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Stam DK: Any good?

ereboz
ereboz
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just thinking about going back to the stam dk, wondering how they are in pve for dps with the new patch
  • Sangwyne
    Sangwyne
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    ereboz wrote: »
    just thinking about going back to the stam dk, wondering how they are in pve for dps with the new patch

    Stam DK is probably in the worst spot it's ever been. It was already parsing the lowest out of any build in the game and the recent changes haven't helped. Sustain is really bad on Stam DK and just got worse, you have no good spammable, and the ultimate in their DPS tree can't even be used for DPS because both morphs scale off Magicka and Spell damage instead. I recommend playing Necro instead if you want a DOT focused build.
  • Jameson18
    Jameson18
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    Sangwyne wrote: »
    ereboz wrote: »
    just thinking about going back to the stam dk, wondering how they are in pve for dps with the new patch

    Stam DK is probably in the worst spot it's ever been. It was already parsing the lowest out of any build in the game and the recent changes haven't helped. Sustain is really bad on Stam DK and just got worse, you have no good spammable, and the ultimate in their DPS tree can't even be used for DPS because both morphs scale off Magicka and Spell damage instead. I recommend playing Necro instead if you want a DOT focused build.

    Which ultimate? I'm confused?
  • Sangwyne
    Sangwyne
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    Jameson18 wrote: »
    Sangwyne wrote: »
    ereboz wrote: »
    just thinking about going back to the stam dk, wondering how they are in pve for dps with the new patch

    Stam DK is probably in the worst spot it's ever been. It was already parsing the lowest out of any build in the game and the recent changes haven't helped. Sustain is really bad on Stam DK and just got worse, you have no good spammable, and the ultimate in their DPS tree can't even be used for DPS because both morphs scale off Magicka and Spell damage instead. I recommend playing Necro instead if you want a DOT focused build.

    Which ultimate? I'm confused?

    Standard, in the Ardent Flame tree. One morph deals Flame damage, the other morph... also deals flame damage. Dragon Leap is not useful for sustained damage, neither is Corrosive armor, as in a PvE environment bosses will not have armor left anyway. So there's no useful in-class ult for dealing damage, on top of no useful spammable, on top of some of the worst sustain in the game, on top of bad class skills. Don't believe me? Take a look at Alcast's guide, updated for Flames of Ambition. https://alcasthq.com/eso-stamina-dragonknight-build-pve/

    You'll notice that out of the 12 skills he has slotted on the bar, a mere 5 of those are class skills, and OF those 5 class skills, THREE of them do flame damage! On a Stamina class! So you have two class skills, out of twelve possible, that are actually useful for Stamina builds. On top of that, DK has some of the worst damage passives in the game; absolutely no crit like Nightblade's Pressure Points, Grim Focus and Hemorrhage, Necro's Death Knell, Templar's Piercing Spear or Warden's Glacial Presence, no untyped % damage increases like Sorcerer's Energized, Amplitude and Expert Mage, Templar's balanced Warrior or Warden's Advanced Species and Piercing Cold. They aren't even the best at using DOTs, despite being the DOT class, because Necro has a 15% DOT boost that applies to everything and DK has a DOT passive that only applies to three skills, one of which exclusively deals flame damage. In order to get Major Savagery, DK needs to slot a flame damage skill, and is better off just obtaining the buff through a potion instead. I'm not saying that Magicka DK is in a great spot either, but Stamina DK was clearly designed as an afterthought, with very few passives or skills to support the playstyle.
  • ArcVelarian
    ArcVelarian
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    In before PvPers come in here to whine about StamDK even though every other class except StamWardens outperform it.
    Murphy's Law of PvP : If it can be abused and or exploited, it will be abused and or exploited.
  • robpr
    robpr
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    Sangwyne wrote: »
    Jameson18 wrote: »
    Sangwyne wrote: »
    ereboz wrote: »
    just thinking about going back to the stam dk, wondering how they are in pve for dps with the new patch

    Stam DK is probably in the worst spot it's ever been. It was already parsing the lowest out of any build in the game and the recent changes haven't helped. Sustain is really bad on Stam DK and just got worse, you have no good spammable, and the ultimate in their DPS tree can't even be used for DPS because both morphs scale off Magicka and Spell damage instead. I recommend playing Necro instead if you want a DOT focused build.

    Which ultimate? I'm confused?

    Standard, in the Ardent Flame tree. One morph deals Flame damage, the other morph... also deals flame damage. Dragon Leap is not useful for sustained damage, neither is Corrosive armor, as in a PvE environment bosses will not have armor left anyway. So there's no useful in-class ult for dealing damage, on top of no useful spammable, on top of some of the worst sustain in the game, on top of bad class skills. Don't believe me? Take a look at Alcast's guide, updated for Flames of Ambition. https://alcasthq.com/eso-stamina-dragonknight-build-pve/

    You'll notice that out of the 12 skills he has slotted on the bar, a mere 5 of those are class skills, and OF those 5 class skills, THREE of them do flame damage! On a Stamina class! So you have two class skills, out of twelve possible, that are actually useful for Stamina builds. On top of that, DK has some of the worst damage passives in the game; absolutely no crit like Nightblade's Pressure Points, Grim Focus and Hemorrhage, Necro's Death Knell, Templar's Piercing Spear or Warden's Glacial Presence, no untyped % damage increases like Sorcerer's Energized, Amplitude and Expert Mage, Templar's balanced Warrior or Warden's Advanced Species and Piercing Cold. They aren't even the best at using DOTs, despite being the DOT class, because Necro has a 15% DOT boost that applies to everything and DK has a DOT passive that only applies to three skills, one of which exclusively deals flame damage. In order to get Major Savagery, DK needs to slot a flame damage skill, and is better off just obtaining the buff through a potion instead. I'm not saying that Magicka DK is in a great spot either, but Stamina DK was clearly designed as an afterthought, with very few passives or skills to support the playstyle.

    Ults scale of highest resource, not the damage type. Standard was doing less damage due to old CPs and mDK Engulfing, not stats, it's not the case anymore. You want Standard for 15% damage buff while standing in it anyway.
    Flames of Oblivion also scale off highest resource, contributing a lot of damage despite being fire skill.

    Is stamDK in bad spot? Yes. Lack of identity? Absolutely. That spec need serious redesign, otherwise it will remain as "magDK with 2 skills in green". Is it good? Overcomplicated, but useable, though what it can provide by group can be provided by either mDK or tank.
    https://youtu.be/eEJVl_cDAiE
    Edited by robpr on March 18, 2021 10:31AM
  • fred4
    fred4
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    ereboz wrote: »
    just thinking about going back to the stam dk, wondering how they are in pve for dps with the new patch
    I can't speak towards performance in trials and I don't do DPS parses, but that kind of stuff tends to be well-documented, if you search YouTube.

    I love my stam DK for vVateshran. I think DOTs are effective in the solo arenas and I run a Master's Brawler build to get me through in relative comfort.

    With the buff to weapon and spell damage everyone has received, Deadly Strike has become a powerful set. I have not tested it's application on a DK yet, only on a stamplar in PvP. DK has two of the best DOTs in the game. It stands to reason that a DOT build, perhaps DW + bow and using Flurry as a spammable will do good DPS.

    Note that DOTs are classified as both single target damage and DOT damage by the CP system. Better take both Deadly Aim and Thaumaturge and don't listen to people who would have you go for more weapon damage instead. Seriously. The difference is marked and even the DOT portion of Noxious Breath is classified as a DOT and single-target.

    What I'm trying to say is that people may not have figured out everything yet, especially if you're not strictly into vTrials, but you're talking about the usefulness of DK in solo content, in dungeons / arenas and in PvP.
    PC EU: Magblade (PvP main), DK (PvE Tank), Sorc (PvP and PvE), Magden (PvE Healer), Magplar (PvP and PvE DD), Arcanist (PvE DD)
    PC NA: Magblade (PvP and PvE every role)
  • Sugram22
    Sugram22
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    is it bad with sustain yes, unusable no just requires EXP like some games have stars to show difficulty i would say this is max 5/5
    https://www.youtube.com/watch?v=5x8O74lO4IA

    when it comes to just vet dungeons with group i manage somehow and same with story

    stam templar better
    from heal tree use 2 skills 1 is rune and other1 is what sucks from corpses health and stam
    http://www.eso-skillfactory.com/en/share/47968/
    1bow skill is in case u want to use bow to a little u can

    2h stam warden
    http://www.eso-skillfactory.com/en/share/47969/

    weapons and jewelry i recommend leviathan for crit for all stam classes

    not going in to CP sins skill calculator still shows old CP sys

    my stam warden is still working process missing skills so my rotation may slightly change depending on what i see some skills may not be needed like 2h executioner who knows

    hes current skills minus the passives just changed what's on slots to show what he currently has
    http://www.eso-skillfactory.com/en/share/47970/
    near lvl 15
    well groups fall fast, and i am axe person with 2H
    Edited by Sugram22 on May 28, 2021 10:46AM
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