My suggestion to make the game better

JohnD212
JohnD212
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I just think they need less 'stuff'. Everyone complains about all the stuff in their bag, bank etc.. I love crafting but seriously there are just too many things. With no AUction House things sell slowly in the Guild Store in comparison so I'm finding items backing up. I just feel overwhelmed with the amount of stuff you have to store.

Inventory management isn't always fun. Also, sharing a bank with all your toons means I can't even start a new character to focus on less crap because all the crap follows me. Just tighten up the items needs for crafting and I think it would still be fun but less cumbersome.
  • Lazarus_Long
    Lazarus_Long
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    You should write this as /feedback in game and send it in that way. Then ZOS will (100% for sure) pay someone to read it. That's why there is no feedback section on the forums.
    The List For Living - A guide for new or troubled players

    Hey Jute, get in my bag
    Take a lag spike and make it better
    Remember to let research play its part
    Then you can start to make a sweater

    The Bohemian Auction House
  • cromica81_ESO
    cromica81_ESO
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    Personally i would like to see more stuff, I feel the game lacks variety when it comes to the design of armor and weapons.
  • thomaskattus
    Or you could show some self restraint and just not compulsively pick up every piece of junk that you find. You don't have to be a hoarder.
  • JohnD212
    JohnD212
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    wow..nice to see the friendly community continues! lol ... always a good sign for a successful run. Nasty community usually means a poorly populated game. Cool guys!
  • nerevarine1138
    nerevarine1138
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    Personally i would like to see more stuff, I feel the game lacks variety when it comes to the design of armor and weapons.

    Right. Only 14 motifs that can be mixed and matched in any number of ways across 3 different armor and 9 weapon types (counting all staves as one type). I think someone much more patient than I did the math, and the combination possibilities, just for one level of gear, are in the 100s.
    ----
    Murray?
  • cromica81_ESO
    cromica81_ESO
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    Personally i would like to see more stuff, I feel the game lacks variety when it comes to the design of armor and weapons.

    Right. Only 14 motifs that can be mixed and matched in any number of ways across 3 different armor and 9 weapon types (counting all staves as one type). I think someone much more patient than I did the math, and the combination possibilities, just for one level of gear, are in the 100s.

    Yet almost everyone I come across looks pretty much the same.
  • Thunder
    Thunder
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    JohnD212 wrote: »
    Inventory management isn't always fun

    If it's not fun, don't do it... just vendor all that junk and play the character you're on. You don't have to character swap 5 times an hour so that all your characters can grind up all the junk the other characters looted that match their crafting profession. I don't.
  • Thunder
    Thunder
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    Right. Only 14 motifs that can be mixed and matched in any number of ways across 3 different armor and 9 weapon types (counting all staves as one type). I think someone much more patient than I did the math, and the combination possibilities, just for one level of gear, are in the 100s.

    Yet the math is meaningless. In truth, you're going to want to wear at least 5 of a certain type of armor, if not a full set. Furthermore, the different racial styles certainly aren't mix and match. You can mix, but it will definitely not match.
  • nudel
    nudel
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    That's not altogether true @Thunder‌. I've actually taken to mixing and matching fairly regularly when for instance I don't care for one race's staff (I really love Khajiit and Orc staves), but I love another race's shield (Imperial and Altmer are pretty amazing, though I do love a good Bosmer shield). Redguard swords and bows are king in my book. When it comes to armor, the same thing applies. There are some helmets and shoulders that I just don't care for at all. If you play enough with the various styles in the course of leveling your crafting, you can begin to get a feel for what pieces from each style go together.

    In the long run, I'd really love a preview feature. In the meantime, you have to level crafting somehow. Might as well make different styles of items and try them on to see what you like. Some have colors at certain levels that mesh together really well.
  • Chomppa
    Chomppa
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    How about a hide helm feature , really majority of helms in this game is ugly .
    :):D:(;):\:o:s:p:'(:|B):#o:)<3 (*) >:)
  • KariTR
    KariTR
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    Chomppa wrote: »
    How about a hide helm feature , really majority of helms in this game is ugly .

    We have one.

    At OP, you have to be pretty ruthless with what you vendor or deconstruct. I only pick up food ingredients for items that I am making at the moment - I stick to one recipe for my level and that's it. In other words, be a master of one thing instead of trying to do it all.

    Later when you have the luxury of bagspace and time, then consider being a master baker and brewer or grocer, alchemist, whatever, but know these things will take time and a bit of dedication. This is a good thing.

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