the quest giver for 15 mins spamming emotes and mementos and in the meanwhile I asked from a couple of guilds for a tank - and quite quickly got a tank.

    Our other dd and heaker gave a quick explanation of the first boss, and it went down quite painless. Next was the time for Dro'Zakar. This one took a couple of wipes, but with a little bit of communication, we managed to get a winning strategy.

    On Kujo Kethba, the other dd asked if we do it normally or by a door strategy. No one replied so we decided to do it the normal way. Zero wipes!

    Next up: Nisaazda & Grundwulf. Now this caused a lot of wipes and required us to think what we did wrong. After a lot of trial and error (maybe 5 wipes?) we managed to kill them.

    The final boss went down without any special toughts and everything was smooth. Everyone thanked and I left, now there's only 5 vDLCs I haven't pugged left, and I still firmly believe group finder has some great players doing vDLCs.

    I took this screenshot after the run just to celebrate the run.
    MLW5Qj5.png
  • SeaGtGruff
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    nothing noteworthy but I also haven't had any of the bad experiences some seem to experience, and I quote, "everytime I run a dungeon!"

    There's a pretty fitting quote from the show Justified about people who always have a bad or toxic time when engaging in group activities.

    I haven't really experienced toxicity, either, except for a few rare instances that were only very mildly toxic. I don't know if it's because I usually play solo, or what. But this wasn't meant to be a nontoxic discussion of toxicity, just nontoxic stories about dungeon experiences (where "dungeon" is a broad, umbrella term).
    I've fought mudcrabs more fearsome than me!
  • Ghanima_Atreides
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    My one and only pugging experience was pretty bad so I won't talk about that; instead, I'll talk about how nice it felt to finally complete all of the non-DLC dungeons, as a duo with my boyfriend. I'd been missing Darkshade Caverns II for ages and we were finally able to crack it :smile: (Before you say that it's easy etc. - not for everyone!)
    [The Beauty of Tamriel] My collection of ESO screenshots

    Show me a completely smooth operation and I'll show you someone who's covering mistakes. Real boats rock.
  • Darkstorne
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    eso-summerset-ps4-review-7.jpg
    I was farming SPC on my healer a year or two ago. If I'm looking for a specific item/set I'll start a dungeon run by saying so, and then ask politely at the end if anyone had something I wanted, and if they'd be happy to sell it to me (I usually offer 50k to incentivize people to really check their drops :tongue:)

    Most of the time people are happy to make that trade! I had one really bad encounter though where a SPC weapon I wanted dropped (we all know how rare that is...) and the guy said 50k wasn't enough. He demanded 200k. When I said I didn't have that much he told me that sucks for me, and that he'll just vendor it instead (this was before sticker books). Literally couldn't wrap my head around how someone could be so awful. But! A few days later looking for the same weapon, I received a direct message from a different person saying they'd got the SPC weapon I wanted. They were really apologetic that they hadn't noticed during the dungeon run, saying they were a new player so they struggled to sort through the inventory quickly. They said they'd happily travel to my location and give it to me for free.

    I was so amazed at their kindness and willingness, not just to remember me and get in touch, but also to give it to me for free (50k is HUGE for a new player). I told them I was at Vivec's wayshrine and they said they only owned the base game, asking me to meet somewhere else. After the trade I asked why they hadn't bought any DLC yet, and if they were interested in one more than any other. They said they didn't have much money, but would love to get Summerset one day. So to thank them for being one of the kindest members of the community I'd met so far (and try and encourage kind players like that to stick around :smiley:) I instantly gifted them the Summerset Chapter. We've been friends in-game ever since.
    Edited by Darkstorne on August 11, 2021 12:43PM
  • zvavi
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    aaisoaho wrote: »
    I still firmly believe group finder has some great players doing vDLCs.

    From my experience the ratio of players in vDLC is 3:6:1(skill wise), ranging from great to ok to "here for the carry" players. At weekend it changes to 2:5:3 though. But during the week vDLC got consistent crowd. Usually.
    Edited by zvavi on August 11, 2021 12:42PM
  • SeaGtGruff
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    @aaisoaho, I haven't run Moongrave Fane yet, but I'm glad you all had a fun time, wipes and all. :)

    At first I thought you meant Moon Hunter Keep, which I got talked into trying with some fellow guild members right after the DLC it's in was released, and which did not go well at all-- in no small part because of my own terribly inept performance, I'm sure. That "Moon" in the dungeon's name confused me, but then I'm easily confused. It just goes to show how unfamiliar I am with most of the dungeons in this game.
    I've fought mudcrabs more fearsome than me!
  • SeaGtGruff
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    zvavi wrote: »
    aaisoaho wrote: »
    I still firmly believe group finder has some great players doing vDLCs.

    From my experience the ratio of players in vDLC is 3:6:1(skill wise), ranging from great to ok to "here for the carry" players. At weekend it changes to 2:5:3 though. But during the week vDLC got consistent crowd. Usually.

    I haven't used the Group Finder more than a couple of times when I grouped with a few guild members years ago to kill world bosses and they wanted to run some dungeons afterward. My early group experiences with dungeons left me convinced that I needed to improve a great deal before trying them again, and my desire to not be the player who held a group back or who had to be carried through dungeons led me to avoid ever using Group Finder on my own.

    But soloing normal dungeons has been fun, and one day I might become a regular user of Group Finder-- but omly after I feel like I've gotten better at performing as part of a group. Tanking for Bastian has helped somewhat in that respect, and doing an occasional dungeon run with random players encountered in zone chat has also been very helpful and fun.
    I've fought mudcrabs more fearsome than me!
  • zvavi
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    SeaGtGruff wrote: »
    Tanking for Bastian has helped somewhat in that respect

    Main issue in ESO is that there is no solo environment to practice roles (excluding dd, with maelstrom and vateshran), with big difficulty spikes on all roles. You need to relearn your role every time you walk into the "next content" which is great in my opinion. still remember my first cultural shock tanking vSCP.
  • Lady_Galadhiel
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    So since we can share trial histories too here is mine.

    vHRC with a typical pug from Craglorn (PC-EU)
    It was a pretty chill group already from the start as everyone took their time,did pick up the quest did dc some stuff before the run started.
    We waited on the bridge till everyone got there and started the run.First boss first problem,no one used any taunt and the boss the randomly go after anyone,the 2 healers wich I was one of them had a handful of a job to keep everyone alive.No one said a word regarding to it and instead the obligatory question came up ''what is better pancakes or waffles?'' and we formed out 2 teams according to team pancake and team waffles (I was team waffles,we took the side passage).People started to get chatty saying what they where looking for and in the middle of all the guy who was supposed to be a tank said ''btw I am fake tank forgot to switch it''.
    No one did blame him instead we all started laughing and said it's fine.
    Once we got to the final boss our fake tank said he would take all the responsability for his mistake and run towards the boss,which we did all cheer him up before.
    He did run towards the boss and in an eye blink he was dead.We all laughed so hard instead of attacking the boss half of the team typed in the chat and other half tried to revive him.
    After a few moments we got together and killed the boss pretty quickly.Some people did friend each other because of the fun run and the fake tank made the most friends,he was just awesome and super funny guy.

    I did enjoy this run a lot :)
    Total ESO playtime: 8325 hours
    ESO plus status: Cancelled
    ESO currently uninstalled.
  • RevJJ
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    One day, I was hanging around in Craglorn on the EU server during my morning time. I live in SE Asia so that’s middle of the night in EU. A group of three came up to me and started talking in character to me, saying “citizen! We require your assistance!” and added me to their group. I was a little hesitant because I didn’t know what they were up to.

    Suddenly I see dungeon queue pop up and seconds later the loading screen for veteran Scalecaller Peak. I had only done normal once, and since I wasn’t very high CP (and this was before CP 2.0) I thought it was going to be an unmitigated disaster.

    I was wrong.

    I got carried through hardmode, speed run, vSCP all with the rest of the group chatting in character. No death of course didn’t work since I was dying all the time, not knowing the mechanics.
    Then when they asked if there was any other dungeon I wanted to do I said I wanted to get the mask from vDoM. And got dragged through again!

    It was to this day still the most fun random experience I’ve had in ESO - and not just because it gave me access to monster masks that would have been hard to get for me otherwise.
  • TwinLamps
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    Only dungeons that are guaranteed to be non toxic are ones you do solo, on a good day.
    Awake, but at what cost
  • SeaGtGruff
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    zvavi wrote: »
    SeaGtGruff wrote: »
    Tanking for Bastian has helped somewhat in that respect

    Main issue in ESO is that there is no solo environment to practice roles (excluding dd, with maelstrom and vateshran), with big difficulty spikes on all roles. You need to relearn your role every time you walk into the "next content" which is great in my opinion. still remember my first cultural shock tanking vSCP.

    ESO is my first and only MMO, so I was totally unfamiliar with a lot of things, especially about group roles.

    "Tank" was one thing that really stumped me, because when I went looking for help online I got conflicting descriptions about whether a tank should be high in health and survivability (which was what I'd assumed) or high in stamina and damage (which I thought was supposed to be someone else's role within the group).

    I was more interested in solo play, anyway, so I just split my AP between Health and Stamina, tried to find whatever heavy armor I could that gave decent benefits, and built my character around 2-handed melee fighting. A few of the players I met and friended would tell me "you're so tanky," so I figured I must be doing something right, although I felt like my damage was way too low for me to do much group activity-- adequate for the content I was mainly doing, and for the way I enjoy playing (melee fights that take longer than 2 hits and where I feel like there's a risk of dying), but not adequate for grouping.

    Then I was grouping with random players to kill world bosses or do stuff in Craglorn and people would start asking me, "Why can't you keep aggro?" or "Gee, aggro much?" I had no idea WTF they were talking about, so I had to go look it up. As a solo player, I had no need for learning and slotting any taunt skills. But since I was getting drawn into occasional group play, and was expected to fill a certain role within the group-- you know, that "tank" role I'd selected on my character sheet back when I had no real understanding of any of the three roles, but knew my damage wasn't good enough to choose that as my role so I went with tank instead-- I decided I'd better start using S&B on my back bar, learn a taunt skill or two, and slot it.

    I've been working on my tanking skills from time to time, although I don't group up often enough to practice much-- and when I do, I swear there's always 1 or 2 other players in the group who insist on taunting as well, and it's really difficult to get better at something when other players are interfering with what you're trying to learn.

    So tanking for Bastian has been helpful in the sense that he never deliberately taunts a boss, although it's still challenging to keep him alive in situations where there are multiple bosses that must be aggroed at the same time, or 1 boss and a multitude of adds or mobs. It's certainly not the best way to learn, but it's a start. If I can keep him alive through an entire dungeon, it's a small victory that feels good! :)

    I plan on taking Bastian into the Blessed Crucible today on PC NA to see if I can keep him alive-- I wanted to try it last night after completing the Blessed Crucible on PC EU, but I was so dog tired that I had to turn in early. I haven't even bothered to recruit Mirri and Bastian on PC EU yet, so my PC EU main is strictly a non-companion sort of guy right now, and I have a lot of fun soloing content with him.
    I've fought mudcrabs more fearsome than me!
  • Pevey
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    I ran vSCP the other night when it was a pledge. I was heals, tank was real tank. From first pull, it was obvious dps was low. Like really low. Around 15k for both of them. As healer, I was doing 15k myself just with light attacks, wall of elements, shards and orbs, and occasional resto heavies. Part of the reason for the low dps is that the two dds did not know mechanics, so they died a lot. A lot. Tank was necro and constantly used the rez ult, and I rezzed a lot, and when one of the dds were actually up, they were usually rezzing the other dd

    Anyway, I thought for sure the tank was going to bail. As healer, if the tank bails I usually bail, too. But for some reason tank stuck it out. I think one of the dds was a friend and they were in voice. Other dd was random, as was I. Anyway, we kept going. And going. And going. And somehow this ragtag group actually made it through vSCP. Obviously, hm was out of the question, but dd got his helm.

    Now this is definitely not something I would want to do again every night. Or for a long while, honestly. But somehow it was enjoyable. That clear was my favorite vSCP clear ever. :)
    Edited by Pevey on August 11, 2021 2:25PM
  • tomfant
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    I run PUGs all the time, mostly 2 rnd normal per day and specific vet dungeons occasionally. The first is always a surprise, anything from an awesome group to fake-roled players that barely do any damage. If this happens it's an unpleasant experience, but toxic behaviour is very rare. In several hundred runs I had only one really bad guy, who was there as faketank, no taunt slotted, not doing any dmg and throwing bad word at me because I didn't give him the piece of gear he snuffed in my drops. So, basically my experience in PUGs is pretty positive.

    This es especially true when PUGging vet dungs. People are really nice, explain the mechs if you ask. Made a couple of friend from such runs.
  • SeaGtGruff
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    @Pevey, those are the runs where the enjoyment is from finally making it through against all odds. :)
    I've fought mudcrabs more fearsome than me!
  • MudcrabAttack
    MudcrabAttack
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    I’ve been playing the game as a DPS for years, and I get the most fun pugging the vet dlc dungeons. 99% of the people I encounter in those pugs don’t want to fake their support role, they usually can’t fake it since things hit so much harder.

    Take last night for example, it was Vet March of Sacrifices, 2/3 of the others in the pug said they were after a Balorgh helmet, so they were probably somewhat new to the vet version, although I didn’t ask. A few moments of typing out what to expect at boss fights from time to time was all it took, we knocked down everything along the way at a good pace, didn’t even do the shortcut at the bouncing werebear boss (they didn’t know the shortcut and I don’t like the shortcut since it feels cheap), then we passed equipment around at the end. Everyone said it was a good /fun run.

    This is how a big majority of group finder vet dlcs go, many of those pugs have one or more players saying it’s their first time on vet, and using a little patience explaining things usually goes well.

    Like showing tanks that they can zig and zag across the room of clones in the boss fight of Depths of Malatar to cluster them all into our AOE damage, which can turn a typically long messy slog into a painless and fast experience. Or the occasional moment when we realize that the group has enough dps to burn the clone boss in one round, and show how to mark the real boss to help focus them down.

    Those are my favorite dungeons.
  • moo_2021
    moo_2021
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    Had a vet hard dungeon with fake tank and me being fake DD

    We were wiped twice and eventually the tank started baiting with dodges while others took round to resurrect.

    Was really challenging and fun.


    Wouldn't it be nice if there is no taunt and no oneshot in some of the dungeons?
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