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Endeavor Completion Idea

spartaxoxo
spartaxoxo
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Allow us to complete all endeavors for exp/coin, but only reward seals for the first 3 endeavors. Don't change the seals rewarded.

This way people who like the current system can continue to use it as is, but for those people who get bugged by the lack of completionism get a tiny reward too; more importantly they won't get that irrational little annoying tingle in the back of their brain that they didn't get to do them all. There can even be a little achievement for doing all endeavors for 30 days that comes with a little title.
Edited by spartaxoxo on July 18, 2021 8:06AM
  • Katlefiya
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    Let me ask you a simple question: do you complete every single daily/repeatable quest the game offers every day?
    No? Then why does it bother you not to complete every single endeavour?
  • Parrot1986
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    Katlefiya wrote: »
    Let me ask you a simple question: do you complete every single daily/repeatable quest the game offers every day?
    No? Then why does it bother you not to complete every single endeavour?

    Bit of a strange comparison to be honest since the time and effort involved in completing all dailies/repeatables is huge and realistically not possible unless ESO is your job.

    Completing an extra 2 additional endeavours for a separate/lower reward isn’t really a bad ask since these are generally very quick and low effort tasks. Especially if your talking about a gold/experience or even loot bag with a chance to get maybe upgrade items, overland gear or whatever from it. I’ll
    Edited by Parrot1986 on July 18, 2021 8:31AM
  • zelaminator
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    I don't see why not.. Completionism is a ***** to have in your head, so if this small change can help, I say go for it
    Edited by zelaminator on July 18, 2021 8:29AM
  • Katlefiya
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    Parrot1986 wrote: »
    Katlefiya wrote: »
    Let me ask you a simple question: do you complete every single daily/repeatable quest the game offers every day?
    No? Then why does it bother you not to complete every single endeavour?

    But of a strange comparison to be honest since the time and effort involved in completing all dailies/repeatables is huge and realistically not possible unless ESO is your job.

    I see. So "that irrational little annoying tingle in the back of their brain that they didn't get to do them all" only bothers them if it is not too inconvenient for them "to do them all".
  • spartaxoxo
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    Katlefiya wrote: »
    Let me ask you a simple question: do you complete every single daily/repeatable quest the game offers every day?
    No? Then why does it bother you not to complete every single endeavour?

    I mean the scale of that is huge, while endeavors are small and can sometimes shutoff progress you already had on one endeavor because you hit the cap. So I don't really understand the comparison there.

    This to me is like a conversation that's somewhat like....let's use a food analogy.

    Person A: Let's buy some bread so we can finish off that leftover cheese with some grilled cheese sandwiches.
    Person B: I mean last I checked you're not into extreme leftovers. You didn't even try to turn our leftover buffalo wings into chicken corden bleu or something. If you don't want to turn left over chinese food into a Mexican pizza, I don't see the point of buying bread for grilled cheese.
    Person A: 🙃
    Edited by spartaxoxo on July 18, 2021 8:38AM
  • Parrot1986
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    Katlefiya wrote: »
    Parrot1986 wrote: »
    Katlefiya wrote: »
    Let me ask you a simple question: do you complete every single daily/repeatable quest the game offers every day?
    No? Then why does it bother you not to complete every single endeavour?

    But of a strange comparison to be honest since the time and effort involved in completing all dailies/repeatables is huge and realistically not possible unless ESO is your job.

    I see. So "that irrational little annoying tingle in the back of their brain that they didn't get to do them all" only bothers them if it is not too inconvenient for them "to do them all".

    No but need I don’t have a list of all the dailies put in front of me from Zos to see all day like endeavours and zos haven’t added a restriction to the dailies being limited to 3 like they have for endeavours.

    Ultimately this is something which some players would do and others won’t. Plenty players don’t even bother with endeavours.

    Why would it then be something you’re so opposed to then if it’s not something you’re interested in? If you didn’t want to do all endeavours then don’t, if others do and zos were to provide some separate reward for doing all then where’s the harm.
  • phaneub17_ESO
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    spartaxoxo wrote: »
    Katlefiya wrote: »
    Let me ask you a simple question: do you complete every single daily/repeatable quest the game offers every day?
    No? Then why does it bother you not to complete every single endeavour?

    I mean the scale of that is huge, while endeavors are small and can sometimes shutoff progress you already had on one endeavor because you hit the cap. So I don't really understand the comparison there.

    This to me is like a conversation that's somewhat like....let's use a food analogy.

    Person A: Let's buy some bread so we can finish off that leftover cheese with some grilled cheese sandwiches.
    Person B: I mean last I checked you're not into extreme leftovers. You didn't even try to turn our leftover buffalo wings into chicken corden bleu or something. If you don't want to turn left over chinese food into a Mexican pizza, I don't see the point of buying bread for grilled cheese.
    Person A: 🙃

    I ate a hotdog that has been in the fridge for 5 days... I knew the outcome and I did it anyway. It was a LONG weekend.
  • spartaxoxo
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    spartaxoxo wrote: »
    Katlefiya wrote: »
    Let me ask you a simple question: do you complete every single daily/repeatable quest the game offers every day?
    No? Then why does it bother you not to complete every single endeavour?

    I mean the scale of that is huge, while endeavors are small and can sometimes shutoff progress you already had on one endeavor because you hit the cap. So I don't really understand the comparison there.

    This to me is like a conversation that's somewhat like....let's use a food analogy.

    Person A: Let's buy some bread so we can finish off that leftover cheese with some grilled cheese sandwiches.
    Person B: I mean last I checked you're not into extreme leftovers. You didn't even try to turn our leftover buffalo wings into chicken corden bleu or something. If you don't want to turn left over chinese food into a Mexican pizza, I don't see the point of buying bread for grilled cheese.
    Person A: 🙃

    I ate a hotdog that has been in the fridge for 5 days... I knew the outcome and I did it anyway. It was a LONG weekend.

    Oof.
  • zelaminator
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    Katlefiya wrote: »
    Parrot1986 wrote: »
    Katlefiya wrote: »
    Let me ask you a simple question: do you complete every single daily/repeatable quest the game offers every day?
    No? Then why does it bother you not to complete every single endeavour?

    But of a strange comparison to be honest since the time and effort involved in completing all dailies/repeatables is huge and realistically not possible unless ESO is your job.

    I see. So "that irrational little annoying tingle in the back of their brain that they didn't get to do them all" only bothers them if it is not too inconvenient for them "to do them all".

    Logic can't always be applied in cases like this..
  • spartaxoxo
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    Katlefiya wrote: »
    Parrot1986 wrote: »
    Katlefiya wrote: »
    Let me ask you a simple question: do you complete every single daily/repeatable quest the game offers every day?
    No? Then why does it bother you not to complete every single endeavour?

    But of a strange comparison to be honest since the time and effort involved in completing all dailies/repeatables is huge and realistically not possible unless ESO is your job.

    I see. So "that irrational little annoying tingle in the back of their brain that they didn't get to do them all" only bothers them if it is not too inconvenient for them "to do them all".

    Logic can't always be applied in cases like this..

    Personally I don't see much logic in an argument that demands rationality from an irrational trigger.

    But for the sake of devil's advocate for a second, let's put that aside. Even if we were to try to logic it...

    Someone being mad that they couldn't finish a task they were working on and could reasonably complete isn't really the same as them not being mad they can't complete a task they'd have no physical ability to complete anyway.

    When determining the value of something, it's perfectly rational to consider things like cost and impact on your life. It would be irrational not too.

    Someone who did every daily in the game each day would likely have gaming addiction, and not being doing anything else with their time. It's not irrational to not be annoyed you don't have a gaming addiction and have other activities in your life. Comparing a devastating cost to quality of life to something that a very low cost and effort thing that you'd be doing anyway isn't a particularly logical comparison.
    Edited by spartaxoxo on July 18, 2021 9:24AM
  • bmnoble
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    To me it feels like it kinda defeats the purpose of having to do only 3 out of 5 the point of requiring only 3 was you would be able to do the ones you wanted while ignoring the ones that hold no interest for you and still end up with the same reward as everyone else, even if they chose to do different ones to you.

    That said I see no issue allowing all 5 dailies to be doable and all 3 weekly's as well, so long as the same people asking for that option, don't complain about the crap ones that they are forcing themselves to do when they don't have to do them.

    But I don't think there should be an achievement or a title for it, I would rather a reward that is useful:

    -Like transmute stones

    -Maybe some AP for those that want to level there alliance skill line without doing PVP(in the same way it levels when collecting AP from daily log in rewards and similar quantities rewarded)

    -Gold and XP, I feel are lacking as an incentive, at least to me they are not something I am in need of.

    -A random purple or gold lead for antiquities, that could help players level the skill lines on alts

    -A random furniture plan blue quality and higher

    -A random motif page

    -Some sort of unique event reward box, with random stuff in it. Like the jubilee ones.

    Stuff like that would make me consider doing more than the bare minimum, doesn't have to be one or the other either they can do a mix having different rewards each day, so that rare stuff does not flood the market like during events.
  • Dark_Lord_Kuro
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    We will just end up with even more tread about people being "unable" to do them all because they dont like the activity it ask us to do


    The system is fine as it is
    If they do think about changing it for this reason, it should go right after spell crafting in the to do list
  • spartaxoxo
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    bmnoble wrote: »
    Stuff like that would make me consider doing more than the bare minimum, doesn't have to be one or the other either they can do a mix having different rewards each day, so that rare stuff does not flood the market like during events.

    I honestly feel like the rewards should be garbage precisely so you don't feel the need or desire to do more of them, unless you're just one of those people that love completing things.

    The only people who'd want to bother with them in that situation are the people who simply like having stuff complete. The idea is to preserve the intent of giving people choice about which activities they do to complete seals, while still giving a small reward for doing all of them. I wouldn't want rewards good enough to upend the "choose what you want, no pressure" vibes of the current system.
    Edited by spartaxoxo on July 18, 2021 1:42PM
  • SeaGtGruff
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    If you feel the need to complete all of them, go ahead and do all of them. Why do you need the game to mark them off as having been completed? Isn't it enough that you know you did all of them?
    I've fought mudcrabs more fearsome than me!
  • SilverBride
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    I'm a completionist and I have no problem leaving 2 endeavors undone, because doing 3 completes the task. I don't want to feel the added presssure of doing 2 more, especially because the ones I skip are usually PvP objectives, which I have zero interest in.
    Edited by SilverBride on July 19, 2021 4:29AM
    PCNA
  • spartaxoxo
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    SeaGtGruff wrote: »
    If you feel the need to complete all of them, go ahead and do all of them. Why do you need the game to mark them off as having been completed? Isn't it enough that you know you did all of them?

    No. This is gonna sound stupid but...video games have all kinds of audio and visual that game-ifys and makes fun completiting activities. The little woosh of the endeavor being complete, the little tick off of a checklist. It's what makes it enjoyable. So sometimes it kinda annoys me to see the little bar of world bosses at like 1/2 because I deconstructed 8 enchants and can't fill that bar anymore.

    And clearly I'm not the only player that feels that way as there are a lot of posts of players that want to check all the things off. Thus I think it would be nice to have just a tiny exp reward, but a little coin as a QOL change. It's honestly not a big deal if it don't happen, but it would be nice.
    Edited by spartaxoxo on July 19, 2021 7:28AM
  • Michae
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    How about you do three and the game automatically checks the other two as done? If it's about checkboxes then you should be satisfied. ;)

    Personally I don't think that doing all 5 tasks should be possible, at least not fore more reward than doing three. They are designed that way so everybody could complete them everyday without feeling forced into content they don't like. So there's usually one crafting one that's really easy, two PvE and two PvP. That way everybody's satisfied and doesn't need to worry about FOMO. If you enabled all five tasks and gave something for completing additional two there'd be flood of threads complaining how people feel forced into some activity they don't like. Just look at forums during any event, maybe with the exception of the Anniversary one.

    Honestly it's such a minor issue, treat it as an excersise on controlling your nags. ;)

    And most important, have fun! It's a game after all.
    "I bear the cruel weight of certainty. Total, absolute, relentless certainty. People rarely comprehend the luxury of doubt... the freedom that comes with indecision. I envy you."
    Sotha Sil

    @Michae PC/EU
  • Sahqon
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    SeaGtGruff wrote: »
    If you feel the need to complete all of them, go ahead and do all of them. Why do you need the game to mark them off as having been completed? Isn't it enough that you know you did all of them?

    A few days ago there was a "kill beasts" endeavor that just wouldn't update for me, and I was curious what the game considered "beast" (nothing at all in Deshaan), but then I accidentally picked up one too many corn flowers and I could never find out.

    And a few days before that, a guildie couldn't complete the run from guards achievement, and I had all mine, so couldn't check why.

    I don't even want a reward, I just want to see the stuff progressing normally. Out of curiosity if nothing else.
  • SeaGtGruff
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    For the kill beasts endeavor, I killed wolves and got credit. I assume bears would also count, and probably kaghouti, alit, etc., but I didn't try any of those. What were you killing? Perhaps things that counted as reptiles, or daedra, or insects, or any of the other recent "kill X of these" endeavors didn't count as beasts?
    I've fought mudcrabs more fearsome than me!
  • redlink1979
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    Seals system is fine as it is, 3/5 for daily and 1/3 for weekly.
    As for gold and xp, there are other sources that grant way more.
    spartaxoxo wrote: »
    (...) for those people who get bugged by the lack of completionism (...) they won't get that irrational little annoying tingle in the back of their brain that they didn't get to do them all (...)
    1107520.gif

    Edited by redlink1979 on July 19, 2021 1:35PM
    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
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  • SilverBride
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    Sahqon wrote: »
    A few days ago there was a "kill beasts" endeavor that just wouldn't update for me, and I was curious what the game considered "beast" (nothing at all in Deshaan), but then I accidentally picked up one too many corn flowers and I could never find out.

    And a few days before that, a guildie couldn't complete the run from guards achievement, and I had all mine, so couldn't check why.

    The "kill beasts" does have to be mobs like wolves and bears, as @SeaGtGruff pointed out.

    For "run from guards" you have to get caught first, then choose the option to not pay the bounty and run. Just running without choosing this option doesn't count.
    PCNA
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