Maintenance for the week of April 6:
• [COMPLETE] ESO Store and Account System for maintenance – April 8, 9:00AM EDT (13:00 UTC) - 6:00PM EDT (22:00 UTC)

Could someone please take a look at my build?

fetito666
fetito666
✭✭✭
Could someone please take a look at my build? How can I improve it?

TKoaG.jpg


Thank you!
  • geonsocal
    geonsocal
    ✭✭✭✭✭
    ✭✭✭✭✭
    pvp or pve gameplay?
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • fetito666
    fetito666
    ✭✭✭
    geonsocal wrote: »
    pvp or pve gameplay?

    PvE
  • Nagastani
    Nagastani
    ✭✭✭✭
    fetito666 wrote: »
    Could someone please take a look at my build? How can I improve it?

    TKoaG.jpg


    Thank you!

    Hi, I'll gladly take a gander at this for you based on my perspective.

    #1 - Switch Shadow for Thief. Your Crit Chance for a DK needs to be at or just above 50%. Crit% == CritDmg.
    #2 - No Infused weapon should be equipping Alchemical Poisons and vsv. The Infused Trait is muted because the Alch Poison overrides your Glyph. Set Bow to Precise or especially Sharpened when using Alch Poisons. But the bow seems to prefer Precise, depends on your build really.
    #3 - Incorrect usage of a BAxe. Again, your Crit% is showing as 42.4%. BAxe *now* adds +8% Crit Dmg right? Therefore, if your default Crit Dmg for a DK is 50%, that BAxe is pushing that up to 58%, w/ Shadow pushes CritDmg further to 68%. I know that sounds good however this is really bad because your Crit% is no where even close to 68%, at 42.4% resp. This is produces a gap of just over 25%!!! Because you're using SD and WD skills, swap out the BAxe for a solid Nirnhorned Sword. A maul would also work but then you'd need to convert all SD skills over to WD.
    #4 - Divines Trait is Correct usage
    #5 - Bloodthirsty isn't terrible, however remember that Blood is more effective for DOTs and Executes. So I would say that's fine unless u need to transmute any of that jewelry out for increased stats.
    #6 - Velidreth is good, I see several melee skills so that is good
    #7 - Question... So you're using Hun Rage as Heavy... which basically has the same passives as Medium Armor. What about maybe swap out that for Medium Hun Rage Divines w/ Lady Mundus? I know it sounds crazy but think about it. That will improve your Crit%, WD Dmg, Dodge Roll bonus, allow you to move faster and the Divines traits together would provide an additional like 5k to your mitigation.
    #8 - Stam is at risk - 32k Stam is the floor, I would say, better to get that up to at least 33k, 35k or go straight for 40k. Bone Pirate, Draugr Hulk or possibly Shacklebreaker can help. Also, remember that your Stam and Mag counts towards dmg. The more Stam you have, the more your Stam Attacks deal dmg. So someone using one of the 3x sets I mentioned will also be dealing more dmg overall.
    #9 - Stam Regen is too low - Would try for at least 2k
    #10 - You probably use a build like this for BGs and want to stay mobile, might be better to use "Race Against Time" from Psijic Skill line.
    #11 - Many WW users will also equip Sword and Board on the WW Ult bar. Shield would be Sturdy, I would also use a Nirnhorned Sword (or Possibly Defending, esp for PvP). Remember the mitigation cap overall is 33k however u can have more armor over that which comes in handy for PvP.
    #12 - That Mag count is real low, 16k. I know this is a WW build however the WW Heal is really expensive and will chew thru that FAST. Hence, many WW users slot S&B so they can block and save on spamming an overpriced Heal.
    Edited by Nagastani on June 17, 2021 2:47AM
  • fetito666
    fetito666
    ✭✭✭
    Thank you for your eternal wisdom! I'll play around with the gear.
  • RevJJ
    RevJJ
    ✭✭✭✭✭
    Probably obvious but... swap your Hunding's Bow for a Leviathan bow because now you've got 7/5 and 3/5 sets instead of 2x 5/5 meaning you're missing out on set bonuses.

    Assuming this may be because you haven't got a Leviathan bow yet, switch the 2H weapon to Hunding's and two armor pieces to Leviathan.
  • fetito666
    fetito666
    ✭✭✭
    #3 - Incorrect usage of a BAxe. Again, your Crit% is showing as 42.4%. BAxe *now* adds +8% Crit Dmg right? Therefore, if your default Crit Dmg for a DK is 50%, that BAxe is pushing that up to 58%, w/ Shadow pushes CritDmg further to 68%. I know that sounds good however this is really bad because your Crit% is no where even close to 68%, at 42.4% resp. This is produces a gap of just over 25%!!! Because you're using SD and WD skills, swap out the BAxe for a solid Nirnhorned Sword. A maul would also work but then you'd need to convert all SD skills over to WD.
    .

    Which Nirnhorned Sword would you recommend exactly? I am a master crafter right now, I could craft most two handed swords. Which traits should I use?

  • OlumoGarbag
    OlumoGarbag
    ✭✭✭✭✭
    Why do you backbar (bow) whip and flames?
    How is your weapondmg so low? Even if I try to build a tanky PvP char it's almost impossible for me to get under 5 k wd, especially with the min brutality.
    class representative for the working class, non-cp, bwb and Trolling
  • Zodiarkslayer
    Zodiarkslayer
    ✭✭✭✭✭
    Nagastani wrote: »

    Hi, I'll gladly take a gander at this for you based on my perspective.

    #1 - Switch Shadow for Thief. Your Crit Chance for a DK needs to be at or just above 50%. Crit% == CritDmg.
    #2 - No Infused weapon should be equipping Alchemical Poisons and vsv. The Infused Trait is muted because the Alch Poison overrides your Glyph. Set Bow to Precise or especially Sharpened when using Alch Poisons. But the bow seems to prefer Precise, depends on your build really.
    #3 - Incorrect usage of a BAxe. Again, your Crit% is showing as 42.4%. BAxe *now* adds +8% Crit Dmg right? Therefore, if your default Crit Dmg for a DK is 50%, that BAxe is pushing that up to 58%, w/ Shadow pushes CritDmg further to 68%. I know that sounds good however this is really bad because your Crit% is no where even close to 68%, at 42.4% resp. This is produces a gap of just over 25%!!! Because you're using SD and WD skills, swap out the BAxe for a solid Nirnhorned Sword. A maul would also work but then you'd need to convert all SD skills over to WD.
    #4 - Divines Trait is Correct usage
    #5 - Bloodthirsty isn't terrible, however remember that Blood is more effective for DOTs and Executes. So I would say that's fine unless u need to transmute any of that jewelry out for increased stats.
    #6 - Velidreth is good, I see several melee skills so that is good
    #7 - Question... So you're using Hun Rage as Heavy... which basically has the same passives as Medium Armor. What about maybe swap out that for Medium Hun Rage Divines w/ Lady Mundus? I know it sounds crazy but think about it. That will improve your Crit%, WD Dmg, Dodge Roll bonus, allow you to move faster and the Divines traits together would provide an additional like 5k to your mitigation.
    #8 - Stam is at risk - 32k Stam is the floor, I would say, better to get that up to at least 33k, 35k or go straight for 40k. Bone Pirate, Draugr Hulk or possibly Shacklebreaker can help. Also, remember that your Stam and Mag counts towards dmg. The more Stam you have, the more your Stam Attacks deal dmg. So someone using one of the 3x sets I mentioned will also be dealing more dmg overall.
    #9 - Stam Regen is too low - Would try for at least 2k
    #10 - You probably use a build like this for BGs and want to stay mobile, might be better to use "Race Against Time" from Psijic Skill line.
    #11 - Many WW users will also equip Sword and Board on the WW Ult bar. Shield would be Sturdy, I would also use a Nirnhorned Sword (or Possibly Defending, esp for PvP). Remember the mitigation cap overall is 33k however u can have more armor over that which comes in handy for PvP.
    #12 - That Mag count is real low, 16k. I know this is a WW build however the WW Heal is really expensive and will chew thru that FAST. Hence, many WW users slot S&B so they can block and save on spamming an overpriced Heal.

    This is comprehensive, but a little additional advice:

    #1 Get the Lover Mundus! More Pen is more Damage. On Stamina you need to aim for about 9100 without major/minor breach debuff. You have 700....
    #2 Bow is a backbar weapon, so put it on the backbar with buffs and DoTs and use a weapon damage glyph.
    (#5) That is just plainly wrong. The more Execute Damage you have the more Infused makes sense. DK has more power by stacking WD and that makes infused stronger by comparison, anyways. However you should be using Robust for the extra Stamina. 32K is just too low.
    #6 Monster sets have been "indirectly power nerfed" in the last patch. Velidreth is not good anymore (<2K DPS). Keep it until you can get Slimecraw Helmet and Grundwulf Arm Cops. They are the standard now and are easy to get.
    #10-12 Not helpful for PvE, really.

    #13 Use 7 piece Medium Armor! No discussion. A lot of your weakness stems from the fact that you do not get FULL medium passives. In PvE armor rating is not that important, but stam regen, stam cost reduction, weapon damage and crit chance are paramount.
    #14 Nobody uses axes. This is sooo 2020! Seriously, get a Hammer! You are an Orc!
    #15 In Overland and with Mob/Trash fights, you will not need an Execute, enemies have too little health. You should use brawler for the damage shield and the AoE/Cleave damage.
    #16 Take note of the fact, that being a werewof is a ROLEPLAYING thing. Staying in human form and being proficient with your abilities and the setup is ALWAYS going to outperform a werewolf form build.
    #17 Where is weapon and armor buff? The two staple abilities of a StamDK are not used: Volatile Armor (6k more armor, procs Burning Heart passive) and Molten Armaments (20% more weapon damage 50% heavy attack bonus, procs Mountain's Blessing and Helping Hands passives).
    #18 if you STamDK, drop the Magicka damage abilities.
    #19 DK is strong with Damage over Time abilities, so you should probably take 30pt Thaumaturge over 20pt Elemental Aegis and 10pt Quick Recovery

    I hope this can help, too. Please do not be upset by my direct choice of words.
    No Effort, No Reward?
    No Reward, No Effort!
  • Septimus_Magna
    Septimus_Magna
    ✭✭✭✭✭
    ✭✭
    fetito666 wrote: »
    geonsocal wrote: »
    pvp or pve gameplay?

    PvE

    I am confused, a lot of tips seems to be based on PVP gameplay.
    You dont need 16k magicka or 2k stam regen for PVE so I hope you dont follow the wrong advice.

    For PVE you want 7 medium, maelstrom bow with infused WD enchant, Thief mundus, etc.
    Gear for stamina is pretty universal, usually its Relequen + Kinras +Harpooners Wading Kilt + 1pc Slimecraw.

    In regards to your build, look up stamina dragonknight on Liko.gg and you'll find plenty videos to go into detail for PVE dps setups. For example this video.
    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • Nagastani
    Nagastani
    ✭✭✭✭
    fetito666 wrote: »
    geonsocal wrote: »
    pvp or pve gameplay?

    PvE

    I am confused, a lot of tips seems to be based on PVP gameplay.
    You dont need 16k magicka or 2k stam regen for PVE so I hope you dont follow the wrong advice.

    For PVE you want 7 medium, maelstrom bow with infused WD enchant, Thief mundus, etc.
    Gear for stamina is pretty universal, usually its Relequen + Kinras +Harpooners Wading Kilt + 1pc Slimecraw.

    In regards to your build, look up stamina dragonknight on Liko.gg and you'll find plenty videos to go into detail for PVE dps setups. For example this video.

    In doing this one I tried to tailor my knowledge, which I admit is primarily PvP focused, to what he chose. I'm not trying to remake his build per say. But everything I said is what I use and it works just fine for me in PvE or PvP. I don't really care if my parse is 10k in either direction, I'm more interested in making something reliable where I don't have to worry about swapping sets too often. This is in part due to issues with "Dressing Room" mod stripping all my armor when I think its swapping sets.

    However, if he were to engage in some kind of specific pursuit of a Trial or join a Trial Guild then they will take care of this for him or otherwise direct him to another build, which is another reason that I no longer wish to participate in Trials. Though I do tank 4 man sometimes. If we're going to go there however I'll drop the name "Alcast" and sincerely direct the op to his views as well, especially on group content, which I rarely run in large groups unless I know the person/group reasonably well.

    Also, I realize Hun Rage is not the only dmg set he could have used however I like a challenge, so sometimes I will use something different off the walls sets for the sake of it being different, even though I realize its not Meta and its not going to provide the best dps. With that said, there are some sets out there which I will not name but there are more than a few which ppl neglect to think about but are really quite good.
    Edited by Nagastani on June 17, 2021 1:14PM
  • Nagastani
    Nagastani
    ✭✭✭✭
    Nagastani wrote: »

    Hi, I'll gladly take a gander at this for you based on my perspective.

    #1 - Switch Shadow for Thief. Your Crit Chance for a DK needs to be at or just above 50%. Crit% == CritDmg.
    #2 - No Infused weapon should be equipping Alchemical Poisons and vsv. The Infused Trait is muted because the Alch Poison overrides your Glyph. Set Bow to Precise or especially Sharpened when using Alch Poisons. But the bow seems to prefer Precise, depends on your build really.
    #3 - Incorrect usage of a BAxe. Again, your Crit% is showing as 42.4%. BAxe *now* adds +8% Crit Dmg right? Therefore, if your default Crit Dmg for a DK is 50%, that BAxe is pushing that up to 58%, w/ Shadow pushes CritDmg further to 68%. I know that sounds good however this is really bad because your Crit% is no where even close to 68%, at 42.4% resp. This is produces a gap of just over 25%!!! Because you're using SD and WD skills, swap out the BAxe for a solid Nirnhorned Sword. A maul would also work but then you'd need to convert all SD skills over to WD.
    #4 - Divines Trait is Correct usage
    #5 - Bloodthirsty isn't terrible, however remember that Blood is more effective for DOTs and Executes. So I would say that's fine unless u need to transmute any of that jewelry out for increased stats.
    #6 - Velidreth is good, I see several melee skills so that is good
    #7 - Question... So you're using Hun Rage as Heavy... which basically has the same passives as Medium Armor. What about maybe swap out that for Medium Hun Rage Divines w/ Lady Mundus? I know it sounds crazy but think about it. That will improve your Crit%, WD Dmg, Dodge Roll bonus, allow you to move faster and the Divines traits together would provide an additional like 5k to your mitigation.
    #8 - Stam is at risk - 32k Stam is the floor, I would say, better to get that up to at least 33k, 35k or go straight for 40k. Bone Pirate, Draugr Hulk or possibly Shacklebreaker can help. Also, remember that your Stam and Mag counts towards dmg. The more Stam you have, the more your Stam Attacks deal dmg. So someone using one of the 3x sets I mentioned will also be dealing more dmg overall.
    #9 - Stam Regen is too low - Would try for at least 2k
    #10 - You probably use a build like this for BGs and want to stay mobile, might be better to use "Race Against Time" from Psijic Skill line.
    #11 - Many WW users will also equip Sword and Board on the WW Ult bar. Shield would be Sturdy, I would also use a Nirnhorned Sword (or Possibly Defending, esp for PvP). Remember the mitigation cap overall is 33k however u can have more armor over that which comes in handy for PvP.
    #12 - That Mag count is real low, 16k. I know this is a WW build however the WW Heal is really expensive and will chew thru that FAST. Hence, many WW users slot S&B so they can block and save on spamming an overpriced Heal.

    This is comprehensive, but a little additional advice:

    #1 Get the Lover Mundus! More Pen is more Damage. On Stamina you need to aim for about 9100 without major/minor breach debuff. You have 700....
    #2 Bow is a backbar weapon, so put it on the backbar with buffs and DoTs and use a weapon damage glyph.
    (#5) That is just plainly wrong. The more Execute Damage you have the more Infused makes sense. DK has more power by stacking WD and that makes infused stronger by comparison, anyways. However you should be using Robust for the extra Stamina. 32K is just too low.
    #6 Monster sets have been "indirectly power nerfed" in the last patch. Velidreth is not good anymore (<2K DPS). Keep it until you can get Slimecraw Helmet and Grundwulf Arm Cops. They are the standard now and are easy to get.
    #10-12 Not helpful for PvE, really.

    #13 Use 7 piece Medium Armor! No discussion. A lot of your weakness stems from the fact that you do not get FULL medium passives. In PvE armor rating is not that important, but stam regen, stam cost reduction, weapon damage and crit chance are paramount.
    #14 Nobody uses axes. This is sooo 2020! Seriously, get a Hammer! You are an Orc!
    #15 In Overland and with Mob/Trash fights, you will not need an Execute, enemies have too little health. You should use brawler for the damage shield and the AoE/Cleave damage.
    #16 Take note of the fact, that being a werewof is a ROLEPLAYING thing. Staying in human form and being proficient with your abilities and the setup is ALWAYS going to outperform a werewolf form build.
    #17 Where is weapon and armor buff? The two staple abilities of a StamDK are not used: Volatile Armor (6k more armor, procs Burning Heart passive) and Molten Armaments (20% more weapon damage 50% heavy attack bonus, procs Mountain's Blessing and Helping Hands passives).
    #18 if you STamDK, drop the Magicka damage abilities.
    #19 DK is strong with Damage over Time abilities, so you should probably take 30pt Thaumaturge over 20pt Elemental Aegis and 10pt Quick Recovery

    I hope this can help, too. Please do not be upset by my direct choice of words.

    Good info also.

    I understand what you're saying about #5, I've heard the same before from others. The thing with me is I really don't use Infused with anything unless its a set that specifically leverage infused or the glyph we're using with it.

    I've used bloodthirsty before and that's what my testing demonstrated in IC. The other bad thing about Bloodthirsty is in some ways it's more of a PvE thing as it only works 25% of the time. So I'm not saying don't use it, however if he chose another option that would be understandable.

    Usually rather than use Infused I go with Stam buff and a Weapon Jewelry Glyph. This way I get more damage anyways and more resources back to hit the totals I want, because other sets probably will not contribute as much to Stamina. But alot of ppl do use Infused w/ Weapon Dmg and that is something to try if he wishes.
    Edited by Nagastani on June 17, 2021 1:21PM
  • Nagastani
    Nagastani
    ✭✭✭✭
    Another thing to for shoring up your stats is you might try the Triune Jewelry Trait and set your armor glyphs to all Hakeijo's which buffs Mag - Health - Stam. I can usually reach 35k this way to btw, which tops off my magicka around 20k, 22k health is 28k and Stam is like I said 35k. Its a "no-weaknesses" approach, yet I feel that's more fitting approach for a WW than Vampire. A magblade vamp I would probably just run straight to 40k mag w/ Bright Throat... not too much you can do with Vamps other than to build tall and pray like hell.

    The difference in my philosophy vs others is I've really learned not to mess around with resources, esp since they give u dmg back anyways. Also, Stam regen is critical for a WW. I can't stress that enough. A WW with no resources and no reliable speed boost is a dead WW, especially if yur group neglects you. One last thing, be -very- careful what you use to increase move speed. There's a mini-map mod out there by Fyrakin that has a tool built in for measuring move speed. Install the mod then dig thru the settings and switch the speed measurement to %. Then can go somewhere like South Auridon and test how fast you can jog/run. Also remember to be careful testing in certain zones as some are bugged. Would also stay away from Coward's Gear as I believe they recently made a change so its speed bonus only works in combat, which is really bad for obvious reasons.
    Edited by Nagastani on June 17, 2021 1:58PM
  • Nagastani
    Nagastani
    ✭✭✭✭
    RevJJ wrote: »
    Probably obvious but... swap your Hunding's Bow for a Leviathan bow because now you've got 7/5 and 3/5 sets instead of 2x 5/5 meaning you're missing out on set bonuses.

    Assuming this may be because you haven't got a Leviathan bow yet, switch the 2H weapon to Hunding's and two armor pieces to Leviathan.

    I actually saw that however figured he just mis-clicked it. Def something needing to be fixed also.
    Edited by Nagastani on June 17, 2021 5:09PM
  • vgabor
    vgabor
    ✭✭✭✭✭
    For PvE setup few things coming to my mind:

    1) Use 7 medium armor to max out the armor passives. Seriously, forget about undaunted stat passive for different armor types, the medium armor passives are more important in PvE. And all armor ecnhant should be stamina.

    2) Use nirnhorned maul instead of axe. PvE groups these days do not use alkosh as mag chars don't need the penetration, so on stamina you need to compensate and have your own source of penetration. If you don't have maul you can use sharpened sword, just then you need the 1pc kragh too for pen.

    3) Use maelstrom bow. If you don't yet have it, just do it on normal and get a non perfect one. And remove poison from the bow bar, you want infused berserker enchant there. Or you can use blackrose dw instead of bow if you have it, this case poison fine.

    4) Ditch Velidreth. It is weak since they nerfed several patch ago, as full monster set Selenes beats it, but these days you don't even use full monster set but slimecraw + 1pc another crit or 1pc kragh for pen or (if you already collected it) 1pc harpooners.

    5) Swap to thief mundus, your crit chance is too low to use shadow.

    For the rest of the body gear I guess thats what you had at your hand, although I would quickly farm relequen body pieces. Non perfected is fine, so just pop into Craglorn and join some nCR+1 farm pugs, with a bit of luck in drops and/or trading out your siroria drop for others rele drop you should have it from a few runs. After you have relequen, you could use rele+levi for single target boss fights and hunters+levi for trash mobs. Next upgrade would be swapping levi to advanced yokeda or kinras, but that would require serious farming, especially since you need weapon and jewellery.

    As of skills, I'm not really a stamdk user so I may be wrong, but on the 2h bar I would have wrecking/brawler (depending if single target boss or mob trash fight), executioner, trap, camo hunter plus a flex spot. On the bow bar I'd put endless hail, claw, flames of oblivion, noxious (for trash fights mainly) plus a flex spot. In case of blackrose dw it's deadly cloak instead of hail, rest are the same. Ults I would have the same like you have now. Oh, and would use 2h as main bar and bow or blackrose as back bar :)
    Edited by vgabor on June 17, 2021 3:31PM
  • Brrrofski
    Brrrofski
    ✭✭✭✭✭
    ✭✭✭✭
    Why is everyone making a pvp build for him when he said PvE? lol

    Taking about bone pirate and using tri glyphs...
  • El_Borracho
    El_Borracho
    ✭✭✭✭✭
    ✭✭✭
    I'm with @vgabor. You need a Maelstrom bow, even if its the normal version. If you are running a monster set, I'd consider running Maarselok as you heavy attack a lot with WW.

    As for sets, try to farm Tzvogins. Its very strong with WW, and strong with stam DD in general
  • Nagastani
    Nagastani
    ✭✭✭✭
    Brrrofski wrote: »
    Why is everyone making a pvp build for him when he said PvE? lol

    Taking about bone pirate and using tri glyphs...

    Who made a PvP build for him? What's wrong with Bone Pirate and Tri-Glyphs?

    WW needs sustain.. obviously Bone Pirate is very friendly for WW. My perspective comes from PvP yet everything I've seen mathematically carries over to PvE. It shouldn't matter...

    I've run Bone Pirate on both 4 man DPS w/ rotations as well as BGs with minimal issue. It's actually a great set.
    Edited by Nagastani on June 17, 2021 5:10PM
  • Nagastani
    Nagastani
    ✭✭✭✭
    vgabor wrote: »
    For PvE setup few things coming to my mind:

    1) Use 7 medium armor to max out the armor passives. Seriously, forget about undaunted stat passive for different armor types, the medium armor passives are more important in PvE. And all armor ecnhant should be stamina.

    2) Use nirnhorned maul instead of axe. PvE groups these days do not use alkosh as mag chars don't need the penetration, so on stamina you need to compensate and have your own source of penetration. If you don't have maul you can use sharpened sword, just then you need the 1pc kragh too for pen.

    3) Use maelstrom bow. If you don't yet have it, just do it on normal and get a non perfect one. And remove poison from the bow bar, you want infused berserker enchant there. Or you can use blackrose dw instead of bow if you have it, this case poison fine.

    4) Ditch Velidreth. It is weak since they nerfed several patch ago, as full monster set Selenes beats it, but these days you don't even use full monster set but slimecraw + 1pc another crit or 1pc kragh for pen or (if you already collected it) 1pc harpooners.

    5) Swap to thief mundus, your crit chance is too low to use shadow.

    For the rest of the body gear I guess thats what you had at your hand, although I would quickly farm relequen body pieces. Non perfected is fine, so just pop into Craglorn and join some nCR+1 farm pugs, with a bit of luck in drops and/or trading out your siroria drop for others rele drop you should have it from a few runs. After you have relequen, you could use rele+levi for single target boss fights and hunters+levi for trash mobs. Next upgrade would be swapping levi to advanced yokeda or kinras, but that would require serious farming, especially since you need weapon and jewellery.

    As of skills, I'm not really a stamdk user so I may be wrong, but on the 2h bar I would have wrecking/brawler (depending if single target boss or mob trash fight), executioner, trap, camo hunter plus a flex spot. On the bow bar I'd put endless hail, claw, flames of oblivion, noxious (for trash fights mainly) plus a flex spot. In case of blackrose dw it's deadly cloak instead of hail, rest are the same. Ults I would have the same like you have now. Oh, and would use 2h as main bar and bow or blackrose as back bar :)

    The only thing about this is sometimes it's really tough finding a passable group in Craglorn, especially if you're new. I generally stay away from advising Trial sets *unless* the op wants to get into Trials. Then yeah, like you said that's what he will need but its not always easy to get, especially on *that* particular run.
  • Amerises
    Amerises
    ✭✭✭✭
    Nirn > Sharpened or maul
    Thief > Lover

    With enough crit chance/damage, straight damage and extra crit will out perform the extra penetration. If you follow everyone's advice, your damage and crits will make up for whatever you don't penetrate and then some. As far as jewelry, most mechanics are heavier as bosses get lower; so not only will bloodthirsty provide better dps, but it will make bosses easier.

    One thing a lot of people don't understand (when discussing relequen or siroria, and in this case blood thirsty), is trash mobs are just that; if your dps is 60k on bosses but 40k on trash mobs, not a big deal. If you're doing 45k on everything, most serious players (or people pushing vet content) are going for the former set up, not the latter.
  • fetito666
    fetito666
    ✭✭✭
    Ok, the Leviathan Maul I can find in Crypt of Hearts?

    I've just switched to the Thief mundus stone.

    The droprate for the Maelstrom bow on normal is difficult to reach?

    Thank you!
  • fetito666
    fetito666
    ✭✭✭
    And which skills do you recommend for

    A. The maul
    B. The bow

    Thank you!
    Edited by fetito666 on July 13, 2021 4:14AM
Sign In or Register to comment.