techyeshic wrote: »StarOfElyon wrote: »shrekt4303 wrote: »techyeshic wrote: »Pffft HAhahaha! They made it a nerf really. Unless you are hybrid...Balanced Warrior:
Now grants 660/1320 Armor, rather than 1320/2640 Spell Resistance.
Now grants equal Weapon and Spell Damage values.
FFS
ZOS: How can we help Templars, while not really helping them at the same time...
Its signifcant for magplar. The backlash buff is what makes me really happy though.
Bam! Backlash will scale with weapon/spell damage too! Also, exactly what I wanted. So, they got additional physical resistance at the cost of some spell resistance. That's actual balance. How are people reading that as a nerf?
If you run stamplar, it's nothing but a nerf.
StarOfElyon wrote: »techyeshic wrote: »StarOfElyon wrote: »shrekt4303 wrote: »techyeshic wrote: »Pffft HAhahaha! They made it a nerf really. Unless you are hybrid...Balanced Warrior:
Now grants 660/1320 Armor, rather than 1320/2640 Spell Resistance.
Now grants equal Weapon and Spell Damage values.
FFS
ZOS: How can we help Templars, while not really helping them at the same time...
Its signifcant for magplar. The backlash buff is what makes me really happy though.
Bam! Backlash will scale with weapon/spell damage too! Also, exactly what I wanted. So, they got additional physical resistance at the cost of some spell resistance. That's actual balance. How are people reading that as a nerf?
If you run stamplar, it's nothing but a nerf.
If you don't consider physical damage a threat, then I suppose you're right.
techyeshic wrote: »StarOfElyon wrote: »shrekt4303 wrote: »techyeshic wrote: »Pffft HAhahaha! They made it a nerf really. Unless you are hybrid...Balanced Warrior:
Now grants 660/1320 Armor, rather than 1320/2640 Spell Resistance.
Now grants equal Weapon and Spell Damage values.
FFS
ZOS: How can we help Templars, while not really helping them at the same time...
Its signifcant for magplar. The backlash buff is what makes me really happy though.
Bam! Backlash will scale with weapon/spell damage too! Also, exactly what I wanted. So, they got additional physical resistance at the cost of some spell resistance. That's actual balance. How are people reading that as a nerf?
If you run stamplar, it's nothing but a nerf.
StarOfElyon wrote: »First, let me say that I appreciate the hard work that game developers put into these games. I appreciate their efforts to make the game better. I have some suggestions for the Templar class to fix what I see as deficiencies and to improve on what is already there. I believe it's worth it's own thread and I want to be sure that someone at ZOS has seen it. Again, these are suggestions, not demands.
....
So that's it for this round of suggestions. I hope someone at ZOS takes them into consideration.