VaranisArano wrote: »"Just to be clear, Mirri, you don't care if I one-shot an enemy soldier from stealth with my bow?"
"No."
"And you don't care if I leap on an enemy soldier from ambush when they weren't expecting it and cut them in half with my greatsword?"
"No?"
"And you don't care if I sneak up to a group of enemy soldiers and cast Eye of the Storm, burning them alive where they stand?"
"Er, no? They're the enemy."
"Then why do you care if I sneak up behind the enemy and cut their throat with no one the wiser?! They're dead either way!"
"It makes you look like an assassin!"
*mutters* "She's got more morals than the Thieves Guild. They didn't care that I murdered my way through their quests."
To be fair, I'm surprised she's not fascinated by this, since the Blade of Woe is basically a Daedric(?) artifact after all. Or maybe that's the problem for her?
Dragonredux wrote: »To be fair, I'm surprised she's not fascinated by this, since the Blade of Woe is basically a Daedric(?) artifact after all. Or maybe that's the problem for her?
I know you're trying to find logic in her thinking but this the same game where we run around with a clannfear/scamp and a twilight.
Seems intentional, the Blade of Woe is not a 'nice' way to go, she should be horrified by it
Raccoonmancer wrote: »I don't know for certain if this is a bug, but it most certainly seems so. Mirri doesn't seem to be opposed if you kill hundreds of enemies whilst you're with her, but the moment you shank an enemy with the Dark Brotherhood Skill, her rapport decreases. To me that just seems... silly in a sense. It eliminates the RPG aspect of stealthing past with your companion and taking out enemies on the way with the Blade of Woe. I guess one way to explain her aversion to you assassinating people is because of the brutality that the Dark Brotherhood deals in, but then again, I don't think a seasoned adventurer would have such aversion to an enemy being offed from the shadows, reducing the danger that both you and your companion are in. At the end of the day, you end up killing anyone that's your enemy anyways.