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Running should not cost stamina

Jenzi
Jenzi
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Stamina characters are always at a disadvantage when running around in battle to magicka characters as we drain part of our main resource pool when running and they do not. This truly is not fair. Make running cost nothing or give it it’s own resource like energy or something.
  • Reverb
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    Counterpoint - mages are at a disadvantage to stamina builds when running. Their stam pools are low, and they get no stam regen or speed bonuses to their armor or skill lines. By the time they get into the fight after running to keep up with their medium and heavy armor teammates they have no remaining stamina to block, dodge or break free, which is a death sentence due to the additional damage taken in light armor.
    Edited by Reverb on July 3, 2021 3:19PM
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • Jenzi
    Jenzi
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    I play both stamina and magicka characters and my magicka characters never run out of stamina for running, blocking etc.
  • Merlin13KAGL
    Merlin13KAGL
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    Jenzi wrote: »
    I play both stamina and magicka characters and my magicka characters never run out of stamina for running, blocking etc.
    Then I'm guessing you've never fought anything more difficult than an overland trash mob.

    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Alucardo
    Alucardo
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    Reverb wrote: »
    Counterpoint - mages are at a disadvantage to stamina builds when running. Their stam pools are low, and they get no stam regen or speed bonuses to their armor or skill lines. By the time they get into the fight after running to keep up with their medium and heavy armor teammates they have no remaining stamina to block, dodge or break free, which is a death sentence due to the additional damage taken in light armor.

    No, but they do get snare reduce, sprint cost reduction, and race against time which increases their movement speed by 30% and clears snares.
    Still, I think the stamina cost for sprinting is fine.
  • Jenzi
    Jenzi
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    Jenzi wrote: »
    I play both stamina and magicka characters and my magicka characters never run out of stamina for running, blocking etc.
    Then I'm guessing you've never fought anything more difficult than an overland trash mob.

    Yep, not once in 7 years.

  • Bhaygon
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    I only think channeled acceleration should benefit stamina players more (for PVE), nothing else is needed on this.
  • hundergrn
    hundergrn
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    With a Stamblade that can sprint across Cyrodil while maintaining a 75% Stamina resource and ~800 stam regen... I don't see a problem with Sprint costing Stamina.

    Spamming skills, blocking, breakfree, and dodge roll will burn stamina much much quicker than sprinting as a stamina user. You dont't need to sprint everywhere. If you are sprinting after your foe, you are being inefficient and playing into their game. Gap closers exist for a reason as well as cp perks, gear set bonuses, jewelry traits...

    No to mention Sprinting does not allow you to use skills.

    Play smart with your resources, learn when to engage and disengage, don't play into the sprinter game against mages. They want you to burn your stam, they will spam bubbles, streak, and play hard to get all to buy time for backup to arrive and smash you down or to pull you into the open for LoS to play in their favor.
  • Stx
    Stx
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    Stamina skills overall cost less than magicka for this very reason. It's balanced, and sprinting is pretty cheap already.
  • Vevvev
    Vevvev
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    Laughs in Stage 4 Vampire.

    But for real, the stamina cost on running is a balancing point in this game. Proper stamina management is apart of the gameplay in ESO for both mag and stam builds. We have sets and passives dedicated to countering this issue already.
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • Sirvaleen
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    I've been asking for that IRL for years !
  • master_vanargand
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    Rather, want add stamina consumption to the jump.
    The automatic bunny hopper player is the worst.
  • Ippokrates
    Ippokrates
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    Rather, want add stamina consumption to the jump.
    The automatic bunny hopper player is the worst.


    And off-balance on hit too.
  • NordSwordnBoard
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    So, the player with about 10-20k less resources in the resource pool they need for sprinting has the advantage in sprinting?
    Fear is the Mindkiller
  • EF321
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    Protip: regen kick in every 2 seconds, sprint for 1.5 seconds, release button for a moment, sprint again.
  • Anyron
    Anyron
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    [snip]

    Do you realize mag characters have more expensive spells than your stam abilities but they have to invest into stam regen too, because its vital for survival in pvp?

    You can just put everything to one resource unlike magicka that has to split their regen to both resources.
    You are also faster in medium than light and speed on its own is defensive mechanic - los

    [edited for baiting]
    Edited by ZOS_Lunar on July 7, 2021 1:15PM
  • master_vanargand
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    Anyron wrote: »
    [snip]

    Do you realize mag characters have more expensive spells than your stam abilities but they have to invest into stam regen too, because its vital for survival in pvp?

    You can just put everything to one resource unlike magicka that has to split their regen to both resources.
    You are also faster in medium than light and speed on its own is defensive mechanic - los

    [edited for baiting]

    Your perception is wrong.
    Magicka builds is the easiest way to manage resources in PvP.
  • twing1_
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    Sprinting should be given the blocking treatment: sprinting shouldn't cost any stamina, but should stop all stamina regen.
  • Stx
    Stx
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    Anyron wrote: »
    [snip]

    Do you realize mag characters have more expensive spells than your stam abilities but they have to invest into stam regen too, because its vital for survival in pvp?

    You can just put everything to one resource unlike magicka that has to split their regen to both resources.
    You are also faster in medium than light and speed on its own is defensive mechanic - los

    [edited for baiting]

    To be fair, a lot of stamina builds use magicka abilities and need to build for magicka regen too.
  • Hotdog_23
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    For giggles let running cost your your highest resource's pool weather it be stamina, magic or health.

    Stay safe everyone and ZOS please fix the green tree micromanaging :)
  • Syrpynt
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    Hotdog_23 wrote: »
    For giggles let running cost your your highest resource's pool weather it be stamina, magic or health.

    Stay safe everyone and ZOS please fix the green tree micromanaging :)

    You just made dungeons take 2 times as long since tanks would keep dying before reaching the next boss. XD
  • Anyron
    Anyron
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    Stx wrote: »
    Anyron wrote: »
    [snip]

    Do you realize mag characters have more expensive spells than your stam abilities but they have to invest into stam regen too, because its vital for survival in pvp?

    You can just put everything to one resource unlike magicka that has to split their regen to both resources.
    You are also faster in medium than light and speed on its own is defensive mechanic - los

    [edited for baiting]

    To be fair, a lot of stamina builds use magicka abilities and need to build for magicka regen too.

    But spending all your magicka on stam build doesn't leave you completely vulnerable to stun. It just means you cannot use another skill.
    Spending all stam on magicka character is certain death
  • Anyron
    Anyron
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    Anyron wrote: »
    [snip]

    Do you realize mag characters have more expensive spells than your stam abilities but they have to invest into stam regen too, because its vital for survival in pvp?

    You can just put everything to one resource unlike magicka that has to split their regen to both resources.
    You are also faster in medium than light and speed on its own is defensive mechanic - los

    [edited for baiting]

    Your perception is wrong.
    Magicka builds is the easiest way to manage resources in PvP.

    I don't know where you get this.
    My sustain is always infinitely better on stam, even with damage enchants on jewelery. On mag i cant have it because its impossible to sustain constant cc breaks and roll dodge so i have to have at least one enchant on stam regen.
    They raised pools (i play no-cp), but it doesn't how much mag or stam have on longer fights. What matters is regen.
  • Red_Feather
    Red_Feather
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    It feels like my stamina sorceror doesn't worry much about stamina from sprinting and sneaking as my magicka nightblade does.
  • VaranisArano
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    Jenzi wrote: »
    Jenzi wrote: »
    I play both stamina and magicka characters and my magicka characters never run out of stamina for running, blocking etc.
    Then I'm guessing you've never fought anything more difficult than an overland trash mob.

    Yep, not once in 7 years.

    Okay, so...

    Point 1: ZOS takes movement into account when they calculate how much skills cost. Stamina skills cost less than magicka skills because ZOS knows that stamina is used for movement.

    Point 2: I'm not 100% sure you were being serious about only doing overland content there, but here goes:

    I never used to have stamina problems on my MagDK. I did overland content. I tanked dungeons. Then I started to PVP. All of a sudden, I had to learn to manage my small stamina pool to sprint, dodge, break free, and block dynamically rather than dealing with scripted NPCs or the mechanics of a boss fight. If I didn't do it right, I was dead. Running out of stamina in a large PVP battle is a quick way to end up dead, and get your raid lead going "Really?!"

    Let's just say there was a learning curve. :lol:

    Then I swapped to a Stam Warden.

    All of a sudden I went from like 16k stamina to 36k Stam. Freedom! I felt like I could sprint for days! No longer did I need to fight with one eye on my stamina bar. I could keep up with Crown and break free and roll dodge as much as I wanted...and then I started dying again. Dying because I was running out of stamina in fights. What? Why?

    Well, what I hadn't accounted for was that now I was doing movement and fighting from the same resource. I still needed to be just as mindful of my stamina usage as I had on my magicka characters. Once I started paying attention, I got a lot better about using my stamina wisely.


    In my experience, both magicka and stamina character do require wise usage of their stamina pools to play effectively in PVP.
  • Shantu
    Shantu
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    Maybe let it cost stamina...but a LOT less.
  • GodKingScormxon
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    People should try to think out side the box having a even amount of both stamina and magicka helps any class I have my stamina almost equal to magicka because when I run out of one or the other I can use the other or if I just use magicka with my mages I can run more because I have qual amounts of both the truth is this game isn't built for balanced player because they no role for a person who using two different role weapon but I agree that running should cost stamina but that's how it is in some games like this and Diablo and other MMORPGs if running didn't cost stamina then some people might have an advantage in pvp but most people like wouldn't because I am already at a disadvantage because I can't keep up with people's movement. The movement of an npc is slower and easy to hit but with players I heard can even land a hit because there out of my cross heir so to speak.
  • Syrpynt
    Syrpynt
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    Rather, want add stamina consumption to the jump.
    The automatic bunny hopper player is the worst.

    @ZOS_GinaBruno

    I really really hope this is considered. Jumping constantly is even more tiring than sprinting, so hopping around should use stamina. End the free pseudo "movement speed" PvP'ers are getting by doing this.
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