ZOS could end fake roles overnight, if they just tested a couple things
1. the tank has taunt on bosses over 50%
2. the healing heals the group a few times during dungeon
If either of these 2 things do not happen, then at the end of the dungeon the FAKE simple does not receive any rewards. And ZOS can add more rules if people learn how to game the system again. After not receiving any rewards the fakes will have to either do the role correctly or stop queueing in fake role.
BTW people that bring up fake DPS are actually just the fake tank/healers that everyone complains about who come on the forums to defend bad behavior so I wouldn't necessarily agree to a DPS test like this, although I suppose if the tank and healer do more DPS than a DD on a vet dungeon final boss, it might make sense for them NOT to receive some rewards like helm/transmute/key etc.
That would discourage anyone from just jumping in vet as DD and get carried for helm/etc. Literally the simplest tests by ZOS could fix these problems and I think they know by how many times it is brought up over and over but they either don't care or have more important issues to deal with.
ZOS could end fake roles overnight, if they just tested a couple things
1. the tank has taunt on bosses over 50%
2. the healing heals the group a few times during dungeon
If either of these 2 things do not happen, then at the end of the dungeon the FAKE simple does not receive any rewards. And ZOS can add more rules if people learn how to game the system again. After not receiving any rewards the fakes will have to either do the role correctly or stop queueing in fake role.
BTW people that bring up fake DPS are actually just the fake tank/healers that everyone complains about who come on the forums to defend bad behavior so I wouldn't necessarily agree to a DPS test like this, although I suppose if the tank and healer do more DPS than a DD on a vet dungeon final boss, it might make sense for them NOT to receive some rewards like helm/transmute/key etc.
That would discourage anyone from just jumping in vet as DD and get carried for helm/etc. Literally the simplest tests by ZOS could fix these problems and I think they know by how many times it is brought up over and over but they either don't care or have more important issues to deal with.
ZOS could end fake roles overnight, if they just tested a couple things
1. the tank has taunt on bosses over 50%
2. the healing heals the group a few times during dungeon
If either of these 2 things do not happen, then at the end of the dungeon the FAKE simple does not receive any rewards. And ZOS can add more rules if people learn how to game the system again. After not receiving any rewards the fakes will have to either do the role correctly or stop queueing in fake role.
BTW people that bring up fake DPS are actually just the fake tank/healers that everyone complains about who come on the forums to defend bad behavior so I wouldn't necessarily agree to a DPS test like this, although I suppose if the tank and healer do more DPS than a DD on a vet dungeon final boss, it might make sense for them NOT to receive some rewards like helm/transmute/key etc.
That would discourage anyone from just jumping in vet as DD and get carried for helm/etc. Literally the simplest tests by ZOS could fix these problems and I think they know by how many times it is brought up over and over but they either don't care or have more important issues to deal with.
Wait, so if my wife, 2 friends and myself want to run random fake rolls to get through the DF rewards as a premade on all of our toons, then 1 or 2 of us are not going to get rewards because we don’t need a taunt nor healer? We do this almost every day. There’s not a single normal dungeon we’ve EVER wiped on using a fake role premade. This suggestion just seems asinine, and a way to force others into your idea of cooperative PVE play.
ZOS could end fake roles overnight, if they just tested a couple things
1. the tank has taunt on bosses over 50%
2. the healing heals the group a few times during dungeon
If either of these 2 things do not happen, then at the end of the dungeon the FAKE simple does not receive any rewards. And ZOS can add more rules if people learn how to game the system again. After not receiving any rewards the fakes will have to either do the role correctly or stop queueing in fake role.
BTW people that bring up fake DPS are actually just the fake tank/healers that everyone complains about who come on the forums to defend bad behavior so I wouldn't necessarily agree to a DPS test like this, although I suppose if the tank and healer do more DPS than a DD on a vet dungeon final boss, it might make sense for them NOT to receive some rewards like helm/transmute/key etc.
That would discourage anyone from just jumping in vet as DD and get carried for helm/etc. Literally the simplest tests by ZOS could fix these problems and I think they know by how many times it is brought up over and over but they either don't care or have more important issues to deal with.
Wait, so if my wife, 2 friends and myself want to run random fake rolls to get through the DF rewards as a premade on all of our toons, then 1 or 2 of us are not going to get rewards because we don’t need a taunt nor healer? We do this almost every day. There’s not a single normal dungeon we’ve EVER wiped on using a fake role premade. This suggestion just seems asinine, and a way to force others into your idea of cooperative PVE play.
Sorry I thought everyone knew that these issues are not related to 4 person premades, who should not be subjected to penalties like this. This would mostly be to fix solo speed runners who are ruining the DF for everyone just so they can get daily random rewards.
ZOS could end fake roles overnight, if they just tested a couple things
1. the tank has taunt on bosses over 50%
2. the healing heals the group a few times during dungeon
If either of these 2 things do not happen, then at the end of the dungeon the FAKE simple does not receive any rewards. And ZOS can add more rules if people learn how to game the system again. After not receiving any rewards the fakes will have to either do the role correctly or stop queueing in fake role.
BTW people that bring up fake DPS are actually just the fake tank/healers that everyone complains about who come on the forums to defend bad behavior so I wouldn't necessarily agree to a DPS test like this, although I suppose if the tank and healer do more DPS than a DD on a vet dungeon final boss, it might make sense for them NOT to receive some rewards like helm/transmute/key etc.
That would discourage anyone from just jumping in vet as DD and get carried for helm/etc. Literally the simplest tests by ZOS could fix these problems and I think they know by how many times it is brought up over and over but they either don't care or have more important issues to deal with.
DarcyMardin wrote: »ZOS could end fake roles overnight, if they just tested a couple things
1. the tank has taunt on bosses over 50%
2. the healing heals the group a few times during dungeon
If either of these 2 things do not happen, then at the end of the dungeon the FAKE simple does not receive any rewards. And ZOS can add more rules if people learn how to game the system again. After not receiving any rewards the fakes will have to either do the role correctly or stop queueing in fake role.
BTW people that bring up fake DPS are actually just the fake tank/healers that everyone complains about who come on the forums to defend bad behavior so I wouldn't necessarily agree to a DPS test like this, although I suppose if the tank and healer do more DPS than a DD on a vet dungeon final boss, it might make sense for them NOT to receive some rewards like helm/transmute/key etc.
That would discourage anyone from just jumping in vet as DD and get carried for helm/etc. Literally the simplest tests by ZOS could fix these problems and I think they know by how many times it is brought up over and over but they either don't care or have more important issues to deal with.
Wouldn’t work for my low level real tank, who can hardly ever get a taunt in ( much less do the skillpoint quest) because the high CP DDs are racing ahead killing everything just for their ten crystals. Similar problem for my real healers.
Fake roles were bad enough in random dungeons in the old days, but are * much* worse since the crystal reward entered the picture. How about giving crystal rewards to those of us who enjoy the story quests instead?
spartaxoxo wrote: »
I fake tank/heal because of fake dds to be quite honest. I tried doing it honest on a real tank and it was brutal how slow it could be.
DarcyMardin wrote: »ZOS could end fake roles overnight, if they just tested a couple things
1. the tank has taunt on bosses over 50%
2. the healing heals the group a few times during dungeon
If either of these 2 things do not happen, then at the end of the dungeon the FAKE simple does not receive any rewards. And ZOS can add more rules if people learn how to game the system again. After not receiving any rewards the fakes will have to either do the role correctly or stop queueing in fake role.
BTW people that bring up fake DPS are actually just the fake tank/healers that everyone complains about who come on the forums to defend bad behavior so I wouldn't necessarily agree to a DPS test like this, although I suppose if the tank and healer do more DPS than a DD on a vet dungeon final boss, it might make sense for them NOT to receive some rewards like helm/transmute/key etc.
That would discourage anyone from just jumping in vet as DD and get carried for helm/etc. Literally the simplest tests by ZOS could fix these problems and I think they know by how many times it is brought up over and over but they either don't care or have more important issues to deal with.
Wouldn’t work for my low level real tank, who can hardly ever get a taunt in ( much less do the skillpoint quest) because the high CP DDs are racing ahead killing everything just for their ten crystals. Similar problem for my real healers.
Fake roles were bad enough in random dungeons in the old days, but are * much* worse since the crystal reward entered the picture. How about giving crystal rewards to those of us who enjoy the story quests instead?
Yes you are right this is only to disincentivize fake tank/healers not DD speedrunners. Actually there's an even easier way to maybe resolve these issues, to break the random dungeon queue into 2 queues
1. role based like now
2. with no roles for speedrunners and above level 50 only
BTW they could make Vets better too by requiring someone to run the normal version of the dungeon 3-5 times before they can enter the Vet version.
I'd agree, but there is some plasticity between roles.
Especially between DPS and HEAL, for magicka user.
Change the sets/skills/slottables, and you can go from a very good DPS to a very good HEAL.
That seem unfair for them.
This, has two magic builds who tend to be DD or heal, so tend to be healer as default but changes to DD if others want the role as my magplar is also an good DD.I'd agree, but there is some plasticity between roles.
Especially between DPS and HEAL, for magicka user.
Change the sets/skills/slottables, and you can go from a very good DPS to a very good HEAL.
That seem unfair for them.
For trials I agree totally with you, even in normal but here you tend to use one healer, for pug dungeons not so much unless you got an good group.I'd agree, but there is some plasticity between roles.
Especially between DPS and HEAL, for magicka user.
Change the sets/skills/slottables, and you can go from a very good DPS to a very good HEAL.
That seem unfair for them.
IF the dd has awareness of which CPs to carry, which are the right slottables for the fight, and which sets to use, then maybe.
Truth is a lot of them THINK this but they don't know how to perform the role. If they did, there would be far fewer complaints about "fake healers" in the first place.
Healing in ESO is not about just standing there like a bot and spamming heals and calling it a day. Healing is all about uptimes on buffs and providing your own damage support at the right times. Without this, the fights can of course still be done, but they will be needlessly tedious. Sheer healing itself is often a dead last priority these days, not the first.
So let's not further devalue what a real healer is please? Get enough of that already in the game. Continuing to equate them with an just another magicka dd who just has different gear and slottables is ignorant at best, offensive at worst.
ZOS could end fake roles overnight, if they just tested a couple things
1. the tank has taunt on bosses over 50%
2. the healing heals the group a few times during dungeon
If either of these 2 things do not happen, then at the end of the dungeon the FAKE simple does not receive any rewards. And ZOS can add more rules if people learn how to game the system again. After not receiving any rewards the fakes will have to either do the role correctly or stop queueing in fake role.
BTW people that bring up fake DPS are actually just the fake tank/healers that everyone complains about who come on the forums to defend bad behavior so I wouldn't necessarily agree to a DPS test like this, although I suppose if the tank and healer do more DPS than a DD on a vet dungeon final boss, it might make sense for them NOT to receive some rewards like helm/transmute/key etc.
That would discourage anyone from just jumping in vet as DD and get carried for helm/etc. Literally the simplest tests by ZOS could fix these problems and I think they know by how many times it is brought up over and over but they either don't care or have more important issues to deal with.
Wait, so if my wife, 2 friends and myself want to run random fake rolls to get through the DF rewards as a premade on all of our toons, then 1 or 2 of us are not going to get rewards because we don’t need a taunt nor healer? We do this almost every day. There’s not a single normal dungeon we’ve EVER wiped on using a fake role premade. This suggestion just seems asinine, and a way to force others into your idea of cooperative PVE play.
Sorry I thought everyone knew that these issues are not related to 4 person premades, who should not be subjected to penalties like this. This would mostly be to fix solo speed runners who are ruining the DF for everyone just so they can get daily random rewards.
I'd agree, but there is some plasticity between roles.
Especially between DPS and HEAL, for magicka user.
Change the sets/skills/slottables, and you can go from a very good DPS to a very good HEAL.
That seem unfair for them.
IF the dd has awareness of which CPs to carry, which are the right slottables for the fight, and which sets to use, then maybe.
Truth is a lot of them THINK this but they don't know how to perform the role. If they did, there would be far fewer complaints about "fake healers" in the first place.
Healing in ESO is not about just standing there like a bot and spamming heals and calling it a day. Healing is all about uptimes on buffs and providing your own damage support at the right times. Without this, the fights can of course still be done, but they will be needlessly tedious. Sheer healing itself is often a dead last priority these days, not the first.
So let's not further devalue what a real healer is please? Get enough of that already in the game. Continuing to equate them with an just another magicka dd who just has different gear and slottables is ignorant at best, offensive at worst.
DarcyMardin wrote: »ZOS could end fake roles overnight, if they just tested a couple things
1. the tank has taunt on bosses over 50%
2. the healing heals the group a few times during dungeon
If either of these 2 things do not happen, then at the end of the dungeon the FAKE simple does not receive any rewards. And ZOS can add more rules if people learn how to game the system again. After not receiving any rewards the fakes will have to either do the role correctly or stop queueing in fake role.
BTW people that bring up fake DPS are actually just the fake tank/healers that everyone complains about who come on the forums to defend bad behavior so I wouldn't necessarily agree to a DPS test like this, although I suppose if the tank and healer do more DPS than a DD on a vet dungeon final boss, it might make sense for them NOT to receive some rewards like helm/transmute/key etc.
That would discourage anyone from just jumping in vet as DD and get carried for helm/etc. Literally the simplest tests by ZOS could fix these problems and I think they know by how many times it is brought up over and over but they either don't care or have more important issues to deal with.
Wouldn’t work for my low level real tank, who can hardly ever get a taunt in ( much less do the skillpoint quest) because the high CP DDs are racing ahead killing everything just for their ten crystals. Similar problem for my real healers.
Fake roles were bad enough in random dungeons in the old days, but are * much* worse since the crystal reward entered the picture. How about giving crystal rewards to those of us who enjoy the story quests instead?
Yes you are right this is only to disincentivize fake tank/healers not DD speedrunners. Actually there's an even easier way to maybe resolve these issues, to break the random dungeon queue into 2 queues
1. role based like now
2. with no roles for speedrunners and above level 50 only
BTW they could make Vets better too by requiring someone to run the normal version of the dungeon 3-5 times before they can enter the Vet version.
How is it fixing getting fake dds exactly? And the addition is even worse, why would I need to go do dungeons on normal when I can do vDLC ones that are just more fun?
OneWingedAnge7 wrote: »I'm assuming this is all about random normal dungeons for the 10 transmutes per day?
I almost never actually queue as a dd. Honestly I don't have the time to wait when I can queue as a tank or healer and just obliterate everything in minutes anyway.
For normals, this is absolutely a non issue. For vets I could understand it. But why the hell would anyone queue for a random vet anyway?
DarcyMardin wrote: »ZOS could end fake roles overnight, if they just tested a couple things
1. the tank has taunt on bosses over 50%
2. the healing heals the group a few times during dungeon
If either of these 2 things do not happen, then at the end of the dungeon the FAKE simple does not receive any rewards. And ZOS can add more rules if people learn how to game the system again. After not receiving any rewards the fakes will have to either do the role correctly or stop queueing in fake role.
BTW people that bring up fake DPS are actually just the fake tank/healers that everyone complains about who come on the forums to defend bad behavior so I wouldn't necessarily agree to a DPS test like this, although I suppose if the tank and healer do more DPS than a DD on a vet dungeon final boss, it might make sense for them NOT to receive some rewards like helm/transmute/key etc.
That would discourage anyone from just jumping in vet as DD and get carried for helm/etc. Literally the simplest tests by ZOS could fix these problems and I think they know by how many times it is brought up over and over but they either don't care or have more important issues to deal with.
Wouldn’t work for my low level real tank, who can hardly ever get a taunt in ( much less do the skillpoint quest) because the high CP DDs are racing ahead killing everything just for their ten crystals. Similar problem for my real healers.
Fake roles were bad enough in random dungeons in the old days, but are * much* worse since the crystal reward entered the picture. How about giving crystal rewards to those of us who enjoy the story quests instead?
Yes you are right this is only to disincentivize fake tank/healers not DD speedrunners. Actually there's an even easier way to maybe resolve these issues, to break the random dungeon queue into 2 queues
1. role based like now
2. with no roles for speedrunners and above level 50 only
BTW they could make Vets better too by requiring someone to run the normal version of the dungeon 3-5 times before they can enter the Vet version.
How is it fixing getting fake dds exactly? And the addition is even worse, why would I need to go do dungeons on normal when I can do vDLC ones that are just more fun?
Fake DD is not a thing, why would a tank or healer queue as a DD which takes longer and they can't do the job. If you mean bad or inexperienced DDs, you can help them or kick them.