zelaminator wrote: »The game have a barrier already.. it's called levels.. your issue is that you have an expectation about how long time it should take, and that it should only take 1 attempt to complete
But is the "Just join a guild" solution enough to justify the quality of pugs? Experienced players can find people to run with instead, for sure, but newer players won't have much of a chance if the dungeon queue is full of players who can't really do the content themselves. All that does is create a wall between anyone new to the game from getting into more advanced content unless someone more experienced goes out of their way to help, but as is now most experienced players refuse to use the dungeon finder to avoid these issues. Players need to be able to gain some skills from playing before entering group content and that isn't there, quarantining the dungeon finder won't fix that or help anyone.
zelaminator wrote: »The game have a barrier already.. it's called levels.. your issue is that you have an expectation about how long time it should take, and that it should only take 1 attempt to complete
babykubrow wrote: »zelaminator wrote: »The game have a barrier already.. it's called levels.. your issue is that you have an expectation about how long time it should take, and that it should only take 1 attempt to complete
No one is expecting a flawless perfomance in a pug. But if you decide to queue for something you might not be ready for, it's not wrong to expect a certain level of knowledge.
With this I do not mean 90k dps, incredible performance and knowing all mechanics. I mean even just 20k dps and the decency to respect your teammates time and ask "Can someone explain me this boss?". If you roll in a dungeon and perform poorly, fully aware you're dragging 3 others down with you, they have every right to be annoyed.
Grandchamp1989 wrote: »
When I started I always heard it was good practice to do a 20k parse on the 3 mill before you do vet content - so that's what I did and it does make everything a bit more smooth.
20k single target for regular vet (maybe) 25k for vet dlc.
A gate is needed though...
This thread also refers to the mythical player with really bad damage but that knows mechanics. Well, in 4 years, I have never met this pink unicorn. My experience is that if you do high damage, you're a player who has invested time into improving and such players also learn and adapt to dungeon mechanics very well.
It is also said time and time again that you can complete content with low dps, even veteran trials. That may be true, but it does not lead to an enjoyable experience for support players. I play games so that I can have fun.
zelaminator wrote: »By entering, they have fulfilled all requirements.. No one is expected to know the mechanics beforehand, nor how to fully play their class.. No one has promised that the dungeon will be completed.. I always enter a new dungeon, knowing nothing about it at all.. That is my right, and the way I have chosen to play.. Learning as I go.. Should you happen to not like that, don't queue for a random group
babykubrow wrote: »zelaminator wrote: »By entering, they have fulfilled all requirements.. No one is expected to know the mechanics beforehand, nor how to fully play their class.. No one has promised that the dungeon will be completed.. I always enter a new dungeon, knowing nothing about it at all.. That is my right, and the way I have chosen to play.. Learning as I go.. Should you happen to not like that, don't queue for a random group
Learn as you go all you like, at least have the decency to let your team know you have no idea how to complete the dungeon beforehand instead of surprising them halfway through a boss fight.
Asking or looking up mechanics is also a thing btw.
Again, NO ONE is expecting top performance from a pug. But if you really have to queue for veteran, at least make sure you can do your part.
This doesn't only go for DDs, this goes for all 3 roles equally.
zelaminator wrote: »I don't see why I should tell them. It's never been a problem before, so why make one now.. And yes, I could go out and look it up, but I don't want to.. Simple as that.. And I go in to do my best, which is the most anyone can ask of me anyway.. Again, YOU have expectations, that is YOUR problem.. I have passed all the gates that the game set before me
zelaminator wrote: »babykubrow wrote: »zelaminator wrote: »The game have a barrier already.. it's called levels.. your issue is that you have an expectation about how long time it should take, and that it should only take 1 attempt to complete
No one is expecting a flawless perfomance in a pug. But if you decide to queue for something you might not be ready for, it's not wrong to expect a certain level of knowledge.
With this I do not mean 90k dps, incredible performance and knowing all mechanics. I mean even just 20k dps and the decency to respect your teammates time and ask "Can someone explain me this boss?". If you roll in a dungeon and perform poorly, fully aware you're dragging 3 others down with you, they have every right to be annoyed.
By entering, they have fulfilled all requirements.. No one is expected to know the mechanics beforehand, nor how to fully play their class.. No one has promised that the dungeon will be completed.. I always enter a new dungeon, and trial too for that matter, knowing nothing about it at all.. That is my right, and the way I have chosen to play.. Learning as I go.. Should you happen to not like that, don't queue for a random group
babykubrow wrote: »zelaminator wrote: »I don't see why I should tell them. It's never been a problem before, so why make one now.. And yes, I could go out and look it up, but I don't want to.. Simple as that.. And I go in to do my best, which is the most anyone can ask of me anyway.. Again, YOU have expectations, that is YOUR problem.. I have passed all the gates that the game set before me
Telling them seems like common courtesy, you don't have to, but they should be able to decide if they want to stick with your or not.
zelaminator wrote: »babykubrow wrote: »zelaminator wrote: »The game have a barrier already.. it's called levels.. your issue is that you have an expectation about how long time it should take, and that it should only take 1 attempt to complete
No one is expecting a flawless perfomance in a pug. But if you decide to queue for something you might not be ready for, it's not wrong to expect a certain level of knowledge.
With this I do not mean 90k dps, incredible performance and knowing all mechanics. I mean even just 20k dps and the decency to respect your teammates time and ask "Can someone explain me this boss?". If you roll in a dungeon and perform poorly, fully aware you're dragging 3 others down with you, they have every right to be annoyed.
By entering, they have fulfilled all requirements.. No one is expected to know the mechanics beforehand, nor how to fully play their class.. No one has promised that the dungeon will be completed.. I always enter a new dungeon, and trial too for that matter, knowing nothing about it at all.. That is my right, and the way I have chosen to play.. Learning as I go.. Should you happen to not like that, don't queue for a random group
noone is whining here about not knowing mechanics just because someone get 1st time to said dung
and by just entering, they didnt fullfilled all requirments
zelaminator wrote: »babykubrow wrote: »zelaminator wrote: »I don't see why I should tell them. It's never been a problem before, so why make one now.. And yes, I could go out and look it up, but I don't want to.. Simple as that.. And I go in to do my best, which is the most anyone can ask of me anyway.. Again, YOU have expectations, that is YOUR problem.. I have passed all the gates that the game set before me
Telling them seems like common courtesy, you don't have to, but they should be able to decide if they want to stick with your or not.
IF I told them, then I'd be judged on what they think.. I prefer to be judged on what I can do.. So you do you, and I do mezelaminator wrote: »babykubrow wrote: »zelaminator wrote: »The game have a barrier already.. it's called levels.. your issue is that you have an expectation about how long time it should take, and that it should only take 1 attempt to complete
No one is expecting a flawless perfomance in a pug. But if you decide to queue for something you might not be ready for, it's not wrong to expect a certain level of knowledge.
With this I do not mean 90k dps, incredible performance and knowing all mechanics. I mean even just 20k dps and the decency to respect your teammates time and ask "Can someone explain me this boss?". If you roll in a dungeon and perform poorly, fully aware you're dragging 3 others down with you, they have every right to be annoyed.
By entering, they have fulfilled all requirements.. No one is expected to know the mechanics beforehand, nor how to fully play their class.. No one has promised that the dungeon will be completed.. I always enter a new dungeon, and trial too for that matter, knowing nothing about it at all.. That is my right, and the way I have chosen to play.. Learning as I go.. Should you happen to not like that, don't queue for a random group
noone is whining here about not knowing mechanics just because someone get 1st time to said dung
and by just entering, they didnt fullfilled all requirments
Yes, they did fulfill the games requirements.. They had a character of the correct level to enter the instance.. If they chose to use a fake class then, that's another issue..
zelaminator wrote: »babykubrow wrote: »zelaminator wrote: »I don't see why I should tell them. It's never been a problem before, so why make one now.. And yes, I could go out and look it up, but I don't want to.. Simple as that.. And I go in to do my best, which is the most anyone can ask of me anyway.. Again, YOU have expectations, that is YOUR problem.. I have passed all the gates that the game set before me
Telling them seems like common courtesy, you don't have to, but they should be able to decide if they want to stick with your or not.
IF I told them, then I'd be judged on what they think.. I prefer to be judged on what I can do.. So you do you, and I do mezelaminator wrote: »babykubrow wrote: »zelaminator wrote: »The game have a barrier already.. it's called levels.. your issue is that you have an expectation about how long time it should take, and that it should only take 1 attempt to complete
No one is expecting a flawless perfomance in a pug. But if you decide to queue for something you might not be ready for, it's not wrong to expect a certain level of knowledge.
With this I do not mean 90k dps, incredible performance and knowing all mechanics. I mean even just 20k dps and the decency to respect your teammates time and ask "Can someone explain me this boss?". If you roll in a dungeon and perform poorly, fully aware you're dragging 3 others down with you, they have every right to be annoyed.
By entering, they have fulfilled all requirements.. No one is expected to know the mechanics beforehand, nor how to fully play their class.. No one has promised that the dungeon will be completed.. I always enter a new dungeon, and trial too for that matter, knowing nothing about it at all.. That is my right, and the way I have chosen to play.. Learning as I go.. Should you happen to not like that, don't queue for a random group
noone is whining here about not knowing mechanics just because someone get 1st time to said dung
and by just entering, they didnt fullfilled all requirments
Yes, they did fulfill the games requirements.. They had a character of the correct level to enter the instance.. If they chose to use a fake class then, that's another issue..
ok right my bad, a bit I missed it to the point of not fulfilling their role rather than just requirment to enter to dung
zelaminator wrote: »zelaminator wrote: »babykubrow wrote: »zelaminator wrote: »I don't see why I should tell them. It's never been a problem before, so why make one now.. And yes, I could go out and look it up, but I don't want to.. Simple as that.. And I go in to do my best, which is the most anyone can ask of me anyway.. Again, YOU have expectations, that is YOUR problem.. I have passed all the gates that the game set before me
Telling them seems like common courtesy, you don't have to, but they should be able to decide if they want to stick with your or not.
IF I told them, then I'd be judged on what they think.. I prefer to be judged on what I can do.. So you do you, and I do mezelaminator wrote: »babykubrow wrote: »zelaminator wrote: »The game have a barrier already.. it's called levels.. your issue is that you have an expectation about how long time it should take, and that it should only take 1 attempt to complete
No one is expecting a flawless perfomance in a pug. But if you decide to queue for something you might not be ready for, it's not wrong to expect a certain level of knowledge.
With this I do not mean 90k dps, incredible performance and knowing all mechanics. I mean even just 20k dps and the decency to respect your teammates time and ask "Can someone explain me this boss?". If you roll in a dungeon and perform poorly, fully aware you're dragging 3 others down with you, they have every right to be annoyed.
By entering, they have fulfilled all requirements.. No one is expected to know the mechanics beforehand, nor how to fully play their class.. No one has promised that the dungeon will be completed.. I always enter a new dungeon, and trial too for that matter, knowing nothing about it at all.. That is my right, and the way I have chosen to play.. Learning as I go.. Should you happen to not like that, don't queue for a random group
noone is whining here about not knowing mechanics just because someone get 1st time to said dung
and by just entering, they didnt fullfilled all requirments
Yes, they did fulfill the games requirements.. They had a character of the correct level to enter the instance.. If they chose to use a fake class then, that's another issue..
ok right my bad, a bit I missed it to the point of not fulfilling their role rather than just requirment to enter to dung
We can agree right away, that people who queue as a fake role, are quite often more of a nuisance than not
Grandchamp1989 wrote: »
When I started I always heard it was good practice to do a 20k parse on the 3 mill before you do vet content - so that's what I did and it does make everything a bit more smooth.
20k single target for regular vet (maybe) 25k for vet dlc.
A gate is needed though...
These requirements simply cannot be implemented with current game systems. How would you enforce it?
It's also just as unreliable as using CP as a gateway.
Even if a trial dummy was added to a public location and made available to everyone and the game took a measure of DPS and recorded it to use as the qualification for vet queues you can't enforce that people are using the same build when they port in. People will get around it and play the way they wanna play regardless.
Same way you can't enforce that someone queuing as tank has more then 5 hit points and a taunt slotted or is even wearing armour.
You can't even enforce those things between two different pulls in the same dungeon.This thread also refers to the mythical player with really bad damage but that knows mechanics. Well, in 4 years, I have never met this pink unicorn. My experience is that if you do high damage, you're a player who has invested time into improving and such players also learn and adapt to dungeon mechanics very well.
You can teach mechanics. There are plenty of players that are learning vet content. You can't learn vet content running normals, you have to run vet content. It's not a mythical player who has no damage and knows mechanics that you need. You need to be willing to help players learn mechanics.It is also said time and time again that you can complete content with low dps, even veteran trials. That may be true, but it does not lead to an enjoyable experience for support players. I play games so that I can have fun.
This is nonsense. Some of the best times I have spent in this game have been difficult dungeons/trials with people learning and getting better and progressing and yeah sometimes getting their asses handed to them.
If all you want is a fast clear, you're always going to find frustration in PUGs. If you cant find ways to enjoy challenging runs, you're always gonna find frustration in PUGs. If you don't want to deal with PUG players you gotta stop PUGging.
zelaminator wrote: »The game have a barrier already.. it's called levels.. your issue is that you have an expectation about how long time it should take, and that it should only take 1 attempt to complete
spartaxoxo wrote: »Yes. The gates we have are insufficient and need to die. Instead you should have to take an undaunted test. Get ported into a solo instance others can't enter and get given a target dummy.
If you can't hit 20-25k dps, you don't get to do vet dungeons in activity finder. This wouldn't apply to premade groups.
All of them are doable at that level without hardmode. Might not be pleasant, but they are doable. And the bar needs to be low so that you can still get a large portion of the playerbase.
Yes, they may still not know mechs. But they shouldn't have to in order to do vet activity finder. The goal shouldn't be to only have experienced players able to find groups. It should be for everyone who is reasonably able to do the content to find groups. Even if they may take longer or need teaching.
This is supposed to be the purpose of the CP restrictions but it doesnt actually succeed at doing that because CP really doesn't tell you much about a player's dps.
Agenericname wrote: »spartaxoxo wrote: »Yes. The gates we have are insufficient and need to die. Instead you should have to take an undaunted test. Get ported into a solo instance others can't enter and get given a target dummy.
If you can't hit 20-25k dps, you don't get to do vet dungeons in activity finder. This wouldn't apply to premade groups.
All of them are doable at that level without hardmode. Might not be pleasant, but they are doable. And the bar needs to be low so that you can still get a large portion of the playerbase.
Yes, they may still not know mechs. But they shouldn't have to in order to do vet activity finder. The goal shouldn't be to only have experienced players able to find groups. It should be for everyone who is reasonably able to do the content to find groups. Even if they may take longer or need teaching.
This is supposed to be the purpose of the CP restrictions but it doesnt actually succeed at doing that because CP really doesn't tell you much about a player's dps.
Wasnt the CP restriction put in place because the players asked for it? I dont think it was ever intended to be an effective filter.
AbysmalGhul wrote: »Tanking and watching paint dry in Vet content is emotionally draining. And yes, you do need some form of dps to complete a good deal of vet content.
1. ICP: The Overfiend- He can be repeatedly revived throughout the fight
Just get a group bro. No need to ruin stuff for others.
Just get a group bro. No need to ruin stuff for others.
what about these "others" are ruing stuff to others?
like 3 randoms from finder and one of them being literallt ball of the chain for rest of the group not every wanting/caring to help?
or 2 very bad players in group making dung run horrible struggle for supprt tole which cant kill things so fast and so resulting them no longer going on support roles with group finder and you know what it results further? another tank less in group finder - more time to wait for DD to get group from finder because there is always many DD's here and tanks are less and less because of this approach