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Is it me or ZOS lose their ambitions?

  • amm7sb14_ESO
    amm7sb14_ESO
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    Youyouz06 wrote: »
    You know why this phrase doesn't click with many players. *Looks around at the 7+ year addicted mob*
    Not as easy as one may think, but yes breaks are good, although even with breaks people are coming back frustrated to big unnecessary/sometimes game shattering changes every year.

    It took me a long time to figure out why I was so jaded, disappointed, let down, and even angry with Zenimax when I have invested so much time in the game. Why any time I think of the company, and specifically the people who run it, I feel a surge of negative emotions.

    I finally came to the conclusion that I don't like greed, I don't like lazy cost cutting, and I really, REALLY don't like feeling like a human guinea pig.

    Every time I play this game, I don't feel like I am part of a team, sharing the adventure like I used to feel back in the day when the WoW devs used to raid and hang out like everyone else. Instead I feel like I am some product or "asset" being intentionally manipulated to extract maximum short term value. I feel like I am constantly being pushed into ADDICTION, pushed to gamble, pushed to find new ways to pad quarterly value with minimal effort and currency obfuscating cost creep.

    In short, I feel manipulated, used, unappreciated, and like I am supporting a business strategy that represent what I consider to be the worst things about humanity. It is a shame because I think most of the eployees at Zenimax are probably decent people. But EVERYTHING takes a back seat to the almighty short term dollar grab.

    It started with the introduction of the gamble crates, and as the emphasis on such addiction pushing tactics has steadily increased along with prices, quality and the overall experience has diminished.

    Could be time to move on.

    That's literally everyone who is trying to obtain more than they currently have.

    I don't think the problem is with wanting more, so much as it is creating a product to exploit negative habits and behaviors in order to get it.

    As he said, this product is literally pushing *addiction* in people and exploiting that.

    ZOS is hardly unique in that, but I think the person has an issue with the tactics less than the end goal result.
  • Goregrinder
    Goregrinder
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    Youyouz06 wrote: »
    You know why this phrase doesn't click with many players. *Looks around at the 7+ year addicted mob*
    Not as easy as one may think, but yes breaks are good, although even with breaks people are coming back frustrated to big unnecessary/sometimes game shattering changes every year.

    It took me a long time to figure out why I was so jaded, disappointed, let down, and even angry with Zenimax when I have invested so much time in the game. Why any time I think of the company, and specifically the people who run it, I feel a surge of negative emotions.

    I finally came to the conclusion that I don't like greed, I don't like lazy cost cutting, and I really, REALLY don't like feeling like a human guinea pig.

    Every time I play this game, I don't feel like I am part of a team, sharing the adventure like I used to feel back in the day when the WoW devs used to raid and hang out like everyone else. Instead I feel like I am some product or "asset" being intentionally manipulated to extract maximum short term value. I feel like I am constantly being pushed into ADDICTION, pushed to gamble, pushed to find new ways to pad quarterly value with minimal effort and currency obfuscating cost creep.

    In short, I feel manipulated, used, unappreciated, and like I am supporting a business strategy that represent what I consider to be the worst things about humanity. It is a shame because I think most of the eployees at Zenimax are probably decent people. But EVERYTHING takes a back seat to the almighty short term dollar grab.

    It started with the introduction of the gamble crates, and as the emphasis on such addiction pushing tactics has steadily increased along with prices, quality and the overall experience has diminished.

    Could be time to move on.

    That's literally everyone who is trying to obtain more than they currently have.

    I don't think the problem is with wanting more, so much as it is creating a product to exploit negative habits and behaviors in order to get it.

    As he said, this product is literally pushing *addiction* in people and exploiting that.

    ZOS is hardly unique in that, but I think the person has an issue with the tactics less than the end goal result.

    People can get addicted to shopping, should all stores close down so people with a shopping addiction won't get tempted?
  • Iccotak
    Iccotak
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    Youyouz06 wrote: »
    You know why this phrase doesn't click with many players. *Looks around at the 7+ year addicted mob*
    Not as easy as one may think, but yes breaks are good, although even with breaks people are coming back frustrated to big unnecessary/sometimes game shattering changes every year.

    It took me a long time to figure out why I was so jaded, disappointed, let down, and even angry with Zenimax when I have invested so much time in the game. Why any time I think of the company, and specifically the people who run it, I feel a surge of negative emotions.

    I finally came to the conclusion that I don't like greed, I don't like lazy cost cutting, and I really, REALLY don't like feeling like a human guinea pig.

    Every time I play this game, I don't feel like I am part of a team, sharing the adventure like I used to feel back in the day when the WoW devs used to raid and hang out like everyone else. Instead I feel like I am some product or "asset" being intentionally manipulated to extract maximum short term value. I feel like I am constantly being pushed into ADDICTION, pushed to gamble, pushed to find new ways to pad quarterly value with minimal effort and currency obfuscating cost creep.

    In short, I feel manipulated, used, unappreciated, and like I am supporting a business strategy that represent what I consider to be the worst things about humanity. It is a shame because I think most of the eployees at Zenimax are probably decent people. But EVERYTHING takes a back seat to the almighty short term dollar grab.

    It started with the introduction of the gamble crates, and as the emphasis on such addiction pushing tactics has steadily increased along with prices, quality and the overall experience has diminished.

    Could be time to move on.

    That's literally everyone who is trying to obtain more than they currently have.

    I don't think the problem is with wanting more, so much as it is creating a product to exploit negative habits and behaviors in order to get it.

    As he said, this product is literally pushing *addiction* in people and exploiting that.

    ZOS is hardly unique in that, but I think the person has an issue with the tactics less than the end goal result.

    People can get addicted to shopping, should all stores close down so people with a shopping addiction won't get tempted?

    and many stores and products aim to encourage and capitalize on addictive behaviors.

    So you don't shut down the store but you cut down on the exploitative tactics

    (Edited for minor spelling error)
    Edited by Iccotak on June 19, 2021 12:21AM
  • amm7sb14_ESO
    amm7sb14_ESO
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    Youyouz06 wrote: »
    You know why this phrase doesn't click with many players. *Looks around at the 7+ year addicted mob*
    Not as easy as one may think, but yes breaks are good, although even with breaks people are coming back frustrated to big unnecessary/sometimes game shattering changes every year.

    It took me a long time to figure out why I was so jaded, disappointed, let down, and even angry with Zenimax when I have invested so much time in the game. Why any time I think of the company, and specifically the people who run it, I feel a surge of negative emotions.

    I finally came to the conclusion that I don't like greed, I don't like lazy cost cutting, and I really, REALLY don't like feeling like a human guinea pig.

    Every time I play this game, I don't feel like I am part of a team, sharing the adventure like I used to feel back in the day when the WoW devs used to raid and hang out like everyone else. Instead I feel like I am some product or "asset" being intentionally manipulated to extract maximum short term value. I feel like I am constantly being pushed into ADDICTION, pushed to gamble, pushed to find new ways to pad quarterly value with minimal effort and currency obfuscating cost creep.

    In short, I feel manipulated, used, unappreciated, and like I am supporting a business strategy that represent what I consider to be the worst things about humanity. It is a shame because I think most of the eployees at Zenimax are probably decent people. But EVERYTHING takes a back seat to the almighty short term dollar grab.

    It started with the introduction of the gamble crates, and as the emphasis on such addiction pushing tactics has steadily increased along with prices, quality and the overall experience has diminished.

    Could be time to move on.

    That's literally everyone who is trying to obtain more than they currently have.

    I don't think the problem is with wanting more, so much as it is creating a product to exploit negative habits and behaviors in order to get it.

    As he said, this product is literally pushing *addiction* in people and exploiting that.

    ZOS is hardly unique in that, but I think the person has an issue with the tactics less than the end goal result.

    People can get addicted to shopping, should all stores close down so people with a shopping addiction won't get tempted?

    No, but the presence of stores in and of itself does not encourage and exploit those behaviors.

    Creating a product with encouraged gambling components, and strong rewards and motivation for logging in daily does.
  • WhyMustItBe
    WhyMustItBe
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    People can get addicted to shopping, should all stores close down so people with a shopping addiction won't get tempted?

    Wise master say, "He who compares apples and oranges attempts to hide rotten fruit."

    /bow
  • NoireJin the Witchking
    NoireJin the Witchking
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    Story, art and quest wise, no i think the team still does a great job MOST of the time.

    However the systems and gameplay Dev most defintly have. The systems have gone stale and are super tedious. Where are the new weapons after years? New skill lines like the old chapters did a great job with? Like they're not innovating at all and I think they're held back by the engine. Recent additions feel very held back. We've been stuck with the same combat system and weapon system since forever and it hasn't been updated to make things feel more gratifying. Making melee slightly better for magicka builds doesn't do anything. Give us actual new weapons and builds. And brush up the combat, ESO is on the cusp of great combat and content. They're just not innovative enough.
  • NoireJin the Witchking
    NoireJin the Witchking
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    Youyouz06 wrote: »
    You know why this phrase doesn't click with many players. *Looks around at the 7+ year addicted mob*
    Not as easy as one may think, but yes breaks are good, although even with breaks people are coming back frustrated to big unnecessary/sometimes game shattering changes every year.

    It took me a long time to figure out why I was so jaded, disappointed, let down, and even angry with Zenimax when I have invested so much time in the game. Why any time I think of the company, and specifically the people who run it, I feel a surge of negative emotions.

    I finally came to the conclusion that I don't like greed, I don't like lazy cost cutting, and I really, REALLY don't like feeling like a human guinea pig.

    Every time I play this game, I don't feel like I am part of a team, sharing the adventure like I used to feel back in the day when the WoW devs used to raid and hang out like everyone else. Instead I feel like I am some product or "asset" being intentionally manipulated to extract maximum short term value. I feel like I am constantly being pushed into ADDICTION, pushed to gamble, pushed to find new ways to pad quarterly value with minimal effort and currency obfuscating cost creep.

    In short, I feel manipulated, used, unappreciated, and like I am supporting a business strategy that represent what I consider to be the worst things about humanity. It is a shame because I think most of the eployees at Zenimax are probably decent people. But EVERYTHING takes a back seat to the almighty short term dollar grab.

    It started with the introduction of the gamble crates, and as the emphasis on such addiction pushing tactics has steadily increased along with prices, quality and the overall experience has diminished.

    Could be time to move on.

    This was beautifully and accuratly written. This post is 100% of what ZOS is doing. And slowly chipping away player morale and enjoyment.
  • Castagere
    Castagere
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    I just want them to fix/improve the game performance like they said they would. It seems like with all the new content they add performance takes a hit. JUST FIX THE GAME BEFORE IT GETS AWAY FROM THEM, please.
  • Shantu
    Shantu
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    I don't mind them pushing features that players will pay for. Gambling is big business because people enjoy it. You can call it leveraging addiction, but it's a pretty common practice in our economic culture. I don't even mind this self-serving crap they call combat balance. It's just subjection of developer whims, the next great idea that breaks something else, that is fixed by the next great idea, that breaks something else, and so on. Nor do I care that they don't give a spit about what I like or don't like. The only thing I find truly insufferable is the writing. The main story in Summerset was the last one I actually read and listened to all the dialog. Since then, it's all become quite mundane and unbearable. Each chapter I tell myself THIS time I'm going to read the whole main quest line. Invariably, I make it about 20% through before I feel like I could care less about any of it. So it's run here, click on this, kill that, get your skill point. Still, I find my own fun, usually in the company of others. I think dungeon and trial design is pretty awesome. But overall, I just find it better for my mental health to not care what ZOS does. When there's nothing left to do that I find entertaining, I'll leave. It's a video game...not a way of life.
  • Iccotak
    Iccotak
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    Youyouz06 wrote: »
    You know why this phrase doesn't click with many players. *Looks around at the 7+ year addicted mob*
    Not as easy as one may think, but yes breaks are good, although even with breaks people are coming back frustrated to big unnecessary/sometimes game shattering changes every year.

    It took me a long time to figure out why I was so jaded, disappointed, let down, and even angry with Zenimax when I have invested so much time in the game. Why any time I think of the company, and specifically the people who run it, I feel a surge of negative emotions.

    I finally came to the conclusion that I don't like greed, I don't like lazy cost cutting, and I really, REALLY don't like feeling like a human guinea pig.

    Every time I play this game, I don't feel like I am part of a team, sharing the adventure like I used to feel back in the day when the WoW devs used to raid and hang out like everyone else. Instead I feel like I am some product or "asset" being intentionally manipulated to extract maximum short term value. I feel like I am constantly being pushed into ADDICTION, pushed to gamble, pushed to find new ways to pad quarterly value with minimal effort and currency obfuscating cost creep.

    In short, I feel manipulated, used, unappreciated, and like I am supporting a business strategy that represent what I consider to be the worst things about humanity. It is a shame because I think most of the eployees at Zenimax are probably decent people. But EVERYTHING takes a back seat to the almighty short term dollar grab.

    It started with the introduction of the gamble crates, and as the emphasis on such addiction pushing tactics has steadily increased along with prices, quality and the overall experience has diminished.

    Could be time to move on.

    The entire zone feels like lazy cost cutting - Where is the Forest?? It's hills and flatland with trees dotting the place
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