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Another PvE vs Cyrodiil Thread...

Sabriel7
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Hello! I would like to propose a slight tweak to some of the current achievements in game. Namely the Tamriel Hero, Tamriel Master Adventurer, and Tamriel Skyshard Hunter. All these achievements have a similar theme to them, they take a long time to get, and are mostly done completely in PvE zones. Except for Cyrodiil… Anyone who has done these titles knows it takes a LONG time to complete. You have to do all the locales, delves, and quests in each of the alliance zones. Tbh it’s a PvE achievement all the way. EXCEPT when you have to be in Cyrodiil for the last bit. I mean the skyshard one requires you to wait for gates to open so you can get the final skyshards in Cyrodiil. I would like to propose that the PvP portion of these achievements (namely the parts in Cyrodiil) get separated from the original achievement, and are made into their own separate achievement for PvP. It’s one of the biggest reasons I think why people want to have a PvE Cyrodiil zone, because a really long PvE achievement is held down by PvP content. Its not like the emp achievement requires players to also complete maelstrom. When PvE players complain about the PvE content in Cyrodill and want their own PvE zone for it, the biggest thing I see the PvPers say is “it’s Cyrodiil. Gear up for Pvp properly and expect to PvP”. Which means they are admitting the “pve” achievements in Cyrodiil are actually PvP. Because I should go in expecting PvP and participating in it. Im not arguing about that. But am instead requesting that the achievements for it, reflect it. PvE achievements should not also require you to PvP. When you are in Cyrodiil everything you do there is PvP, even grabbing skyshards, because you could be forced into PvP by other players. That’s fine. I have no issue with Imp City because there is no weird overlap in achievements. It’s not like my crafting achievements suddenly require me to gather tel var stones to complete it lol Hell, the stuff you do in Cyrodiil can maybe reward PvP players with some cool things. Like a tattoo. Or maybe an outfit? I mean if I can just port into a DLC PvE zone and immediately get a pet, I don’t see why the PvP achievements cant get something nice other than dyes for once. And it might encourage a bit more of a challenge for PvPers by making it so we really easy to kill pure PvErs arnt there to ruin your experience by just being easy targets, and in the end give you a challenge by leaving only true PvPers in the area to attack.
  • Viewsfrom6ix
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    Sabriel7 wrote: »
    Hello! I would like to propose a slight tweak to some of the current achievements in game. Namely the Tamriel Hero, Tamriel Master Adventurer, and Tamriel Skyshard Hunter. All these achievements have a similar theme to them.

    Yeah, the theme is that they are all Tamriel achievements. Last time I checked, Cyrodil is in Tamriel. Maybe you can be an Almost Tamriel Hero without going into Cyrodil.

  • Sabriel7
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    Sabriel7 wrote: »
    Hello! I would like to propose a slight tweak to some of the current achievements in game. Namely the Tamriel Hero, Tamriel Master Adventurer, and Tamriel Skyshard Hunter. All these achievements have a similar theme to them.

    Yeah, the theme is that they are all Tamriel achievements. Last time I checked, Cyrodil is in Tamriel. Maybe you can be an Almost Tamriel Hero without going into Cyrodil.

    Tamirel also includes Elsweyr, Wrothgar, and not just 25% of the provinces which is only what that achievement requires. But Im certain you thought of that one and were not just nitpicking on an achievement name that is still redundant with it and can be changed if it is separated :)
  • Girl_Number8
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    No reason to do that. You can simply wait for your color to dominate one of the campaigns, then get the skyshards rather easy.

    Since you’re a PvEr, dying shouldn’t matter to you because you’re questing. Also, when your faction is dominate, you can easily revive at a keep close by any quest you’re doing.

    The achievement requires you to go into a PvP zone. Imo it is smart move on ZOS’ part to give players an incentive to try different content.

    So I am not seeing your problem really....
    Edited by Girl_Number8 on July 2, 2021 10:56PM
  • oterWitz
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    It may seem daunting, but I can tell you those achievements don't require PvP or proper gear, and are pretty unlikely to be camped by a ganker compared to the quest areas during MYM (though I will say MYM may be a bad time to do them, unless you select an empty 7 day campaign).

    I can't remember encountering an enemy player during my time fishing in Cyrodiil for master angler because it's surprisingly easy to stay in your own alliance territory for most of it, and if you go fishing out around the Niben Bay there is as much chance an opposing player will join you in fishing or leave you alone as there is of them killing you. Once, I was fishing for fun after getting the achievement, and it was right before server maintenance. There was a beautiful sunset framing the imperial city in the distance, and I noticed an enemy player /sitchair-ing to enjoy the view just like I was.

    The other one I have experience with is skyshards, which went a lot faster than I thought it would. Just home a campaign and remember to check in on the Cyrodiil map from time to time. Again, between the four enemy skyshards, I only encountered an enemy once. But after they killed me (I offered zero resistance), I ported to the nearest keep and rode back down to get it no issue.

    tldr, it hasn't been a big issue in my experience.
    PC NA
  • Sabriel7
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    No reason to do that. You can simply wait for your color to dominate one of the campaigns, them get the skyshards rather easy.

    Since you’re a PvEr, dying shouldn’t matter to you because you’re questing. Also, when your faction is dominate, you can easily revive at a keep close by any quest you’re doing.

    The achievement requires you to go into a PvP zone. Imo it is smart move on ZOS’ part to give players an incentive to try different content.

    So I am not seeing your problem really....


    Hmmm, well if we are on the topic of forcing people to do different content then absolutely they should make the PvP ranks at least require some PvE content then! I mean I was just joking when I said EMP should require malestrom, but if you think that forcing people to do content they absolutely do not want to do is a brilliant marketing tactic, then why not make it so some of the PvP achievements require you to finish hard PvE content as well! Excellent idea. Everyone is forced to do everything now. Even if they really dont want to.
  • kargen27
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    Sabriel7 wrote: »
    .
    Sabriel7 wrote: »
    Hello! I would like to propose a slight tweak to some of the current achievements in game. Namely the Tamriel Hero, Tamriel Master Adventurer, and Tamriel Skyshard Hunter. All these achievements have a similar theme to them.

    Yeah, the theme is that they are all Tamriel achievements. Last time I checked, Cyrodil is in Tamriel. Maybe you can be an Almost Tamriel Hero without going into Cyrodil.

    Tamirel also includes Elsweyr, Wrothgar, and not just 25% of the provinces which is only what that achievement requires. But Im certain you thought of that one and were not just nitpicking on an achievement name that is still redundant with it and can be changed if it is separated :)

    The achievement requires all the base game content. Requiring finishing content that didn't yet exist would've been a bit silly. And we all know how players react when something that is already in the game gets changed. It isn't pretty.
    and then the parrot said, "must be the water mines green too."
  • Thannazzar
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    Just login in the early am for your server location. Easy.

    Im in UK but play on NA server and IC dailies is a breeze when all the colonials are asleep.
    Edited by Thannazzar on July 2, 2021 11:01PM
  • bmnoble
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    Sabriel7 wrote: »
    .
    Sabriel7 wrote: »
    Hello! I would like to propose a slight tweak to some of the current achievements in game. Namely the Tamriel Hero, Tamriel Master Adventurer, and Tamriel Skyshard Hunter. All these achievements have a similar theme to them.

    Yeah, the theme is that they are all Tamriel achievements. Last time I checked, Cyrodil is in Tamriel. Maybe you can be an Almost Tamriel Hero without going into Cyrodil.

    Tamirel also includes Elsweyr, Wrothgar, and not just 25% of the provinces which is only what that achievement requires. But Im certain you thought of that one and were not just nitpicking on an achievement name that is still redundant with it and can be changed if it is separated :)

    Not surprising since the achievement is from before those zones released. All those newer zones have their own local version/equivalent of the achievement, Hero/Savior of the zones etc...

    At some point if you want those achievements you gotta go to Cyrodiil and do them like the rest of the people who already have completed the requirements for the achievement, only 1, I still need is the Tamriel Skyshard hunter, one of the skyshards beyond the DC north gate eludes me to this day.

    Around this time a year during mid year mayhem, people try to knock out two birds out with one stone and do the town daily quests for the achievement and the rewards, proceed to have a bad experience due to being killed by PVP players who are more active in the towns than any other time of the year, waiting for those same players.

    I left Cyrodiil for dead last for years when I finally went and did it on my main, it took me 2 days to get the non skyshard related PVE achievements in Cyrodiil.

    Out side of the PVP events the only time players are in the towns is to do the quests or flip the towns to their faction.

    Provided you avoid the direct routes between keeps, which both sides groups will use to attack one another, once you get past the front lines you will rarely run into anyone behind enemy lines.

    At most you will have to kill the guards near the quest givers in enemy towns, so long as you don't try to capture the flags afterward most PVP players will leave you alone.
  • Sanctum74
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    Sabriel7 wrote: »
    No reason to do that. You can simply wait for your color to dominate one of the campaigns, them get the skyshards rather easy.

    Since you’re a PvEr, dying shouldn’t matter to you because you’re questing. Also, when your faction is dominate, you can easily revive at a keep close by any quest you’re doing.

    The achievement requires you to go into a PvP zone. Imo it is smart move on ZOS’ part to give players an incentive to try different content.

    So I am not seeing your problem really....


    Hmmm, well if we are on the topic of forcing people to do different content then absolutely they should make the PvP ranks at least require some PvE content then! I mean I was just joking when I said EMP should require malestrom, but if you think that forcing people to do content they absolutely do not want to do is a brilliant marketing tactic, then why not make it so some of the PvP achievements require you to finish hard PvE content as well! Excellent idea. Everyone is forced to do everything now. Even if they really dont want to.

    Big difference pve players are not forced to do any pvp content other than optional achievements and maybe 2-3 skills that you can get just by repairing walls which you can still pve without. On the other hand pvp players are forced to do pve just to create a character, get skill points, skill lines, gear, and consumables.
  • bmnoble
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    Sabriel7 wrote: »
    No reason to do that. You can simply wait for your color to dominate one of the campaigns, them get the skyshards rather easy.

    Since you’re a PvEr, dying shouldn’t matter to you because you’re questing. Also, when your faction is dominate, you can easily revive at a keep close by any quest you’re doing.

    The achievement requires you to go into a PvP zone. Imo it is smart move on ZOS’ part to give players an incentive to try different content.

    So I am not seeing your problem really....


    Hmmm, well if we are on the topic of forcing people to do different content then absolutely they should make the PvP ranks at least require some PvE content then! I mean I was just joking when I said EMP should require malestrom, but if you think that forcing people to do content they absolutely do not want to do is a brilliant marketing tactic, then why not make it so some of the PvP achievements require you to finish hard PvE content as well! Excellent idea. Everyone is forced to do everything now. Even if they really dont want to.

    While its not necessary for achievements they kinda are forced to buy and do PVE content for whatever new flavor of the month best in slot gear gets released, before it gets nerfed and the next one releases.
  • Girl_Number8
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    Sabriel7 wrote: »
    No reason to do that. You can simply wait for your color to dominate one of the campaigns, them get the skyshards rather easy.

    Since you’re a PvEr, dying shouldn’t matter to you because you’re questing. Also, when your faction is dominate, you can easily revive at a keep close by any quest you’re doing.

    The achievement requires you to go into a PvP zone. Imo it is smart move on ZOS’ part to give players an incentive to try different content.

    So I am not seeing your problem really....


    Hmmm, well if we are on the topic of forcing people to do different content then absolutely they should make the PvP ranks at least require some PvE content then! I mean I was just joking when I said EMP should require malestrom, but if you think that forcing people to do content they absolutely do not want to do is a brilliant marketing tactic, then why not make it so some of the PvP achievements require you to finish hard PvE content as well! Excellent idea. Everyone is forced to do everything now. Even if they really dont want to.

    Ummmm, they already do in a way because the best gear, weapons, mats, monster helms, mythics, including different skill lines needed for builds are in mainly PvE content. Also, werewolf and vampire both in PvE.

    So I am not sure what you’re complaint is because PvPers already have to do PvE.

    Also, no one is forcing you to do anything, it is a game....🤦🏻‍♀️
    Edited by Girl_Number8 on July 2, 2021 11:27PM
  • Sabriel7
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    Huh... You know im shocked that the idea of getting extra cool stuff is being taken so negatively. By cool stuff, I mean from just tweaking three achievements around by saying alliance achievements should all be grouped together solely (Cyrodiil isnt alliance territory, its no mans land for all three. Hell you could call the achievements alliance hero and ect) and making the three parts of these achievements done in Cyrodil stand alone things and their OWN achievement, and also making it so the PvPers can get more nifty stuff is actually what the thread was about. I thought people wanted more cool things? Not making Cyrodiil a PvE zone. Which I get the feeling is what people are mistaking this for? No, its about the confusion of how somehow questing and doing achievements in the alliances somehow ends with you battling in Cyrodiil and absolutely not doing anything for the alliances? Bruma aint apart of any alliance, why is it lumped in with helping the alliances out? XD It is indeed a been there since launch achievement which is why it is the way it is. Which is why maybe a update to the times is in order? Maybe?
  • kargen27
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    There could be no extra cool stuff. if there were what do you do about the players that have already completed the content? ZoS would have to reset the achievements and there is a thread in the forums here somewhere showing why we never want ZoS tweaking character achievements.

    "No, its about the confusion of how somehow questing and doing achievements in the alliances somehow ends with you battling in Cyrodiil and absolutely not doing anything for the alliances? "

    But you are. You are exploring the territory as your faction may some day wish to expand its borders.
    and then the parrot said, "must be the water mines green too."
  • Sephyr
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    kargen27 wrote: »
    There could be no extra cool stuff. if there were what do you do about the players that have already completed the content? ZoS would have to reset the achievements and there is a thread in the forums here somewhere showing why we never want ZoS tweaking character achievements.

    Expanding on this;

    There's a thread of someone's 7 years of progress down the drain that kind of sounds like achievements on that character was corrupted due to the removal or re-adding... Having them switch up achievements like that when people already have the progress to that? I dunno. That sounds like a problem waiting to happen.
  • Sabriel7
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    Thannazzar wrote: »
    Just login in the early am for your server location. Easy.

    Im in UK but play on NA server and IC dailies is a breeze when all the colonials are asleep.

    I should also add that this is a TERRIBLE idea for the people who have lives. Unfortunately not all of us can have the luxury of being able to wait for hours and hours after prime time to do things.[snip]

    [edited for baiting]
    Edited by ZOS_Icy on July 3, 2021 6:36PM
  • Ippokrates
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    Well, that is why PvE Cyro would nice addition to the game. People would have a chance to explore this area and learn where is everything without risk of being ganked by some loser or zergs aiming for a single players.
  • wolfie1.0.
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    Sabriel7 wrote: »
    No reason to do that. You can simply wait for your color to dominate one of the campaigns, them get the skyshards rather easy.

    Since you’re a PvEr, dying shouldn’t matter to you because you’re questing. Also, when your faction is dominate, you can easily revive at a keep close by any quest you’re doing.

    The achievement requires you to go into a PvP zone. Imo it is smart move on ZOS’ part to give players an incentive to try different content.

    So I am not seeing your problem really....


    Hmmm, well if we are on the topic of forcing people to do different content then absolutely they should make the PvP ranks at least require some PvE content then! I mean I was just joking when I said EMP should require malestrom, but if you think that forcing people to do content they absolutely do not want to do is a brilliant marketing tactic, then why not make it so some of the PvP achievements require you to finish hard PvE content as well! Excellent idea. Everyone is forced to do everything now. Even if they really dont want to.

    Yes to become emperor you should need to be top of all of the solo Arena and Vet Trial scoreboards as well.
  • TequilaFire
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    Conversely a PvP player has to play a lot more PvE than PvP to obtain the Tamriel Hero, Tamriel Master Adventurer, and Tamriel Skyshard Hunter achievements.
  • Sephyr
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    Ippokrates wrote: »
    Well, that is why PvE Cyro would nice addition to the game. People would have a chance to explore this area and learn where is everything without risk of being ganked by some loser or zergs aiming for a single players.

    As long as the rewards aren't there. That includes Cyro Skyshards being exclusive to PvP Cyro.
    Edited by Sephyr on July 3, 2021 12:24AM
  • bmnoble
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    Ippokrates wrote: »
    Well, that is why PvE Cyro would nice addition to the game. People would have a chance to explore this area and learn where is everything without risk of being ganked by some loser or zergs aiming for a single players.

    There really isn't enough there for that, people would just go there for a few days complete the zone then never go back, unless the left the rewards in which case people would farm them causing PVP players to lose out on some of there only income.

    There are the Dolmens the delves, the Skyshards, about a dozen one time quests, which involve delivering a message or contacting someone in on of the towns, one fetch quest gives you memento.

    Other than that its just the town daily quests and Cyrodiil is not like the other zones which almost all have a quest at the points of interest in Cyrodiil the points of interest are just places to send you on the daily quests they don't have there own unique quests to do.

    The lore books most of which you can find if you do the base game PVE zones, when I finally went to Cyrodiil I only had to find about a dozen of the books the rest had already been found in other zones.
  • Hapexamendios
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    I got the achievements a long time ago. The PvP aspect wasn't really a concern as you're mostly out of the way of most objectives. The town quests of course being an exception. The hardest part was really getting all the delve bosses as Bloodmayne Cave was really buggy and I was on an EP character.
    Edited by Hapexamendios on July 3, 2021 12:51AM
  • Spurius_Lucilius
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    It is no a PVE achievement. It is an achievement that shows you have completed all related base game contents. Base game contents include both PVP and PVE.
    PC NA Casual/PVP
  • Amottica
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    Sabriel7 wrote: »
    Tbh it’s a PvE achievement all the way. EXCEPT when you have to be in Cyrodiil for the last bit.

    If we are being honest about this then it is clear it is purposely intended that these achievements include Cyrodiil. It seems the achievement covers all of Tamriel that was part of the game at launch and it would not make sense to change that now. Heck, the quests in Cyroiil are easy to complete in a campaign that is not very busy.
  • Supertonicbaker
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    Ehh, I liken achievements in video games, or most things really, to the myriad of gold stars I got in primary school and the value they have for me now in my old age. I personally think pvp and pve should be separated, but really, if you want the achievement that badly, go to Cyrodiil and pay the pied-eyed piper. Count it as a war scar and tell the story to your future offsprings of how you survived the epic quest.
  • burglar
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    As someone who enjoys PvE, I imagine that you respect and appreciate the lore of the game. If you are aware of this game's lore you would understand when and where it takes place, and how integral PvP is to the lore itself.

    I understand that you don't like something because... but it's not hard to navigate Cyrodiil without dying. I think you're imagining your cyrodiil experience will be much more dreadful than it actually is.
    Bosmer Melee Magicka Nightblade
  • burglar
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    I got the achievements a long time ago. The PvP aspect wasn't really a concern as you're mostly out of the way of most objectives. The town quests of course being an exception. The hardest part was really getting all the delve bosses as Bloodmayne Cave was really buggy and I was on an EP character.

    Exactly. The people concerned with pvp aren't running around seeking out PvE players, they're trying to claim relics and keeps for emperor.
    Bosmer Melee Magicka Nightblade
  • burglar
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    Sabriel7 wrote: »
    Huh... You know im shocked that the idea of getting extra cool stuff is being taken so negatively. By cool stuff, I mean from just tweaking three achievements around by saying alliance achievements should all be grouped together solely (Cyrodiil isnt alliance territory, its no mans land for all three. Hell you could call the achievements alliance hero and ect) and making the three parts of these achievements done in Cyrodil stand alone things and their OWN achievement, and also making it so the PvPers can get more nifty stuff is actually what the thread was about. I thought people wanted more cool things? Not making Cyrodiil a PvE zone. Which I get the feeling is what people are mistaking this for? No, its about the confusion of how somehow questing and doing achievements in the alliances somehow ends with you battling in Cyrodiil and absolutely not doing anything for the alliances? Bruma aint apart of any alliance, why is it lumped in with helping the alliances out? XD It is indeed a been there since launch achievement which is why it is the way it is. Which is why maybe a update to the times is in order? Maybe?

    Read the lore.
    Bosmer Melee Magicka Nightblade
  • kargen27
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    Ippokrates wrote: »
    Well, that is why PvE Cyro would nice addition to the game. People would have a chance to explore this area and learn where is everything without risk of being ganked by some loser or zergs aiming for a single players.

    I think this would be a really bad idea. Many players first introduction to PvP is going to Cyrodiil for the skyshards and quests. Some find out they like PvP and stick around. MMO's need players doing a variety of content to survive long term. That is why good PvP gear is found in PvE content and skills good for PvE are found in PvP areas. It is why endeavors include so many different things. They want us doing a lot of content.
    A PvE only Cyrodiil would take away from the game.
    and then the parrot said, "must be the water mines green too."
  • Morgha_Kul
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    Conversely a PvP player has to play a lot more PvE than PvP to obtain the Tamriel Hero, Tamriel Master Adventurer, and Tamriel Skyshard Hunter achievements.

    The difference is that there isn't anyone actively interfering with those efforts. A PvE player might NEVER get what he needs, as there will usually be someone deliberately stopping him.
    Exploring Tamriel since 1994.
  • Merina
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    Morgha_Kul wrote: »
    Conversely a PvP player has to play a lot more PvE than PvP to obtain the Tamriel Hero, Tamriel Master Adventurer, and Tamriel Skyshard Hunter achievements.

    The difference is that there isn't anyone actively interfering with those efforts. A PvE player might NEVER get what he needs, as there will usually be someone deliberately stopping him.

    This was the biggest headache for me getting all my achievements done It only takes one bored person with a ganking build to competely block you from being able to get one of the gate-locked skyshards for the duration of it being available
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