VaranisArano wrote: »I wouldn't count on PVP getting anything new until ZOS can fix the performance problems with the PVP that they already have.
And I wouldn't count on that happening anytime soon.
Combat balance changes do not count as a PVP content update. The pvp community is being starved of content, added dlc would thin the playerbase I understand but improvements to the existing system have been nonexistent for years.
Each year ESO gets 4 dungeons, 1 Trail, and 2 zones that all come with the works and incentives, at this point Zos should consider adding PvP content for a quarter instead of 2 more dungeons.
I only voice my concern because as a 4 year eso pvp player i've never seen the game so stale. Theres less people taking an interest to pvp each year and its getting to the point where you realize, you and the person you're fighting have both been waiting for that "big break" or "updated servers" zos will give us for 3 plus years.
But thats not coming, theres no new guilds, less new people, no update in the works, and more lag.
Why not increase the PVP community so performance becomes high demand and worth the time and money? I believe you have this backwards but hey its an unpopular opinion.
The pvp community is being starved of content,
VaranisArano wrote: »I wouldn't count on PVP getting anything new until ZOS can fix the performance problems with the PVP that they already have.
And I wouldn't count on that happening anytime soon.
Right but if the Pvp player base dwindles down then why would a studio need allocate the resources for preformance? PvP performance becomes irrelevant if theres only a minority of players complaining about it.
Why not increase the PVP community so performance becomes high demand and worth the time and money? I believe you have this backwards but hey its an unpopular opinion.
VaranisArano wrote: »I wouldn't count on PVP getting anything new until ZOS can fix the performance problems with the PVP that they already have.
And I wouldn't count on that happening anytime soon.
VaranisArano wrote: »I wouldn't count on PVP getting anything new until ZOS can fix the performance problems with the PVP that they already have.
And I wouldn't count on that happening anytime soon.
Not arguing with your point but I think OP has an idea worth considering. I have noticed that both options for PvP are part of the base game. Essentially free after the initial purchase of the game. Maybe it is time for Zos to figure out how to monetize the PvP. Maybe even make it part of ESO+ instead of selling it as a DLC.
Granted, I realize this is not really a PvP game at it's core but if there are enough truly interested in a new PvP then this may be worth looking into though I expect Zenimax has a good idea of where that stands.
VaranisArano wrote: »I wouldn't count on PVP getting anything new until ZOS can fix the performance problems with the PVP that they already have.
And I wouldn't count on that happening anytime soon.
Right but if the Pvp player base dwindles down then why would a studio need allocate the resources for preformance? PvP performance becomes irrelevant if theres only a minority of players complaining about it.
Why not increase the PVP community so performance becomes high demand and worth the time and money? I believe you have this backwards but hey its an unpopular opinion.
YandereGirlfriend wrote: »Last Chapter was already quite light on PvP 'content' but we at least had the token bone thrown to us in the form of the Lancer. This update... they're not even trying to pretend that PvP is taken seriously any longer within their development pipeline.
ESO has been shifting in general from a PvP stance at launch to focus more on the PvE side (and the solo PvErs at that), and I don't think anyone will doubt that fact. The idea is that there are a lot of Elder Scrolls fans that were really against ESO in the first place - The Elder Scrolls is a series of single player games, not an MMO, and there were loads of fans that refused to even consider this game canon. That's been softening lately, and they've been playing into nostalgia quite a bit and drawing those fans in.
The PvE side, specifically the solo PvErs, are now really a large portion of the player base
VaranisArano wrote: »I wouldn't count on PVP getting anything new until ZOS can fix the performance problems with the PVP that they already have.
And I wouldn't count on that happening anytime soon.
I’d rather have performance stability than new pvp content. People would rightfully be livid if development time and money went into new pvp content while the pop caps in cyrodiil have been gutted yet the game is still a dumpster fire during prime time.
trackdemon5512 wrote: »PVP doesn't sell DLC and chapters. Stories and collectables do. Look at Imperial City as an example.
A PVP DLC was a year one deal only. You will never see it again and good riddance. It should be looked at as an afterthought and not a main selling point. This isn't Fortnite.