I am usually willing to be on the critical side of ZoS, however you are completely in the wrong here. [snip] there is no pay to win involved here and everything you have listed is merely a convenience. Bankers and merchants are in every town so the crown store ones are nice but not a requirement, especially since you can use any party members also. The inventory pets are a total of 10 slots of inventory, again a nice bonus but far from a mandatory thing or even really game changing. As for the houses being a good teleport point this is by far the weakest argument I have heard that you can teleport there instead of a wayshrine that's 15 seconds farther from some place you might go once in a while.
I am usually willing to be on the critical side of ZoS, however you are completely in the wrong here. [snip] however there is no pay to win involved here and everything you have listed is merely a convenience. Bankers and merchants are in every town so the crown store ones are nice but not a requirement, especially since you can use any party members also. The inventory pets are a total of 10 slots of inventory, again a nice bonus but far from a mandatory thing or even really game changing. As for the houses being a good teleport point this is by far the weakest argument I have heard that you can teleport there instead of a wayshrine that's 15 seconds farther from some place you might go once in a while.
WhyMustItBe wrote: »ZOS: Is it time we follow through on the "gifting" system and make the exchange rate for crowns official, instead of relying on 3rd party sites and countless scammers to set the price, which is increasingly out of control?
There are exactly 0 things in the crown store that give you any advantage in the game. Gold to crown price is irrelevant to new players.
corrosivechains wrote: »There are exactly 0 things in the crown store that give you any advantage in the game. Gold to crown price is irrelevant to new players.
Uh, again, DLC and old chapters are sold in the Crown Store which grant access to Best in Slot Bind on Pickup equipment, such as Tzogvin's or Ring of the Pale Order. Those definitely give you an advantage in the game and cannot be had by players who do not have those respective DLC's/Chapters.
People generally overlook the fact that you actually exchange Real Life Money for Real Life Time because in-game gold = Real Life Time.
In the first place this system became a thing because people doesn't wanna exchange their time for gold and achieve more gold easier and faster.
Why people behaving like selling crowns is an act of charity for rest is still not understandable for me.
You spend your time earning real life money and don't wanna spend more of your time earning in-game gold, so you sell crowns for in game gold, deciding your time is more precious than your real life money.
So in the end we meet at the middle i guess. You giving your real money doesn't outlevel me giving my real time. And it doesn't grant you a permission to increase prices whenever you want. That's why people calling it a scam.
I saw some people still using dumbest of the excuses that is "supply and demand". I believe it has been some time that "crown buying with a different currency exploit" patched now because people were giving me this as an excuse for like last 5-6 months. Supply and demand only matters if ZOS increase Real Money prices of crowns.
corrosivechains wrote: »There are exactly 0 things in the crown store that give you any advantage in the game. Gold to crown price is irrelevant to new players.
Uh, again, DLC and old chapters are sold in the Crown Store which grant access to Best in Slot Bind on Pickup equipment, such as Tzogvin's or Ring of the Pale Order. Those definitely give you an advantage in the game and cannot be had by players who do not have those respective DLC's/Chapters.
Jayman1000 wrote: »corrosivechains wrote: »There are exactly 0 things in the crown store that give you any advantage in the game. Gold to crown price is irrelevant to new players.
Uh, again, DLC and old chapters are sold in the Crown Store which grant access to Best in Slot Bind on Pickup equipment, such as Tzogvin's or Ring of the Pale Order. Those definitely give you an advantage in the game and cannot be had by players who do not have those respective DLC's/Chapters.
I would not really call that pay to win; it is at the most a very benign type of pay to win then. Literally any mmo that has an expansion system (or whatever they want to call it, DLC, Chapter, Expansion etc) will provide access to meta content from buying the newly released content.
Those are convenient, not advantageous.
VaranisArano wrote: »People generally overlook the fact that you actually exchange Real Life Money for Real Life Time because in-game gold = Real Life Time.
In the first place this system became a thing because people doesn't wanna exchange their time for gold and achieve more gold easier and faster.
Why people behaving like selling crowns is an act of charity for rest is still not understandable for me.
You spend your time earning real life money and don't wanna spend more of your time earning in-game gold, so you sell crowns for in game gold, deciding your time is more precious than your real life money.
So in the end we meet at the middle i guess. You giving your real money doesn't outlevel me giving my real time. And it doesn't grant you a permission to increase prices whenever you want. That's why people calling it a scam.
I saw some people still using dumbest of the excuses that is "supply and demand". I believe it has been some time that "crown buying with a different currency exploit" patched now because people were giving me this as an excuse for like last 5-6 months. Supply and demand only matters if ZOS increase Real Money prices of crowns.
Supply and demand for Crowns is effected by considerably more than just ZOS increasing the real money price. That's extremely reductive.
Technically, Crowns are infinite, as they are electronic goods created when players pay for them. Thus, when we talk about the supply of Crowns, we are really talking about how many Crowns the playerbase owns at any given time.
This is largely determined by the number of subscriptions, how long its been since the last Crown sale, and how many crowns players are spending in the Store. As those factors change, the supply of Crowns fluctuates up and down. ZOS also pays attention to the supply of Crowns, as we see them use big ticket items like huge houses to pull in lots of Crowns from players who will pay. Obviously, stuff like the disposable income of players to spend on video game items is going to have an impact too - less disposable Real Life Money means less Crowns are bought, and conversely, there's more desire to buy Crown Store items with gold, i.e. Real Life Time. Normally, we'd guess that disposable income stays more or less the same for Crown buyers over the years, but well, pandemic.
As with most markets, we do see some fluctuation in prices when players bought lots of crowns or haven't bought crowns in a while. After a Crown Sale, it's the gold trader's market, since lots of people have crowns and they can shop around for someone to give their desired exchange ratio. Months later, when people are getting antsy asking ZOS when the next sale is, the opposite is true and it's the gift trader's market, and they can wait until they find someone willing to give them their desired gold price.
It would be nice if ZOS would design a safe trading mechanism so that players could offer low exchange rate trades without looking like a complete scam, but I'm not sure how much the middlemen Discords really play into the supply/demand aspects. I see a lot of speculation...but only speculation, no proof.
People generally overlook the fact that you actually exchange Real Life Money for Real Life Time because in-game gold = Real Life Time.
In the first place this system became a thing because people doesn't wanna exchange their time for gold and achieve more gold easier and faster.
Why people behaving like selling crowns is an act of charity for rest is still not understandable for me.
You spend your time earning real life money and don't wanna spend more of your time earning in-game gold, so you sell crowns for in game gold, deciding your time is more precious than your real life money.
So in the end we meet at the middle i guess. You giving your real money doesn't outlevel me giving my real time. And it doesn't grant you a permission to increase prices whenever you want. That's why people calling it a scam.
I saw some people still using dumbest of the excuses that is "supply and demand". I believe it has been some time that "crown buying with a different currency exploit" patched now because people were giving me this as an excuse for like last 5-6 months. Supply and demand only matters if ZOS increase Real Money prices of crowns.
It can be debatable that in-game gold inflation can maybe affect prices but it shouldn't be such dramatic that it will multiply by 3-4 in a year.
***** 1 month later******
Wow, now people wanna sell for 1:1200, those guy must be crazy, why would you double prices in such short time period, i mean i didn't see an increase in dollar-euro prices ZOS asks for. So they are paying same prices for crowns and selling it for doubled price.
That means i can double my profit too. After all why shouldn't i get more gold for what i pay, afterall people will gonna buy it anyway.
Ok i will join those discord groups and follow their prices and gonna up my profits, afterall why i shouldn't?
Jayman1000 wrote: »corrosivechains wrote: »There are exactly 0 things in the crown store that give you any advantage in the game. Gold to crown price is irrelevant to new players.
Uh, again, DLC and old chapters are sold in the Crown Store which grant access to Best in Slot Bind on Pickup equipment, such as Tzogvin's or Ring of the Pale Order. Those definitely give you an advantage in the game and cannot be had by players who do not have those respective DLC's/Chapters.
I would not really call that pay to win; it is at the most a very benign type of pay to win then. Literally any mmo that has an expansion system (or whatever they want to call it, DLC, Chapter, Expansion etc) will provide access to meta content from buying the newly released content.
VaranisArano wrote: »corrosivechains wrote: »There are exactly 0 things in the crown store that give you any advantage in the game. Gold to crown price is irrelevant to new players.
Uh, again, DLC and old chapters are sold in the Crown Store which grant access to Best in Slot Bind on Pickup equipment, such as Tzogvin's or Ring of the Pale Order. Those definitely give you an advantage in the game and cannot be had by players who do not have those respective DLC's/Chapters.
You can wait until you get an free ESO+ event, then farm your heart out. Wait a year, and you can farm the latest Chapter too.
Sorry, but I don't have a lot of sympathy for the argument that paying for new content is granting players an "advantage." ESO is a buy to play game. Of course you have to buy the content to play it. If anything ESO remains remarkably forgiving in that the base game + free Imperial City is sufficient to have good gear, participate in nearly every event, and almost always complete 3/5 endeavors each day. If you own the base game + Imperial City, then you have access to anything you need to complete or compete in the content you own.
Inventory pets, on the other hand, those annoy me because there's no way to get the extra slots without paying crowns.
Disturbed_One wrote: »People generally overlook the fact that you actually exchange Real Life Money for Real Life Time because in-game gold = Real Life Time.
In the first place this system became a thing because people doesn't wanna exchange their time for gold and achieve more gold easier and faster.
Why people behaving like selling crowns is an act of charity for rest is still not understandable for me.
You spend your time earning real life money and don't wanna spend more of your time earning in-game gold, so you sell crowns for in game gold, deciding your time is more precious than your real life money.
So in the end we meet at the middle i guess. You giving your real money doesn't outlevel me giving my real time. And it doesn't grant you a permission to increase prices whenever you want. That's why people calling it a scam.
I saw some people still using dumbest of the excuses that is "supply and demand". I believe it has been some time that "crown buying with a different currency exploit" patched now because people were giving me this as an excuse for like last 5-6 months. Supply and demand only matters if ZOS increase Real Money prices of crowns.
It can be debatable that in-game gold inflation can maybe affect prices but it shouldn't be such dramatic that it will multiply by 3-4 in a year.
1. Crown prices HAVE increased (in real money) in many countries.
2. Now it's a 3-4x increase? OP said it was from 300:1 to 700:1, that was shown to be false and it's only 400:1 to 700:1. They haven't even doubled.
Disturbed_One wrote: »People generally overlook the fact that you actually exchange Real Life Money for Real Life Time because in-game gold = Real Life Time.
In the first place this system became a thing because people doesn't wanna exchange their time for gold and achieve more gold easier and faster.
Why people behaving like selling crowns is an act of charity for rest is still not understandable for me.
You spend your time earning real life money and don't wanna spend more of your time earning in-game gold, so you sell crowns for in game gold, deciding your time is more precious than your real life money.
So in the end we meet at the middle i guess. You giving your real money doesn't outlevel me giving my real time. And it doesn't grant you a permission to increase prices whenever you want. That's why people calling it a scam.
I saw some people still using dumbest of the excuses that is "supply and demand". I believe it has been some time that "crown buying with a different currency exploit" patched now because people were giving me this as an excuse for like last 5-6 months. Supply and demand only matters if ZOS increase Real Money prices of crowns.
It can be debatable that in-game gold inflation can maybe affect prices but it shouldn't be such dramatic that it will multiply by 3-4 in a year.
1. Crown prices HAVE increased (in real money) in many countries.
2. Now it's a 3-4x increase? OP said it was from 300:1 to 700:1, that was shown to be false and it's only 400:1 to 700:1. They haven't even doubled.
1. Crown prices increased in some 3rd world countries that was selling for way lower prices than it's dollar equivalent so people can buy crowns in those countries, this one used as an exploit by dollar-euro buyers and so ZOS increased their prices in those countries and it has been like at least 6 months this was happened.
2. Start of the year prices weere 1:400,450 in EU server and now people wants 1:1200
*Edited for spell correction
Disturbed_One wrote: »Disturbed_One wrote: »People generally overlook the fact that you actually exchange Real Life Money for Real Life Time because in-game gold = Real Life Time.
In the first place this system became a thing because people doesn't wanna exchange their time for gold and achieve more gold easier and faster.
Why people behaving like selling crowns is an act of charity for rest is still not understandable for me.
You spend your time earning real life money and don't wanna spend more of your time earning in-game gold, so you sell crowns for in game gold, deciding your time is more precious than your real life money.
So in the end we meet at the middle i guess. You giving your real money doesn't outlevel me giving my real time. And it doesn't grant you a permission to increase prices whenever you want. That's why people calling it a scam.
I saw some people still using dumbest of the excuses that is "supply and demand". I believe it has been some time that "crown buying with a different currency exploit" patched now because people were giving me this as an excuse for like last 5-6 months. Supply and demand only matters if ZOS increase Real Money prices of crowns.
It can be debatable that in-game gold inflation can maybe affect prices but it shouldn't be such dramatic that it will multiply by 3-4 in a year.
1. Crown prices HAVE increased (in real money) in many countries.
2. Now it's a 3-4x increase? OP said it was from 300:1 to 700:1, that was shown to be false and it's only 400:1 to 700:1. They haven't even doubled.
1. Crown prices increased in some 3rd world countries that was selling for way lower prices than it's dollar equivalent so people can buy crowns in those countries, this one used as an exploit by dollar-euro buyers and so ZOS increased their prices in those countries and it has been like at least 6 months this was happened.
2. Start of the year prices weere 1:400,450 in EU server and now people wants 1:1200
*Edited for spell correction
1. Steam loophole wasn't fully fixed until June. (yes, they were cracking down on it before, but it wasn't fixed until then)
2. Canada is a 3rd world country now?
3. OP made it VERY clear that he was talking about PC/NA, which is what I was talking about.
(also helps when you pick the LOW-END price for the "start" and the HIGH-END price for the "end")
Crown Network, looking at their announcements was at 550:1 at the start the year and was at 650:1 by March. So a little more than doubled.
VaranisArano wrote: »People generally overlook the fact that you actually exchange Real Life Money for Real Life Time because in-game gold = Real Life Time.
In the first place this system became a thing because people doesn't wanna exchange their time for gold and achieve more gold easier and faster.
Why people behaving like selling crowns is an act of charity for rest is still not understandable for me.
You spend your time earning real life money and don't wanna spend more of your time earning in-game gold, so you sell crowns for in game gold, deciding your time is more precious than your real life money.
So in the end we meet at the middle i guess. You giving your real money doesn't outlevel me giving my real time. And it doesn't grant you a permission to increase prices whenever you want. That's why people calling it a scam.
I saw some people still using dumbest of the excuses that is "supply and demand". I believe it has been some time that "crown buying with a different currency exploit" patched now because people were giving me this as an excuse for like last 5-6 months. Supply and demand only matters if ZOS increase Real Money prices of crowns.
Supply and demand for Crowns is effected by considerably more than just ZOS increasing the real money price. That's extremely reductive.
Technically, Crowns are infinite, as they are electronic goods created when players pay for them. Thus, when we talk about the supply of Crowns, we are really talking about how many Crowns the playerbase owns at any given time.
This is largely determined by the number of subscriptions, how long its been since the last Crown sale, and how many crowns players are spending in the Store. As those factors change, the supply of Crowns fluctuates up and down. ZOS also pays attention to the supply of Crowns, as we see them use big ticket items like huge houses to pull in lots of Crowns from players who will pay. Obviously, stuff like the disposable income of players to spend on video game items is going to have an impact too - less disposable Real Life Money means less Crowns are bought, and conversely, there's more desire to buy Crown Store items with gold, i.e. Real Life Time. Normally, we'd guess that disposable income stays more or less the same for Crown buyers over the years, but well, pandemic.
As with most markets, we do see some fluctuation in prices when players bought lots of crowns or haven't bought crowns in a while. After a Crown Sale, it's the gold trader's market, since lots of people have crowns and they can shop around for someone to give their desired exchange ratio. Months later, when people are getting antsy asking ZOS when the next sale is, the opposite is true and it's the gift trader's market, and they can wait until they find someone willing to give them their desired gold price.
It would be nice if ZOS would design a safe trading mechanism so that players could offer low exchange rate trades without looking like a complete scam, but I'm not sure how much the middlemen Discords really play into the supply/demand aspects. I see a lot of speculation...but only speculation, no proof.
Ok, let me explain this more throughly,
Crown sales came up and i bought 20k crowns. Now i can sell 20k crowns for the price i want.
I concluded that i want to sell it for 1:500 and there are players want to buy crowns total 50k.
I sold my 20k easily. But there are still 30k demand and probably increasing. Now i want to buy crowns and sell again. I bought 20k more but now for regular price because sale ended. Because i paid more real life money i think i should get more in-game gold for it. Lets say i will sell them for 1:650. And after a while i sold them all again.
Now i know a crown sale won't come soon and i can sell them for 1:650 i should keep selling them for 1:650 ratio cause in the end i know i will never supply whole demand by increasing prices or buying more crowns because people always gonna buy more things. So in the end if i buy 20k crowns, i have 20k crowns to sell. And i know regular real life crown prices will be same there is no point in increasing prices. I am happy to make easy in game gold.
I decided to make this crown selling a regular thing. I sell it for 1:650.
***** 2 weeks later*****
Hmm, i see people selling crowns in discord groups for 1:800. Afterall people always wanna buy things from store, afterall why shouldn't i too sell it for 1:800, people gonna buy it anyway and i will up my profits.
***** 1 month later******
Wow, now people wanna sell for 1:1200, those guy must be crazy, why would you double prices in such short time period, i mean i didn't see an increase in dollar-euro prices ZOS asks for. So they are paying same prices for crowns and selling it for doubled price.
That means i can double my profit too. After all why shouldn't i get more gold for what i pay, afterall people will gonna buy it anyway.
Ok i will join those discord groups and follow their prices and gonna up my profits, afterall why i shouldn't?
starkerealm wrote: »***** 1 month later******
Wow, now people wanna sell for 1:1200, those guy must be crazy, why would you double prices in such short time period, i mean i didn't see an increase in dollar-euro prices ZOS asks for. So they are paying same prices for crowns and selling it for doubled price.
That means i can double my profit too. After all why shouldn't i get more gold for what i pay, afterall people will gonna buy it anyway.
Ok i will join those discord groups and follow their prices and gonna up my profits, afterall why i shouldn't?
I might be misunderstanding your intention, but that sounds pretty normal for ESO's market fluctuations. (And really, market fluctuations in general.)
There was a sale, which tanked the price of crowns, and now that the sale is over, the prices are climbing back up.
I mean, frankly, if I had any interest in selling Crowns, that would be my MO. Buy 20k or 40k during a sale, then hold onto them for two or three months, so the supply of cheap crowns from the sale dried up, then turn around and sell them when the gold value is high. Keeping an eye out for neat things getting added to the store which will drive the demand for Crowns even higher.
I mean, if ZOS gave us the option to trade crowns directly through some kind of exchange, I'd take the same approach there. Buy them (with gold) during sales, when the price for crowns is depressed, then unload them when we're in between sales, and the price has gotten high.
That's how you play the market.
It's not inherently nefarious.
starkerealm wrote: »***** 1 month later******
Wow, now people wanna sell for 1:1200, those guy must be crazy, why would you double prices in such short time period, i mean i didn't see an increase in dollar-euro prices ZOS asks for. So they are paying same prices for crowns and selling it for doubled price.
That means i can double my profit too. After all why shouldn't i get more gold for what i pay, afterall people will gonna buy it anyway.
Ok i will join those discord groups and follow their prices and gonna up my profits, afterall why i shouldn't?
I might be misunderstanding your intention, but that sounds pretty normal for ESO's market fluctuations. (And really, market fluctuations in general.)
There was a sale, which tanked the price of crowns, and now that the sale is over, the prices are climbing back up.
I mean, frankly, if I had any interest in selling Crowns, that would be my MO. Buy 20k or 40k during a sale, then hold onto them for two or three months, so the supply of cheap crowns from the sale dried up, then turn around and sell them when the gold value is high. Keeping an eye out for neat things getting added to the store which will drive the demand for Crowns even higher.
I mean, if ZOS gave us the option to trade crowns directly through some kind of exchange, I'd take the same approach there. Buy them (with gold) during sales, when the price for crowns is depressed, then unload them when we're in between sales, and the price has gotten high.
That's how you play the market.
It's not inherently nefarious.
The point is greed my friend, greed....
starkerealm wrote: »***** 1 month later******
Wow, now people wanna sell for 1:1200, those guy must be crazy, why would you double prices in such short time period, i mean i didn't see an increase in dollar-euro prices ZOS asks for. So they are paying same prices for crowns and selling it for doubled price.
That means i can double my profit too. After all why shouldn't i get more gold for what i pay, afterall people will gonna buy it anyway.
Ok i will join those discord groups and follow their prices and gonna up my profits, afterall why i shouldn't?
I might be misunderstanding your intention, but that sounds pretty normal for ESO's market fluctuations. (And really, market fluctuations in general.)
There was a sale, which tanked the price of crowns, and now that the sale is over, the prices are climbing back up.
I mean, frankly, if I had any interest in selling Crowns, that would be my MO. Buy 20k or 40k during a sale, then hold onto them for two or three months, so the supply of cheap crowns from the sale dried up, then turn around and sell them when the gold value is high. Keeping an eye out for neat things getting added to the store which will drive the demand for Crowns even higher.
I mean, if ZOS gave us the option to trade crowns directly through some kind of exchange, I'd take the same approach there. Buy them (with gold) during sales, when the price for crowns is depressed, then unload them when we're in between sales, and the price has gotten high.
That's how you play the market.
It's not inherently nefarious.
The point is greed my friend, greed....
VaranisArano wrote: »VaranisArano wrote: »People generally overlook the fact that you actually exchange Real Life Money for Real Life Time because in-game gold = Real Life Time.
In the first place this system became a thing because people doesn't wanna exchange their time for gold and achieve more gold easier and faster.
Why people behaving like selling crowns is an act of charity for rest is still not understandable for me.
You spend your time earning real life money and don't wanna spend more of your time earning in-game gold, so you sell crowns for in game gold, deciding your time is more precious than your real life money.
So in the end we meet at the middle i guess. You giving your real money doesn't outlevel me giving my real time. And it doesn't grant you a permission to increase prices whenever you want. That's why people calling it a scam.
I saw some people still using dumbest of the excuses that is "supply and demand". I believe it has been some time that "crown buying with a different currency exploit" patched now because people were giving me this as an excuse for like last 5-6 months. Supply and demand only matters if ZOS increase Real Money prices of crowns.
Supply and demand for Crowns is effected by considerably more than just ZOS increasing the real money price. That's extremely reductive.
Technically, Crowns are infinite, as they are electronic goods created when players pay for them. Thus, when we talk about the supply of Crowns, we are really talking about how many Crowns the playerbase owns at any given time.
This is largely determined by the number of subscriptions, how long its been since the last Crown sale, and how many crowns players are spending in the Store. As those factors change, the supply of Crowns fluctuates up and down. ZOS also pays attention to the supply of Crowns, as we see them use big ticket items like huge houses to pull in lots of Crowns from players who will pay. Obviously, stuff like the disposable income of players to spend on video game items is going to have an impact too - less disposable Real Life Money means less Crowns are bought, and conversely, there's more desire to buy Crown Store items with gold, i.e. Real Life Time. Normally, we'd guess that disposable income stays more or less the same for Crown buyers over the years, but well, pandemic.
As with most markets, we do see some fluctuation in prices when players bought lots of crowns or haven't bought crowns in a while. After a Crown Sale, it's the gold trader's market, since lots of people have crowns and they can shop around for someone to give their desired exchange ratio. Months later, when people are getting antsy asking ZOS when the next sale is, the opposite is true and it's the gift trader's market, and they can wait until they find someone willing to give them their desired gold price.
It would be nice if ZOS would design a safe trading mechanism so that players could offer low exchange rate trades without looking like a complete scam, but I'm not sure how much the middlemen Discords really play into the supply/demand aspects. I see a lot of speculation...but only speculation, no proof.
Ok, let me explain this more throughly,
Crown sales came up and i bought 20k crowns. Now i can sell 20k crowns for the price i want.
I concluded that i want to sell it for 1:500 and there are players want to buy crowns total 50k.
I sold my 20k easily. But there are still 30k demand and probably increasing. Now i want to buy crowns and sell again. I bought 20k more but now for regular price because sale ended. Because i paid more real life money i think i should get more in-game gold for it. Lets say i will sell them for 1:650. And after a while i sold them all again.
Now i know a crown sale won't come soon and i can sell them for 1:650 i should keep selling them for 1:650 ratio cause in the end i know i will never supply whole demand by increasing prices or buying more crowns because people always gonna buy more things. So in the end if i buy 20k crowns, i have 20k crowns to sell. And i know regular real life crown prices will be same there is no point in increasing prices. I am happy to make easy in game gold.
I decided to make this crown selling a regular thing. I sell it for 1:650.
***** 2 weeks later*****
Hmm, i see people selling crowns in discord groups for 1:800. Afterall people always wanna buy things from store, afterall why shouldn't i too sell it for 1:800, people gonna buy it anyway and i will up my profits.
***** 1 month later******
Wow, now people wanna sell for 1:1200, those guy must be crazy, why would you double prices in such short time period, i mean i didn't see an increase in dollar-euro prices ZOS asks for. So they are paying same prices for crowns and selling it for doubled price.
That means i can double my profit too. After all why shouldn't i get more gold for what i pay, afterall people will gonna buy it anyway.
Ok i will join those discord groups and follow their prices and gonna up my profits, afterall why i shouldn't?
You are tying the Crown to gold ratio solely to the price of Crowns, which does not fully take supply and demand into account. Again, that's reductive and does not give us an accurate picture of how the Gift for Gold trade works.
"After l, why shouldn't I get more gold for what I pay, afterall people will gonna buy it anyway."
Right there, you are describing a case of high demand, in which players are willing to pay more gold/Real Life Time in order to avoid paying Real Life Money.
Raising the Crown to Gold ratio to account for higher demand is not a scam or even scalping - players can always get the Crowns for the same Real Life Money price if they want. Scalping requires that the item being resold is otherwise rare or out-of-reach without another option to purchase it except from the scalper, whereas Crowns are infinitely available at set prices.
Now, you are free to be the sort of person who does not "buy low, sell high," but let's not pretend that isn't solid economic advice for people who want to make a profit.
And increasing the crown to gold ratio to match what the market will bear is not a scam. To the contrary, the trial and error of finding the optimal price point (the price that gives the seller the greatest profit) as demand and supply vary is a pretty major part of microeconomics. When you describe the ratios rising in the Discords, you are seeing the optimal price point change as a function of supply and demand.
So, uh, to be blunt, you can sell your crowns at whatever price people will buy it from you. I don't really care if you join the Discords and hike your price to match demand or if you continue your idea of selling at the same price you bought it at. That's up to you and how much profit you want to make.
Kiralyn2000 wrote: »Oreyn_Bearclaw wrote: »I dont think they should have ever allowed crown "gifting" in the first place, but that horse is dead.
So you disagree with people being able to give gifts to their friends?Once they did, they should have simply started selling gold for cash and taken the middle man out of it, and they should have set it at a price that makes selling crowns an upside down transaction for the seller, thus removing it as a thing we need to worry about.
You do realize that the point isn't "selling gold", right? Being able to trade gold for cash shop items is a great boon to free players, and one of the best "anti-p2w" (not that there's p2w in this game) feature that an online game can have. It's about people being able to get cash shop items without having to pay cash for them. That's the primary goal here, not "buying gold with cash". So your idea of them just selling gold directly for crowns? Would be totally useless.
VaranisArano wrote: »VaranisArano wrote: »People generally overlook the fact that you actually exchange Real Life Money for Real Life Time because in-game gold = Real Life Time.
In the first place this system became a thing because people doesn't wanna exchange their time for gold and achieve more gold easier and faster.
Why people behaving like selling crowns is an act of charity for rest is still not understandable for me.
You spend your time earning real life money and don't wanna spend more of your time earning in-game gold, so you sell crowns for in game gold, deciding your time is more precious than your real life money.
So in the end we meet at the middle i guess. You giving your real money doesn't outlevel me giving my real time. And it doesn't grant you a permission to increase prices whenever you want. That's why people calling it a scam.
I saw some people still using dumbest of the excuses that is "supply and demand". I believe it has been some time that "crown buying with a different currency exploit" patched now because people were giving me this as an excuse for like last 5-6 months. Supply and demand only matters if ZOS increase Real Money prices of crowns.
Supply and demand for Crowns is effected by considerably more than just ZOS increasing the real money price. That's extremely reductive.
Technically, Crowns are infinite, as they are electronic goods created when players pay for them. Thus, when we talk about the supply of Crowns, we are really talking about how many Crowns the playerbase owns at any given time.
This is largely determined by the number of subscriptions, how long its been since the last Crown sale, and how many crowns players are spending in the Store. As those factors change, the supply of Crowns fluctuates up and down. ZOS also pays attention to the supply of Crowns, as we see them use big ticket items like huge houses to pull in lots of Crowns from players who will pay. Obviously, stuff like the disposable income of players to spend on video game items is going to have an impact too - less disposable Real Life Money means less Crowns are bought, and conversely, there's more desire to buy Crown Store items with gold, i.e. Real Life Time. Normally, we'd guess that disposable income stays more or less the same for Crown buyers over the years, but well, pandemic.
As with most markets, we do see some fluctuation in prices when players bought lots of crowns or haven't bought crowns in a while. After a Crown Sale, it's the gold trader's market, since lots of people have crowns and they can shop around for someone to give their desired exchange ratio. Months later, when people are getting antsy asking ZOS when the next sale is, the opposite is true and it's the gift trader's market, and they can wait until they find someone willing to give them their desired gold price.
It would be nice if ZOS would design a safe trading mechanism so that players could offer low exchange rate trades without looking like a complete scam, but I'm not sure how much the middlemen Discords really play into the supply/demand aspects. I see a lot of speculation...but only speculation, no proof.
Ok, let me explain this more throughly,
Crown sales came up and i bought 20k crowns. Now i can sell 20k crowns for the price i want.
I concluded that i want to sell it for 1:500 and there are players want to buy crowns total 50k.
I sold my 20k easily. But there are still 30k demand and probably increasing. Now i want to buy crowns and sell again. I bought 20k more but now for regular price because sale ended. Because i paid more real life money i think i should get more in-game gold for it. Lets say i will sell them for 1:650. And after a while i sold them all again.
Now i know a crown sale won't come soon and i can sell them for 1:650 i should keep selling them for 1:650 ratio cause in the end i know i will never supply whole demand by increasing prices or buying more crowns because people always gonna buy more things. So in the end if i buy 20k crowns, i have 20k crowns to sell. And i know regular real life crown prices will be same there is no point in increasing prices. I am happy to make easy in game gold.
I decided to make this crown selling a regular thing. I sell it for 1:650.
***** 2 weeks later*****
Hmm, i see people selling crowns in discord groups for 1:800. Afterall people always wanna buy things from store, afterall why shouldn't i too sell it for 1:800, people gonna buy it anyway and i will up my profits.
***** 1 month later******
Wow, now people wanna sell for 1:1200, those guy must be crazy, why would you double prices in such short time period, i mean i didn't see an increase in dollar-euro prices ZOS asks for. So they are paying same prices for crowns and selling it for doubled price.
That means i can double my profit too. After all why shouldn't i get more gold for what i pay, afterall people will gonna buy it anyway.
Ok i will join those discord groups and follow their prices and gonna up my profits, afterall why i shouldn't?
You are tying the Crown to gold ratio solely to the price of Crowns, which does not fully take supply and demand into account. Again, that's reductive and does not give us an accurate picture of how the Gift for Gold trade works.
"After l, why shouldn't I get more gold for what I pay, afterall people will gonna buy it anyway."
Right there, you are describing a case of high demand, in which players are willing to pay more gold/Real Life Time in order to avoid paying Real Life Money.
Raising the Crown to Gold ratio to account for higher demand is not a scam or even scalping - players can always get the Crowns for the same Real Life Money price if they want. Scalping requires that the item being resold is otherwise rare or out-of-reach without another option to purchase it except from the scalper, whereas Crowns are infinitely available at set prices.
Now, you are free to be the sort of person who does not "buy low, sell high," but let's not pretend that isn't solid economic advice for people who want to make a profit.
And increasing the crown to gold ratio to match what the market will bear is not a scam. To the contrary, the trial and error of finding the optimal price point (the price that gives the seller the greatest profit) as demand and supply vary is a pretty major part of microeconomics. When you describe the ratios rising in the Discords, you are seeing the optimal price point change as a function of supply and demand.
So, uh, to be blunt, you can sell your crowns at whatever price people will buy it from you. I don't really care if you join the Discords and hike your price to match demand or if you continue your idea of selling at the same price you bought it at. That's up to you and how much profit you want to make.
"Right there, you are describing a case of high demand, in which players are willing to pay more gold/Real Life Time in order to avoid paying Real Life Money."
So if you have 20k crowns and 50k demand, when u sell them in absurdly increased prices you supply whole 50k or you just supply 20k and get a much higher profit?
If an item's cost to you doesn't change and your resell price only keep increasing that is scalping-scamming my friend.
Value of a Crown is static, it doesn't change unless ZOS decides to increase or decrease it.
Crown price = Real life money
If neither side of the equation changes and you increase your gold demand, only you are favoring from this and buyers simply getting [snip] on.
[edited to remove profanity]
There are exactly 0 things in the crown store that give you any advantage in the game. Gold to crown price is irrelevant to new players.
Disturbed_One wrote: »Let me see if I have this straight...
People got used to cheap crowns when people were committing a crime (fraud) to buy cheap crowns using a VPN and saying they were from another country to take advantage of exchange rates in a collapsing economy.
They were then selling those crowns for in-game gold.
They then sold the gold in an RMT transaction to people making a profit (not a crime, but definitely against ToS)
Those sources got shut off. Either through closing the loophole, banning those players, etc...
ZoS increases the price of crowns in many countries.
The fewer sellers of crowns, using their disposable income, in the middle of a global pandemic (when I hope many people are saving money due to uncertainty) are asking for a higher rate.
... and those still selling are greedy?
*edit for spelling
edit 2: forgot to add. Due to people's changing work habits (WFH, laid off) there were probably significantly more "hours played" in ESO per account in the last year (only ZoS would know for sure, but I think it's a very safe bet). Every quest, every mob killed drops gold. That adds more currency to the game. Without adequate gold sinks (something that's been a problem for years now) this leads to inflation. So the gold is worth less now than it was a year ago.
Oreyn_Bearclaw wrote: »Crown gifting allows for extreme wealth by a few