Thanks for the helpful information. So it is possible to get low level crafting mats at character level 50 is that right?
That's not a question that has a straightforward answer. The core of crafting is still based on how the game was in 2014, but things have changed tremendously since then, and the role for crafting has evolved to something different.
In a nutshell, crafting is definitely worth it, but not for crafting itself. Back in launch days era, ZOS kept saying that the best gear would always be crafted, but that hasn't been true for years now. There are still some crafted item sets that people use, but most run non-crafted gear. The most useful bit of crating commonly used, are leveling gear. But to do those you need to have a leveled crafter. So usually people join a guild and ask a resident master crafter to do a levering set for them. Once you have your own crafter set up you might do leveling gear foe any possible alts, but at that point the whole question is moot.
The main reason why crating is useful, is that it is the easiest and fastest way to make significant amount of gold in end game. This is due to crafting writs, the daily crafting quests. You can make 5k in gold and another 5k in materials per level 50 character that does max level crafting writs. And that's the baseline, sometimes you get lucky and get more valuable rewards and can make lot more per character. That is essentially the main advantage of crafting. But... Is it worth all the hassle? That depends on how much you are going to invest time into playing the game each day, and what is your actual goal with the game.
If you are here to just do the quests, see the sights and play couple of times a week for few hours per session, then crafting might not really be worth the hassle. If you are going to be playing daily, and are interested in getting into housing, then crafting is well worth the trouble to set up.
At the start of the game though, when you only have one character and don't know how any of this works (and are not sure how much time and energy you are willing to invest in the game), my advice is to not worry about it. Leveling crafting skills is tremendously faster when you've reached endgame (have at least one character at cp160.) Besides, while you are leveling, you have have little need to do any crafting for personal reasons. You can use food and potions you get as daily rewards, so no need to craft them. Any piece of gear you might craft while leveling is gonna get obsolete soon enough, and you will do just fine with found items. Or if you aim to power level, join a guild and get a leveling gear crafted for you.
You don't really need the crafting bag, unless you are a habitual hoarder. Most of the mats you will find while leveling will be worthless by the time you are fully leveled. The only things that are always worth picking up are certain alchemical reagents. Namira's Rot, Blessed Thistle, Columbine and some others. Those I recommend you do pick up and place in your bank to wait for the time you will be ready to use them. The rest you can safely ignore while leveling.
Once you get to level 50 and start gaining CP you are much better informed on whether you want to bother with crafting or not. It really does depend a lot on how often you are going to play, and how many alts you are going to set up, and what your actual goals in the game are.
The one thing though, that I strongly recommend that you start as soon as possible, is researching item traits. Learning all 9 traits for all items takes half a year, and that is true only if you do it in an optimized manner. The other option is to buy research scrolls but those are expensive. You do get some as daily rewards so those help, but even so, getting to 9 traits is gonna take time. If you do decide later that you actually want to get on with crafting, then it pays to have researched those traits in advance.
That's not a question that has a straightforward answer. The core of crafting is still based on how the game was in 2014, but things have changed tremendously since then, and the role for crafting has evolved to something different.
In a nutshell, crafting is definitely worth it, but not for crafting itself. Back in launch days era, ZOS kept saying that the best gear would always be crafted, but that hasn't been true for years now. There are still some crafted item sets that people use, but most run non-crafted gear. The most useful bit of crating commonly used, are leveling gear. But to do those you need to have a leveled crafter. So usually people join a guild and ask a resident master crafter to do a levering set for them. Once you have your own crafter set up you might do leveling gear foe any possible alts, but at that point the whole question is moot.
The main reason why crating is useful, is that it is the easiest and fastest way to make significant amount of gold in end game. This is due to crafting writs, the daily crafting quests. You can make 5k in gold and another 5k in materials per level 50 character that does max level crafting writs. And that's the baseline, sometimes you get lucky and get more valuable rewards and can make lot more per character. That is essentially the main advantage of crafting. But... Is it worth all the hassle? That depends on how much you are going to invest time into playing the game each day, and what is your actual goal with the game.
If you are here to just do the quests, see the sights and play couple of times a week for few hours per session, then crafting might not really be worth the hassle. If you are going to be playing daily, and are interested in getting into housing, then crafting is well worth the trouble to set up.
At the start of the game though, when you only have one character and don't know how any of this works (and are not sure how much time and energy you are willing to invest in the game), my advice is to not worry about it. Leveling crafting skills is tremendously faster when you've reached endgame (have at least one character at cp160.) Besides, while you are leveling, you have have little need to do any crafting for personal reasons. You can use food and potions you get as daily rewards, so no need to craft them. Any piece of gear you might craft while leveling is gonna get obsolete soon enough, and you will do just fine with found items. Or if you aim to power level, join a guild and get a leveling gear crafted for you.
You don't really need the crafting bag, unless you are a habitual hoarder. Most of the mats you will find while leveling will be worthless by the time you are fully leveled. The only things that are always worth picking up are certain alchemical reagents. Namira's Rot, Blessed Thistle, Columbine and some others. Those I recommend you do pick up and place in your bank to wait for the time you will be ready to use them. The rest you can safely ignore while leveling.
Once you get to level 50 and start gaining CP you are much better informed on whether you want to bother with crafting or not. It really does depend a lot on how often you are going to play, and how many alts you are going to set up, and what your actual goals in the game are.
The one thing though, that I strongly recommend that you start as soon as possible, is researching item traits. Learning all 9 traits for all items takes half a year, and that is true only if you do it in an optimized manner. The other option is to buy research scrolls but those are expensive. You do get some as daily rewards so those help, but even so, getting to 9 traits is gonna take time. If you do decide later that you actually want to get on with crafting, then it pays to have researched those traits in advance.
I strongly disagree with the bolded part. There are many crafted sets that are heavily used end game. If you want to run harder trials or chase leaderboards then sure you need to push gear to the most optimal set. But you can complete every lick of content in this game with crafted gear and its still a very relevant option for end game play. It is also great for a beginning set of gear once you hit cp160.
The use of training trait gear is also overstated. Only trial players, pvpers, and scorechasers care about running optimal training gear and they know how to play. Training gear is actually a terrible choice for new players, imo. Its fine if you have 1k CP and a couple of years plus of experience to back you up but going training compared to other gear, actually gimps your ability to deal/survive damage as a tradeoff for leveling faster.
Most people don't care about speed leveling because being some high cp level isn't necessary for >95% of ESO's content. Id ditch the training gear and focus on sets that help me do damage or survive fights. Actually id find me a good dungeon set for my character and queue for that dungeon over and over while i run quests/whatever. That will be more useful to a newbie than training trait gear.
[snip]TV is a shared TV in our house.
The dungeon queue in this game bugs. I play on PC NA so your times may differ. But if i am queuing as a:Spend my 3rd day in game, waiting over 40 minutes for the VERY 1st Undaunted, required quest line dungeon....
you have mentioned training sets in another posts( that i responded to). You don't need training sets in this game. That is what people who are in a hurry to get to what they consider "end game" use and they make up for the drawbacks of training sets( you replace a useful trait with experience gain) with their experience and CP.I'd love to have "sets" that give bonus & training....
. If you insist on sets with the training trait all the newbie isle drop a training set. You will typically get it as blue. Just open the treasure chests on any of the newbie islands. Khenarthi's Roost is the best one for chests.( by the way you can use guild rosters to get a free port to anyone who is online. Just find someone in the zone you want to go to that is online in your guild and then right click and travel to player. You will be at the wayshrine they are the closet too.) All newbie isles should have a wayshrine unlocked already.But limited play time, guild that don't use chat....makes it rough....
You need to pick better( more active guilds) if you are logging in at a peak time for your server( such as the evening) and your not getting 20-30 people online at minimum per guild, you need to find something more active. Don't depend to much on guilds. Guilds are not as important in ESO as they are in other games. You don't want to become reliant on them for help and what not. Most people are in guilds because of traders, trials, pvp, or housing. And a lot of people don't pay attention to guild chat( I never do in any of my guilds and know many others that don't either).In 4 Guilds, and when I open the roster, I can generally count on one hand all that are online....
ESO is not like other games. There is not a lot that you can do at CP 1000 that you cant do at level 46. We are talking some vet content and very few players do that. Most of what they are doing is stuff you could do at level 45+. You can also level with someone of any level. You don't have to be in their level range. Don't read so much into levels [snip] they are not near as important to do content as you make them out to be.And I know, that they are busy doing high lvl stuff as they all are over 1000Cp.....
@Ken_Koerperich I have read some of your post in other threads. I honestly think you get a lot of misinformation. Or at least information that isn't the complete picture.[snip]TV is a shared TV in our house.The dungeon queue in this game bugs. I play on PC NA so your times may differ. But if i am queuing as a:Spend my 3rd day in game, waiting over 40 minutes for the VERY 1st Undaunted, required quest line dungeon....
* Tank - I requeue if it doesn't pop after 3 minutes.
* Heals- I requeue if it doesn't pop after 5 minutes.
* DPS - i requeue if it doesn't pop after 15 minutes.
* You should also requeue anytime you do a loading screen as that can cause it to stick( our dungeon finder is horrible)
You can do other stuff while waiting for a dungeon queue. I do quests and collect resources, organize my bank, empty my inventory. Steal stuff and all kinds of things. I don't do delves, public dungeons or other instances while i am queuing as that usually cancels it( or i just requeue when i am done with the instance.). You definitely don't have to sit around and wait for it to pop.you have mentioned training sets in another posts( that i responded to). You don't need training sets in this game. That is what people who are in a hurry to get to what they consider "end game" use and they make up for the drawbacks of training sets( you replace a useful trait with experience gain) with their experience and CP.I'd love to have "sets" that give bonus & training....
CP Explanation Intermission: Once you gain CP on a single character all character on your account will have that CP level even if they are at normal level 1. They will still be able to assign all the CP their account has collected. Any character that goes above level 50 on your account will level the accounts CP as it is account wide. SO you don't have to get each character to 3600 CP, you only have to get each character to level 50 and then they work towards 3600 CP together.
For a newbie player real sets( like those found in group dungeons, world bosses, or even delves and public dungeons) would be more useful. There is no reason to try to hurry up and level in ESO. It is not like other MMORPGS. The end game doesn't start when you reach level X. You can do a large majority of content in this game at level 50 with no CP and you can do pretty much all but some trials with a few hundred CP( i should note that CP early on goes really fast. My wife has got about 15 CP this week and she only plays about an hour a day and 50% of that is questing.She is in the upper CP600s.) There is no need to rush to high CP especially since you don't understand the game yet. It's not going to do you any good. Those damage sets would be a lot more useful to you.. If you insist on sets with the training trait all the newbie isle drop a training set. You will typically get it as blue. Just open the treasure chests on any of the newbie islands. Khenarthi's Roost is the best one for chests.( by the way you can use guild rosters to get a free port to anyone who is online. Just find someone in the zone you want to go to that is online in your guild and then right click and travel to player. You will be at the wayshrine they are the closet too.) All newbie isles should have a wayshrine unlocked already.But limited play time, guild that don't use chat....makes it rough....
Also you don't need to ask in guild. Ask in zone chat in crafting hubs if someone will make you something. Vivec City and Alinor for example( Vvardenfell and Summerset zones respectively).You need to pick better( more active guilds) if you are logging in at a peak time for your server( such as the evening) and your not getting 20-30 people online at minimum per guild, you need to find something more active. Don't depend to much on guilds. Guilds are not as important in ESO as they are in other games. You don't want to become reliant on them for help and what not. Most people are in guilds because of traders, trials, pvp, or housing. And a lot of people don't pay attention to guild chat( I never do in any of my guilds and know many others that don't either).In 4 Guilds, and when I open the roster, I can generally count on one hand all that are online....ESO is not like other games. There is not a lot that you can do at CP 1000 that you cant do at level 46. We are talking some vet content and very few players do that. Most of what they are doing is stuff you could do at level 45+. You can also level with someone of any level. You don't have to be in their level range. Don't read so much into levels [snip] they are not near as important to do content as you make them out to be.And I know, that they are busy doing high lvl stuff as they all are over 1000Cp.....
BTW there are two PS servers, one for EU and one for NA. So you should add that to your tag so people know which server you are on.
Ken_Koerperich wrote: »@Ken_Koerperich I have read some of your post in other threads. I honestly think you get a lot of misinformation. Or at least information that isn't the complete picture.[snip]TV is a shared TV in our house.The dungeon queue in this game bugs. I play on PC NA so your times may differ. But if i am queuing as a:Spend my 3rd day in game, waiting over 40 minutes for the VERY 1st Undaunted, required quest line dungeon....
* Tank - I requeue if it doesn't pop after 3 minutes.
* Heals- I requeue if it doesn't pop after 5 minutes.
* DPS - i requeue if it doesn't pop after 15 minutes.
* You should also requeue anytime you do a loading screen as that can cause it to stick( our dungeon finder is horrible)
You can do other stuff while waiting for a dungeon queue. I do quests and collect resources, organize my bank, empty my inventory. Steal stuff and all kinds of things. I don't do delves, public dungeons or other instances while i am queuing as that usually cancels it( or i just requeue when i am done with the instance.). You definitely don't have to sit around and wait for it to pop.you have mentioned training sets in another posts( that i responded to). You don't need training sets in this game. That is what people who are in a hurry to get to what they consider "end game" use and they make up for the drawbacks of training sets( you replace a useful trait with experience gain) with their experience and CP.I'd love to have "sets" that give bonus & training....
CP Explanation Intermission: Once you gain CP on a single character all character on your account will have that CP level even if they are at normal level 1. They will still be able to assign all the CP their account has collected. Any character that goes above level 50 on your account will level the accounts CP as it is account wide. SO you don't have to get each character to 3600 CP, you only have to get each character to level 50 and then they work towards 3600 CP together.
For a newbie player real sets( like those found in group dungeons, world bosses, or even delves and public dungeons) would be more useful. There is no reason to try to hurry up and level in ESO. It is not like other MMORPGS. The end game doesn't start when you reach level X. You can do a large majority of content in this game at level 50 with no CP and you can do pretty much all but some trials with a few hundred CP( i should note that CP early on goes really fast. My wife has got about 15 CP this week and she only plays about an hour a day and 50% of that is questing.She is in the upper CP600s.) There is no need to rush to high CP especially since you don't understand the game yet. It's not going to do you any good. Those damage sets would be a lot more useful to you.. If you insist on sets with the training trait all the newbie isle drop a training set. You will typically get it as blue. Just open the treasure chests on any of the newbie islands. Khenarthi's Roost is the best one for chests.( by the way you can use guild rosters to get a free port to anyone who is online. Just find someone in the zone you want to go to that is online in your guild and then right click and travel to player. You will be at the wayshrine they are the closet too.) All newbie isles should have a wayshrine unlocked already.But limited play time, guild that don't use chat....makes it rough....
Also you don't need to ask in guild. Ask in zone chat in crafting hubs if someone will make you something. Vivec City and Alinor for example( Vvardenfell and Summerset zones respectively).You need to pick better( more active guilds) if you are logging in at a peak time for your server( such as the evening) and your not getting 20-30 people online at minimum per guild, you need to find something more active. Don't depend to much on guilds. Guilds are not as important in ESO as they are in other games. You don't want to become reliant on them for help and what not. Most people are in guilds because of traders, trials, pvp, or housing. And a lot of people don't pay attention to guild chat( I never do in any of my guilds and know many others that don't either).In 4 Guilds, and when I open the roster, I can generally count on one hand all that are online....ESO is not like other games. There is not a lot that you can do at CP 1000 that you cant do at level 46. We are talking some vet content and very few players do that. Most of what they are doing is stuff you could do at level 45+. You can also level with someone of any level. You don't have to be in their level range. Don't read so much into levels [snip] they are not near as important to do content as you make them out to be.And I know, that they are busy doing high lvl stuff as they all are over 1000Cp.....
BTW there are two PS servers, one for EU and one for NA. So you should add that to your tag so people know which server you are on.
Posted all over forums.... CST is US [snip]