This new NPC guild, which is made up of hunters, archers and rangers, will lead you on a series of quests to hunt down and kill rare and unique beasts scattered throughout Tamriel. There’s no other objective but to explore the land while hunting worthy game. You’ll have a Hunters Log that shows which animals you need to hunt down and kill. In addition to adding new content, a new Hunter Skill Line would be added as well. It would allow access to abilities such as Detect Animal, Hunters Trap, Hunting Spears, Skinning (skin animals for crafting materials beyond pelts, such as meats), Animal Companion (summon loyal dog or wolf), Slingshot (cool new ranged ability), etc. Overall, the Hunters Guild is relatively easy to implement because the content already exists. The year ESO takes place is in the second era, in 2E 583, 262 years after the Guild Act was passed in the Empire. Many sanctioned guilds popped up very quickly. The Hunters Guild is entirely lore friendly. Thoughts?