spartaxoxo wrote: »Freeflyer212 wrote: »A test for queuing for vet?
Basically you'd pick the role you want to test on and you'd get npc teammates for a little boss battle.
Tank test will be the boss will try to kill your teammates, you can stop him by taunting. If he kills your teammate or you, you fail. It will also have you learn block and bash, do those successfully and you pass.
Healer, the npcs will be taking damage. And you just gotta keep them alive. They die, you fail.
DPS will have to parse the boss, 15k dps passes base game dungeons 20k for vet dlc. Both of those correspond to dps checks in those respective dungeon groups.
Pass this test on your character and your character will be certified to do vet queue from then on any or all roles they passed.
I wish there were only daily or weekly endevors.
JayKwellen wrote: »amm7sb14_ESO wrote: »My hot take: Meta / BiS is bad for the game and for MMO's, and should be done away with. End game content needs to stop being balanced for micromanaged BiS setups.
You're arguing literally against humanity then.
When you have options, some combination of those options will always be better than some other combination. Even if it's not a huge difference, even if it's only a couple of percent, some combination will be best unless there are no options at all and everybody wears the same thing and there is no choice.
Some people will always want to be the best. Be it PvP or endgame PvE. People will find whatever combinations are most effective and use those combinations. Even if it's only 1-2% better, someone will find it and use it.
The only way to stop this from happening would be to remove all gear and all racial traits. The only way there will never be a meta is if everyone is the same class, using the same skills, wearing the same gear. And if you've somehow reached that point, you're not even playing an MMO anymore.
spartaxoxo wrote: »My current hot take (controversial opinion) is that endeavors are mostly really easy and quick, and more or less exactly what I expected. Even the ones I don't like have an alternative. And I'm glad that ZOS has included dlc content because just base game overland stuff all the time would make it more boring.
I also think there should be a test before queueing for Vet.
Tsar_Gekkou wrote: »Bad dps should be disparaged as much as bad tanks and bad healers. We have no problem talking about bad healers or tanks but everyone tries to make excuses for the skyrim stealth archer and light attack spammers.
amm7sb14_ESO wrote: »JayKwellen wrote: »amm7sb14_ESO wrote: »My hot take: Meta / BiS is bad for the game and for MMO's, and should be done away with. End game content needs to stop being balanced for micromanaged BiS setups.
You're arguing literally against humanity then.
When you have options, some combination of those options will always be better than some other combination. Even if it's not a huge difference, even if it's only a couple of percent, some combination will be best unless there are no options at all and everybody wears the same thing and there is no choice.
Some people will always want to be the best. Be it PvP or endgame PvE. People will find whatever combinations are most effective and use those combinations. Even if it's only 1-2% better, someone will find it and use it.
The only way to stop this from happening would be to remove all gear and all racial traits. The only way there will never be a meta is if everyone is the same class, using the same skills, wearing the same gear. And if you've somehow reached that point, you're not even playing an MMO anymore.
The game does not need to be balanced around the meta, further forcing people into more limited build options just in order to participate.
JayKwellen wrote: »amm7sb14_ESO wrote: »JayKwellen wrote: »amm7sb14_ESO wrote: »My hot take: Meta / BiS is bad for the game and for MMO's, and should be done away with. End game content needs to stop being balanced for micromanaged BiS setups.
You're arguing literally against humanity then.
When you have options, some combination of those options will always be better than some other combination. Even if it's not a huge difference, even if it's only a couple of percent, some combination will be best unless there are no options at all and everybody wears the same thing and there is no choice.
Some people will always want to be the best. Be it PvP or endgame PvE. People will find whatever combinations are most effective and use those combinations. Even if it's only 1-2% better, someone will find it and use it.
The only way to stop this from happening would be to remove all gear and all racial traits. The only way there will never be a meta is if everyone is the same class, using the same skills, wearing the same gear. And if you've somehow reached that point, you're not even playing an MMO anymore.
The game does not need to be balanced around the meta, further forcing people into more limited build options just in order to participate.
What makes you think it's balanced around the meta though? It seems like everytime something becomes too popular ZOS proceeds to nerf it into the ground. If anything it would appear that ZOS specifically balances the game against the meta to try and break it up.
Then again, sometimes they nerf things that are already awful for no good reason whatsoever, so who knows to be honest.
Supreme_Atromancer wrote: »JayKwellen wrote: »amm7sb14_ESO wrote: »JayKwellen wrote: »amm7sb14_ESO wrote: »My hot take: Meta / BiS is bad for the game and for MMO's, and should be done away with. End game content needs to stop being balanced for micromanaged BiS setups.
You're arguing literally against humanity then.
When you have options, some combination of those options will always be better than some other combination. Even if it's not a huge difference, even if it's only a couple of percent, some combination will be best unless there are no options at all and everybody wears the same thing and there is no choice.
Some people will always want to be the best. Be it PvP or endgame PvE. People will find whatever combinations are most effective and use those combinations. Even if it's only 1-2% better, someone will find it and use it.
The only way to stop this from happening would be to remove all gear and all racial traits. The only way there will never be a meta is if everyone is the same class, using the same skills, wearing the same gear. And if you've somehow reached that point, you're not even playing an MMO anymore.
The game does not need to be balanced around the meta, further forcing people into more limited build options just in order to participate.
What makes you think it's balanced around the meta though? It seems like everytime something becomes too popular ZOS proceeds to nerf it into the ground. If anything it would appear that ZOS specifically balances the game against the meta to try and break it up.
Then again, sometimes they nerf things that are already awful for no good reason whatsoever, so who knows to be honest.
I think that it used to be - they were making dungeons with thresholds keyed to what groups CAN do in content. More recently, the difficulty has dropped substantially, so I think they're creating content that will get seen by a majority of their players.
They nerf and buff to meet an internal standard, I think, so I don't think it always makes huge sense to us players.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
Supreme_Atromancer wrote: »JayKwellen wrote: »amm7sb14_ESO wrote: »JayKwellen wrote: »amm7sb14_ESO wrote: »My hot take: Meta / BiS is bad for the game and for MMO's, and should be done away with. End game content needs to stop being balanced for micromanaged BiS setups.
You're arguing literally against humanity then.
When you have options, some combination of those options will always be better than some other combination. Even if it's not a huge difference, even if it's only a couple of percent, some combination will be best unless there are no options at all and everybody wears the same thing and there is no choice.
Some people will always want to be the best. Be it PvP or endgame PvE. People will find whatever combinations are most effective and use those combinations. Even if it's only 1-2% better, someone will find it and use it.
The only way to stop this from happening would be to remove all gear and all racial traits. The only way there will never be a meta is if everyone is the same class, using the same skills, wearing the same gear. And if you've somehow reached that point, you're not even playing an MMO anymore.
The game does not need to be balanced around the meta, further forcing people into more limited build options just in order to participate.
What makes you think it's balanced around the meta though? It seems like everytime something becomes too popular ZOS proceeds to nerf it into the ground. If anything it would appear that ZOS specifically balances the game against the meta to try and break it up.
Then again, sometimes they nerf things that are already awful for no good reason whatsoever, so who knows to be honest.
I think that it used to be - they were making dungeons with thresholds keyed to what groups CAN do in content. More recently, the difficulty has dropped substantially, so I think they're creating content that will get seen by a majority of their players.
They nerf and buff to meet an internal standard, I think, so I don't think it always makes huge sense to us players.
I'm not sure difficulty HAS dropped. I finaly decided to give Vateshraan a try since arenas are a weekly and holy mother of god, it made me appreciate Maelstrom. final boss especially is too much. I ended up doing soloing non DLC pledges instead and every one of those GROUP dungeons was far easier and more forgiving then vateshraan. it feels like each subsequent DLC dungeon set requires more and more out of people to me.
the game forces meta by tuning group (and arena) content to require high levels of optimization. and that's what meta actualy is. extreme optimization.
Supreme_Atromancer wrote: »Supreme_Atromancer wrote: »JayKwellen wrote: »amm7sb14_ESO wrote: »JayKwellen wrote: »amm7sb14_ESO wrote: »My hot take: Meta / BiS is bad for the game and for MMO's, and should be done away with. End game content needs to stop being balanced for micromanaged BiS setups.
You're arguing literally against humanity then.
When you have options, some combination of those options will always be better than some other combination. Even if it's not a huge difference, even if it's only a couple of percent, some combination will be best unless there are no options at all and everybody wears the same thing and there is no choice.
Some people will always want to be the best. Be it PvP or endgame PvE. People will find whatever combinations are most effective and use those combinations. Even if it's only 1-2% better, someone will find it and use it.
The only way to stop this from happening would be to remove all gear and all racial traits. The only way there will never be a meta is if everyone is the same class, using the same skills, wearing the same gear. And if you've somehow reached that point, you're not even playing an MMO anymore.
The game does not need to be balanced around the meta, further forcing people into more limited build options just in order to participate.
What makes you think it's balanced around the meta though? It seems like everytime something becomes too popular ZOS proceeds to nerf it into the ground. If anything it would appear that ZOS specifically balances the game against the meta to try and break it up.
Then again, sometimes they nerf things that are already awful for no good reason whatsoever, so who knows to be honest.
I think that it used to be - they were making dungeons with thresholds keyed to what groups CAN do in content. More recently, the difficulty has dropped substantially, so I think they're creating content that will get seen by a majority of their players.
They nerf and buff to meet an internal standard, I think, so I don't think it always makes huge sense to us players.
I'm not sure difficulty HAS dropped. I finaly decided to give Vateshraan a try since arenas are a weekly and holy mother of god, it made me appreciate Maelstrom. final boss especially is too much. I ended up doing soloing non DLC pledges instead and every one of those GROUP dungeons was far easier and more forgiving then vateshraan. it feels like each subsequent DLC dungeon set requires more and more out of people to me.
the game forces meta by tuning group (and arena) content to require high levels of optimization. and that's what meta actualy is. extreme optimization.
When vMA dropped, it was far more challenging than it is today - there was a different standard.
Did you get all of the power ups in vat? Its really quite easy if you make sure to grab them all. If you can manage to solo even non-dlc vet pledges, I'm certain you can do it!
@Linaleah
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
This, and an bonus for keeping the demand reasonable, although I say 25 K for vet dlc.spartaxoxo wrote: »Freeflyer212 wrote: »A test for queuing for vet?
Basically you'd pick the role you want to test on and you'd get npc teammates for a little boss battle.
Tank test will be the boss will try to kill your teammates, you can stop him by taunting. If he kills your teammate or you, you fail. It will also have you learn block and bash, do those successfully and you pass.
Healer, the npcs will be taking damage. And you just gotta keep them alive. They die, you fail.
DPS will have to parse the boss, 15k dps passes base game dungeons 20k for vet dlc. Both of those correspond to dps checks in those respective dungeon groups.
Pass this test on your character and your character will be certified to do vet queue from then on any or all roles they passed.
amm7sb14_ESO wrote: »My hot take: Meta / BiS is bad for the game and for MMO's, and should be done away with. End game content needs to stop being balanced for micromanaged BiS setups.
My hot take? I dislike how this game is turning into a watered down solo questing experience with a lack of attention to the MMO aspects. This is coming from somebody who immensely enjoyed the original TES games. The quality just isn’t there in ESO, the quest lines are mind numbingly repetitive and boring, and you lose the immersion a single player RPG offers. I’m sure a lot of the solo players will disagree because they’re starved for TES content due to the fact that a new game hasn’t been released since 2011 and we are several years out until the next one sees the light of day.
amm7sb14_ESO wrote: »My hot take: Meta / BiS is bad for the game and for MMO's, and should be done away with. End game content needs to stop being balanced for micromanaged BiS setups.
RogueShark wrote: »Hot take:
It's okay to only like PvP or only like PvE. It's okay to only like casual content or only like hardcore end-game content.
It's not okay to insult and belittle people who enjoy aspects of the game that you do not. We all play the same game and we're all here to have fun. You're not better than anyone else because of your video gaming preferences. Making snide remarks about your fellow players doesn't actually result in positive changes.
I'm so sick of the "PvP vs PvE" or "casual vs 'elitist'" mentality crap on these forums lol.
(Note this isn't directed at OP or a particular individual at all; just a common theme I've seen a lot over the years, one group of players blaming another for everything they don't like.)
Dragonredux wrote: »If Engulfing Flames and Stagger didn't exist, DK tanks would get dropped off the face of Tamriel. Besides Iron Skin, I really don't get where their so called "tankiness" comes from.