Death recap not showing the light attack makes sense because it only shows the most recent and significant sources of damage taken.
I´ve had that coupled with power overload done to me recently (overload LA hitting for 17k. lol. with crystal/crushing weapon that´s 33k damage from one LA without weapon enchant on 30k res).
It's the same with the FTC combat log. Doesn't show the full info anymore. I've raised it in the bug report section of the forum without knowing it also affects ZOS' own summary. Interesting.It's strange that there is no light attack even on the recap, which is what procs crushing weapon.
You likely got hit by other stuff too like a weapon enchant etc that doesn't show up here.
So yeah likely a bug.
I don't think its intentional tho.
Marcus_Aurelius wrote: »I´ve had that coupled with power overload done to me recently (overload LA hitting for 17k. lol. with crystal/crushing weapon that´s 33k damage from one LA without weapon enchant on 30k res).
In my combat metric there was another line at the bottom (not included in the image) showing a Power Load Attack for 0 damage.
Marcus_Aurelius wrote: »I´ve had that coupled with power overload done to me recently (overload LA hitting for 17k. lol. with crystal/crushing weapon that´s 33k damage from one LA without weapon enchant on 30k res).
In my combat metric there was another line at the bottom (not included in the image) showing a Power Load Attack for 0 damage.
There you go. Here is your missing LA.
2h Mace with 2 damage sets and balorgh and you have your 35k ranged one-shot sneakattack. Why was sniped nerfed?
Check out Likos sorc build. I think that's what you got hit by
How will balorgh help? It buffs on the amount of ulti consumed, it is not much ulti there.
Marcus_Aurelius wrote: »I´ve had that coupled with power overload done to me recently (overload LA hitting for 17k. lol. with crystal/crushing weapon that´s 33k damage from one LA without weapon enchant on 30k res).
In my combat metric there was another line at the bottom (not included in the image) showing a Power Load Attack for 0 damage.
There you go. Here is your missing LA.
2h Mace with 2 damage sets and balorgh and you have your 35k ranged one-shot sneakattack. Why was sniped nerfed?
Because this build is so very squishy and unlike nb has no real way of getting out of there like cloak or shade. Would rely almost entirely on vamp sprint or invis pots. While it is a decent pure gank build there is a reason why no one runs it.
Marcus_Aurelius wrote: »I´ve had that coupled with power overload done to me recently (overload LA hitting for 17k. lol. with crystal/crushing weapon that´s 33k damage from one LA without weapon enchant on 30k res).
In my combat metric there was another line at the bottom (not included in the image) showing a Power Load Attack for 0 damage.
There you go. Here is your missing LA.
2h Mace with 2 damage sets and balorgh and you have your 35k ranged one-shot sneakattack. Why was sniped nerfed?
Because this build is so very squishy and unlike nb has no real way of getting out of there like cloak or shade. Would rely almost entirely on vamp sprint or invis pots. While it is a decent pure gank build there is a reason why no one runs it.
Sorc don‘t have a way to escape.... OK
Marcus_Aurelius wrote: »I´ve had that coupled with power overload done to me recently (overload LA hitting for 17k. lol. with crystal/crushing weapon that´s 33k damage from one LA without weapon enchant on 30k res).
In my combat metric there was another line at the bottom (not included in the image) showing a Power Load Attack for 0 damage.
There you go. Here is your missing LA.
2h Mace with 2 damage sets and balorgh and you have your 35k ranged one-shot sneakattack. Why was sniped nerfed?
Because this build is so very squishy and unlike nb has no real way of getting out of there like cloak or shade. Would rely almost entirely on vamp sprint or invis pots. While it is a decent pure gank build there is a reason why no one runs it.
Urzigurumash wrote: »@Fawn4287
Do you still hold the same positions you used to post about regarding a cap on Max HP, nerfs to Heavy Armor, etc.?
Urzigurumash wrote: »@Fawn4287
Do you still hold the same positions you used to post about regarding a cap on Max HP, nerfs to Heavy Armor, etc.?
Yes builds that run around as pure troll tanks or wardens with nearly 40k health doing 10k+ hits with sub are still broken, a stamden with 35k hp and a VD tool tip higher than a magica build is insane.
Urzigurumash wrote: »Urzigurumash wrote: »@Fawn4287
Do you still hold the same positions you used to post about regarding a cap on Max HP, nerfs to Heavy Armor, etc.?
Yes builds that run around as pure troll tanks or wardens with nearly 40k health doing 10k+ hits with sub are still broken, a stamden with 35k hp and a VD tool tip higher than a magica build is insane.
Well, do you see it play out that these sorts of Wardens are able to resist and defeat Crystal Weapon gankers and Elemental one-shot builds, the two most conspicuously broken among new setups people are running now? Or are they just more fodder for these gank builds, or, as is my case, you have no idea how the two stack against each other?
I don't really think a Gank meta is a preferable alternative to a Tank meta, or at least, I think this current patch is less "skillfull" than most of the patches in ESO history prior to Greymoor. I guess I'd rather have a 1 GCD meta than a 500 GCD meta, but, somewhere in between seems right.
Urzigurumash wrote: »Urzigurumash wrote: »@Fawn4287
Do you still hold the same positions you used to post about regarding a cap on Max HP, nerfs to Heavy Armor, etc.?
Yes builds that run around as pure troll tanks or wardens with nearly 40k health doing 10k+ hits with sub are still broken, a stamden with 35k hp and a VD tool tip higher than a magica build is insane.
Well, do you see it play out that these sorts of Wardens are able to resist and defeat Crystal Weapon gankers and Elemental one-shot builds, the two most conspicuously broken among new setups people are running now? Or are they just more fodder for these gank builds, or, as is my case, you have no idea how the two stack against each other?
I don't really think a Gank meta is a preferable alternative to a Tank meta, or at least, I think this current patch is less "skillfull" than most of the patches in ESO history prior to Greymoor. I guess I'd rather have a 1 GCD meta than a 500 GCD meta, but, somewhere in between seems right.
Crystal weapon, ele weapon overload ganking is more of a problem with the devs not foreseeing the outcome of allowing all these things to stack like they do on 1 light attack. there was a build with magsorc light overload attack + old Crystal blast and maelstrom lightning staff + overload heavy attack. This isn’t a problem with overall balance more so just a problem directly caused by a poorly balanced gank combo.
Urzigurumash wrote: »Urzigurumash wrote: »Urzigurumash wrote: »@Fawn4287
Do you still hold the same positions you used to post about regarding a cap on Max HP, nerfs to Heavy Armor, etc.?
Yes builds that run around as pure troll tanks or wardens with nearly 40k health doing 10k+ hits with sub are still broken, a stamden with 35k hp and a VD tool tip higher than a magica build is insane.
Well, do you see it play out that these sorts of Wardens are able to resist and defeat Crystal Weapon gankers and Elemental one-shot builds, the two most conspicuously broken among new setups people are running now? Or are they just more fodder for these gank builds, or, as is my case, you have no idea how the two stack against each other?
I don't really think a Gank meta is a preferable alternative to a Tank meta, or at least, I think this current patch is less "skillfull" than most of the patches in ESO history prior to Greymoor. I guess I'd rather have a 1 GCD meta than a 500 GCD meta, but, somewhere in between seems right.
Crystal weapon, ele weapon overload ganking is more of a problem with the devs not foreseeing the outcome of allowing all these things to stack like they do on 1 light attack. there was a build with magsorc light overload attack + old Crystal blast and maelstrom lightning staff + overload heavy attack. This isn’t a problem with overall balance more so just a problem directly caused by a poorly balanced gank combo.
True. The quick fix is a buff to Impen, like you said, but also a buff to the base resistances of Heavy Armor. We don't want to gut StamSorc just to have some other gank spec take its place, MagDen can do some crazy burst right now that it hasn't been capable of before. More players in more Heavy would balance out these new gank specs just like players in Heavy have always balanced out VD.