His build:
57 mag/7 health attributes
High Elf
Stage 3 vampire
Atronach mundus (apprentice also viable for more damage but less recovery)
Bewitched sugar skulls
5Heavy/2Light(belt+gloves)
Heartland Conqueror 3x body, and both front bar Sharpened Maul (berserker enchant) and back bar powered resto staff (health drain poisons). 2x Balorgh. 5x Pariah. Tristat glyphs head, chest and legs, magicka for the rest.
He says his traits aren't ideal: runs 3x sturdy trait, reinforced chest, 1x well-fitted, 2x impen.
Jewelry: 1x infused mag cost reduction, 2x swift spell damage (can go infused over swift if you don't feel the need the speed).
FB: Degeneration, toppling charge, solar barrage, radiant glory, sweeps. Crescent sweep ult.
BB: HotD, elusive mist, channeled focus, extended ritual, rapid regen. Life giver ult.
*He does have a section for alternative skills, I'm not going to type out the whole thing.
CP(slottables only)
Blue: 10% healing done, 10% direct damage, 10% aoe damage, 10% reduced aoe damage
Red: 10% reduced dmg taken during cc immunity, 200 mag and health recovery while cc immune, 150 mg/stam/health recovery, 1400 max health
KuroyukiESO wrote: »His build:
57 mag/7 health attributes
High Elf
Stage 3 vampire
Atronach mundus (apprentice also viable for more damage but less recovery)
Bewitched sugar skulls
5Heavy/2Light(belt+gloves)
Heartland Conqueror 3x body, and both front bar Sharpened Maul (berserker enchant) and back bar powered resto staff (health drain poisons). 2x Balorgh. 5x Pariah. Tristat glyphs head, chest and legs, magicka for the rest.
He says his traits aren't ideal: runs 3x sturdy trait, reinforced chest, 1x well-fitted, 2x impen.
Jewelry: 1x infused mag cost reduction, 2x swift spell damage (can go infused over swift if you don't feel the need the speed).
FB: Degeneration, toppling charge, solar barrage, radiant glory, sweeps. Crescent sweep ult.
BB: HotD, elusive mist, channeled focus, extended ritual, rapid regen. Life giver ult.
*He does have a section for alternative skills, I'm not going to type out the whole thing.
CP(slottables only)
Blue: 10% healing done, 10% direct damage, 10% aoe damage, 10% reduced aoe damage
Red: 10% reduced dmg taken during cc immunity, 200 mag and health recovery while cc immune, 150 mg/stam/health recovery, 1400 max health
King move. Thanks for that.
I'm also a fan of heartland, running it both on stam and magplar atm.